public void End(uint Winner, uint Loser)//ending match void With Recall back { if (PlayerOne.UID == Winner && PlayerTwo.UID == Loser) { if (PlayerOne.Client != null && PlayerTwo.Client != null) { PlayerOne.Client.Player.ConquerPoints += PlayerOne.Bet; PlayerOne.Client.Player.ConquerPoints += PlayerOne.Bet; PlayerOne.Client.SendSysMesage("You won Elite PVP Cps Arena."); PlayerTwo.Client.SendSysMesage("You lost Elite PVP Cps Arena."); PlayerOne.Client.Teleport(298, 232, 1002); PlayerTwo.Client.Teleport(298, 232, 1002); PlayerOne = null; PlayerTwo = null; Process = ProcesType.Dead; } } if (PlayerTwo.UID == Winner && PlayerOne.UID == Loser) { if (PlayerOne.Client != null && PlayerTwo.Client != null) { PlayerTwo.Client.Player.ConquerPoints += PlayerTwo.Bet; PlayerTwo.Client.Player.ConquerPoints += PlayerTwo.Bet; PlayerTwo.Client.SendSysMesage("You won Elite PVP Cps Arena."); PlayerOne.Client.SendSysMesage("You lost Elite PVP Cps Arena."); PlayerOne.Client.Teleport(298, 232, 1002); PlayerTwo.Client.Teleport(298, 232, 1002); PlayerOne = null; PlayerTwo = null; Process = ProcesType.Dead; } } //giving Winner Cps //teleporting both outside //Ending war and stop invokation //turning Process to Dead }