private static void setweaponprof(gamestate client, ushort weaponprofid, string weaponname) { interfaces.iprof proficiency = new network.gamepackets.proficiency(true); proficiency.id = weaponprofid; proficiency.level = 20; client.addproficiency(proficiency); client.send("congratulation you have successfully got max proficiency in ( " + weaponname + " ) weapon ."); }