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-   -   npc stuff P6 (https://code.vpscairo.com/showthread.php?t=113)

محمد ياسر 2019-04-22 02:40 PM

npc stuff P6
 

السلام عليكم ورحمة الله وبركاته انبي سي اسطف بي 6
مفيد لسيرفيرات الصفحه
حط الكود ده في
NPCS.CS
كود PHP:

#region FullStuffa P6
                
case 195291:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hello [*" client.Entity.Name "*]*Would*You*Like*To*Got*Stuff*With*P6*Soul For Free");
                                    
dialog.Option("[*Souls - Germant - Mounts*]"33);
                                    
dialog.Option("[*Tower-Fan-Crop-Wing-Steed*]"13);
                                    
dialog.Option("[*Necklace-Ring-Boots-HeavyRing*]"14);
                                    
dialog.Option("[*Full*Ninja*Stuff*P6*]"3);
                                    
dialog.Option("[*Full*Monk*Stuff*P6*]"4);
                                    
dialog.Option("[*Full*Toaist*Stuff*P6*]"5);
                                    
dialog.Option("[*Full*Trojan*Stuff*P6*]"6);
                                    
dialog.Option("[*Full*Pirate*Stuff*P6*]"7);
                                    
dialog.Option("[*Full*Warrior*Stuff*P6*]"8);
                                    
dialog.Option("[*Full*Archer*Stuff*P6*]"9);
                                    
dialog.Option("[*Full*Dragon-Warrior*Stuff*P6*]"11);
                                    
dialog.Option("[*Full*Windwalker*Stuff*P6*]"12);
                                    
dialog.Option("[*Blade-Sword-Dagger-NirvanaClub *]"15);
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Avatar(100);
                                    
dialog.Send();
                                    break;
                                }
                            case 
33:
                                {
                                    
client.Inventory.Add(82007301);
                                    
client.Inventory.Add(82207101);
                                    
Random R = new Random();
                                    
int G R.Next(110);
                                    {
                                        if (
== 1client.Inventory.AddTime(19487524 60);
                                        if (
== 2client.Inventory.AddTime(18913524 60);
                                        if (
== 3client.Inventory.AddTime(19327524 60);
                                        if (
== 4client.Inventory.AddTime(18891524 60);
                                        if (
== 5client.Inventory.AddTime(19344524 60);
                                        if (
== 6client.Inventory.AddTime(19352524 60);
                                        if (
== 7client.Inventory.AddTime(19356524 60);
                                        if (
== 8client.Inventory.AddTime(19362524 60);
                                        if (
== 9client.Inventory.AddTime(19439524 60);
                                        if (
== 10client.Inventory.AddTime(18967524 60);
                                    }
                                    
Random b = new Random();
                                    
int c R.Next(118);
                                    {
                                        if (
== 1client.Inventory.AddTime(20056424 60);
                                        if (
== 2client.Inventory.AddTime(20057224 60);
                                        if (
== 3client.Inventory.AddTime(20057324 60);
                                        if (
== 4client.Inventory.AddTime(20057524 60);
                                        if (
== 5client.Inventory.AddTime(20053724 60);
                                        if (
== 6client.Inventory.AddTime(20053124 60);
                                        if (
== 7client.Inventory.AddTime(20054024 60);
                                        if (
== 8client.Inventory.AddTime(20048224 60);
                                        if (
== 9client.Inventory.AddTime(20044924 60);
                                        if (
== 10client.Inventory.AddTime(20055924 60);
                                        if (
== 11client.Inventory.AddTime(20056024 60);
                                        if (
== 12client.Inventory.AddTime(20054424 60);
                                        if (
== 13client.Inventory.AddTime(20058024 60);
                                        if (
== 14client.Inventory.AddTime(20049424 60);
                                        if (
== 15client.Inventory.AddTime(20059224 60);
                                        if (
== 16client.Inventory.AddTime(20059624 60);
                                        if (
== 17client.Inventory.AddTime(20052424 60);
                                        if (
== 18client.Inventory.AddTime(20057224 60);
                                    }
                                    
dialog.Text("You*Have*Souls - Germant - Mounts By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
13:
                                {
                                    
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46"client);
                                    
client.Inventory.Add(2020091211231231);
                                    
client.Inventory.Add(2010091211031031);
                                    
client.Inventory.Add(203009121001);
                                    
client.Inventory.Add(2040091211031231);
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
12://WindWallker
                                
{
                                    
client.Inventory.AddSoul(101309822053612121truefalse);//armor p6
                                    
client.Inventory.AddSoul(170309820071612121truefalse);//headgear p6
                                    
client.Inventory.AddSoul(626439801306612121truefalse);//Windwalker p6
                                    
client.Inventory.AddSoul(626439801306612121truefalse);//Windwalker p6
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
3://ninja** 
                                
{
                                    
client.Inventory.AddSoul(601439800110612121truefalse);//Katana** 
                                    
client.Inventory.AddSoul(601439800110612121truefalse);//Katana** 
                                    
client.Inventory.AddSoul(616439800110612121truefalse);//Nobunaga`sSwiftClaw 
                                    
client.Inventory.AddSoul(616439800110612121truefalse);//Nobunaga`sSwiftClaw 
                                    
client.Inventory.AddSoul(135309822053612121truefalse);//ArmorNinja** 
                                    
client.Inventory.AddSoul(123309820071612121truefalse);//NinjaHood** 
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
4://Monk** 
                                
{
                                    
client.Inventory.AddSoul(622439800725612121truefalse);//Epic
                                    
client.Inventory.AddSoul(622439800725612121truefalse);//Epic*
                                    
client.Inventory.AddSoul(610439800722612121truefalse);//Beads** 
                                    
client.Inventory.AddSoul(610439800722612121truefalse);//Beads** 
                                    
client.Inventory.AddSoul(136309822053612121truefalse);//ArmorMonk** 
                                    
client.Inventory.AddSoul(143309820071612121truefalse);//CapMonk** 
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
5://Fire*And*Water** 
                                
{

                                    
client.Inventory.AddSoul1(619439801104612121truefalse);//UniverseHossu
                                    
client.Inventory.AddSoul(421439800522612121truefalse);//BackSword
                                    
client.Inventory.AddSoul(620439800522612121truefalse);//ImperialBacksword 
                                    
client.Inventory.AddSoulIsWater(134309822055612121truefalse);//ArmorFire** 
                                    
client.Inventory.AddSoulIsWater(114309820072612121truefalse);//CapFire** 
                                    
client.Inventory.AddSoulIsWater(152279823056612121truefalse);//Bracelet** 
                                    
client.Inventory.AddSoulIsWater(121269821032612121truefalse);//Bag** 
                                    
client.Inventory.AddSoulIsWater(160249824017612121truefalse);//Boot** 

                                    
break;

                                }
                            case 
6://Trojan** 
                                
{
                                    
client.Inventory.AddSoul(614439800110612121truefalse);//Epic 
                                    
client.Inventory.AddSoul(614439800110612121truefalse);//Epic* 
                                    
client.Inventory.AddSoul(130309822053612121truefalse);//ArmorTrojan** 
                                    
client.Inventory.AddSoul(118309820071612121truefalse);//CapTrojan** 
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
7://Pirate** 
                                
{
                                    
client.Inventory.AddSoul(611439800809612121truefalse);//Rapier** 
                                    
client.Inventory.AddSoul(612439800804612121truefalse);//Pistol
                                    
client.Inventory.AddSoul(671009800811612121truefalse);//*EPIC* 
                                    
client.Inventory.AddSoul(670009800810612121truefalse);// EPIC*
                                    
client.Inventory.AddSoul(139309822053612121truefalse);//ArmorPirate** 
                                    
client.Inventory.AddSoul(144309820071612121truefalse);//CapPirate** 
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
8://Warrior** 
                                
{
                                    
client.Inventory.AddSoul(560439800320612121truefalse);//Spear** 
                                    
client.Inventory.AddSoul(900309800421612121truefalse);//Shield* 
                                    
client.Inventory.AddSoul(624439801214612121truefalse);//Fist Break
                                    
client.Inventory.AddSoul(624439801214612121truefalse);//Fist Break
                                    
client.Inventory.AddSoul(624439801212612121truefalse);//Fist Strick
                                    
client.Inventory.AddSoul(624439801212612121truefalse);//Fist Strick
                                    
client.Inventory.AddSoul(131309822053612121truefalse);//ArmorWarrior** 
                                    
client.Inventory.AddSoul(111309820071612121truefalse);//CapWarrior** 
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
9://Archer** 
                                
{
                                    
client.Inventory.AddSoul(613429800916612121truefalse);//Knife** 
                                    
client.Inventory.AddSoul(613429800916612121truefalse);//Knife** 
                                    
client.Inventory.AddSoul(500429800616612121truefalse);//Bow** 
                                    
client.Inventory.AddSoul(133309822053612121truefalse);//ArmorArcher** 
                                    
client.Inventory.AddSoul(113309820071612121truefalse);//CapArcher** 
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
11://LeeLong* 
                                
{
                                    
client.Inventory.AddSoul(617439801003612121truefalse);//SkyNunchaku* 
                                    
client.Inventory.AddSoul(617439801003612121truefalse);//SkyNunchaku*** 
                                    
client.Inventory.AddSoul(138309822053612121truefalse);//CombatSuit(Lv.140)* 
                                    
client.Inventory.AddSoul(148309820071612121truefalse);//LegendHood** 
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
14://Ring-Nec-Boot-Heavy
                                
{
                                    
client.Inventory.AddSoul(120269821031612121truefalse);//Necklace** 
                                    
client.Inventory.AddSoul(150269823055612121truefalse);//Ring
                                    
client.Inventory.AddSoul(151269823057612121truefalse);//HeavyRing
                                    
client.Inventory.AddSoul(160249824017612121truefalse);//Boot** 
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
15://SS&FP* 
                                
{
                                    
client.Inventory.AddSoul(480439800110612121truefalse);//NirvanaClub 
                                    
client.Inventory.AddSoul(410439800110612121truefalse);//Blade** 
                                    
client.Inventory.AddSoul(420439800110612121truefalse);//Sword** 
                                    
client.Inventory.AddSoul(490439800110612121truefalse);//Dagger** 
                                    
dialog.Text("You*Have*Got*Stuff*+12*And*P6*Soul By[Conquer-Matrix]");
                                    
dialog.Option("Thank You."255);
                                    
dialog.Send();
                                    break;
                                }
                        }
                        break;
                    }
                
#endregion 


Thinker 2020-03-16 01:38 PM

رد: npc stuff P6
 
صراحه برافو تسلم ايدك شوب جميل ومنظم بعد التجربه احسنت ...شكرا على تعبك

babayaga 2022-01-16 10:40 PM

رد: npc stuff P6
 
sdfsdfsdf


الساعة الآن 11:40 AM

مرحبا بكم في منتدي اكواد لتطوير الالعاب