[PHP] if (ClientSpell.Level < DBSpells.Count - 1) { ClientSpell.Experience += (int)(AnimationObj.Damage * Program.ExpRateSpell); if (ClientSpell.Experience > DBSpells[ClientSpell.Level].Experience) { ClientSpell.Level++; ClientSpell.Experience = 0; } user.Send(stream.SpellCreate(ClientSpell)); user.MySpells.ClientSpells[ClientSpell.ID] = ClientSpell; }