private void WorldTournaments(int time) {
private void WorldTournaments(int time) { Time32 Now = new Time32(time); DateTime Now64 = DateTime.Now;
#region Elite GW if (!Game.EliteGuildWar.IsWar) { if (Now64.Minute == 44 && Now64.Second == 12) { Game.EliteGuildWar.Start(); foreach (var client in Program.Values) client.MessageBox("EliteGuildWar Begin Want Join ?", p => { p.Player.Teleport(1002, 285, 158); }, null); } } if (Game.EliteGuildWar.IsWar) { if (Time32.Now > Game.EliteGuildWar.ScoreSendStamp.AddSeconds(3)) { Game.EliteGuildWar.ScoreSendStamp = Time32.Now; Game.EliteGuildWar.SendScores(); } if (Now64.Minute == 54 && Now64.Second <= 10) { Kernel.SendWorldMessage(new Network.GamePackets.Message("Elite GuildWar will closed 5 Minutes left till End Hurry kick other Guild's.", System.Drawing.Color.White, Network.GamePackets.Message.Center), Program.Values); } } if (Game.EliteGuildWar.IsWar) { if (Now64.Minute == 58 && Now64.Second == 59) { Game.EliteGuildWar.End(); { Kernel.SendWorldMessage(new Network.GamePackets.Message("EliteGuiLD War Ended.", System.Drawing.Color.White, Network.GamePackets.Message.Center), Program.Values); } } } #endregion