client.Send(stream.InnerPowerStageInfo(InnerPowerStage.ActionID.UpdateStage, client.Player.UID, DBStage)); client.Send(stream.InnerPowerStageInfo(InnerPowerStage.ActionID.UpdateScore, client.Player.UID, DBStage)); client.Send(newInnerPowerGui(client.Player.InnerPower.GetNeiGongs()).ToArray()); client.Player.InnerPower.UpdateStatus(); client.LoadItemStats(); InnerPower.InnerPowerRank.UpdateRank(client.Player.InnerPower); BlackBlock.InnerPowerRank.UpdateRank(client.Player.InnerPower); }