مشاهدة النسخة كاملة : ان بي سي فوت Vote
Tyranny-Team's
2020-04-15, 04:51 PM
مطلوب ان بي سي فوت Vote
اللي معاه الأن بي سي بتاع الفوت
انو ميديش 1 بوينت فوت الا لم يعمل فوت الاول وبعدين لم يعمل الفوت يجيلو السي بي والبوينت
Hassan Emprator
2020-04-16, 01:40 PM
الانبي سي
#region Vote System
case 333012:
{
dialog.Avatar(241);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey, " + client.Player.Name + "This Vote System if You Voteing Will Get 10 Mellion [Cps] & 2 VotePoints Can Vote Agin After 12 Hours");
dialog.Text("Your VotePoints`s Count is :[ " + client.VotePoints + " ] .");
dialog.Option("Yes, I Wanna Vote", 1);
dialog.Option("ExchangePoint's", 2);
dialog.Option("No thank you", 255);
dialog.Send();
break;
}
case 1:
{
if (!Kernel.VotePool.ContainsKey(client.Account.IP))
{
if (!Kernel.VotePoolUid.ContainsKey(client.Player.UID ))
{
client.VotePoints += 2;
//client.Player.ConquerPoints += 10000000;
client.Voted = true;
MrHassan.Database.VipTable.PlayersVot Vot = new MrHassan.Database.VipTable.PlayersVot.PlayersVot() ;
Vot.AdressIp = client.Account.IP;
Vot.Uid = client.Player.UID;
Kernel.VotePool.Add(Vot.AdressIp, Vot);
Kernel.VotePoolUid.Add(Vot.Uid, Vot);
Database.EntityTable.SavePlayersVot(Vot);
client.Send(new Message("عفواً لايمكن عرض الروابط في الإرشيف", System.Drawing.Color.Red, Network.GamePackets.Message.Website));
}
else
{
dialog.Text("Sorry, But You Already Voted Come Back After 12 Hour.");
dialog.Option("Oh, Sorry I Foget", 255);
dialog.Send();
}
}
else
{
dialog.Text("Sorry, But You Already Voted Come Back After 12 Hour.");
dialog.Option("Oh, Sorry I Foget", 255);
dialog.Send();
}
break;
}
case 2:
{
dialog.Text("Hello Player, I'm here to give you rewards for your votes !.");
dialog.Option("About VotePoints", 15);//Done
dialog.Option("Check my Points.", 20);//Done
dialog.Option("SoulS[P8] (20 VotePoints)\n", 30);//Done
dialog.Option("DeathConquer[Cup] -- 1 Days (20 VotePoints)\n", 3);//Done
dialog.Option("GoldPrize[CUP] -- 1 Days (10 VotePoints)\n", 29);//Done
dialog.Option("SavagePone 30 (10 VotePoints)", 5);//Done
dialog.Option("VIP [7] Days 1 (10 VotePoints)", 6);//Done
dialog.Option("VIP [8] Days 1 (20 VotePoints)", 8);//Done
dialog.Option("ConquerPoints [100M] (5 VotePoints)", 9);//Done
dialog.Send();
break;
}
case 25:
case 3:
case 9:
case 5:
case 6:
case 8:
case 15:
case 20:
case 29:
case 30:
if (npcRequest.OptionID == 3)
{
if (client.Inventory.Count == 40)
{
dialog.Text("Please make a free space in your inventory.");
dialog.Option("okay", 255);
dialog.Send();
break;
}
if (client.VotePoints >= 20)
{
client.VotePoints -= 20;
client.Inventory.Add(2100085, 0, 0, 0, 0, 0, 1, 1, true, 0, 0, 0, false);
}
else
{
dialog.Text("Sorry you don't have 20 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 29)
{
if (client.Inventory.Count == 40)
{
dialog.Text("Please make a free space in your inventory.");
dialog.Option("okay", 255);
dialog.Send();
break;
}
if (client.VotePoints >= 10)
{
client.VotePoints -= 10;
client.Inventory.Add(2100075, 0, 0, 0, 0, 0, 1, 1, true, 0, 0, 0, false);
}
else
{
dialog.Text("Sorry you don't have 10 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 6)
{
if (client.VotePoints >= 10)
{
client.VotePoints -= 10;
client.VIPDays.Insert(DateTime.Now, DateTime.Now.AddDays(1), 7, client.Player.VIPLevel, client);
}
else
{
dialog.Text("Sorry you don;t have 10 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 30)
{
if (client.VotePoints >= 20)
{
client.VotePoints -= 20;
client.Inventory.Add(3004248, 0, 1);
}
else
{
dialog.Text("Sorry you don;t have 20 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 9)
{
if (client.VotePoints >= 5)
{
client.VotePoints -= 5;
client.Player.ConquerPoints += 100000000;
}
else
{
dialog.Text("Sorry you don;t have 5 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 8)
{
if (client.VotePoints >= 20)
{
client.VotePoints -= 20;
client.VIPDays.Insert(DateTime.Now, DateTime.Now.AddDays(1), 8, client.Player.VIPLevel, client);
}
else
{
dialog.Text("Sorry you don;t have 20 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 5)
{
if (client.VotePoints >= 10)
{
client.VotePoints -= 10;
client.Inventory.Add(3004181, 0, 30);
}
else
{
dialog.Text("Sorry you don;t have 10 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
break;
}
break;
}
#endregion
في كلاس
public class VipVariables
ضيف دا في اي حته
public class PlayersVot
{
public string AdressIp;
public uint Uid;
}
في كلاس Kernel
ضيف
public static Dictionary<string, PlayersVot> VotePool = new Dictionary<string, PlayersVot>();
public static Dictionary<uint, PlayersVot> VotePoolUid = new Dictionary<uint, PlayersVot>();
في GameState
ضيف
public uint VotePoints
{
get { return this["VotePoints"]; }
set
{
this["VotePoints"] = value;
}
}
بالتوفيق <3
Tyranny-Team's
2020-04-17, 01:38 AM
الانبي سي
#region Vote System
case 333012:
{
dialog.Avatar(241);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey, " + client.Player.Name + "This Vote System if You Voteing Will Get 10 Mellion [Cps] & 2 VotePoints Can Vote Agin After 12 Hours");
dialog.Text("Your VotePoints`s Count is :[ " + client.VotePoints + " ] .");
dialog.Option("Yes, I Wanna Vote", 1);
dialog.Option("ExchangePoint's", 2);
dialog.Option("No thank you", 255);
dialog.Send();
break;
}
case 1:
{
if (!Kernel.VotePool.ContainsKey(client.Account.IP))
{
if (!Kernel.VotePoolUid.ContainsKey(client.Player.UID ))
{
client.VotePoints += 2;
//client.Player.ConquerPoints += 10000000;
client.Voted = true;
MrHassan.Database.VipTable.PlayersVot Vot = new MrHassan.Database.VipTable.PlayersVot.PlayersVot() ;
Vot.AdressIp = client.Account.IP;
Vot.Uid = client.Player.UID;
Kernel.VotePool.Add(Vot.AdressIp, Vot);
Kernel.VotePoolUid.Add(Vot.Uid, Vot);
Database.EntityTable.SavePlayersVot(Vot);
client.Send(new Message("عفواً لايمكن عرض الروابط في الإرشيف", System.Drawing.Color.Red, Network.GamePackets.Message.Website));
}
else
{
dialog.Text("Sorry, But You Already Voted Come Back After 12 Hour.");
dialog.Option("Oh, Sorry I Foget", 255);
dialog.Send();
}
}
else
{
dialog.Text("Sorry, But You Already Voted Come Back After 12 Hour.");
dialog.Option("Oh, Sorry I Foget", 255);
dialog.Send();
}
break;
}
case 2:
{
dialog.Text("Hello Player, I'm here to give you rewards for your votes !.");
dialog.Option("About VotePoints", 15);//Done
dialog.Option("Check my Points.", 20);//Done
dialog.Option("SoulS[P8] (20 VotePoints)\n", 30);//Done
dialog.Option("DeathConquer[Cup] -- 1 Days (20 VotePoints)\n", 3);//Done
dialog.Option("GoldPrize[CUP] -- 1 Days (10 VotePoints)\n", 29);//Done
dialog.Option("SavagePone 30 (10 VotePoints)", 5);//Done
dialog.Option("VIP [7] Days 1 (10 VotePoints)", 6);//Done
dialog.Option("VIP [8] Days 1 (20 VotePoints)", 8);//Done
dialog.Option("ConquerPoints [100M] (5 VotePoints)", 9);//Done
dialog.Send();
break;
}
case 25:
case 3:
case 9:
case 5:
case 6:
case 8:
case 15:
case 20:
case 29:
case 30:
if (npcRequest.OptionID == 3)
{
if (client.Inventory.Count == 40)
{
dialog.Text("Please make a free space in your inventory.");
dialog.Option("okay", 255);
dialog.Send();
break;
}
if (client.VotePoints >= 20)
{
client.VotePoints -= 20;
client.Inventory.Add(2100085, 0, 0, 0, 0, 0, 1, 1, true, 0, 0, 0, false);
}
else
{
dialog.Text("Sorry you don't have 20 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 29)
{
if (client.Inventory.Count == 40)
{
dialog.Text("Please make a free space in your inventory.");
dialog.Option("okay", 255);
dialog.Send();
break;
}
if (client.VotePoints >= 10)
{
client.VotePoints -= 10;
client.Inventory.Add(2100075, 0, 0, 0, 0, 0, 1, 1, true, 0, 0, 0, false);
}
else
{
dialog.Text("Sorry you don't have 10 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 6)
{
if (client.VotePoints >= 10)
{
client.VotePoints -= 10;
client.VIPDays.Insert(DateTime.Now, DateTime.Now.AddDays(1), 7, client.Player.VIPLevel, client);
}
else
{
dialog.Text("Sorry you don;t have 10 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 30)
{
if (client.VotePoints >= 20)
{
client.VotePoints -= 20;
client.Inventory.Add(3004248, 0, 1);
}
else
{
dialog.Text("Sorry you don;t have 20 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 9)
{
if (client.VotePoints >= 5)
{
client.VotePoints -= 5;
client.Player.ConquerPoints += 100000000;
}
else
{
dialog.Text("Sorry you don;t have 5 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 8)
{
if (client.VotePoints >= 20)
{
client.VotePoints -= 20;
client.VIPDays.Insert(DateTime.Now, DateTime.Now.AddDays(1), 8, client.Player.VIPLevel, client);
}
else
{
dialog.Text("Sorry you don;t have 20 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
else if (npcRequest.OptionID == 5)
{
if (client.VotePoints >= 10)
{
client.VotePoints -= 10;
client.Inventory.Add(3004181, 0, 30);
}
else
{
dialog.Text("Sorry you don;t have 10 VotePoints !.");
dialog.Option("oh, sorry", 255);
dialog.Send();
break;
}
}
break;
}
break;
}
#endregion
في كلاس
public class VipVariables
ضيف دا في اي حته
public class PlayersVot
{
public string AdressIp;
public uint Uid;
}
في كلاس Kernel
ضيف
public static Dictionary<string, PlayersVot> VotePool = new Dictionary<string, PlayersVot>();
public static Dictionary<uint, PlayersVot> VotePoolUid = new Dictionary<uint, PlayersVot>();
في GameState
ضيف
public uint VotePoints
{
get { return this["VotePoints"]; }
set
{
this["VotePoints"] = value;
}
}
بالتوفيق <3
تسلم + انت محطتش كود save بس شكرا انا عملتو
شكرا ي كبير + لسه محلش بردو اللي بتكلم فيه ان بردو بستلم الأونلاين بوينت قبل م اعمل فوت في الموقع
عايز بقا كود انو ما اخدش الأونلاين بوينت غير بعد دقيقه البوينت تجيلي يعني اعمل فوت وبعد دقيقه الاقي البوينت وصلتني
vBulletin® v3.8.8 Beta 1, Copyright ©2000-2024, TranZ by code