Hassan Emprator
2019-07-08, 09:02 AM
سلامو عليكو انبي الابك اضافاته اهي عباره عن ابكات لاشخصيات كلها بس بي 30 الف السعر الاضافات اهي
افتح Npc وضيف دا
#region Epic[Soul]
case 102030:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey There " + client.Player.Name + " Would you like to take Epic[P7] For 30k cps");
dialog.Option("Epic Monk[P7]", 1);
dialog.Option("Epic Ninja[P7]", 2);
dialog.Option("Epic Trojan[P7]", 3);
dialog.Option("Epic Warrior[P7]", 4);
dialog.Option("Epic Water & Fire[P7]", 5);
dialog.Send();
break;
}
case 1://Epic Monk
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(622439, 800725, 6, 0, 0, 1, true, false);//Beads
}
break;
}
case 2://Epic Ninja
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(616439, 800111, 6, 0, 0, 1, true, false);//Beads
}
break;
}
case 3://Epic Trojan
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(614429, 800111, 6, 0, 0, 1, true, false);//Beads
}
break;
}
case 4://Epic Warrior
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(624439, 801218, 6, 0, 0, 1, true, false);//Break
}
break;
}
case 5://Epic Water & Fire
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(620439, 800522, 6, 0, 0, 1, true, false);//Beads
client.Inventory.AddSoul10(619439, 801104, 6, 0, 0, 1, true, false);//Beads
}
break;
}
}
break;
}
#endregion
ملحوظه: لو حبيت تعدل لاسعر هتعدله من هنا client.Player.ConquerPoints -= 30000; وي من هنا if (client.Player.ConquerPoints >= 30000) بس كدا دعوه حلو بق
افتح Npc وضيف دا
#region Epic[Soul]
case 102030:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey There " + client.Player.Name + " Would you like to take Epic[P7] For 30k cps");
dialog.Option("Epic Monk[P7]", 1);
dialog.Option("Epic Ninja[P7]", 2);
dialog.Option("Epic Trojan[P7]", 3);
dialog.Option("Epic Warrior[P7]", 4);
dialog.Option("Epic Water & Fire[P7]", 5);
dialog.Send();
break;
}
case 1://Epic Monk
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(622439, 800725, 6, 0, 0, 1, true, false);//Beads
}
break;
}
case 2://Epic Ninja
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(616439, 800111, 6, 0, 0, 1, true, false);//Beads
}
break;
}
case 3://Epic Trojan
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(614429, 800111, 6, 0, 0, 1, true, false);//Beads
}
break;
}
case 4://Epic Warrior
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(624439, 801218, 6, 0, 0, 1, true, false);//Break
}
break;
}
case 5://Epic Water & Fire
{
if (client.Player.ConquerPoints >= 30000)
{
client.Player.ConquerPoints -= 30000;
client.Inventory.AddSoul10(620439, 800522, 6, 0, 0, 1, true, false);//Beads
client.Inventory.AddSoul10(619439, 801104, 6, 0, 0, 1, true, false);//Beads
}
break;
}
}
break;
}
#endregion
ملحوظه: لو حبيت تعدل لاسعر هتعدله من هنا client.Player.ConquerPoints -= 30000; وي من هنا if (client.Player.ConquerPoints >= 30000) بس كدا دعوه حلو بق