المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : مطلوب npc بيدى اسطف +12


Mohammed Hossam
2020-04-24, 06:00 PM
مطلوب NPC بيدى اسطف +12 2 سوكيت -7 فقط
بدون سول او برفكشن :harhar1:

ElSaher
2020-04-24, 09:39 PM
الصول انتا تضيفو او تشيلو برحتك هتحزف الخانة الي فيها الصول بس كدا


#region FullStuffa P7
case 195291:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello*There*[*" + client.Entity.Name + "*]*Would*You*Like*To*Buy*Full*Stuff*With*P7*Soul*And *New*Wings*Just*For*[*1*]*CPS");
dialog.Option("[*Full*Ninja*Stuff*P7*]", 3);
dialog.Option("[*Full*Monk*Stuff*P7*]", 4);
dialog.Option("[*Full*Toaist*Stuff*P7*TortoiseGem]", 5);
dialog.Option("[*Full*Fire*Stuff*P7*PhoenixGem]", 22);
dialog.Option("[*Full*Trojan*Stuff*P7*]", 6);
dialog.Option("[*Full*Pirate*Stuff*P7*]", 7);
dialog.Option("[*Full*Warrior*Stuff*P7*]", 8);
dialog.Option("[*Full*Archer*Stuff*P7*]", 9);
dialog.Option("[*Full*LeeLong*Stuff*P7*]", 11);
dialog.Option("[*Full*Windwalker*Stuff*P7*]", 12);
dialog.Option("Fan+Tower+Wing+Crop+Steed+Bow", 10);
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 12://WindWallker
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.AddSoul(101309, 822071, 6, 12, 12, 1, true, false);//armor p6
client.Inventory.AddSoul(170309, 820073, 6, 12, 12, 1, true, false);//headgear p6
client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Windwalker p6
client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Windwalker p6
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace**
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring**
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[The WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 3://ninja**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana**
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana**
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Nobunaga`sSwiftClaw
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Nobunaga`sSwiftClaw
client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja**
client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood**
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace**
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring**
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[The WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 4://Monk**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
//client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//Epic
client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//Epic*
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads**
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads**
client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk**
client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk**
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace**
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring**
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[The WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 5://Water**
{

client.Inventory.AddSoul1(619439, 801104, 6, 12, 12, 1, true, false);//UniverseHossu
client.Inventory.AddSoul9(421439, 800522, 6, 12, 12, 1, true, false);//BackSword
client.Inventory.AddSoul9(620439, 800522, 6, 12, 12, 1, true, false);//ImperialBacksword
client.Inventory.AddSoul9(134309, 822072, 6, 12, 12, 1, true, false);//ArmorFire**
client.Inventory.AddSoul9(114309, 820076, 6, 12, 12, 1, true, false);//CapFire**
client.Inventory.AddSoul9(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet**
client.Inventory.AddSoul9(121269, 821034, 6, 12, 12, 1, true, false);//Bag**
client.Inventory.AddSoul9(160249, 824020, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[The WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 22://Fire
{

client.Inventory.AddSoul1(619439, 801104, 6, 12, 12, 1, true, false);//UniverseHossu
client.Inventory.AddSoul8(421439, 800522, 6, 12, 12, 1, true, false);//BackSword
client.Inventory.AddSoul8(620439, 800522, 6, 12, 12, 1, true, false);//ImperialBacksword
client.Inventory.AddSoul8(134309, 822072, 6, 12, 12, 1, true, false);//ArmorFire**
client.Inventory.AddSoul8(114309, 820076, 6, 12, 12, 1, true, false);//CapFire**
client.Inventory.AddSoul8(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet**
client.Inventory.AddSoul8(121269, 821034, 6, 12, 12, 1, true, false);//Bag**
client.Inventory.AddSoul8(160249, 824020, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[The WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 6://Trojan**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//NirvanaClub
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade**
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword**
client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger*
client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic
client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic*
client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan**
client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan**
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace**
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring**
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[The WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 7://Pirate**
{
//PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier**
client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol**
client.Inventory.AddSoul(671439, 800020, 6, 12, 12, 1, true, false);//epic 1
// client.Inventory.AddSoul(670439, 800810, 6, 12, 12, 1, true, false);//epic 2
client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate**
client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate**
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace**
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring**
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[The WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 8://Warrior**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear**
client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield*
client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist Break
client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist Break
client.Inventory.AddSoul(624439, 801216, 6, 12, 12, 1, true, false);//Fist Strick
client.Inventory.AddSoul(624439, 801216, 6, 12, 12, 1, true, false);//Fist Strick
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade**
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword**
client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger
client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior**
client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior**
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace**
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring**
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[The WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 9://Archer**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife**
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife**
client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow**
client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher**
client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher**
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace**
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring**
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 11://LeeLong*
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.AddSoul(617439, 800111, 6, 12, 12, 1, true, false);//SkyNunchaku*
client.Inventory.AddSoul(617439, 800111, 6, 12, 12, 1, true, false);//SkyNunchaku***
client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//CombatSuit(Lv.140)*
client.Inventory.AddSoul(148309, 820073, 6, 12, 12, 1, true, false);//LegendHood**
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace**
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring**
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot**
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12*And*P7*Soul*[The WarLords].");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
#region Steed > tower > fan > wing > Crop
case 10:
{
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
// uint itemid6 = 500009;//Bow

ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = XMeGo.Game.Enums.Color.White;
item1.Plus = 12;
item1.Durability = item1.MaximDurability = XMeGo.Database.ConquerItemInformation.BaseInformat ions[itemid1].Durability;
client.Inventory.Add(item1, XMeGo.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = XMeGo.Game.Enums.Color.White;
item2.Plus = 12;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = XMeGo.Database.ConquerItemInformation.BaseInformat ions[itemid2].Durability;
client.Inventory.Add(item2, XMeGo.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = XMeGo.Game.Enums.Color.White;
item3.Plus = 12;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = XMeGo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, XMeGo.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = XMeGo.Game.Enums.Color.White;
item4.Plus = 12;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = XMeGo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, XMeGo.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = XMeGo.Game.Enums.Color.White;
item5.Plus = 12;
item5.Durability = item5.MaximDurability = XMeGo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, XMeGo.Game.Enums.ItemUse.CreateAndAdd);

//ConquerItem item6 = new ConquerItem(true);
// item6.ID = itemid6;
// item6.Color = XMeGo.Game.Enums.Color.White;
// item6.Bless = 7;
client.Inventory.AddSoul(500009, 800616, 6, 12, 12, 1, true, false);//Bow
// item6.AddSoul = 801004;
// item6.Enchant = 251;
// item6.Plus = 12;
// item6.SocketOne = Game.Enums.Gem.SuperDragonGem;
// item6.SocketTwo = Game.Enums.Gem.SuperDragonGem;
// item6.Durability = item6.MaximDurability = XMeGo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
// client.Inventory.Add(item6, XMeGo.Game.Enums.ItemUse.CreateAndAdd);

break;
}
#endregion
}
break;
}
#endregion

Mohammed Hossam
2020-04-24, 10:38 PM
انا عندى الانبسى بس بيدى بالسول والبرفكشن
انا عاوز اخليه من غيرهم بس مش عارف المفروض احذف ايه :)


عفواً لايمكن عرض الروابط في الإرشيف

Users
2020-04-24, 10:55 PM
#region Staf +12 pack By Rayzo
case 123452:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("I am the War Conquer, i can help you to claim Gears if u have?");
dialog.Text("then Pick what Pack you want to Claim, Are You Ready?");
dialog.Option("Ninja Pack.", 1);
dialog.Option("Trojan Pack.", 2);
dialog.Option("Monk Pack.", 3);
dialog.Option("Archer Pack.", 4);
dialog.Option("FireTaoist Pack.", 5);
dialog.Option("WaterTaoist Pack.", 6);
dialog.Option("Warrior Pack.", 7);
dialog.Option("Pirate Pack.", 8);
dialog.Option("leelong pack.", 9);
dialog.Option("WindGuard pack.", 10);
//dialog.Option("ThunderStriker pack.", 78);
dialog.Send();
break;
}
case 1:
{

//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this Ninja Pack ?");
dialog.Option("Sure.", 55);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 78:
{

//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this ThunderStriker pack?");
dialog.Option("Sure.", 48);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 2:
{

//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this Trojan Pack ?");
dialog.Option("Sure.", 15);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 3:
{

//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this Monk Pack ?");
dialog.Option("Sure.", 65);
dialog.Option("Wait a minute.", 255);
dialog.Send();

break;
}
case 4:
{
//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this Archer Pack ?");
dialog.Option("Sure.", 45);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;

}
case 5:
{

//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this FireTaoist Pack ?");
dialog.Option("Sure.", 145);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 6:
{
//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this WaterTaoist Pack ?");
dialog.Option("Sure.", 135);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 7:
{

//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this Warrior Pack ?");
dialog.Option("Sure.", 25);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 8:
{
//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this Pirate Pack ?");
dialog.Option("Sure.", 75);
dialog.Option("Wait a minute.", 255);
dialog.Send();


break;
}
case 9:
{

//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this lee long Pack ?");
dialog.Option("Sure.", 85);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 10:
{

//(720356, 0, 1);//MerryPack
dialog.Text("are you sure you want this Wind Guard Pack ?");
dialog.Option("Sure.", 95);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
#region BoundItems Trojan
case 15:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 120269;//Necklace
uint itemid5 = 150269;//Ring
uint itemid6 = 118259;//Earrings
uint itemid7 = 130159;//Armor
uint itemid8 = 480309;//Club
uint itemid9 = 420359;//Sword
if (client.Inventory.Count <= 30)
{

MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
//litem2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;


client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;
//
item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;

client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;
//
//
//
//
item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;
//
//
//
//
item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;
//item6.Bless = 7;
////item6.Enchant = 250;
//
//
item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;
//
//
//
item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = Rayzo.Game.Enums.Color.White;
//item8.Bound = true;
item8.Plus = 12;
//
// item8.Enchant = 250;
//
//
item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid8].Durability;
client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = Rayzo.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
///
// item9.Enchant = 250;
//
///
// item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid9].Durability;
client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);



MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//
//
//
// // item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// // // // client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Trojan Pack have fun in TerroR");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Warrior
case 25:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 120269;//Necklace
uint itemid5 = 150269;//Ring
uint itemid6 = 111209;//Earrings
uint itemid7 = 131259;//Armor
uint itemid8 = 560019;//Spar
uint itemid9 = 900019;//Shield
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
// item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;


client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;
//
item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;

client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;
//
//
//
//
item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;

//
//
//
item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;
//item6.Bless = 7;
////item6.Enchant = 250;
//
//
// item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;
//
//
//
// item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = Rayzo.Game.Enums.Color.White;
//item8.Bound = true;
item8.Plus = 12;

//item8.Enchant = 250;


item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid8].Durability;
client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = Rayzo.Game.Enums.Color.White;
//item9.Bound = true;
item9.Plus = 12;
///
// item9.Enchant = 250;
//
///
// item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid9].Durability;
client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);



MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
//item.Bound = true;
item.Plus = 12;
//
//
//
// item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Warrior Pack havefun in TerroR?");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}

else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Archer
case 45:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 120269;//Necklace
uint itemid5 = 150269;//Ring
uint itemid6 = 113259;//Earrings
uint itemid7 = 133309;//Armor
uint itemid8 = 500009;//Bow
uint itemid9 = 613429;//knif
uint itemid10 = 613429;//knif
if (client.Inventory.Count <= 30)
{
//if (client.Inventory.Contains(720356, 1))
//{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
//item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;


item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid2].Durability;
client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;




item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item3.ID = itemid9;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;




item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item10 = new MsgItemInfo(true);
item3.ID = itemid10;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;




item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;




item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;




item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;

item6.Enchant = 250;


item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;

item6.Enchant = 250;


item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = Rayzo.Game.Enums.Color.White;
//item8.Bound = true;
item8.Plus = 12;

// item8.Enchant = 250;


item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid8].Durability;
client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
// item.Bound = true;
item.Plus = 12;
//


// item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack havefun in TerroR?");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}

else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Ninja
case 55:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 120269;//Necklace
uint itemid5 = 150269;//Ring
uint itemid6 = 113009;//Earrings
uint itemid7 = 135309;//Armor
uint itemid8 = 601339;//Katana
uint itemid9 = 601339;//Katana
if (client.Inventory.Count <= 30)
{
//if (client.Inventory.Contains(720356, 1))
//{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
// item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;


item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid2].Durability;
client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;




item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;



item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;




item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;

//item6.Enchant = 250;


item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;

//item7.Enchant = 250;


item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = Rayzo.Game.Enums.Color.White;
//item8.Bound = true;
item8.Plus = 12;

//item8.Enchant = 250;


item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid8].Durability;
client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = Rayzo.Game.Enums.Color.White;
//item9.Bound = true;
item9.Plus = 12;

//item9.Enchant = 250;


item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid9].Durability;
client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);



MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
// item.Bound = true;
item.Plus = 12;



// item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack havefun in TerroR?");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
// else
// {
// dialog.Text("sorry you dont have MerryPack in your Bag .");
// dialog.Option("Alright.", 255);
// dialog.Send();
// }
//}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Monk
case 65:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 120269;//Necklace
uint itemid5 = 150269;//Ring
uint itemid6 = 143309;//Earrings
uint itemid7 = 136309;//Armor
uint itemid8 = 610439;//beads
uint itemid9 = 610439;//beads
if (client.Inventory.Count <= 30)
{
//if (client.Inventory.Contains(720356, 1))
//{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
// item2.Bound = true;
item2.Plus = 12;
// item2.Bless = 1;


item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid2].Durability;
client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;




item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;




item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;




item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;

//item6.Enchant = 250;


item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;

//item7.Enchant = 250;


item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = Rayzo.Game.Enums.Color.White;
//item8.Bound = true;
item8.Plus = 12;

//item8.Enchant = 250;


item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid8].Durability;
client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = Rayzo.Game.Enums.Color.White;
//item9.Bound = true;
item9.Plus = 12;

// item9.Enchant = 250;


item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid9].Durability;
client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);



MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
// item.Bound = true;
item.Plus = 12;



// item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack havefun in TerroR?");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
// else
// {
// dialog.Text("sorry you dont have MerryPack in your Bag .");
// dialog.Option("Alright.", 255);
// dialog.Send();
// }
//}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WaterTaoist
case 135:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 121229;//Bag
uint itemid5 = 152279;//Bracelet
uint itemid6 = 114309;//Cap
uint itemid7 = 134209;//Armor
uint itemid9 = 421389;//BackSword
if (client.Inventory.Count <= 30)
{
//if (client.Inventory.Contains(720356, 1))
//{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
//item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;


item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid2].Durability;
client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;



item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;




item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;



item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;
//item6.Enchant = 250;


item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;
//item7.Enchant = 250;


item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = Rayzo.Game.Enums.Color.White;
//item9.Bound = true;
item9.Plus = 12;
// item9.Enchant = 250;


item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid9].Durability;
client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);



MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
//item.Bound = true;
item.Plus = 12;
//


// item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack havefun in TerroR?");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
// else
// {
// dialog.Text("sorry you dont have MerryPack in your Bag .");
// dialog.Option("Alright.", 255);
// dialog.Send();
// }
//}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion

#region BoundItems Pirate
case 75:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 120269;//Necklace
uint itemid5 = 150269;//Ring
uint itemid6 = 144259;//Earrings
uint itemid7 = 139309;//Armor
uint itemid8 = 611279;//Rapier
uint itemid9 = 612219;//Pistol
if (client.Inventory.Count <= 30)
{
//if (client.Inventory.Contains(720356, 1))
//{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
//item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;


item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid2].Durability;
client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;




item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;




item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;




item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;

//item6.Enchant = 250;


item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;

//item7.Enchant = 250;


item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = Rayzo.Game.Enums.Color.White;
//item8.Bound = true;
item8.Plus = 12;

//item8.Enchant = 250;


item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid8].Durability;
client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = Rayzo.Game.Enums.Color.White;
//item9.Bound = true;
item9.Plus = 12;

// item9.Enchant = 250;


item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid9].Durability;
client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);



MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
// item.Bound = true;
item.Plus = 12;
//


// item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack havefun in TerroR?");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
// else
// {
// dialog.Text("sorry you dont have MerryPack in your Bag .");
// dialog.Option("Alright.", 255);
// dialog.Send();
// }
//}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems leelong
case 85:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 120269;//Necklace
uint itemid5 = 150269;//Ring
uint itemid6 = 148009;//Earrings
uint itemid7 = 138009;//Armor
uint itemid8 = 617279;//SkyNunchaku
uint itemid9 = 617279;//SkyNunchaku
if (client.Inventory.Count <= 30)
{
//if (client.Inventory.Contains(720356, 1))
//{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
// item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;


item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid2].Durability;
client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;




item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;




item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;




item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;

//item6.Enchant = 250;


item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;

// item7.Enchant = 250;


item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = Rayzo.Game.Enums.Color.White;
//item8.Bound = true;
item8.Plus = 12;

// item8.Enchant = 250;


item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid8].Durability;
client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = Rayzo.Game.Enums.Color.White;
//item9.Bound = true;
item9.Plus = 12;

//item9.Enchant = 250;


item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid9].Durability;
client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);



MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
//item.Bound = true;
item.Plus = 12;
//


// item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack havefun in TerroR?");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
// else
// {
// dialog.Text("sorry you dont have MerryPack in your Bag .");
// dialog.Option("Alright.", 255);
// dialog.Send();
// }
//}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WindGuard
case 95:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 120269;//Necklace
uint itemid5 = 150269;//Ring
uint itemid6 = 170123;//Earrings
uint itemid7 = 101000;//Armor
uint itemid8 = 626429;//PrideFane
uint itemid9 = 626429;//PrideFane
if (client.Inventory.Count <= 30)
{
//if (client.Inventory.Contains(720356, 1))
//{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
//item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;


item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid2].Durability;
client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;




item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;




item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;




item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;

// item6.Enchant = 250;


item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;

// item7.Enchant = 250;


item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = Rayzo.Game.Enums.Color.White;
//item8.Bound = true;
item8.Plus = 12;

//item8.Enchant = 250;


item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid8].Durability;
client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = Rayzo.Game.Enums.Color.White;
//item9.Bound = true;
item9.Plus = 12;

//item9.Enchant = 250;


item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid9].Durability;
client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);



MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
//item.Bound = true;
item.Plus = 12;
//


// item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack havefun in Owel?");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
// else
// {
// dialog.Text("sorry you dont have MerryPack in your Bag .");
// dialog.Option("Alright.", 255);
// dialog.Send();
// }
//}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Thunderstriker
case 48:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160249;//Boot
uint itemid4 = 120269;//Necklace
uint itemid5 = 150269;//Ring
/////////////////////////////
uint itemid6 = 146309;//Earrings
uint itemid7 = 102200;//Armor
uint itemid8 = 680439;//Thunderstriker 1
uint itemid9 = 681439;//Thunderstriker 2
if (client.Inventory.Count <= 30)
{
//if (client.Inventory.Contains(720356, 1))
//{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Rayzo.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;


item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid2].Durability;
client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Rayzo.Game.Enums.Color.White;
//item3.Bound = true;
item3.Plus = 12;




item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid3].Durability;
client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Rayzo.Game.Enums.Color.White;
//item4.Bound = true;
item4.Plus = 12;




item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid4].Durability;
client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Rayzo.Game.Enums.Color.White;
//item5.Bound = true;
item5.Plus = 12;




item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid5].Durability;
client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = Rayzo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 12;

item6.Enchant = 250;


item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid6].Durability;
client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = Rayzo.Game.Enums.Color.White;
//item7.Bound = true;
item7.Plus = 12;

item7.Enchant = 250;


item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid7].Durability;
client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = Rayzo.Game.Enums.Color.White;
//item8.Bound = true;
item8.Plus = 12;

item8.Enchant = 250;


item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid8].Durability;
client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);

MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = Rayzo.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;

item9.Enchant = 250;


item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid9].Durability;
client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);



MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = Rayzo.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//


// item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformat ions[itemid].Durability;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
// client.Inventory.Remove(720356, 1); (720356, 1);
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack havefun in Owel?");
client.Player.Teleport(1002, 410, 355);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
// else
// {
// dialog.Text("sorry you dont have MerryPack in your Bag .");
// dialog.Option("Alright.", 255);
// dialog.Send();
// }
//}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
}
break;
}
#endregion