الموضوع: Runes
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Tefa

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2,515

+التقييم
1.21

تاريخ التسجيل
Jul 2019

الاقامة

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رقم العضوية
358
2020-01-25, 03:32 AM
المشاركة 1 
#1  
افتراضي Runes
QuickMount(+9)

الوصف : عندما تكون شخصيه ميته و يتم احيائها لديها فرصة ركوب حصان

الاضافه :-
قم بالابحث عن

كود:
case Revive

انزل حتي

كود:
 case Revive:
                    {
                        if (
client.Entity.ContainFlag(MsgUpdate.Flags.SoulShackle))
                            return;

                        if (
client.InTeamQualifier())
                            return;
                        
client.Entity.OnDeath null;
                        
bool ReviveHere Info.dwParam == 1;
                        
bool Rev Info.dwParam == 0;
                        if (
client.Entity.StraightLife && !ReviveHere && !Rev)
                        {
                            
client.Entity.BringToLife();
                            
client.Entity.Teleport(client.Entity.MapIDclient.Entity.Xclient.Entity.Yfalse);
                            var 
spell Database.SpellTable.GetSpell(10954);
                            
client.Entity.AddFlag(MsgUpdate.Flags.Stigma, (int)spell.Durationtrue);
                            var 
spell1 Database.SpellTable.GetSpell(10904);
                            
client.Entity.AddFlag(MsgUpdate.Flags.MagicShield, (int)spell1.Durationtrue);
                            
client.Entity.StraightLife false;
                        }
                        else
                        {
                            if (
Time32.Now >= client.Entity.DeathStamp.AddSeconds(18))
                            {
                                
//
                                
client.Entity.Action Rayzo.Game.Enums.ConquerAction.None;
                                
client.ReviveStamp Time32.Now;
                                
client.Attackable false;
                                
client.Entity.TransformationID 0;
                                
client.Entity.RemoveFlag(MsgUpdate.Flags.Dead);
                                
client.Entity.RemoveFlag(MsgUpdate.Flags.Ghost);
                                
client.Entity.Hitpoints client.Entity.MaxHitpoints

قم باضافة

كود:
  #region quike mount rune
                                //riderrunes
                                
foreach (var item in client.Entity.RuneItem.Values.Where(=> x.Position >= 101 && x.Position <= 105))
                                {
                                    
uint Level 0;
                                    if (
item.ID >= 4031401 && item.ID <= 4031409)
                                    {
                                        if (
client != null)
                                        {
                                            if (
client.Entity.Owner.Entity.EntityFlag == EntityFlag.Entity)
                                            {
                                               
                                                if (
client.InQualifier())
                                                {
                                                    return;
                                                }
                                                
Level item.ID;
                                                
Level -= RuneItems.GatIDItemRune9and27(Level);
                                                if (
Kernel.Rate((Level 10) + 2))
                                                    
client.Entity.AddFlag(MsgUpdate.Flags.RideRole.StatusFlagsBigVector32.PermanentFlagtrue1);
                                            }
                                        }
                                    }
                                }
                                
#endregion 

قم بالبحث عن

كود:
public void BringToLife(bool isArena false

و

كود:
 public void BringToLife() 

تحت

كود:
 ClearFlags(); 

فيهم هما الاتنين ضيف


كود:
#region quike mount rune
            //riderrunes
            
foreach (var item in Owner.Entity.RuneItem.Values.Where(=> x.Position >= 101 && x.Position <= 105))
            {
                
uint Level 0;
                if (
item.ID >= 4031401 && item.ID <= 4031409)
                {
                    if (
Owner != null)
                    {
                        if (
Owner.Entity.Owner.Entity.EntityFlag == EntityFlag.Entity)
                        {

                            if (
Owner.InQualifier())
                            {
                                return;
                            }
                            
Level item.ID;
                            
Level -= RuneItems.GatIDItemRune9and27(Level);
                            if (
Kernel.Rate((Level 10) + 2))
                                
Owner.Entity.AddFlag(MsgUpdate.Flags.RideRole.StatusFlagsBigVector32.PermanentFlagtrue1);
                        }
                    }
                }
            }
            
#endregion 

--------------------------------
Bosskiller

الوصف : تقوم بزيادة ضربتك للوحوش الكبيره

الاضافه :-

ابحث عن

كود:
public static void OnMonster

هتلاقي منها 3
نبدا ب

كود:
Physical.cs 

نزل
لحد

كود:
if (monster.Boss == || monster.Boss == 1)
            {
                if (
player.ContainFlag(MsgUpdate.Flags.Superman))
                    
SpellObj.Damage *= 10;
            } 

تحتها ضيف

كود:
#region bosskiller
            //riderrune
            
foreach (var item in player.RuneItem.Values.Where(=> x.Position >= 101 && x.Position <= 105))
            {
                
uint Level 0;
                if (
item.ID >= 4030901 && item.ID <= 4030909)
                {
                    if (
monster != null)
                    {
                        if (
monster.EntityFlag == EntityFlag.Monster)
                        {
                            if (
monster.MonsterInfo.Boss || monster.Boss == 1)
                            {
                                
Level item.ID;
                                
Level -= RuneItems.GatIDItemRune9and27(Level);
                                
SpellObj.Damage += (uint)(SpellObj.Damage * ((Level 10) + 2));
                            }
                        }
                    }
                }
            }
            
#endregion 

magic.cs
انزل لحد

كود:
SpellObj.Damage += player.Owner.Entity.MagicDamageIncrease

تحتها ضيف

كود:
#region bosskiller
            //riderrune
            
foreach (var item in player.RuneItem.Values.Where(=> x.Position >= 101 && x.Position <= 105))
            {
                
uint Level 0;
                if (
item.ID >= 4030901 && item.ID <= 4030909)
                {
                    if (
monster != null)
                    {
                        if (
monster.EntityFlag == EntityFlag.Monster)
                        {
                            if (
monster.MonsterInfo.Boss || monster.Boss == 1)
                            {
                                
Level item.ID;
                                
Level -= RuneItems.GatIDItemRune9and27(Level);
                                
SpellObj.Damage += (uint)(SpellObj.Damage * ((Level 10) + 2));
                            }
                        }
                    }
                }
            }
            
#endregion 

Range.cs
انزل لحد

كود:
if (monster.Boss == || monster.Boss == 1)
            {
                if (
player.ContainFlag(MsgUpdate.Flags.Superman))
                    
SpellObj.Damage *= 5;
            } 

تحتها ضيف

كود:
 #region bosskiller
            //riderrune
            
foreach (var item in player.RuneItem.Values.Where(=> x.Position >= 101 && x.Position <= 105))
            {
                
uint Level 0;
                if (
item.ID >= 4030901 && item.ID <= 4030909)
                {
                    if (
monster != null)
                    {
                        if (
monster.EntityFlag == EntityFlag.Monster)
                        {
                            if (
monster.MonsterInfo.Boss || monster.Boss == 1)
                            {
                                
Level item.ID;
                                
Level -= RuneItems.GatIDItemRune9and27(Level);
                                
SpellObj.Damage += (uint)(SpellObj.Damage * ((Level 10) + 2));
                            }
                        }
                    }
                }
            }
            
#endregion 

-------------------------------------
BreakDown

الوصف : عندما تقوم بضرب خسبه او باب جيلد وار او بوله او اي Sobnpc يزيد من الضرر

الاضافه :-
ابحث عن

كود:
public static void Onnpcs

ستجد منها 3
اتبع الخطوه التاليه في 3 فيزكل مجك رينجد

كود:
Physical.cs 

انزل لحد

كود:
SpellObj.Damage Calculate.Base.CalculateExtraAttack(SpellObj.Damageplayer.Owner.Entity.PhysicalDamageIncrease0); 

فوقها ارمي

كود:
 #region breakdown
            //rider runes
            
foreach (var item in player.RuneItem.Values.Where(=> x.Position >= 101 && x.Position <= 105))
            {
                
uint Level 0;
                if (
item.ID >= 4031501 && item.ID >= 4031509)
                {
                    if (
target != null)
                    {
                      
                                
Level item.ID;
                                
Level -= RuneItems.GatIDItemRune9and27(Level);
                                
SpellObj.Damage += (uint)(SpellObj.Damage * ((Level 10) + 2));
                             
                    }
                }
            }
#endregion 

---------------------------------------------
Sharpness[تجريبيه]

الوصف : تزيد من الاتاك الخاص بك في حالة ارتداء سلاح 1 هاند
الاضافه :-
GameState.cs
قم بالبحث عن

كود:
 private void loadItemStats(ConquerItem item

انزل حتي

كود:
 Database.ConquerItemInformation dbi = new Database.ConquerItemInformation(item.IDitem.Plus);
            if (
dbi != null)
            { 

داخلها قم باضافة

كود:
 #region Sharpness rune
                //riderrunes
                
foreach (var itemo in Entity.RuneItem.Values.Where(=> x.Position >= 101 && x.Position <= 105))
                {
                    
uint Level 0;
                    
uint hmm 0;
                    if (
item.ID >= 4032701 && item.ID <= 4032709)
                    {
                        if (
Entity != null)
                        {
                            if (
Entity.Owner.Entity.EntityFlag == EntityFlag.Entity)
                            {
                               
                                
Level item.ID;
                                
Level -= RuneItems.GatIDItemRune9and27(Level);
                                
hmm=Level+100;
                                
ConquerItem hamtaro;
                                if (
Entity.Owner.Equipment.TryGetItem(ConquerItem.RightWeaponout hamtaro))
                                {
                                    if (!
PacketHandler.IsTwoHand(hamtaro.ID))
                                    {
                                        
Entity.Owner.Entity.BaseMaxAttack Entity.Owner.Entity.BaseMaxAttack hmm 100;
                                        
Entity.Owner.Entity.BaseMinAttack Entity.Owner.Entity.BaseMinAttack hmm 100;
                                    }
                                }
                            }
                        }
                    }
                }
                
#endregion 

----------------------------------------------------------------
WideSwipe[تجريبيه]

الوصف : تزيد من الاتاك الخاص بك في حالة ارتداء سلاح 2 هاند
الاضافه :-
GameState.cs
قم بالبحث عن

كود:
 private void loadItemStats(ConquerItem item

انزل حتي

كود:
 Database.ConquerItemInformation dbi = new Database.ConquerItemInformation(item.IDitem.Plus);
            if (
dbi != null)
            { 

داخلها قم باضافة

كود:
                #region WideSwipe rune
                //riderrunes
                
foreach (var itemo in Entity.RuneItem.Values.Where(=> x.Position >= 101 && x.Position <= 105))
                {
                    
uint Level 0;
                    
uint hmm 0;
                    if (
item.ID >= 4032501 && item.ID <= 4032509)
                    {
                        if (
Entity != null)
                        {
                            if (
Entity.Owner.Entity.EntityFlag == EntityFlag.Entity)
                            {
                                
                                
Level item.ID;
                                
Level -= RuneItems.GatIDItemRune9and27(Level);
                                
hmm Level 100;
                                
ConquerItem hamtaro;
                                
ConquerItem hamtaroleft;
                                if (
Entity.Owner.Equipment.TryGetItem(ConquerItem.RightWeaponout hamtaro))
                                {
                                    if (
PacketHandler.IsTwoHand(hamtaro.ID))
                                    {
                                        
Entity.Owner.Entity.BaseMaxAttack Entity.Owner.Entity.BaseMaxAttack hmm 100;
                                        
Entity.Owner.Entity.BaseMinAttack Entity.Owner.Entity.BaseMinAttack hmm 100;
                                    }
                                }
                                if (
Entity.Owner.Equipment.TryGetItem(ConquerItem.LeftWeaponout hamtaroleft))
                                {
                                    if (
PacketHandler.IsTwoHand(hamtaroleft.ID))
                                    {
                                        
Entity.Owner.Entity.BaseMaxAttack Entity.Owner.Entity.BaseMaxAttack hmm 100;
                                        
Entity.Owner.Entity.BaseMinAttack Entity.Owner.Entity.BaseMinAttack hmm 100;
                                    }
                                }
                            }
                        }
                    }
                }
                
#endregion 

يتبعـ ......