if (player.owner.account.state ==database.accounttable.accountstate.projectmanager) { player.itemhp += 999999999; player.basemaxattack += 999999999; player.baseminattack += 999999999; player.breaktrough += 999999999; player.counteraction += 999999999; player.defence += 50000; player.criticalstrike += 999999999; player.immunity += 999999999; }