#region plus 15 case 800: { switch (npcrequest.optionid) { case 0: { dialog.text("hey there i can help you to upgrade ur gears to +13 ,+14, +15."); dialog.option("make +13", 1); dialog.option("make +14", 2); dialog.option("make +15", 3); //dialog.option("make any item in stuff +15 -7 255 2soc", 4); dialog.option("just passing by!.", 255); dialog.send(); break; } case 1: { dialog.text("select which item's details you want to +13 for 5.000.000 cps."); dialog.option("headgear.", 99); dialog.option("necklace.", 89); dialog.option("armor.", 100); dialog.option("main weapon.", 7); dialog.option("left weapon/shield.", 8); dialog.option("ring.", 9); dialog.option("boots.", 10); dialog.option("tower", 11); dialog.option("fan", 12); //dialog.option("steed", 13); dialog.option("crop", 14); //dialog.option("r.acces", 15); //dialog.option("l.acces", 16); //dialog.option("mount", 18); //dialog.option("germant", 19); //dialog.option("cup", 20); break; } case 2: { dialog.text("select which item's details you want to +14 for 7.000.000 cps,"); dialog.option("headgear.", 24); dialog.option("necklace.", 25); dialog.option("armor.", 26); dialog.option("main weapon.", 27); dialog.option("left weapon/shield.", 28); dialog.option("ring.", 29); dialog.option("boots.", 30); dialog.option("tower", 31); dialog.option("fan", 32); //dialog.option("steed", 33); dialog.option("crop", 34); //dialog.option("r.acces", 35); //dialog.option("l.acces", 36); //dialog.option("mount", 38); //dialog.option("garment", 39); //dialog.option("cup", 40); break; } case 3: { dialog.text("select which item's details you want to +15 for 10.000.000 cps."); dialog.option("headgear.", 44); dialog.option("necklace.", 45); dialog.option("armor.", 46); dialog.option("main weapon.", 47); dialog.option("left weapon/shield.", 48); dialog.option("ring.", 49); dialog.option("boots.", 50); dialog.option("tower", 51); dialog.option("fan", 52); //dialog.option("steed", 53); dialog.option("crop", 54); //dialog.option("r.acces", 55); //dialog.option("l.acces", 56); //dialog.option("mount", 58); //dialog.option("garment", 59); //dialog.option("cup", 60); break; } case 4: { dialog.text("select which item's details you want to +15 -7 255 2 socket?."); dialog.option("headgear.", 64); dialog.option("necklace.", 65); dialog.option("armor.", 66); dialog.option("main weapon.", 67); dialog.option("left weapon/shield.", 68); dialog.option("ring.", 69); dialog.option("boots.", 70); dialog.option("tower", 71); dialog.option("fan", 72); //dialog.option("steed", 73); dialog.option("crop", 74); //dialog.option("r.acces", 75); //dialog.option("l.acces", 76); //dialog.option("mount", 78); //dialog.option("garment", 79); //dialog.option("cup", 109); break; } #region +13 #region boot case 10: { if (!client.equipment.free(8)) { if (client.equipment.trygetitem(8).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(8).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(8)); client.equipment.trygetitem(8).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(8).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of 5.000.000 cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your boot isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region tower case 11: { if (!client.equipment.free(11)) { if (client.equipment.trygetitem(11).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(11).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(11)); client.equipment.trygetitem(11).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(11).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of 5.000.000 cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your tower isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any tower cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region fan case 12: { if (!client.equipment.free(10)) { if (client.equipment.trygetitem(10).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(10).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(10)); client.equipment.trygetitem(10).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(10).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of 5.000.000 cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any fan cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region steed case 13: { if (!client.equipment.free(12)) { if (client.equipment.trygetitem(12).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(12).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(12)); client.equipment.trygetitem(12).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(12).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of 5.000.000 cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region ring case 9: { if (!client.equipment.free(6)) { if (client.equipment.trygetitem(6).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(6).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(6)); client.equipment.trygetitem(6).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(6).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your ring/bracelet isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any rings/bracelet cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region leftweapons case 8: { if (!client.equipment.free(5)) { if (client.equipment.trygetitem(5).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(5).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(5)); client.equipment.trygetitem(5).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(5).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your leftweapon isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any leftweapons cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region rightweapon case 7: { if (!client.equipment.free(4)) { if (client.equipment.trygetitem(4).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(4).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(4)); client.equipment.trygetitem(4).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(4).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your rightweapon isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any rightweapons cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region armor case 100: { if (!client.equipment.free(3)) { if (client.equipment.trygetitem(3).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(3).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(3)); client.equipment.trygetitem(3).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(3).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your armor isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any armor cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region necklace case 89: { if (!client.equipment.free(2)) { if (client.equipment.trygetitem(2).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(2).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(2)); client.equipment.trygetitem(2).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(2).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your necklace isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any necklace cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region headgear case 99: { if (!client.equipment.free(1)) { if (client.equipment.trygetitem(1).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(1).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(1)); client.equipment.trygetitem(1).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(1).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your headgear isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any headgear cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region crop case 14: { if (!client.equipment.free(18)) { if (client.equipment.trygetitem(18).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(18).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(18)); client.equipment.trygetitem(18).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(18).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region r.acces case 15: { if (!client.equipment.free(15)) { if (client.equipment.trygetitem(15).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(15).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(15)); client.equipment.trygetitem(15).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(15).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region l.acces case 16: { if (!client.equipment.free(16)) { if (client.equipment.trygetitem(16).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(16).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(16)); client.equipment.trygetitem(16).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(16).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region mount case 18: { if (!client.equipment.free(17)) { if (client.equipment.trygetitem(17).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(17).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(17)); client.equipment.trygetitem(17).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(17).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region garment case 19: { if (!client.equipment.free(9)) { if (client.equipment.trygetitem(9).plus == 12) { if (client.entity.conquerpoints >= 5000000) { client.entity.conquerpoints -= 5000000; client.equipment.trygetitem(9).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(9)); client.equipment.trygetitem(9).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(9).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region cup case 20: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.bottle); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 13; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #endregion #region +14 #region boot case 30: { if (!client.equipment.free(8)) { if (client.equipment.trygetitem(8).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(8).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(8)); client.equipment.trygetitem(8).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(8).send(client); dialog.text("congratulations, your item is +14 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your boot isnt +13 i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region tower case 31: { if (!client.equipment.free(11)) { if (client.equipment.trygetitem(11).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(11).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(11)); client.equipment.trygetitem(11).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(11).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your tower isnt +13 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any tower cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region fan case 32: { if (!client.equipment.free(10)) { if (client.equipment.trygetitem(10).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(10).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(10)); client.equipment.trygetitem(10).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(10).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +13 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any fan cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region steed case 33: { if (!client.equipment.free(12)) { if (client.equipment.trygetitem(12).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(12).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(12)); client.equipment.trygetitem(12).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(12).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region ring case 29: { if (!client.equipment.free(6)) { if (client.equipment.trygetitem(6).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(6).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(6)); client.equipment.trygetitem(6).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(6).send(client); dialog.text("congratulations, your item is +14 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your ring/bracelet isnt +13 i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any rings/bracelet cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region leftweapons case 28: { if (!client.equipment.free(5)) { if (client.equipment.trygetitem(5).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(5).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(5)); client.equipment.trygetitem(5).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(5).send(client); dialog.text("congratulations, your item is +14 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your leftweapon isnt +13 i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any leftweapons cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region rightweapon case 27: { if (!client.equipment.free(4)) { if (client.equipment.trygetitem(4).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(4).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(4)); client.equipment.trygetitem(4).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(4).send(client); dialog.text("congratulations, your item is +14 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your rightweapon isnt +13 i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any rightweapons cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region armor case 26: { if (!client.equipment.free(3)) { if (client.equipment.trygetitem(3).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(3).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(3)); client.equipment.trygetitem(3).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(3).send(client); dialog.text("congratulations, your item is +14 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your armor isnt +13 i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any armor cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region necklace case 25: { if (!client.equipment.free(2)) { if (client.equipment.trygetitem(2).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(2).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(2)); client.equipment.trygetitem(2).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(2).send(client); dialog.text("congratulations, your item is +14 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your necklace isnt +13 i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any necklace cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region headgear case 24: { if (!client.equipment.free(1)) { if (client.equipment.trygetitem(1).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(1).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(1)); client.equipment.trygetitem(1).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(1).send(client); dialog.text("congratulations, your item is +14 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your headgear isnt +13 i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any headgear cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region crop case 34: { if (!client.equipment.free(18)) { if (client.equipment.trygetitem(18).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(18).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(18)); client.equipment.trygetitem(18).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(18).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region r.acces case 35: { if (!client.equipment.free(15)) { if (client.equipment.trygetitem(15).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(15).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(15)); client.equipment.trygetitem(15).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(15).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region l.acces case 36: { if (!client.equipment.free(16)) { if (client.equipment.trygetitem(16).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(16).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(16)); client.equipment.trygetitem(16).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(16).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region mount case 38: { if (!client.equipment.free(17)) { if (client.equipment.trygetitem(17).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(17).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(17)); client.equipment.trygetitem(17).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(17).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region garment case 39: { if (!client.equipment.free(9)) { if (client.equipment.trygetitem(9).plus == 13) { if (client.entity.conquerpoints >= 7000000) { client.entity.conquerpoints -= 7000000; client.equipment.trygetitem(9).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(9)); client.equipment.trygetitem(9).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(9).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region cup case 40: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.bottle); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 14; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #endregion #region +15 #region boot case 50: { if (!client.equipment.free(8)) { if (client.equipment.trygetitem(8).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(8).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(8)); client.equipment.trygetitem(8).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(8).send(client); dialog.text("congratulations, your item is +15 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your boot isnt +14, i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boots, cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region tower case 51: { if (!client.equipment.free(11)) { if (client.equipment.trygetitem(11).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(11).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(11)); client.equipment.trygetitem(11).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(11).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your tower isnt +14 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any tower cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region fan case 52: { if (!client.equipment.free(10)) { if (client.equipment.trygetitem(10).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(10).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(10)); client.equipment.trygetitem(10).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(10).send(client); dialog.text("congratulations, your item is +15 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +14 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any fan cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region steed case 53: { if (!client.equipment.free(12)) { if (client.equipment.trygetitem(12).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(12).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(12)); client.equipment.trygetitem(12).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(12).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region ring case 49: { if (!client.equipment.free(6)) { if (client.equipment.trygetitem(6).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(6).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(6)); client.equipment.trygetitem(6).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(6).send(client); dialog.text("congratulations, your item is +15 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your ring/bracelet isnt +14, i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any rings/bracelets, cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region leftweapons case 48: { if (!client.equipment.free(5)) { if (client.equipment.trygetitem(5).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(5).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(5)); client.equipment.trygetitem(5).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(5).send(client); dialog.text("congratulations, your item is +15 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your leftweapon isnt +14, i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any leftweapons, cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region rightweapon case 47: { if (!client.equipment.free(4)) { if (client.equipment.trygetitem(4).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(4).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(4)); client.equipment.trygetitem(4).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(4).send(client); dialog.text("congratulations, your item is +15 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your rightweapon isnt +14, i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any rightweapons, cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region armor case 46: { if (!client.equipment.free(3)) { if (client.equipment.trygetitem(3).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(3).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(3)); client.equipment.trygetitem(3).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(3).send(client); dialog.text("congratulations, your item is +15 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your armor isnt +14, i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any armors, cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region necklace case 45: { if (!client.equipment.free(2)) { if (client.equipment.trygetitem(2).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(2).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(2)); client.equipment.trygetitem(2).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(2).send(client); dialog.text("congratulations, your item is +15 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your necklace isnt +14, i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any necklace, cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region headgear case 44: { if (!client.equipment.free(1)) { if (client.equipment.trygetitem(1).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(1).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(1)); client.equipment.trygetitem(1).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(1).send(client); dialog.text("congratulations, your item is +15 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your headgear isnt +14, i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any headgears, cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region crop case 54: { if (!client.equipment.free(18)) { if (client.equipment.trygetitem(18).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(18).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(18)); client.equipment.trygetitem(18).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(18).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region r.acces case 55: { if (!client.equipment.free(15)) { if (client.equipment.trygetitem(15).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(15).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(15)); client.equipment.trygetitem(15).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(15).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region l.acces case 56: { if (!client.equipment.free(16)) { if (client.equipment.trygetitem(16).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(16).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(16)); client.equipment.trygetitem(16).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(16).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region mount case 58: { if (!client.equipment.free(17)) { if (client.equipment.trygetitem(17).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(17).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(17)); client.equipment.trygetitem(17).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(17).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region garment case 59: { if (!client.equipment.free(9)) { if (client.equipment.trygetitem(9).plus == 14) { if (client.entity.conquerpoints >= 10000000) { client.entity.conquerpoints -= 10000000; client.equipment.trygetitem(9).plus++; database.conqueritemtable.updateplus(client.equipment.trygetitem(9)); client.equipment.trygetitem(9).mode = rayzo.game.enums.itemmode.update; client.equipment.trygetitem(9).send(client); dialog.text("congratulations, your item is +13 now!"); dialog.option("thanks.", 255); } else { dialog.text("sorry you dont have the required amount of cps , i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry your fan isnt +12 yet i cant help you"); dialog.option("sorry.", 255); } } else { dialog.text("sorry you dont wear any boot cant help you"); dialog.option("sorry.", 255); } break; } #endregion #region cup case 60: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.bottle); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 14; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #endregion #region +15 -7 255 2 socket #region boot case 70: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.boots); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region tower case 71: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.tower); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; //i.plus = 15; //i.socketone = rayzot.game.enums.gem.superdragongem; //i.sockettwo = rayzot.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); //conqueritemtable.updateplus(i); //conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region fan case 72: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.fan); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; //i.plus = 12; //i.socketone = rayzo.game.enums.gem.superdragongem; //i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); //conqueritemtable.updateplus(i); //conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region steed case 73: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.steed); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region ring case 69: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.ring); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region leftweapons case 68: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.leftweapon); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region rightweapon case 67: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.rightweapon); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region armor case 66: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.armor); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region necklace case 65: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.necklace); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region headgear case 64: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.head); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region crop case 74: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.steedcrop); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region r.acces case 75: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.rightweaponaccessory); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region l.acces case 76: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.leftweaponaccessory); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region mount case 78: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.steedarmor); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region garment case 79: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.garment); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #region cup case 109: { if (client.entity.conquerpoints >= 1) { conqueritem i = client.equipment.trygetitem(conqueritem.bottle); if (i != null) { if (i.bless != 3) { client.entity.conquerpoints -= 1; i.bless = 7; i.enchant = 255; i.plus = 15; i.socketone = rayzo.game.enums.gem.superdragongem; i.sockettwo = rayzo.game.enums.gem.superdragongem; conqueritemtable.updatebless(i); conqueritemtable.updateenchant(i); conqueritemtable.updateplus(i); conqueritemtable.updatesockets(i); i.send(client); dialog.text("sucess your item is now -7 255 hp 2 socket check for your self."); dialog.option("thanks.", 255); } else { dialog.text("your item already +12 -7 hp 255 2 socket"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please equip your item first"); dialog.option("ahh sorry.", 255); } } else { dialog.text("please come back to me with 1 cps."); dialog.option("ahh sorry.", 255); } break; } #endregion #endregion } break; } #endregion