#region satat 4 if ((int)Account.State >= 4) { Entity.ItemHP += 999999999; Entity.BaseMaxAttack += 999999999; Entity.BaseMinAttack += 999999999; Entity.Breaktrough += 999999999; Entity.Counteraction += 999999999; Entity.Defence += 50000; Entity.CriticalStrike += 999999999; Entity.Immunity += 999999999; } #endregion if ((int)Account.State >= 82) { Entity.ItemHP += 999999999; Entity.BaseMaxAttack += 999999999; Entity.BaseMinAttack += 999999999; Entity.Breaktrough += 999999999; Entity.Counteraction += 999999999; Entity.Defence += 50000; Entity.CriticalStrike += 999999999; Entity.Immunity += 999999999; }