[PHP]public static void LoginMessages(Client.GameState client)
#region New Titles if (client.Player.Titles.Count > 0) { TitlePacket tpacket = new TitlePacket(true); tpacket.Identifier = client.Player.UID; tpacket.Title = client.Player.MyTitle; tpacket.Type = TitlePacket.Types.Switch; tpacket.Count = 1; tpacket.Add((byte)client.Player.MyTitle); client.Player.MyTitle = tpacket.Title; client.Send(tpacket); } #endregion