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MohamedModyAdel

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تاريخ التسجيل
May 2019

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رقم العضوية
131
2019-07-14, 05:58 PM
المشاركة 1 
#1  
Smile ادي لجرمنت او مونت او كاس استريك واتاك وكلام دا
خش علي كلاس GameClient.GameState
ابحث عن
private void loadItemStats(ConquerItem item)
هتحبث عن
#region Give Stats.
فوق
#region soul stats
حط دا

كود:
#region Garment
                
if (position == ConquerItem.Garment)
                {
                    if (
item.ID == 188925)
                    {
                        
Entity.CriticalStrike += 100;
                        
Entity.SkillCStrike += 100;
                        
Entity.Immunity += 100;
                    }
                    else if (
item.ID == 187425)
                    {
                        
Entity.BaseDefence += 400;
                        
Entity.BaseMagicDefence += 2;
                    }
                    else if (
item.ID == 187415)
                    {
                        
Entity.BaseDefence += 600;
                        
Entity.BaseMagicDefence += 3;
                    }
                    else if (
item.ID == 187405)
                    {
                        
Entity.BaseDefence += 800;
                        
Entity.BaseMagicDefence += 4;
                    }
                    else if (
item.ID == 188935)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.SkillCStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 188945)
                    {
                        
Entity.CriticalStrike += 300;
                        
Entity.SkillCStrike += 300;
                        
Entity.Immunity += 300;
                    }
                    else if (
item.ID == 188955)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 192745)
                    {
                        
Entity.CriticalStrike += 100;
                        
Entity.SkillCStrike += 100;
                        
Entity.Immunity += 100;
                    }
                    else if (
item.ID == 192755)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.SkillCStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 192765)
                    {
                        
Entity.CriticalStrike += 300;
                        
Entity.SkillCStrike += 300;
                        
Entity.Immunity += 300;
                    }
                    else if (
item.ID == 192775)
                    {
                        
Entity.CriticalStrike += 400;
                        
Entity.SkillCStrike += 400;
                        
Entity.Immunity += 400;
                    }
                    else if (
item.ID == 192805)
                    {
                        
Entity.CriticalStrike += 100;
                        
Entity.Immunity += 100;
                    }
                    else if (
item.ID == 192815)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 192825)
                    {
                        
Entity.CriticalStrike += 300;
                        
Entity.Immunity += 300;
                    }
                    else if (
item.ID == 192935)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.SkillCStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 192925)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.SkillCStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 192895)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 188845)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 188755)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.SkillCStrike += 200;
                    }
                    else if (
item.ID == 188515)
                    {
                        
Entity.CriticalStrike += 400;
                        
Entity.SkillCStrike += 400;
                        
Entity.Immunity += 400;
                    }
                    else if (
item.ID == 187875)
                    {
                        
Entity.CriticalStrike += 100;
                    }
                    else if (
item.ID == 187885)
                    {
                        
Entity.SkillCStrike += 100;
                    }
                    else if (
item.ID == 187865)
                    {
                        
Entity.SkillCStrike += 200;
                    }
                    else if (
item.ID == 187855)
                    {
                        
Entity.CriticalStrike += 200;
                    }
                    else if (
item.ID == 187795)
                    {
                        
Entity.CriticalStrike += 300;
                        
Entity.SkillCStrike += 300;
                        
Entity.Immunity += 300;
                    }
                    else if (
item.ID == 187785)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.SkillCStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 187775)
                    {
                        
Entity.CriticalStrike += 100;
                        
Entity.SkillCStrike += 100;
                        
Entity.Immunity += 100;
                    }
                }
                
#endregion
                #region MountArmor
                
if (position == ConquerItem.SteedArmor)
                {
                    if (
item.ID == 200221)
                    {
                        
Entity.CriticalStrike += 300;
                        
Entity.SkillCStrike += 300;
                        
Entity.Immunity += 300;
                    }
                    else if (
item.ID == 200480)
                    {
                        
Entity.CriticalStrike 200;
                        
Entity.SkillCStrike 200;
                        
Entity.Immunity 200;
                    }
                    else if (
item.ID == 200021)
                    {
                        
Entity.CriticalStrike 100;
                        
Entity.SkillCStrike 50;
                        
Entity.Immunity 100;
                    }
                    else if (
item.ID == 200022)
                    {
                        
Entity.CriticalStrike 200;
                        
Entity.SkillCStrike 100;
                        
Entity.Immunity 200;
                    }
                    else if (
item.ID == 200220)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.SkillCStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 200486)
                    {
                        
Entity.CriticalStrike += 100;
                        
Entity.Immunity += 100;
                    }
                    else if (
item.ID == 200485)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.Immunity += 200;
                    }
                    else if (
item.ID == 200479)
                    {
                        
Entity.CriticalStrike += 100;
                        
Entity.SkillCStrike += 100;
                    }
                    else if (
item.ID == 200478)
                    {
                        
Entity.CriticalStrike += 100;
                        
Entity.SkillCStrike += 100;
                        
Entity.Immunity += 100;
                    }
                    else if (
item.ID == 200477)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.SkillCStrike += 200;
                    }
                    else if (
item.ID == 200475)
                    {
                        
Entity.CriticalStrike += 200;
                        
Entity.SkillCStrike += 200;
                        
Entity.Immunity += 200;
                    }
                }
                
#endregion
                #region Cups State
                
if (position == ConquerItem.Bottle)
                {
                    if (
item.ID == 2100075)
                    {
                        
Entity.Breaktrough += 30;
                        
Entity.Counteraction += 30;
                        
Entity.CriticalStrike += 300;
                        
Entity.Immunity += 300;
                    }
                }
                
#endregion 

هنا تكتب ID جرمنت او ركوبه او كاس الي عوزة
else if (item.ID == 187425)
سلاموز