case ItemUsage.EquipItem:
case ItemUsage.EquipItem: { if (client.Entity.nomercyactivate == true) client.Entity.nomercyactivate = false; if (client.Entity.witcheryactivate == true) client.Entity.witcheryactivate = false; lock (client.ItemSyncRoot) EquipItem(usage, client); WindowsStats WS = new WindowsStats(client); new MsgUserAbilityScore().GetRankingList(); new MsgEquipRefineRank().UpdateRanking(); WS.Send(client); break; }
case ItemUsage.UnequipItem:
case ItemUsage.UnequipItem: { if (client.Entity.nomercyactivate == true) client.Entity.nomercyactivate = false; if (client.Entity.witcheryactivate == true) client.Entity.witcheryactivate = false; lock (client.ItemSyncRoot) UnequipItem(usage, client); client.Equipment.UpdateEntityPacket(); WindowsStats WS = new WindowsStats(client); new MsgUserAbilityScore().GetRankingList(); new MsgEquipRefineRank().UpdateRanking(); WS.Send(client); break; }