الموضوع: بخصوص الحروب
عرض مشاركة واحدة
قديم 2019-11-17, 06:36 AM
المشاركة 5
Rider
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: بخصوص الحروب
npc.cs

كود:
 #region Questesr Join
                    
case 141198:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        {
                                            
dialog.Text("Hey there > " client.Player.Name " < No Questes for now -_-");
                                            
dialog.Option("Ok Thanks."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 00 && DateTime.Now.Minute <= 03)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top?.");
                                            
dialog.Option("Yea Please !!"100);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 04 && DateTime.Now.Minute <= 07)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top?.");
                                            
dialog.Option("Yea Please !!"101);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 08 && DateTime.Now.Minute <= 11)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join top?.");
                                            
dialog.Option("Yea Please !!"102);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 12 && DateTime.Now.Minute <= 15)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top?.");
                                            
dialog.Option("Yea Please !!"103);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 16 && DateTime.Now.Minute <= 19)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top ?.");
                                            
dialog.Option("Yea Please !!"104);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 20 && DateTime.Now.Minute <= 23)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top ?.");
                                            
dialog.Option("Yea Please !!"105);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 24 && DateTime.Now.Minute <= 27)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top?.");
                                            
dialog.Option("Yea Please !!"106);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 28 && DateTime.Now.Minute <= 31)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top?.");
                                            
dialog.Option("Yea Please !!"107);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 32 && DateTime.Now.Minute <= 35)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top?.");
                                            
dialog.Option("Yea Please !!"108);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 36 && DateTime.Now.Minute <= 39)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join top?.");
                                            
dialog.Option("Yea Please !!"109);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 40 && DateTime.Now.Minute <= 43)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top?.");
                                            
dialog.Option("Yea Please !!"110);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 44 && DateTime.Now.Minute <= 47)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top ?.");
                                            
dialog.Option("Yea Please !!"111);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 48 && DateTime.Now.Minute <= 51)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top ?.");
                                            
dialog.Option("Yea Please !!"112);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        if (
DateTime.Now.Minute >= 52 && DateTime.Now.Minute <= 55)
                                        {
                                            
dialog.Text("Hey there " client.Player.Name " Would you like to join the top?.");
                                            
dialog.Option("Yea Please !!"113);
                                            
dialog.Option("Thx."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
100:
                                    {
                                        if (
DateTime.Now.Minute >= 00 && DateTime.Now.Minute <= 03)
                                        {
                                            
client.Player.Teleport(19914545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("ConquerPK War is held during xx:00 To xx:03 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
101:
                                    {
                                        if (
DateTime.Now.Minute >= 04 && DateTime.Now.Minute <= 07)
                                        {
                                            
client.Player.Teleport(19924545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("DemonHellPK War is held during xx:04 To xx:07 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
102:
                                    {
                                        if (
DateTime.Now.Minute >= 08 && DateTime.Now.Minute <= 11)
                                        {
                                            
client.Player.Teleport(19934545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("HorsePK War is held during xx:08 To xx:11 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
103:
                                    {
                                        if (
DateTime.Now.Minute >= 12 && DateTime.Now.Minute <= 15)
                                        {
                                            
client.Player.Teleport(19944545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("SpeedPK War is held during xx:12 To xx:15 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
104:
                                    {
                                        if (
DateTime.Now.Minute >= 16 && DateTime.Now.Minute <= 19)
                                        {
                                            
client.Player.Teleport(19954545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("The Prince War is held during xx:16 To xx:19 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
105:
                                    {
                                        if (
DateTime.Now.Minute >= 20 && DateTime.Now.Minute <= 23)
                                        {
                                            
client.Player.Teleport(19964545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("The Duke War is held during xx:20 To xx:23 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
106:
                                    {
                                        if (
DateTime.Now.Minute >= 24 && DateTime.Now.Minute <= 27)
                                        {
                                            
client.Player.Teleport(19974545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("ChampionPK War is held during xx:24 To xx:27 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
107:
                                    {
                                        if (
DateTime.Now.Minute >= 28 && DateTime.Now.Minute <= 31)
                                        {
                                            
client.Player.Teleport(19984545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("Final-WaR War is held during xx:28 To xx:31 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
108:
                                    {
                                        if (
DateTime.Now.Minute >= 32 && DateTime.Now.Minute <= 35)
                                        {
                                            
client.Player.Teleport(20054545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("SuperPK War is held during xx:32 To xx:35 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
109:
                                    {
                                        if (
DateTime.Now.Minute >= 36 && DateTime.Now.Minute <= 39)
                                        {
                                            
client.Player.Teleport(20004545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("The C.P.S War is held during xx:36 To xx:39 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
110:
                                    {
                                        if (
DateTime.Now.Minute >= 40 && DateTime.Now.Minute <= 43)
                                        {
                                            
client.Player.Teleport(19894545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("Hendy-Star War is held during xx:40 To xx:43 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
111:
                                    {
                                        if (
DateTime.Now.Minute >= 44 && DateTime.Now.Minute <= 47)
                                        {
                                            
client.Player.Teleport(19904545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("Class PK War is held during xx:44 To xx:47 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
112:
                                    {
                                        if (
DateTime.Now.Minute >= 48 && DateTime.Now.Minute <= 51)
                                        {
                                            
client.Player.Teleport(19884545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("Dead World War is held during xx:48 To xx:51 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
113:
                                    {
                                        if (
DateTime.Now.Minute >= 52 && DateTime.Now.Minute <= 55)
                                        {
                                            
client.Player.Teleport(19874545);
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                        }
                                        else
                                        {
                                            
dialog.Text("WhtenamePK War is held during xx:52 To xx:55 in every Hour");
                                            
dialog.Option("I don't care."255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion 


كود:
#region Prize [1]
                    
case 1991:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1991 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 04)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Ninja2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1991)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:04");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [2]
                    
case 1992:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1992 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 08)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Water2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1992)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:08");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [3]
                    
case 1993:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1993 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 12)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Trojan2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1993)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:12");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [4]
                    
case 1994:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1994 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 16)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Fire2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1994)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:16");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [5]
                    
case 1995:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1995 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 20)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Warrior2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1995)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:20");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [6]
                    
case 199006:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1996 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 24)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Monk2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1996)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:24");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [7]
                    
case 199007:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1997 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 28)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Archer2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1997)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:28");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [8]
                    
case 199008:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1998 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 32)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.TopPirate2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1998)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:32");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [9]
                    
case 199009:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 2005 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 36)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Warrior2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1999)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:36");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [10]
                    
case 2000:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 2000 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 40)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Monk2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 2000)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:40");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [11]
                    
case 1989:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1989 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 44)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2Archer2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1989)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:44");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [12]
                    
case 1990:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1990 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 48)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.TopPirate2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1990)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:48");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [13]
                    
case 1988:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1988 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 52)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top3SpouseYellow2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1988)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:52");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion
                    #region Prize [14]
                    
case 1987:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hey there " client.Player.Name " Would you like to claim your Prize?.");
                                        
dialog.Option("Yes Please"1);
                                        
dialog.Option("I don't care."255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
int alive 0;
                                        
DateTime Now64 DateTime.Now;
                                        foreach (
Client.GameState Entitys in Kernel.GamePool.Values)
                                            if (
Entitys.Player.MapID == 1987 && (!Entitys.Player.Dead))
                                                
alive++;
                                        if (
DateTime.Now.Minute >= 56)
                                        {
                                            if (
alive == 1)
                                            {
                                                
client.Player.Teleport(1002300278);
                                                
client.Player.AddTopStatus(Update.Flags2.Top2SpouseBlue2DateTime.Now.AddMinutes(45));
                                                
client.Player.ConquerPoints += 30000;
                                                
client.Inventory.Add(73000441);
                                                
//client.Inventory.Add(3009001, 0, 2);
                                                
Mr_Panda.Kernel.SendWorldMessage(new Message(" Congratulations ! " client.Player.Name " claimed the prize [30k] ConquerPoints for winning Quest for this Minute #45#45."System.Drawing.Color.BlackMessage.Center), Program.Values);
                                                
client.Player.SendSpawn(clienttrue);
                                                foreach (var 
clients in Program.Values)
                                                {
                                                    if (
clients.Player.MapID == 1987)
                                                    {
                                                        
clients.Player.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity God Luck Next Time ;) "));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("There are still " alive " Entitys in the map kill it first to claim prize!");
                                                
dialog.Option("okay"255);
                                                
dialog.Send();
                                                break;
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Hey there " client.Player.Name "You can only claim the prize when the time on or after xx:56");
                                            
dialog.Option("okay"255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion 

World.cs

كود:
 #region Tops
            #region ConquerPK
            
if (Now64.Minute == 00 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("ConquerPK  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("ConquerPK began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region DemonHellPK
            
if (Now64.Minute == 04 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("DemonHellPK  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("DemonHellPK began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region HorsePK
            
if (Now64.Minute == 08 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("HorsePK  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("HorsePK began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region SpeedPK
            
if (Now64.Minute == 12 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("SpeedPK  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("SpeedPK began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region The Prince
            
if (Now64.Minute == 16 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("The Prince  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("The Prince began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region The Duke
            
if (Now64.Minute == 20 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("The Duke  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("The Duke began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region ChampionPK
            
if (Now64.Minute == 24 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("ChampionPK  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("ChampionPK began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region Final-WaR
            
if (Now64.Minute == 28 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("Final-WaR  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("Final-WaR began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region SuperPK
            
if (Now64.Minute == 32 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("SuperPK  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("SuperPK began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region The C.P.S
            
if (Now64.Minute == 36 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("The C.P.S  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("The C.P.S began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region Hendy-Star
            
if (Now64.Minute == 40 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("Hendy-Star  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("Hendy-Star began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region Class PK
            
if (Now64.Minute == 44 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("Class PK  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("Class PK began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region Dead World
            
if (Now64.Minute == 48 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("Dead World  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("Dead World began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region WhtenamePK
            
if (Now64.Minute == 52 && Now64.Second == 05)
            {
                
Kernel.SendWorldMessage(new Message("WhtenamePK  began "Color.WhiteMessage.TopLeft), Program.Values);
                foreach (var 
client in Program.Values)
                    
client.MessageBox("WhtenamePK began! Would you like to join?",
                    
=> { p.Player.Teleport(1002301271); }, null20);
            }
            
#endregion
            #region HeroOFGame [30]
            
if (DateTime.Now.Minute == 30)
            {
                
HeroOfGame.CheakUp();
            }
            
#endregion
            #endregion 

ان بي سي دخول ف تون سيتي ان بي سي جوايز بتشوف رقم مابه و تحطه فيها احداثيات مابه الي هيه X-y 50 50و اعمل مابات جديده من نافي كات maps لو هما مش عندك