المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : NPC Full Onlen point


Users
2019-07-01, 08:54 PM
بسم الله الرحمن الرحيم
معانا النهارده ان بى سى جميل
وطبعا بشرح عشان انا بخاطب الناس الجديده
وطبعا ده مميز عن باقى الاونلاين بوينت دائما بتلاقى يا اما فى اى بى او سبيس وحجات قليله لكن انا جايبلك كل حاجه
المميزات
1- بيديك سبيس
2- GoldPrize
3- P7EquipmentSoulPack
4- StarStonePerfection
5- P7WeaponSoulPack
6- SacredRefineryPack
7- Garment5Star
8- Mount5Star
9- VIP
10-MysteryFruit
عاوز حاجه تانى ؟؟؟
ادى الان بى سى
#region System Online Points
case 212121:
{
#region -- CPs --
////////////////////////////////////////
uint CPsTB1 = 200;
uint CPs1 = 100000;
////////////////////////////////////////
uint CPsTB2 = 400;
uint CPs2 = 200000;
////////////////////////////////////////
uint CPsTB3 = 600;
uint CPs3 = 300000;
////////////////////////////////////////
uint CPsTB4 = 800;
uint CPs4 = 400000;
////////////////////////////////////////
uint CPsTB5 = 1000;
uint CPs5 = 500000;
////////////////////////////////////////
uint CPsTB6 = 1200;
uint CPs6 = 600000;
////////////////////////////////////////
#endregion
#region -- AllThings --
////////////////////////////////////////
uint GoldPrize = 10000;
////////////////////////////////////////
uint P7EquipmentSoulPack = 350;
////////////////////////////////////////
uint StarStonePerfection = 350;
////////////////////////////////////////
uint P7WeaponSoulPack = 350;
////////////////////////////////////////
uint SacredRefineryPack = 300;
////////////////////////////////////////
uint Garment5Star = 1000;
////////////////////////////////////////
uint Mount5Star = 1000;
////////////////////////////////////////
#endregion
#region -- VIP Level --
///////////////////////////////////////
uint VIP5TP = 4000;
///////////////////////////////////////
#endregion
#region -- MysteryFruit --
///////////////////////////////////////
uint MysteryFruit1 = 150;
uint ConqP1 = 1;
///////////////////////////////////////
uint MysteryFruit2 = 300;
uint ConqP2 = 2;
///////////////////////////////////////
uint MysteryFruit3 = 450;
uint ConqP3 = 3;
///////////////////////////////////////
uint MysteryFruit4 = 600;
uint ConqP4 = 4;
///////////////////////////////////////
uint MysteryFruit5 = 750;
uint ConqP5 = 5;
///////////////////////////////////////
uint MysteryFruit6 = 900;
uint ConqP6 = 6;
///////////////////////////////////////
#endregion
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("All (Heroes) can talk to me to learn about my offers, this offers for OnlinePoints only.");
dialog.Text("Your OnlinePoints Count is : " + client.Entity.OnlinePoints + " .");
dialog.Option("ConquerPoints [200Points]", 1);
dialog.Option("GoldPrize [" + GoldPrize + "Points]", 100);
if (client.Entity.VIPLevel >= 0 && client.Entity.VIPLevel <= 4)
{
dialog.Option("VIPLevel 5 [" + VIP5TP + "Points]", 105);
}
dialog.Option("MysteryFruit [150Points]", 55);
dialog.Option("Garments[5-Star] [" + Garment5Star + "Points]", 35);
dialog.Option("Mounts[5-Star] [" + Mount5Star + "Points]", 36);
dialog.Option("StarStonePerfection [" + StarStonePerfection + "Points]", 101);
dialog.Option("P7EquipmentSoulPack [" + P7EquipmentSoulPack + "Points]", 102);
dialog.Option("P7WeaponSoulPack [" + P7WeaponSoulPack + "Points]", 103);
dialog.Option("SacredRefineryPack [" + SacredRefineryPack + "Points]", 104);
dialog.Option("Just passing by.", 255);
dialog.Send();
break;
}
#region Garments[5-Star]
case 35:
{

if (client.Entity.OnlinePoints >= Garment5Star)
{
client.Entity.OnlinePoints -= Garment5Star;

Random R = new Random();
int G = R.Next(1, 10);
{

if (G == 1) client.Inventory.AddTime(194875, 7 * 24 * 60 * 60);
if (G == 2) client.Inventory.AddTime(189135, 7 * 24 * 60 * 60);
if (G == 3) client.Inventory.AddTime(193275, 7 * 24 * 60 * 60);
if (G == 4) client.Inventory.AddTime(188915, 7 * 24 * 60 * 60);
if (G == 5) client.Inventory.AddTime(193445, 7 * 24 * 60 * 60);
if (G == 6) client.Inventory.AddTime(193525, 7 * 24 * 60 * 60);
if (G == 7) client.Inventory.AddTime(193565, 7 * 24 * 60 * 60);
if (G == 8) client.Inventory.AddTime(193625, 7 * 24 * 60 * 60);
if (G == 9) client.Inventory.AddTime(194395, 7 * 24 * 60 * 60);
if (G == 10) client.Inventory.AddTime(189675, 7 * 24 * 60 * 60);

}
dialog.Text("Congratulations. You Get Garments[5-Star] 7 Days for " + Garment5Star + " Points.");
client.Send(new NpcReply(NpcReply.MessageBox, "Congratulations. You Get Garments[5-Star] 7 Days for " + Garment5Star + " Points."));
dialog.Option("Thank you.", 255);
}
else
{
dialog.Text("You Don't Have " + Garment5Star + "Points Come When You Have it ");
dialog.Option("Sorry ", 255); dialog.Send();
}

break;
}
#endregion
#region Mounts[5-Star]
case 36:
{

if (client.Entity.OnlinePoints >= Mount5Star)
{
client.Entity.OnlinePoints -= Mount5Star;

Random R = new Random();
int G = R.Next(1, 18);
{
if (G == 1) client.Inventory.AddTime(200564, 7 * 24 * 60 * 60);
if (G == 2) client.Inventory.AddTime(200572, 7 * 24 * 60 * 60);
if (G == 3) client.Inventory.AddTime(200573, 7 * 24 * 60 * 60);
if (G == 4) client.Inventory.AddTime(200575, 7 * 24 * 60 * 60);
if (G == 5) client.Inventory.AddTime(200537, 7 * 24 * 60 * 60);
if (G == 6) client.Inventory.AddTime(200531, 7 * 24 * 60 * 60);
if (G == 7) client.Inventory.AddTime(200540, 7 * 24 * 60 * 60);
if (G == 8) client.Inventory.AddTime(200482, 7 * 24 * 60 * 60);
if (G == 9) client.Inventory.AddTime(200449, 7 * 24 * 60 * 60);
if (G == 10) client.Inventory.AddTime(200559, 7 * 24 * 60 * 60);
if (G == 11) client.Inventory.AddTime(200560, 7 * 24 * 60 * 60);
if (G == 12) client.Inventory.AddTime(200544, 7 * 24 * 60 * 60);
if (G == 13) client.Inventory.AddTime(200580, 7 * 24 * 60 * 60);
if (G == 14) client.Inventory.AddTime(200494, 7 * 24 * 60 * 60);
if (G == 15) client.Inventory.AddTime(200592, 7 * 24 * 60 * 60);
if (G == 16) client.Inventory.AddTime(200596, 7 * 24 * 60 * 60);
if (G == 17) client.Inventory.AddTime(200524, 7 * 24 * 60 * 60);
if (G == 18) client.Inventory.AddTime(200572, 7 * 24 * 60 * 60);
}
dialog.Text("Congratulations. You Get Mount[5-Star] 7 Days for " + Mount5Star + " Points.");
client.Send(new NpcReply(NpcReply.MessageBox, "Congratulations. You Get Mount[5-Star] 7 Days for " + Mount5Star + " Points."));
dialog.Option("Thank you.", 255);
}
else
{
dialog.Text("You Don't Have " + Mount5Star + "Points Come When You Have it ");
dialog.Option("Sorry ", 255); dialog.Send();
}

break;
}
#endregion
#region GoldPrize
case 100:
{

if (client.Entity.OnlinePoints >= GoldPrize)
{
client.Entity.OnlinePoints -= GoldPrize;

client.Inventory.AddTime(2100075, 7 * 24 * 60 * 60);
dialog.Text("Congratulations. You Get GoldPrize 7 Days for " + GoldPrize + " Points.");
client.Send(new NpcReply(NpcReply.MessageBox, "Congratulations. You Get GoldPrize[Cup] 7 Days for " + GoldPrize + " Points."));
dialog.Option("Thank you.", 255);
}
else
{
dialog.Text("You Don't Have " + GoldPrize + "Points Come When You Have it ");
dialog.Option("Sorry ", 255); dialog.Send();
}

break;
}
#endregion
#region StarStonePerfection
case 101:
{

if (client.Entity.OnlinePoints >= StarStonePerfection)
{
client.Entity.OnlinePoints -= StarStonePerfection;

client.Inventory.Add(3009003, 0, 1);
dialog.Text("Congratulations. You Get StarStonePerfection for " + StarStonePerfection + " Points.");
client.Send(new NpcReply(NpcReply.MessageBox, "Congratulations. You Get StarStonePerfection for " + StarStonePerfection + " Points."));
dialog.Option("Thank you.", 255);
}
else
{
dialog.Text("You Don't Have " + StarStonePerfection + "Points Come When You Have it ");
dialog.Option("Sorry ", 255); dialog.Send();
}

break;
}
#endregion
#region P7EquipmentSoulPack
case 102:
{

if (client.Entity.OnlinePoints >= P7EquipmentSoulPack)
{
client.Entity.OnlinePoints -= P7EquipmentSoulPack;

client.Inventory.Add(3004248, 0, 1);
dialog.Text("Congratulations. You Get P7EquipmentSoulPack for " + P7EquipmentSoulPack + " Points.");
client.Send(new NpcReply(NpcReply.MessageBox, "Congratulations. You Get P7EquipmentSoulPack for " + P7EquipmentSoulPack + " Points."));
dialog.Option("Thank you.", 255);
}
else
{
dialog.Text("You Don't Have " + P7EquipmentSoulPack + "Points Come When You Have it ");
dialog.Option("Sorry ", 255); dialog.Send();
}

break;
}
#endregion
#region P7WeaponSoulPack
case 103:
{

if (client.Entity.OnlinePoints >= P7WeaponSoulPack)
{
client.Entity.OnlinePoints -= P7WeaponSoulPack;

client.Inventory.Add(3004247, 0, 1);
dialog.Text("Congratulations. You Get P7WeaponSoulPack for " + P7WeaponSoulPack + " Points.");
client.Send(new NpcReply(NpcReply.MessageBox, "Congratulations. You Get P7WeaponSoulPack for " + P7WeaponSoulPack + " Points."));
dialog.Option("Thank you.", 255);
}
else
{
dialog.Text("You Don't Have " + P7WeaponSoulPack + "Points Come When You Have it ");
dialog.Option("Sorry ", 255); dialog.Send();
}

break;
}
#endregion
#region SacredRefineryPack
case 104:
{

if (client.Entity.OnlinePoints >= SacredRefineryPack)
{
client.Entity.OnlinePoints -= SacredRefineryPack;

client.Inventory.Add(3004249, 0, 1);
dialog.Text("Congratulations. You Get SacredRefineryPack for " + SacredRefineryPack + " Points.");
client.Send(new NpcReply(NpcReply.MessageBox, "Congratulations. You Get SacredRefineryPack for " + SacredRefineryPack + " Points."));
dialog.Option("Thank you.", 255);
}
else
{
dialog.Text("You Don't Have " + SacredRefineryPack + "Points Come When You Have it ");
dialog.Option("Sorry ", 255); dialog.Send();
}

break;
}
#endregion
#region -- MysteryFruit --
case 55:
{
dialog.Text("You Choosed Your Way , You Want To Exchange OnlinePoints For CPs .. You Have [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoints ] .");
dialog.Option("" + string.Format("{0:n0}", ConqP1) + " MysteryFruit (" + string.Format("{0:n0}", MysteryFruit1) + " TP) .", 70);
dialog.Option("" + string.Format("{0:n0}", ConqP2) + " MysteryFruit (" + string.Format("{0:n0}", MysteryFruit2) + " TP) .", 71);
dialog.Option("" + string.Format("{0:n0}", ConqP3) + " MysteryFruit (" + string.Format("{0:n0}", MysteryFruit3) + " TP) .", 72);
dialog.Option("" + string.Format("{0:n0}", ConqP4) + " MysteryFruit (" + string.Format("{0:n0}", MysteryFruit4) + " TP) .", 73);
dialog.Option("" + string.Format("{0:n0}", ConqP5) + " MysteryFruit (" + string.Format("{0:n0}", MysteryFruit5) + " TP) .", 74);
dialog.Option("" + string.Format("{0:n0}", ConqP6) + " MysteryFruit (" + string.Format("{0:n0}", MysteryFruit6) + " TP) .", 75);
dialog.Option("Back .", 170);
dialog.Option("Thank You .", 255);
dialog.Send();
break;
}
case 70:
{
if (client.Entity.OnlinePoints >= MysteryFruit1)
{
client.Entity.OnlinePoints -= MysteryFruit1;
client.Inventory.Add(3001044, 0, 1);
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", MysteryFruit1) + " OnlinePoints) For (" + string.Format("{0:n0}", ConqP1) + " MysteryFruit) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", MysteryFruit1) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 170);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 71:
{
if (client.Entity.OnlinePoints >= MysteryFruit2)
{
client.Entity.OnlinePoints -= MysteryFruit2;
client.Inventory.Add(3001044, 0, 2);
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", MysteryFruit2) + " OnlinePoints) For (" + string.Format("{0:n0}", ConqP2) + " MysteryFruit) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", MysteryFruit2) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 72:
{
if (client.Entity.OnlinePoints >= MysteryFruit3)
{
client.Entity.OnlinePoints -= MysteryFruit3;
client.Inventory.Add(3001044, 0, 3);
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", MysteryFruit3) + " OnlinePoints) For (" + string.Format("{0:n0}", ConqP3) + " MysteryFruit) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", MysteryFruit3) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 73:
{
if (client.Entity.OnlinePoints >= MysteryFruit4)
{
client.Entity.OnlinePoints -= MysteryFruit4;
client.Inventory.Add(3001044, 0, 4);
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", MysteryFruit4) + " OnlinePoints) For (" + string.Format("{0:n0}", ConqP4) + " MysteryFruit) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", MysteryFruit4) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 74:
{
if (client.Entity.OnlinePoints >= MysteryFruit5)
{
client.Entity.OnlinePoints -= MysteryFruit5;
client.Inventory.Add(3001044, 0, 5);
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", MysteryFruit5) + " OnlinePoints) For (" + string.Format("{0:n0}", ConqP5) + " MysteryFruit) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", MysteryFruit5) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 75:
{
if (client.Entity.OnlinePoints >= MysteryFruit6)
{
client.Entity.OnlinePoints -= MysteryFruit6;
client.Inventory.Add(3001044, 0, 6);
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", MysteryFruit6) + " OnlinePoints) For (" + string.Format("{0:n0}", ConqP6) + " MysteryFruit) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", MysteryFruit6) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
#endregion
#region -- CPs --
case 1:
{
dialog.Text("You Choosed Your Way , You Want To Exchange OnlinePoints For CPs .. You Have [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoints ] .");
dialog.Option("" + string.Format("{0:n0}", CPs1) + " CPs (" + string.Format("{0:n0}", CPsTB1) + " TP) .", 2);
dialog.Option("" + string.Format("{0:n0}", CPs2) + " CPs (" + string.Format("{0:n0}", CPsTB2) + " TP) .", 3);
dialog.Option("" + string.Format("{0:n0}", CPs3) + " CPs (" + string.Format("{0:n0}", CPsTB3) + " TP) .", 4);
dialog.Option("" + string.Format("{0:n0}", CPs4) + " CPs (" + string.Format("{0:n0}", CPsTB4) + " TP) .", 5);
dialog.Option("" + string.Format("{0:n0}", CPs5) + " CPs (" + string.Format("{0:n0}", CPsTB5) + " TP) .", 6);
dialog.Option("" + string.Format("{0:n0}", CPs6) + " CPs (" + string.Format("{0:n0}", CPsTB6) + " TP) .", 7);
dialog.Option("Back .", 165);
dialog.Option("Thank You .", 255);
dialog.Send();
break;
}
case 2:
{
if (client.Entity.OnlinePoints >= CPsTB1)
{
client.Entity.OnlinePoints -= CPsTB1;
client.Entity.ConquerPoints += CPs1;
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", CPsTB1) + " OnlinePoints) For (" + string.Format("{0:n0}", CPs1) + " CPs) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", CPsTB1) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 165);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 3:
{
if (client.Entity.OnlinePoints >= CPsTB2)
{
client.Entity.OnlinePoints -= CPsTB2;
client.Entity.ConquerPoints += CPs2;
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", CPsTB2) + " OnlinePoints) For (" + string.Format("{0:n0}", CPs2) + " CPs) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", CPsTB2) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 4:
{
if (client.Entity.OnlinePoints >= CPsTB3)
{
client.Entity.OnlinePoints -= CPsTB3;
client.Entity.ConquerPoints += CPs3;
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", CPsTB3) + " OnlinePoints) For (" + string.Format("{0:n0}", CPs3) + " CPs) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", CPsTB3) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 5:
{
if (client.Entity.OnlinePoints >= CPsTB4)
{
client.Entity.OnlinePoints -= CPsTB4;
client.Entity.ConquerPoints += CPs4;
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", CPsTB4) + " OnlinePoints) For (" + string.Format("{0:n0}", CPs4) + " CPs) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", CPsTB4) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 6:
{
if (client.Entity.OnlinePoints >= CPsTB5)
{
client.Entity.OnlinePoints -= CPsTB5;
client.Entity.ConquerPoints += CPs5;
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", CPsTB5) + " OnlinePoints) For (" + string.Format("{0:n0}", CPs5) + " CPs) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", CPsTB5) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
case 7:
{
if (client.Entity.OnlinePoints >= CPsTB6)
{
client.Entity.OnlinePoints -= CPsTB6;
client.Entity.ConquerPoints += CPs6;
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", CPsTB6) + " OnlinePoints) For (" + string.Format("{0:n0}", CPs6) + " CPs) ."));
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoints To Exchanged , You Need (" + string.Format("{0:n0}", CPsTB6) + " OnlinePoints) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
dialog.Option("Back .", 1);
dialog.Option("Wait a Minute .", 255);
dialog.Send();
}
break;
}
#endregion
#region VipLevel
case 105:
{

if (client.Entity.OnlinePoints >= VIP5TP)
{
dialog.Text("Congratulations. You Get VipLevel for " + VIP5TP + " Points.");
dialog.Option("Thank you.", 255);
if (client.Entity.VIPLevel <= 5)
{
client.Entity.OnlinePoints -= VIP5TP;
client.Entity.VIPLevel = 5;
client.Send(new NpcReply(NpcReply.MessageBox, "You Have Exchanged (" + string.Format("{0:n0}", VIP5TP) + " OnlinePoint) For (VIP Level 5) ."));
break;
}
else
{
dialog.Text("- (Sorry): You Don't Have Enough OnlinePoint To Exchanged , You Need (" + string.Format("{0:n0}", VIP5TP) + " OnlinePoint) And You Have Only [ " + string.Format("{0:n0}", client.Entity.OnlinePoints) + " OnlinePoint ] -");
//dialog.Option("Back .", 31);
dialog.Option("Wait a Minute .", 255);
}
}
else
{
dialog.Text("You Don't Have " + VIP5TP + "Points Come When You Have it ");
dialog.Option("Sorry ", 255); dialog.Send();
}

break;
}
#endregion
}
break;
}
#endregion
شكراا

محمد ياسر
2019-07-01, 09:03 PM
الله ينور بجد والله

محمد ياسر
2019-07-01, 09:04 PM
حاول تخلي الخط 3 مش 6 علشان يكون شكل الموضوع حلو هههههههه

Users
2019-07-02, 10:01 AM
حاول تخلي الخط 3 مش 6 علشان يكون شكل الموضوع حلو هههههههه

تم

AMREL3FREIT
2019-07-02, 09:32 PM
الله ينور


استاذنك لو سمحت
فيه افنت عندي انا ضيفو الي هوا الجي ام الي بيرمي شنط كبس ده كل ساعه
انا بقى عاوز ف الوقت الي بيظهر فيه يبقى فيه فتح بكي وضرب ف التون خلال الوقت بتاعو
هل تقدر تفدني ب الحوار ده

Users
2019-07-02, 10:00 PM
حاضر بس يوم كده عشان مزنوق فى شغلى ولو حازم جاهز معاه هيدهولك

محمد ياسر
2019-07-02, 10:02 PM
المشكله الاتاك بتاعه من ملف map في النفي كات مش في السورس

Tefa
2019-07-04, 10:10 PM
شرح اضافة الاونلاين بوينت

اول حاجه هندخل علي EntityTable.cs

ابحث عن client.Player.HairStyle = reader.ReadUInt16("HairStyle");

تحته ضيف
client.Player.OnlinePoints = reader.ReadUInt32("OnlinePoints");

بعدها ابحث عن cmd.Set("WarehousePW", c.WarehousePW)
تحته ضيف
.Set("OnlinePoints", e.OnlinePoints)

بعدها روح ل Entity.cs ابحث عن public byte AddJade = 0;
تحتها ضيف

public Time32 OnlinePointStamp;
public uint OnlinePoints;

بعدها روح ع Packethandler.cs حط دي وسط الشفرات عشان لو حبيت تجيب اونلاين بوينت

case "onlinepoints":
{
client.Player.OnlinePoints = uint.Parse(Data[1]);
break;
}
لو جابلك ايرور في client.player عدلها ل client.entity

المهم روح علي World.cs و ابحث عن #region Minning و تحته ضيف دي

#region OnlinePoints
if (Time32.Now > client.Player.OnlinePointStamp.AddMinutes(1))
{
client.Player.OnlinePoints += 1;
client.Player.OnlinePointStamp = Time32.Now;
}
#endregion