client.CalculateStatBonus(); client.CalculateHPBonus(); client.Entity.Hitpoints = client.Entity.MaxHitpoints;
if (eC.Body == 1003 || eC.Body == 1004) client.Entity.Face = (ushort)Kernel.Random.Next(1, 50); else client.Entity.Face = (ushort)Kernel.Random.Next(201, 250);
client.Entity.HairStyle = (ushort)(Color * 100 + 10 + (byte)Kernel.Random.Next(4, 9));