Database.MonsterInformation monster = new Conquer_Online_Server.Database.MonsterInformation(); monster.Boss = true; monster.Hitpoints = 50000000; monster.Level = 255; monster.Mesh = 978; monster.Name = "FuriousFlameDevastator"; monster.MaxAttack = 10500; monster.AttackRange = 14; monster.AttackType = 1; monster.AttackSpeed = 1000; monster.ViewRange = 15; monster.MoveSpeed = 500; monster.RunSpeed = 500; monster.MinAttack = 59000; Game.Entity entity = new Game.Entity(Game.EntityFlag.Monster, false); entity.MapObjType = Game.MapObjectType.Monster; entity.MonsterInfo = monster; entity.MonsterInfo.Owner = entity; entity.Name = "FuriousFlameDevastator"; entity.MinAttack = monster.MinAttack; entity.MaxAttack = entity.MagicAttack = monster.MaxAttack; entity.Hitpoints = entity.MaxHitpoints = monster.Hitpoints; entity.Body = monster.Mesh; entity.Level = monster.Level; entity.Defence = 5000; entity.X = client.Entity.X; entity.Y = client.Entity.Y; entity.UID = 417111; entity.MapID = client.Entity.MapID; entity.SendUpdates = true; client.Map.RemoveEntity(entity); client.Map.AddEntity(entity); break;