int rank = i + 1; switch (rank) { case 1: { dbase[i].player.conquerpoints += 50000; killer.owner.messagebox("congratulations! " + killer.name + " has defeated " + name + " on home and got rank[" + rank + "] 50,000 conquerpoints."); break; } case 2: { dbase[i].player.conquerpoints += 40000; killer.owner.messagebox("congratulations! " + killer.name + " has defeated " + name + " on home and got rank[" + rank + "] 40,000 conquerpoints."); break; } case 3: { dbase[i].player.conquerpoints += 30000; killer.owner.messagebox("congratulations! " + killer.name + " has defeated " + name + " on home and got rank[" + rank + "] 30,000 conquerpoints."); break; } case 4: { dbase[i].player.conquerpoints += 20000; killer.owner.messagebox("congratulations! " + killer.name + " has defeated " + name + " on home and got rank[" + rank + "] 20,000 conquerpoints."); break; } case 5: { dbase[i].player.conquerpoints += 10000; killer.owner.messagebox("congratulations! " + killer.name + " has defeated " + name + " on home and got rank[" + rank + "] 10,000 conquerpoints."); break; } }