عرض مشاركة واحدة
قديم 2019-09-05, 08:10 AM
المشاركة 12
ViORX
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: ضرورى من فضلكم مشكلة فى اتاك الكتانا بتاعة النينجا
ابعتلي الاسكله كده بالاضافه الي انته لسه ضايفها دي
#region SuperTwofoldBlade
case 12080:
{
ConquerItem Itemrwk = attacker.Owner.Equipment.TryGetItem(4);
ConquerItem Itemlwk = attacker.Owner.Equipment.TryGetItem(5);
if (Time32.Now >= attacker.SpellStamp.AddMilliseconds(870))
{
if (CanUseSpell(spell, attacker.Owner))
{
ushort Xx, Yx;
if (attacked != null)
{
Xx = attacked.X;
Yx = attacked.Y;
}
else
{
Xx = attackedsob.X;
Yx = attackedsob.Y;
}
if (Kernel.GetDistance(attacker.X, attacker.Y, Xx, Yx) <= 5)
{
if (attackedsob == null)
if (attacked.ContainsFlag(Update.Flags.Fly))
return;
if (attacker.ContainsFlag(Update.Flags.Fly))
return;
PrepareSpell(spell, attacker.Owner);

SpellUse suse = new SpellUse(true);
suse.Attacker = attacker.UID;
suse.SpellID = spell.ID;
suse.SpellLevel = spell.Level;
suse.X = X;
suse.Y = Y;
bool send = false;

if (attackedsob == null)
{
if (CanAttack(attacker, attacked, spell, attack.AttackType == Attack.Melee))
{
attack.Effect1 = Attack.AttackEffects1.None;
uint damage = Game.Attacking.Calculate.Melee(attacker, attacked, ref attack);
if (attacker.NobilityRank == AbdoRedaGxV4.Game.ConquerStructures.NobilityRank.K ing)
{
damage = (uint)(damage * 0.899);
}
if (attacker.NobilityRank == AbdoRedaGxV4.Game.ConquerStructures.NobilityRank.P rince)
{
damage = (uint)(damage * 0.929);
}
if (attacker.NobilityRank == AbdoRedaGxV4.Game.ConquerStructures.NobilityRank.D uke)
{
damage = (uint)(damage * 0.999);
}
if (attacker.NobilityRank == AbdoRedaGxV4.Game.ConquerStructures.NobilityRank.E arl)
{
damage = (uint)(damage * 1.100);
}

suse.Effect1 = attack.Effect1;
if (Itemrwk.ID / 1000 == 601 || Itemlwk.ID / 1000 == 601)
damage = (uint)(damage * 80 / 100);
ReceiveAttack(attacker, attacked, attack, ref damage, spell);

suse.AddTarget(attacked, damage, attack);
send = true;

if (attacker.Owner.Spells.ContainsKey(0) && !attacked.Dead)
{
var s = attacker.Owner.Spells[0];
var spellz = Database.SpellTable.SpellInformations[s.ID][s.Level];
if (spellz != null)
{
if (Kernel.Rate(spellz.Percent))
{
SpellUse ssuse = new SpellUse(true);
ssuse.Attacker = attacker.UID;
ssuse.SpellID = spellz.ID;

ssuse.SpellLevel = spellz.Level;
damage = Game.Attacking.Calculate.Melee(attacker, attacked, ref attack);
ssuse.AddTarget(attacked, new SpellUse.DamageClass().Damage = damage, attack);
ReceiveAttack(attacker, attacked, attack, ref damage, spell);
attacker.Owner.SendScreen(ssuse, true);
}
}
}
}
}
else
{
if (CanAttack(attacker, attackedsob, spell))
{
attack.Effect1 = Attack.AttackEffects1.None;
uint damage = Game.Attacking.Calculate.Melee(attacker, attackedsob, ref attack);
damage = (uint)(damage * 180 / 100);
ReceiveAttack(attacker, attackedsob, attack, damage, spell);
suse.Effect1 = attack.Effect1;

suse.AddTarget(attackedsob, damage, attack);
send = true;
}
}
if (send)
attacker.Owner.SendScreen(suse, true);
attacker.SpellStamp = Time32.Now;
}
else
{
attacker.AttackPacket = null;
}
}
}
break;
}


#endregion



اهو كود الاسكلة كامل ومتغبش عليا عشان مستعجل فى حلها عاملة مشكلة جامدة فى السيرفر هههه
تحياتى ليك