المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : مشكله ف الوحوش الكبيره


Amr Khalid
2020-03-31, 01:16 AM
انا دلوقتي كل ما اجي اخوش لاي وحش كبير مش ظهر في المابه مختفي يعني مش في المكان ال انا عوز اعمل اي لو عوز اوزع الوحوش دي علي جميع المودون ازاي اعمله اخي كل وحش في مابه معينه علي مزاجي انا مش اخليهوم كلهوم يطلعو ف مابه وحده ياريت اي حاد يجوبني و يشرحلي اعمل اي او يخوش اني دسك يعملهولمي ياريت يعني بعد ازن الرجاله

عفواً لايمكن عرض الروابط في الإرشيف

Users
2020-03-31, 07:44 AM
عيب باتش غير ملف مونستر من ini

Amr Khalid
2020-03-31, 03:10 PM
عيب باتش غير ملف مونستر من ini

طب لو عوز اغير المابه اعمل اي

Avengers-Co
2020-03-31, 04:25 PM
من monsterspwan.cs
هتلاقي كل وحش مكتوب فية سطر زي كدة
Kernel.Maps[1002].Spawnthiskingdom(mob, Convert.ToUInt16(370), Convert.ToUInt16(368));
في السطر دة هيطلع في المابة 1002 التاون سيتي احداثيات 370 و 368
عدلة بالمابة اللي انت عاوزها
ولو شكل الوحش مش ظاهر اتأكد انك ضايفة في الكلينت او غير شكلة خالص من
Database.MonsterInformation.MonsterInformations.Tr yGetValue(

هتلاقي ال id بتاعة مكتوب غيرة بعد السطر دة عند كل وحش بايدي اي وحش ظاهر عندك

طب لو عوز اغير المابه اعمل اي

Tefa
2020-03-31, 07:10 PM
من monsterspwan.cs
هتلاقي كل وحش مكتوب فية سطر زي كدة
kernel.maps[1002].spawnthiskingdom(mob, convert.touint16(370), convert.touint16(368));
في السطر دة هيطلع في المابة 1002 التاون سيتي احداثيات 370 و 368
عدلة بالمابة اللي انت عاوزها
ولو شكل الوحش مش ظاهر اتأكد انك ضايفة في الكلينت او غير شكلة خالص من
database.monsterinformation.monsterinformations.tr ygetvalue(

هتلاقي ال id بتاعة مكتوب غيرة بعد السطر دة عند كل وحش بايدي اي وحش ظاهر عندك

زي ما افنجر قالك هتغير المابه مشكله انك في مكان بعيد في مابه مش الوحش مش ظاهر ولا حاج يعني مابه علي شكل مربع انته بره المربع انته و الوحش

Amr Khalid
2020-03-31, 09:58 PM
زي ما افنجر قالك هتغير المابه مشكله انك في مكان بعيد في مابه مش الوحش مش ظاهر ولا حاج يعني مابه علي شكل مربع انته بره المربع انته و الوحش

مش موجوده ي شق بوص كدا الصوره مش موجوده
عفواً لايمكن عرض الروابط في الإرشيف (عفواً لايمكن عرض الروابط في الإرشيف)

Tefa
2020-04-01, 01:10 AM
مش موجوده ي شق بوص كدا الصوره مش موجوده


أنته واقف عند كود جايزه كود اسبون في world.cs

ElSaher
2020-04-01, 07:58 AM
يا حوب خود الوحوش اهي كاملة علشان مش يجيلك مشاكل

امسح الاضاقت الي عندك وضيف دول

اول حاجا كلاس MonsterTable.cs

هتضيف فيه
دول

#region Big-Monsters
if (Name == "Vampire")
Program.Vampira = true;
if (Name == "SnowBanshee")
Program.SnowBa = true;
if (Name == "NemesisTyrant")
Program.Nemesis = true;
if (Name == "Legendarywarrior")
Program.Legendary = true;
if (Name == "LostMan")
Program.LostMan = true;
if (Name == "DeadLady")
Program.DeadLady = true;
if (Name == "DeadMan")
Program.DeadMan = true;
if (Name == "Shanghi")
Program.Shangi = true;
if (Name == "SwordMaster")
Program.SwordMaster = true;
if (Name == "TeratoDragon")
Program.TeratoDragon = true;
if (Name == "destructive")
Program.Destructive = true;
if (Name == "SnowBansheeSoul")
Program.SnowSoul = true;
if (Name == "ThrillingSpook")
Program.ThrillingSpook = true;
#endregion



ودول

#region TheBigMonster
#region Boss[Stone-Perf]
if (Name == "Vampire" || Name == "destructive" || Name == "SwordMaster")
{
killer.Owner.Player.ConquerPoints += 15000000;
killer.Owner.Player.OnlinePoints += 200;
for (int x = 0; x < 5; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (Mr_Panda.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
foreach (var client in Kernel.GamePool.Values)
{
Mr_Panda.Kernel.SendWorldMessage(new Mr_Panda.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get [15.000.000] ConquerPoints.The And Online Points 200 ", Message.Center));
}
}
#endregion
#region Boss[Stone]
if (Name == "DeadLady" || Name == "Shanghi" || Name == "DeadMan" || Name == "SnowBansheeSoul")
{
killer.Owner.Player.ConquerPoints += 15000000;
killer.Owner.Player.OnlinePoints += 200;
for (int x = 0; x < 5; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (Mr_Panda.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
foreach (var client in Kernel.GamePool.Values)
{
Mr_Panda.Kernel.SendWorldMessage(new Mr_Panda.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get [15.000.000] ConquerPoints .The And Online Points 200 ", Message.Center));
}
}
#endregion
#region Boss[War]
#region Legendarywarrior
if (Name == "Legendarywarrior" || Name == "LostMan" )
{
killer.Owner.Player.ConquerPoints += 15000000;
killer.Owner.Player.OnlinePoints += 200;
for (int x = 0; x < 5; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (Mr_Panda.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.OwnerUID = killer.UID;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
foreach (var client in Kernel.GamePool.Values)
{
Mr_Panda.Kernel.SendWorldMessage(new Mr_Panda.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get [15.000.000] ConquerPoints .The And Online Points 200 ", Message.Center));
}
}
#endregion
#endregion
#region Boss[DragonIsland]
if (Name == "SnowBanshee" || Name == "ThrillingSpook" || Name == "NemesisTyrant" || Name == "TeratoDragon")
{
killer.Owner.Player.ConquerPoints += 15000000;
killer.Owner.Player.OnlinePoints += 200;
for (int x = 0; x < 5; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (Mr_Panda.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.OwnerUID = killer.UID;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
//killer.Owner.Player.ConquerPoints += 50000;
}
}
foreach (var client in Kernel.GamePool.Values)
{
Mr_Panda.Kernel.SendWorldMessage(new Mr_Panda.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get [15.000.000] ConquerPoints .The And Online Points 200", Message.Center));
}
}
#endregion
#endregion


تاني حاجا كلاس npc.cs
ضيف دول

#region Boss-Monster
case 4716112:
{
switch (npcRequest.OptionID)
{

case 0:
{
dialog.Text(" Hello " + client.Player.Name + " Do You Want Kill Dangerous Monsters ");
dialog.Option("Deadman[xx:00]", 7);
dialog.Option("DeadLady[xx:05]", 8);
dialog.Option("Shanghi[xx:10]", 9);
dialog.Option("Destructive[xx:15]", 10);
dialog.Option("SwordMaster[xx:20]", 11);
dialog.Option("Vampire[xx:25]", 12);
dialog.Option("LostMan[xx:30]", 13);
dialog.Option("Legendarywarrior[xx:35]", 14);
dialog.Option("NemesisTyrant[xx:40]", 3);
dialog.Option("SnowBanshee[xx:45]", 4);
dialog.Option("ThrillingSpook[xx:50]", 5);
dialog.Option("TeratoDragon[xx:55]", 6);
dialog.Option("No Thanks", 255);
dialog.Avatar(0);
dialog.Send();
break;
}
case 100:
{
dialog.Text("This all Monster[Stone]");
dialog.Option("Deadman", 7);
dialog.Option("DeadLady", 8);
dialog.Option("Shanghi", 9);
break;
}
case 102:
{
dialog.Text("This all Monster[Stone-Perf]");
dialog.Option("Destructive", 10);
dialog.Option("SwordMaster", 11);
dialog.Option("Vampire", 12);
break;
}
case 105:
{
dialog.Text("This all Monster[Chi-Jiang]");
dialog.Option("LostMan [War-Stone +7[Betl3 12.10 Al Dohr]", 13);
dialog.Option("Legendarywarrior [War-Stone +7[Betl3 12.10 Blel]]", 14);
break;
}
case 110:
{
dialog.Text("This all Monster[SavageBone]");
dialog.Option("NemesisTyrant", 3);
dialog.Option("SnowBanshee", 4);
dialog.Option("ThrillingSpook", 5);
dialog.Option("TeratoDragon", 6);
break;
}
#region Monster[DragonIsland]
case 3:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39984, 132, 183);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
case 4:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39984, 360, 226);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
case 5:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39984, 152, 290);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
case 6:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39984, 212, 93);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
#endregion
#region Monster[War]
case 13:
{
DateTime Now64 = DateTime.Now;
if (DateTime.Now.Hour == 12 && DateTime.Now.Minute >= 10 && DateTime.Now.Minute <= 30)
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(1038, 120, 132);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
}
else
{
dialog.Text("The LostMan is held during 12:10 to 12:30 you have 20 min to signup ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
case 14:
{
DateTime Now64 = DateTime.Now;
if (DateTime.Now.Hour == 00 && DateTime.Now.Minute >= 10 && DateTime.Now.Minute <= 30)
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(1038, 120, 132);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
}
else
{
dialog.Text("The Legendarywarrior is held during 00:10 to 00:30 you have 20 min to signup ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
#endregion
#region Monster[Stone]
case 7:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39990, 363, 267);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
case 8:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39990, 281, 337);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
case 9:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39990, 121, 183);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
case 10:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39990, 167, 266);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
case 11:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39990, 136, 88);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
case 12:
{
client.Player.RemoveFlag(Update.Flags.Ride);
client.Player.Teleport(39990, 234, 111);
client.Player.PKMode = Game.Enums.PKMode.Team;
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
break;
}
#endregion
}
break;
}
#endregion


خوش علي كلاس World.cs
ضيف دول

#region The-Monster
#region BigMonster [War]
#region LostMan
if (DateTime.Now.Minute == 30 && DateTime.Now.Second == 35)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 150;
x = 187;
if (Database.DMaps.LoadMap(MapID))
{
if (Program.LostMan)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(417101))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[417101];
mt.BoundX = x;
Program.LostMan = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage("LostMan has appeared. Hurry and go defeat the beast");
client10.MessageBox("LostMan has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region Legendarywarrior
if (DateTime.Now.Minute == 35 && DateTime.Now.Second == 35)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 266;
x = 159;
uint id = 417110;
string name = "Legendarywarrior";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Legendary)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Legendary = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#endregion
#region BigMonster [SavageBone]
#region ThrillingSpook
if (DateTime.Now.Minute == 50 && DateTime.Now.Second == 35)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 290;
x = 152;
uint id = 4172;
string name = "ThrillingSpook";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.ThrillingSpook)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.ThrillingSpook = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region SnowBanshee
if (DateTime.Now.Minute == 45 && DateTime.Now.Second == 35)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 226;
x = 360;
uint id = 4171;
string name = "SnowBanshee";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.SnowBa)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.SnowBa = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region NemesisTyrant
if (DateTime.Now.Minute == 40 && DateTime.Now.Second == 35)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 183;
x = 132;
uint id = 4220;
string name = "NemesisTyrant";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Nemesis)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Nemesis = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region TeratoDragon
if ((DateTime.Now.Minute == 55 && DateTime.Now.Second == 35))
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 93;
x = 212;
uint id = 4152;
string name = "TeratoDragon"; ;
if (Database.DMaps.LoadMap(MapID))
{
if (Program.TeratoDragon)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.TeratoDragon = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#endregion
#region BigMonster [Stone]
#region Shanghi
if ((DateTime.Now.Minute == 10 && DateTime.Now.Second == 35))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 177;
x = 114;
uint id = 417109;
string name = "Shanghi";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Shangi)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Shangi = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region Destructive
if ((DateTime.Now.Minute == 15 && DateTime.Now.Second == 35))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 266;
x = 159;
uint id = 417107;
string name = "destructive";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Destructive)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Destructive = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok!");
client10.MessageBox(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region DeadLady
if ((DateTime.Now.Minute == 05 && DateTime.Now.Second == 35))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 345;
x = 289;
uint id = 417103;
string name = "DeadLady";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.DeadLady)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.DeadLady = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region DeadMan
if ((DateTime.Now.Minute == 00 && DateTime.Now.Second == 35))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 273;
x = 368;
uint id = 417102;
string name = "DeadMan";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.DeadMan)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.DeadMan = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region Vampire
if ((DateTime.Now.Minute == 25 && DateTime.Now.Second == 35))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 104;
x = 226;
uint id = 417114;
string name = "Vampire";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Vampira)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Vampira = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok!");
client10.MessageBox(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region SwordMaster
if (DateTime.Now.Minute == 20 && DateTime.Now.Second == 35)
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 83;
x = 130;
uint id = 4170;
string name = "SwordMaster";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.SwordMaster)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.C ontainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.SwordMaster = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}

Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}

}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok!");
client10.MessageBox(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#endregion
#endregion



بس كدا ياريت يكون اتحلت عندك امسح الاضاقت الي عندك وضيف دول

عادل عصام
2020-04-01, 02:02 PM
تغيير المابة من جوة monsterspawn.cs او world علي حسب انت عامل الاستدعاء بتاعهم فين مش من هنا ياريس ,
لو كان monsterspawn.cs ادخل جوة وابحث عن ,
SpawnSnowBanshee
هتلاقي كود زي كدة ,
public static void SpawnSnowBanshee()
{
Kernel.SpawnBanshee = true;
LastSnowBanshee = Time32.Now;
Database.MonsterInformation mob;
Database.MonsterInformation.MonsterInformations.Tr yGetValue(4212, out mob);
Kernel.Maps[10137].Spawnthiskingdom(mob, Convert.ToUInt16(717), Convert.ToUInt16(681));
}
عدل علي السطر دة بمكان المابة اللي انت عاوزها ,
Kernel.Maps[10137].Spawnthiskingdom(mob, Convert.ToUInt16(717), Convert.ToUInt16(681));
ونفس الشىء مع باقي الوحوش ابحث عن اسمها وهتلاقي لها كود زي اللي فوق ,
مش موجوده ي شق بوص كدا الصوره مش موجوده

ElSaher
2020-04-01, 02:07 PM
تغيير المابة من جوة monsterspawn.csمش من هنا ياريس ,
ادخل جوة monsterspawn.cs وابحث عن ,
spawnsnowbanshee
هتلاقي كود زي كدة ,
public static void spawnsnowbanshee()
{
kernel.spawnbanshee = true;
lastsnowbanshee = time32.now;
database.monsterinformation mob;
database.monsterinformation.monsterinformations.tr ygetvalue(4212, out mob);
kernel.maps[10137].spawnthiskingdom(mob, convert.touint16(717), convert.touint16(681));
}
عدل علي السطر دة بمكان المابة اللي انت عاوزها ,
kernel.maps[10137].spawnthiskingdom(mob, convert.touint16(717), convert.touint16(681));
ونفس الشىء مع باقي الوحوش ابحث عن اسمها وهتلاقي لها كود زي اللي فوق ,

انا بعتلو الوحوش كاملة ومش هيجلو فيها مشاكل

Amr Khalid
2020-04-02, 12:08 AM
أنته واقف عند كود جايزه كود اسبون في world.cs

يعني يتعدل عليهوم من ورلد

Tefa
2020-04-03, 09:17 AM
يعني يتعدل عليهوم من ورلد

هتروح ورلد تشوف الاسبون بتاعهم من هناك ولا لا لو مش هناك يبقي زي ما ا/عصام قال في التعليق الي فوق