عرض مشاركة واحدة
قديم 2020-01-23, 02:08 AM
المشاركة 4
Rider
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: مشكلة لمة الاميل يموت
سيرش

كود:
public void Die(uint killer

جرب تبدلها ب دي

كود:
     public void Die(uint killer)
        {
            if (
MyClones.Count != 0)
            {
                foreach (var clone 
in MyClones)
                    clone.
RemoveThat();
                
MyClones.Clear();
            }
            if (
PlayerFlag == PlayerFlag.Player)
            {
                
Owner.XPCount 0;
                if (
Owner.Booth != null)
                {
                    
Owner.Booth.Remove();
                    
Owner.Booth null;
                }
            }
            
Killed true;
            
Hitpoints 0;
            
DeathStamp Time32.Now;
            
ToxicFogLeft 0;
            if (
Companion)
            {
                if (
Hitpoints 1)
                {
                    
Hitpoints 0;
                    
AddFlag((ulong)MsgUpdate.Flags.Ghost | (ulong)MsgUpdate.Flags.Dead | (ulong)MsgUpdate.Flags.FadeAway);
                    
MsgInteract attack = new MsgInteract(true);
                    
attack.Attacked UID;
                    
attack.InteractType MsgInteract.Kill;
                    
attack.X;
                    
attack.Y;
                    
MonsterInfo.SendScreen(attack);
                    
Owner.Map.RemoveEntity(this);
                    
Owner.Pet.RemovePet(pettype);
                }
            }
            if (
PlayerFlag == PlayerFlag.Player)
            {
                
Owner.Pet.ClearAll();
            }
            if (
PlayerFlag == PlayerFlag.Player)
            {
                if (
Constants.PKFreeMaps.Contains(MapID))
                    goto 
Over;
            
Over:
                
AddFlag((ulong)MsgUpdate.Flags.Dead);
                
AddFlag((ulong)MsgUpdate.Flags.Ghost);
                
RemoveFlag((ulong)MsgUpdate.Flags.Fly);
                
RemoveFlag((ulong)MsgUpdate.Flags.Ride);
                
RemoveFlag((ulong)MsgUpdate.Flags.Cyclone);
                
RemoveFlag((ulong)MsgUpdate.Flags.Superman);
                
RemoveFlag((ulong)MsgUpdate.Flags.FatalStrike);
                
RemoveFlag((ulong)MsgUpdate.Flags.FlashingName);
                
RemoveFlag((ulong)MsgUpdate.Flags.ShurikenVortex);
                
RemoveFlag((ulong)MsgUpdate.Flags.CastPray);
                
RemoveFlag((ulong)MsgUpdate.Flags.Praying);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.Oblivion);
                
RemoveFlag3((ulong)MsgUpdate.Flags3.SuperCyclone);
                
RemoveFlag3((ulong)MsgUpdate.Flags3.DragonCyclone);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.AzureShield);
                
RemoveFlag((ulong)MsgUpdate.Flags.GodlyShield);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.CarryingFlag);
                
RemoveFlag3((ulong)MsgUpdate.Flags3.BackFire);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.EarthAuraIcon);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.FireAuraIcon);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.WaterAuraIcon);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.WoodAuraIcon);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.MetalAuraIcon);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.FendAuraIcon);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.TyrantAuraIcon);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.EarthAura);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.FireAura);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.WaterAura);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.WoodAura);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.MetalAura);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.FendAura);
                
RemoveFlag2((ulong)MsgUpdate.Flags2.TyrantAura);
                
RemoveFlag3((ulong)MsgUpdate.Flags3.WarriorEpicShield);

                
RemoveFlag3((ulong)MsgUpdate.Flags3.FlameLayer);
                
RemoveFlag3((ulong)MsgUpdate.Flags3.FlameLayer2);
                
RemoveFlag3((ulong)MsgUpdate.Flags3.FlameLayer3);
                
RemoveFlag3((ulong)MsgUpdate.Flags3.FlameLayer4);
                
RemoveFlag3((ulong)MsgUpdate.Flags3.BladeFlurry);
                
RemoveFlag4(MsgUpdate.Flags4.Omnipotence);
                
RemoveFlag4(MsgUpdate.Flags4.RevengeTaill);
                
RemoveFlag4(MsgUpdate.Flags4.ChillingSnow);
                
RemoveFlag4(MsgUpdate.Flags4.FreezingPelter);
                
RemoveFlag4((ulong)MsgUpdate.Flags4.RevengeTaill);
                
RemoveFlag4(MsgUpdate.Flags4.HealingSnow);
                
RemoveFlag4(MsgUpdate.Flags4.ShadowofChaser);
                
RemoveFlag4(MsgUpdate.Flags4.ImmortalForce);
                if (
ContainsFlag3((ulong)MsgUpdate.Flags3.AuroraLotus))
                {
                    
AuroraLotusEnergy 0;
                    
Lotus(AuroraLotusEnergy, (byte)MsgUpdate.DataType.AuroraLotus);
                }
                if (
ContainsFlag3((ulong)MsgUpdate.Flags3.FlameLotus))
                {
                    
FlameLotusEnergy 0;
                    
Lotus(FlameLotusEnergy, (byte)MsgUpdate.DataType.FlameLotus);
                }
                
Update(MsgName.Mode.Effect"pie"true);
                
MsgInteract Interact = new MsgInteract(true);
                
Interact.InteractType MsgInteract.Kill;
                
Interact.X;
                
Interact.Y;
                
Interact.Attacked UID;
                
Interact.Attacker killer;
                
Interact.Damage 0;
                
Owner.SendScreen(Interacttrue);
                
GodlyShield false;
                
Owner.removeAuraBonuses(Aura_actTypeAura_actPower1);
                
Aura_isActive false;
                
Aura_actType 0;
                
Aura_actPower 0;

                if (
Body == 2005)
                {
                    
TransformationID 99;
                }
                else if (
Body == 1006)
                {
                    
TransformationID 98;
                }

                
Owner.Send(new MsgMapInfo() { BaseID Owner.Map.BaseIDID Owner.Map.IDStatus Database.MapsTable.MapInformations[Owner.Map.ID].StatusWeather Database.MapsTable.MapInformations[Owner.Map.ID].Weather });
                
Owner.EndQualifier();
            }
            else
            {
                
Kernel.Maps[MapID].Floor[XYMapObjTypethis] = true;
            }
            if (
PlayerFlag == PlayerFlag.Player)
                if (
OnDeath != nullOnDeath(this);
        }