case (byte)newLottery.Continue:
case (byte)newLottery.Continue: { if (client.LotteryEntries < 10) { client.LotteryEntries += 1; client.Entity.AddJade = 0; client.Inventory.Remove(711504, 3); int rand = Kernel.Random.Next(MrHassan.Database.LotteryTable.LotteryItems.Count); var item = MrHassan.Database.LotteryTable.LotteryItems[rand]; var tobesent = new newLottery(true); tobesent.boxid = 3; tobesent.ItemID = item.ID; client.Entity.LOTOITEM = item; tobesent.JadesAdded = client.Entity.AddJade; tobesent.plus = item.Plus; if (item.Sockets > 0) I.SocketGem1 = 255; if (item.Sockets > 1) I.SocketGem2 = 255; // tobesent.times = (ushort)(10 - client.LotteryEntries); client.Send(tobesent); } break; }