public static void LoginMessages(Client.GameState client)
#region GiftItems if (client.Entity.Class >= 100 && client.Entity.Class <= 145)//Taoist { //client.Inventory.AddBound99(3100007, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 80 && client.Entity.Class <= 85)//DragonWarrior { //client.Inventory.AddBound99(3100006, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 70 && client.Entity.Class <= 75)//Pirate { //client.Inventory.AddBound99(3100005, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 60 && client.Entity.Class <= 65)//Monk { //client.Inventory.AddBound99(3100004, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 50 && client.Entity.Class <= 55)//Ninja { //client.Inventory.AddBound99(3100003, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 40 && client.Entity.Class <= 45)//Archer { //client.Inventory.AddBound99(3100002, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 20 && client.Entity.Class <= 25)//Warrior { //client.Inventory.AddBound99(3100001, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 10 && client.Entity.Class <= 15)//Trojan { //client.Inventory.AddBound99(3100000, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 160 && client.Entity.Class <= 165)//Windwalker { //client.Inventory.AddBound99(626003, 0, 0, 0, 1); // client.Inventory.AddBound99(3301719, 0, 0, 0, 1); //client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); //client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } #endregion
client.Inventory.Add(itemPack, 0, 1);
#region GiftItems if (client.Entity.Class >= 100 && client.Entity.Class <= 145)//Taoist { //client.Inventory.AddBound99(3100007, 2592000, 0, 0, 1); client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 80 && client.Entity.Class <= 85)//DragonWarrior { //client.Inventory.AddBound99(3100006, 2592000, 0, 0, 1); client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 70 && client.Entity.Class <= 75)//Pirate { //client.Inventory.AddBound99(3100005, 2592000, 0, 0, 1); client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 60 && client.Entity.Class <= 65)//Monk { //client.Inventory.AddBound99(3100004, 2592000, 0, 0, 1); client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 50 && client.Entity.Class <= 55)//Ninja { //client.Inventory.AddBound99(3100003, 2592000, 0, 0, 1); client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); // client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 40 && client.Entity.Class <= 45)//Archer { //client.Inventory.AddBound99(3100002, 2592000, 0, 0, 1); client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); //client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 20 && client.Entity.Class <= 25)//Warrior { //client.Inventory.AddBound99(3100001, 2592000, 0, 0, 1); client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); //client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 10 && client.Entity.Class <= 15)//Trojan { //client.Inventory.AddBound99(3100000, 2592000, 0, 0, 1); client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); //client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } if (client.Entity.Class >= 160 && client.Entity.Class <= 165)//Windwalker { //client.Inventory.AddBound99(626003, 0, 0, 0, 1); // client.Inventory.AddBound99(3301719, 0, 0, 0, 1); // client.Inventory.AddBound99(3100010, 2592000, 0, 0, 1); //client.Inventory.AddBound99(3301026, 2592000, 0, 0, 1); //client.Inventory.Add(3000550, 0, 1); } #endregion
uint itemPack = 0;
switch (client.Entity.Class) { case 10: itemPack = 3100000; break; case 20: itemPack = 3100001; break; case 40: itemPack = 3100002; break; case 50: itemPack = 3100003; break; case 60: itemPack = 3100004; break; case 70: itemPack = 3100005; break; case 80: itemPack = 3100006; break; case 100: itemPack = 3100007; break; case 160: itemPack = 3100008; break; }