if (client.ActiveNpc >= 101002
if (client.ActiveNpc >= 101002 && client.Player.MapID == 3820) { client.SendScreen(new Network.GamePackets.Data(true) { UID = client.ActiveNpc, ID = Network.GamePackets.Data.RemoveEntity }, true); client.Map.RemoveNpc(client.Map.Npcs[client.ActiveNpc]); Mr_Panda.Game.TreasureBox.Reward(client); }
Mr_Panda