المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : npc تكسير الرونز


محمودمحمدسالم
2020-04-15, 09:59 PM
ده انبسي تعمل في ميلت لي رونز تكسر اي رونز انتا عايزها و تضيف الجوايز الي انتا عايزها بردو

ده الكود الي المفروض تعدل عليه
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);

الانبسي #region MeltingRune
case 254756:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Melting All Rune Skill Yellow Red Blue Change For Box [Prize~Cps~Gold~Onlinepoint~SkillRune~Yellow~Red~Bl ue] Chnange (+1) Skill");
dialog.Text("world. What do you want to get?");
dialog.Option("Comprehension Rune[Red]", 1);
dialog.Option("Pitching Rune[Red]", 2);
dialog.Option("FrostArrows Rune[Red]", 3);
dialog.Option("Assassin Rune[Red]", 4);
dialog.Option("Acalanatha Rune[Red]", 5);
dialog.Option("TideTrap Rune[Red]", 6);
dialog.Option("SwingingTail Rune[Red]", 7);
dialog.Option("Sacrifice Rune[Red]", 8);
dialog.Option("BurningSky Rune[Red]", 9);
dialog.Option("RevengeGale Rune[Red]", 10);
dialog.Option("Rampage Rune[Blue]", 11);
dialog.Option("All-round Rune[Blue]", 12);
dialog.Option("Infinity Rune[Blue]", 13);
dialog.Option("Absolution Rune[Blue]", 14);
dialog.Option("IronShield Rune[Blue]", 15);
dialog.Option("Slayer Rune[Blue]", 16);
dialog.Option("CounterPunch Rune[Blue]", 17);
dialog.Option("FireCurse Rune[Blue]", 18);
dialog.Option("WildWind Rune[Blue]", 19);
dialog.Option("TortoiseBreaker Rune[Yellow]", 20);
dialog.Option("DrainingTouchBooster Rune[Yellow]", 21);
dialog.Option("BloodSpawnBooster Rune[Yellow]", 22);
dialog.Option("Healer Rune[Yellow]", 23);
dialog.Option("Sturdiness Rune[Yellow]", 24);
dialog.Option("XPKiller Rune[Yellow]", 25);
dialog.Option("Grabber Rune[Yellow]", 26);
dialog.Option("MPMaster Rune[Yellow]", 27);
dialog.Option("BossKiller Rune[Yellow]", 28);
dialog.Option("NoMercy Rune[Yellow]", 29);
dialog.Option("XPBooster Rune[Yellow]", 30);
dialog.Option("FreeSoulBooster Rune[Yellow]", 31);
dialog.Option("Witchery Rune[Yellow]", 32);

dialog.Option("Just passing by.", 255);
dialog.Avatar(85);
dialog.Send();
break;
}
case 1:
{
if (client.Inventory.Contains(4010001, 1))
{
client.Inventory.Remove(4010001, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have This SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 2:
{
if (client.Inventory.Contains(4010101, 1))
{
client.Inventory.Remove(4010101, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 3:
{
if (client.Inventory.Contains(4010201, 1))
{
client.Inventory.Remove(4010201, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 4:
{
if (client.Inventory.Contains(4010301, 1))
{
client.Inventory.Remove(4010301, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 5:
{
if (client.Inventory.Contains(4010401, 1))
{
client.Inventory.Remove(4010401, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 6:
{
if (client.Inventory.Contains(4010501, 1))
{
client.Inventory.Remove(4010501, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 7:
{
if (client.Inventory.Contains(4010601, 1))
{
client.Inventory.Remove(4010601, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 8:
{
if (client.Inventory.Contains(4010701, 1))
{
client.Inventory.Remove(4010701, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 9:
{
if (client.Inventory.Contains(4010801, 1))
{
client.Inventory.Remove(4010801, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 10:
{
if (client.Inventory.Contains(4010901, 1))
{
client.Inventory.Remove(4010901, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 11:
{
if (client.Inventory.Contains(4020101, 1))
{
client.Inventory.Remove(4020101, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 12:
{
if (client.Inventory.Contains(4020201, 1))
{
client.Inventory.Remove(4020201, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 13:
{
if (client.Inventory.Contains(4020301, 1))
{
client.Inventory.Remove(4020301, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 14:
{
if (client.Inventory.Contains(4020401, 1))
{
client.Inventory.Remove(4020401, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 15:
{
if (client.Inventory.Contains(4020501, 1))
{
client.Inventory.Remove(4020501, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 16:
{
if (client.Inventory.Contains(4020601, 1))
{
client.Inventory.Remove(4020601, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 17:
{
if (client.Inventory.Contains(4020701, 1))
{
client.Inventory.Remove(4020701, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 18:
{
if (client.Inventory.Contains(4020901, 1))
{
client.Inventory.Remove(4020901, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 19:
{
if (client.Inventory.Contains(4021001, 1))
{
client.Inventory.Remove(4021001, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 20:
{
if (client.Inventory.Contains(4030101, 1))
{
client.Inventory.Remove(4030101, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 21:
{
if (client.Inventory.Contains(4030201, 1))
{
client.Inventory.Remove(4030201, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 22:
{
if (client.Inventory.Contains(4030301, 1))
{
client.Inventory.Remove(4030301, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 23:
{
if (client.Inventory.Contains(4030401, 1))
{
client.Inventory.Remove(4030401, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 24:
{
if (client.Inventory.Contains(4030501, 1))
{
client.Inventory.Remove(4030501, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 25:
{
if (client.Inventory.Contains(4030601, 1))
{
client.Inventory.Remove(4030601, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 26:
{
if (client.Inventory.Contains(4030701, 1))
{
client.Inventory.Remove(4030701, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 27:
{
if (client.Inventory.Contains(4030801, 1))
{
client.Inventory.Remove(4030801, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 28:
{
if (client.Inventory.Contains(4030901, 1))
{
client.Inventory.Remove(4030901, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 29:
{
if (client.Inventory.Contains(4031001, 1))
{
client.Inventory.Remove(4031001, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 30:
{
if (client.Inventory.Contains(4031101, 1))
{
client.Inventory.Remove(4031101, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 31:
{
if (client.Inventory.Contains(4031201, 1))
{
client.Inventory.Remove(4031201, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 32:
{
if (client.Inventory.Contains(4031301, 1))
{
client.Inventory.Remove(4031301, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough SkillRune ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 33:
{
if (client.Inventory.Contains(723467, 1))
{
client.Inventory.Remove(723467, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough 1 LordTokens ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 34:
{
if (client.Inventory.Contains(723467, 1))
{
client.Inventory.Remove(723467, 1);
client.Inventory.Add(3306364, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough 1 LordTokens ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 35:
{
if (client.Inventory.Contains(723467, 1))
{
client.Inventory.Remove(723467, 1);
client.Inventory.Add(2100055, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough 1 LordTokens ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
case 36:
{
if (client.Inventory.Contains(723467, 1))
{
client.Inventory.Remove(723467, 1);
client.Inventory.Add(2100055, 0, 0, 0, 0, 0, 0, 1, true);
}
else
{
dialog.Text("You don't have enough 1 LordTokens ");
dialog.Option("I see.", 255);
dialog.Avatar(85);
dialog.Send();
}
break;
}
}
break;
}


صوره للانبسي
عفواً لايمكن عرض الروابط في الإرشيف

AliNasser
2020-04-15, 10:06 PM
تسلم شغل جامد

محمد ياسر
2020-04-15, 11:01 PM
عاش شغل جامد

محمودمحمدسالم
2020-04-16, 01:44 AM
عاش شغل جامد
حبيبي تسلم

محمودمحمدسالم
2020-04-16, 01:44 AM
تسلم شغل جامد

نورت الموضوع يا حبي

medo2020
2020-04-16, 06:44 AM
هو مفيش حد منزلوا سوبر