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احصائياتى

الردود
3

المشاهدات
685
 
Rider
.:: عضو خبير ::.

Rider is on a distinguished road

    غير متواجد

المشاركات
2,517

+التقييم
1.46

تاريخ التسجيل
Jul 2019

الاقامة

نظام التشغيل

رقم العضوية
358
2020-03-15, 11:49 PM
المشاركة 1
افتراضي جعل الوحوش توقع توقع ال Universal Rune Essane وال yellow
الي ميعرفش ايه هو ال Universal Rune Essane وال yellow




هتروح monstertable.cs
هتبحث عن

كود:
#region BirdClaw 

هتقفله من سالب و تحته تضيف

كود:
#region BirdClaw
            
uint elitem 2100075;
            
string momo "RiRiRi";
            {
                if (
Name == momo && Kernel.Rate(30))
                {

                    var 
infos Database.ConquerItemInformation.BaseInformations[elitem];
                    
ushort X Owner.XOwner.Y;
                   
                    
Game.Map Map Kernel.Maps[Owner.MapID];
                    if (
Map.SelectCoordonates(ref Xref Y))
                    {
                        
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
                        
floorItem.Item = new Network.GamePackets.ConquerItem(true);
                        
floorItem.Item.Color = (Game.Enums.Color)Kernel.Random.Next(48);
                        
floorItem.Item.ID elitem;
                        
floorItem.Item.MobDropped true;
                        
floorItem.Item.MaximDurability infos.Durability;
                        
floorItem.ValueType Network.GamePackets.FloorItem.FloorValueType.Item;
                        
floorItem.Item.StackSize 1;
                        
floorItem.Item.MaxStackSize infos.StackSize;
                        
floorItem.ItemID elitem;
                        
floorItem.MapID Owner.MapID;
                        
floorItem.MapObjType Game.MapObjectType.Item;
                        
floorItem.X;
                        
floorItem.Y;
                        
floorItem.Type Network.GamePackets.FloorItem.Drop;
                        
floorItem.OnFloor Time32.Now;
                        
floorItem.Owner killer.Owner;
                        
floorItem.ItemColor floorItem.Item.Color;
                        
floorItem.UID Network.GamePackets.FloorItem.FloorUID.Next;
                        while (
Map.Npcs.ContainsKey(floorItem.UID))
                            
floorItem.UID Network.GamePackets.FloorItem.FloorUID.Next;
                        
Map.AddFloorItem(floorItem);
                        
SendScreenSpawn(floorItem);
                    }
                }
                if (
Name == momo && Kernel.Rate(10))
                {

                    var 
infos Database.ConquerItemInformation.BaseInformations[elitem];
                    
ushort X Owner.XOwner.Y;
                    
Game.Map Map Kernel.Maps[Owner.MapID];
                    if (
Map.SelectCoordonates(ref Xref Y))
                    {
                        
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
                        
floorItem.Item = new Network.GamePackets.ConquerItem(true);
                        
floorItem.Item.Color = (Game.Enums.Color)Kernel.Random.Next(48);
                        
floorItem.Item.ID elitem;
                        
floorItem.Item.MobDropped true;
                        
floorItem.Item.MaximDurability infos.Durability;
                        
floorItem.ValueType Network.GamePackets.FloorItem.FloorValueType.Item;
                        
floorItem.Item.StackSize 5;
                        
floorItem.Item.MaxStackSize infos.StackSize;
                        
floorItem.ItemID elitem;
                        
floorItem.MapID Owner.MapID;
                        
floorItem.MapObjType Game.MapObjectType.Item;
                        
floorItem.X;
                        
floorItem.Y;
                        
floorItem.Type Network.GamePackets.FloorItem.Drop;
                        
floorItem.OnFloor Time32.Now;
                        
floorItem.Owner killer.Owner;
                        
floorItem.ItemColor floorItem.Item.Color;
                        
floorItem.UID Network.GamePackets.FloorItem.FloorUID.Next;
                        while (
Map.Npcs.ContainsKey(floorItem.UID))
                            
floorItem.UID Network.GamePackets.FloorItem.FloorUID.Next;
                        
Map.AddFloorItem(floorItem);
                        
SendScreenSpawn(floorItem);
                    }
                }
            }
            
#endregion 

امسح
RiRiRi و حط اسم الوحش
امسح
2100075 و حط رقم الايتم الي عايزها تقع