محمودمحمدسالم
2020-03-19, 08:43 AM
البنج بيرفع في اوقات غريبه كدا مش فاهم لي
و مفيش معاد مظبوط عشان اشوف المشكلة من حرب ولا من اي بظبط
و لغيت الودر بتاع الاسباني و نفس النظام
البنج بيرفع سعات لي 10 ك و اكتر
و ال سحب بتاع سورس بيزيد سحب Cpu لي 60 و 70 % و سعات بيقل لي 10 و 5 % و سعات بيزيد لي 30 و 40 % و الاونلاين مش بيزيد عشان اقول الحوار ده من الاونلاين
ده ال World
using Rayzo.Game;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Rayzo.Network.GamePackets;
using System.Threading;
using System.Threading.Generic;
using Rayzo.Network.Sockets;
using Rayzo.Game.ConquerStructures;
using Rayzo.Game.ConquerStructures.Society;
using Rayzo.Client;
using System.Drawing;
using Rayzo.Network.GamePackets.EventAlert;
using Rayzo.Game.Events;
using Rayzo.Database;
using System.Data.SqlClient;
using System.Configuration;
using Rayzo.Copra;
using Rayzo.Game.Features.Tournaments;
using Rayzo.Interfaces;
using Rayzo.MaTrix;
using Rayzo.Game.MsgServer;
using Rayzo.Game.MsgTournaments;
using Rayzo.Network;
namespace Rayzo
{
public class World
{
/// <summary>
/// </summary>
///
public static long Carnaval = 0;
public static MsgSquidwardOctopus SquidwardOctopus;
#region Cyclone War
public static bool cycolne = false;
public static bool cycolne1 = false;
public static bool LastTeam = false;
#endregion Cyclone War
public static bool Faster = false;
public static bool Faster1 = false;
public static bool Faster2 = false;
public static StaticPool GenericThreadPool;
public static TimerRule<Poker.Structures.PokerTable> PokerTables;
public static StaticPool ReceivePool, SendPool;
public TimerRule<GameState> Buffers, Characters, AutoAttack, Prayer;
public TimerRule<ClientWrapper> ConnectionReceive, ConnectionReview, ConnectionSend;
public const uint
NobilityMapBase = 700,
ClassPKMapBase = 1730;
public List<KillTournament> Tournaments;
public MsgCaptureTheFlag CTF;
public bool PureLand;
public HeroOfGame HeroOfGame = new HeroOfGame();
public DelayedTask DelayedTask;
public World()
{
GenericThreadPool = new StaticPool(32).Run();
ReceivePool = new StaticPool(32).Run();
SendPool = new StaticPool(32).Run();
}
public void Init(bool onlylogin = false)
{
if (!onlylogin)
{
Buffers = new TimerRule<GameState>(BuffersCallback, 1000, ThreadPriority.BelowNormal);
Characters = new TimerRule<GameState>(CharactersCallback, 1000, ThreadPriority.BelowNormal);
AutoAttack = new TimerRule<GameState>(AutoAttackCallback, 1000, ThreadPriority.BelowNormal);
Prayer = new TimerRule<GameState>(PrayerCallback, 1000, ThreadPriority.BelowNormal);
Subscribe(WorldTournaments, 1000);
Subscribe(ServerFunctions, 5000);
Subscribe(ArenaFunctions, 1000, ThreadPriority.AboveNormal);
}
PokerTables = new TimerRule<Poker.Structures.PokerTable>(Poker.PokerHandler.PokerTablesCallback, 500, ThreadPriority.Highest);
}
public void CreateTournaments()
{
DelayedTask = new DelayedTask();
var map = Kernel.Maps[700];
ClanWarArena.Create();
Game.Features.Tournaments.TeamPk.TeamTournament.Cr eate();
Game.Features.Tournaments.SkillPk.SkillTournament. Create();
new GuildScoreWar();
new ClassPoleWar();
new NobiltyPoleWar();
new Lobby();
ElitePKTournament.Create();
SquidwardOctopus = new MsgSquidwardOctopus();
CTF = new MsgCaptureTheFlag();
}
public bool tele, tele1, tele2, tele3, tele4, tele5, tele6, tele7 = false;
public static void TeleEffect(GameState client, ushort X, ushort Y, ushort Map, uint ID)
{
Database.DMaps.LoadMap(Map);
Game.Map map = Kernel.Maps[Map];
FloorItem floorItem1 = new FloorItem(true);
floorItem1.ItemID = ID;
floorItem1.MapID = Map;
floorItem1.ItemColor = Enums.Color.Black;
floorItem1.Type = FloorItem.Effect;
floorItem1.X = X;
floorItem1.Y = Y;
floorItem1.OnFloor = Time32.Now;
floorItem1.Owner = client;
while (map.Npcs.ContainsKey(floorItem1.UID))
floorItem1.UID = Network.GamePackets.FloorItem.FloorUID.Next;
map.AddFloorItem(floorItem1);
client.SendScreenSpawn(floorItem1, true);
}
public static uint Room1Price = 0;
public static uint Room2Price = 0;
public static uint Room3Price = 0;
public static uint Room4Price = 0;
public static uint Room5Price = 0;
public static uint Room6Price = 0;
public bool Register(Entity ThunderCloudd)
{
if (ThunderCloudd.Owner.TimerSubscriptions == null)
{
ThunderCloudd.Owner.TimerSyncRoot = new object();
ThunderCloudd.Owner.TimerSubscriptions = new IDisposable[]
{
ThunderCloud.Add(ThunderCloudd)
};
return true;
}
return false;
}
public void Unregister(Entity Thundercloud)
{
if (Thundercloud.Owner == null || Thundercloud.Owner.TimerSubscriptions == null) return;
lock (Thundercloud.Owner.TimerSyncRoot)
{
if (Thundercloud.Owner.TimerSubscriptions != null)
{
foreach (var timer in Thundercloud.Owner.TimerSubscriptions)
timer.Dispose();
Thundercloud.Owner.TimerSubscriptions = null;
}
}
}
public bool Register(GameState client)
{
client.LastClientOK = DateTime.Now;
if (client.TimerSubscriptions == null)
{
client.TimerSyncRoot = new object();
client.TimerSubscriptions = new IDisposable[]
{
Buffers.Add(client),
Characters.Add(client),
AutoAttack.Add(client),
Prayer.Add(client),
};
return true;
}
return false;
}
public void Unregister(GameState client)
{
if (client.TimerSubscriptions == null) return;
lock (client.TimerSyncRoot)
{
if (client.TimerSubscriptions != null)
{
foreach (var timer in client.TimerSubscriptions)
timer.Dispose();
client.TimerSubscriptions = null;
}
}
}
private bool Valid(GameState client)
{
if (!client.Socket.IsAlive || client.Entity == null)
{
//Console.WriteLine("Socket Not Alive " + client.Entity.Name);
client.Disconnect();
return false;
}
return true;
}
private unsafe void BuffersCallback(GameState client, int time)
{
if (!Valid(client)) return;
Time32 Now = new Time32(time);
DateTime Now64 = DateTime.Now;
Rayzo.MsgServer.Time32 Timer = Rayzo.MsgServer.Time32.Now;
#region Absolution
if (client.Entity.Absolutionbool)
{
if (Now >= client.Entity.Absolution.AddSeconds((int)20))
{
client.Entity.Absolutionbool = false;
client.SendScreenSpawn(client.Entity, true);
}
}
#endregion
#region HPRuneWater
if (!client.Entity.Dead && Time32.Now >= client.Entity.FineRain.AddSeconds(1) && client.Entity.FineRainTime > 0)
{
if (client.Entity.FineRainHP >= (uint)(client.Entity.FineRainHPMin))
{
client.Entity.FineRainHP -= (uint)(client.Entity.FineRainHPMin);
}
else
{
client.Entity.FineRainHP = 0;
}
if (client.Entity.FineRainHPMax <= client.Entity.MaxHitpoints)
{
client.Entity.MaxHitpoints -= (uint)(client.Entity.FineRainHPMin);
client.Entity.Hitpoints -= (uint)(client.Entity.FineRainHPMin);
WindowsStats WS = new WindowsStats(client);
WS.Send(client);
}
else
{
client.Entity.MaxHitpoints = (uint)(client.Entity.FineRainHPMax);
client.Entity.Hitpoints = (uint)(client.Entity.FineRainHPMax);
WindowsStats WS = new WindowsStats(client);
WS.Send(client);
}
client.Entity.FineRainTime--;
if (client.Entity.FineRainTime == 1)
{
client.Entity.RemoveFlag(MsgUpdate.Flags.FineRain) ;
}
}
#endregion
#region Flag's
if (client.Entity.BlackSpot)
{
if (Timer > client.Entity.Stamp_BlackSpot)
{
client.Entity.BlackSpot = false;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendScreen(stream.BlackspotCreate(fa lse, client.Entity.UID), true);
}
}
}
foreach (var flag in client.Entity.BitVector.GetFlags())
{
if (flag.Expire(Timer))
{
if (flag.Key >= (int)Game.MsgServer.MsgUpdate.Flags.TyrantAura && flag.Key <= (int)Game.MsgServer.MsgUpdate.Flags.EartAura)
{
client.Entity.AddAura(client.Entity.UseAura, null, 0);
}
else
{
if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Omnipotence)
{
client.Entity.RemoveFlag(MsgUpdate.Flags.Omnipoten ce);
}
if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Superman || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Cyclone
|| flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.SuperCyclone)
{
//Role.KOBoard.KOBoardRanking.AddItem(new Role.KOBoard.Entry() { UID = client.Entity.UID, Name = client.Entity.Name, Points = client.Entity.KillCounter }, true);
}
client.Entity.RemoveFlag((Game.MsgServer.MsgUpdate .Flags)flag.Key);
}
}
if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.ScarofEarth)
{
if (flag.CheckInvoke(Timer))
{
if (client.Entity.ScarofEarthl != null && client.Entity.AttackerScarofEarthl != null)
{
int damage = client.Entity.ScarofEarthl.Damage2;
if (client.Entity.Hitpoints <= damage)
{
client.Entity.Hitpoints = 1;
damage = (int)(client.Entity.Hitpoints - 1);
client.UpdateQualifier(damage, true);
goto jump;
}
if (client.Entity.Hitpoints == 1)
{
damage = 0;
goto jump;
}
client.Entity.Hitpoints = (uint)Math.Max(1, ((long)client.Entity.Hitpoints - (long)damage));
client.UpdateQualifier(damage, true);
jump:
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
InteractQuery action = new InteractQuery()
{
Damage = damage,
AtkType = MsgAttackPacket.AttackID.Physical,
X = client.Entity.X,
Y = client.Entity.Y,
OpponentUID = client.Entity.UID
};
client.SendScreen(stream.InteractionCreate(&action), true);
}
/*using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
var DBSpell = client.Entity.ScarofEarthl;
MsgSpellAnimation MsgSpell = new MsgSpellAnimation(
client.Entity.UID
, 0, client.Entity.X, client.Entity.Y, DBSpell.ID
, DBSpell.Level, 0, 1);
MsgSpellAnimation.SpellObj AnimationObj = new MsgSpellAnimation.SpellObj()
{
UID = client.Entity.UID,
Damage = (uint)DBSpell.Damage2,
Hit = 1
};
Game.MsgServer.AttackHandler.ReceiveAttack.Player. Execute(AnimationObj, client.Entity.AttackerScarofEarthl, client.Entity);
MsgSpell.SetStream(stream);
MsgSpell.Targets.Enqueue(AnimationObj);
MsgSpell.Send(client);
}*/
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.DragonFlow)
{
if (flag.CheckInvoke(Timer))
{
byte MaxStamina = (byte)(client.Entity.HeavenBlessing > 0 ? 150 : 100);
if (client.Entity.Stamina < MaxStamina)
{
client.Entity.Stamina += 20;
client.Entity.Stamina = (byte)Math.Min((int)client.Entity.Stamina, MaxStamina); using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, client.Entity.Stamina, Game.MsgServer.MsgUpdate.DataType.Stamina);
}
_String str = new _String(true);
str.UID = client.Entity.UID;
str.TextsCount = 1;
str.Type = _String.Effect;
str.Texts.Add("leedragonblood");
client.SendScreen(str, true);
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.HealingSnow)
{
if (flag.CheckInvoke(Timer) && client.Entity.Alive)
{
if (client.Entity.Hitpoints < client.Entity.MaxHitpoints || client.Entity.Mana < client.Entity.MaxMana)
{
MsgSpell spell;
if (client.MySpells.ClientSpells.TryGetValue((ushort) Enums.SpellID.HealingSnow, out spell))
{
var arrayspells = Kernel.Magic[(ushort)Enums.SpellID.HealingSnow];
var DbSpell = arrayspells[(ushort)Math.Min((int)spell.Level, arrayspells.Count - 1)];
client.Entity.Hitpoints = (uint)Math.Min(client.Entity.MaxHitpoints, (int)(client.Entity.Hitpoints + DbSpell.Damage2));
client.Entity.Mana = (ushort)Math.Min(client.Entity.MaxMana, (int)(client.Entity.Mana + DbSpell.Damage3));
client.Entity.SendUpdateHP();
client.XPCount += 1;
}
}
}
}
//else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.lianhuaran01 || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.lianhuaran02 || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.lianhuaran03 || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.lianhuaran04)
//{
// if (flag.CheckInvoke(Timer))
// {
// int damage = (int)Game.MsgServer.AttackHandler.Calculate.Base.C alculatePoisonDamage(client.Entity.Hitpoints, (byte)client.Entity.PoisonLevel);
// if (damage > 1)
// {
// damage -= (int)(damage * Math.Min(100, client.Entity.ToxinEraserLevel)) / 100;
// }
// if (client.Entity.Hitpoints == 1)
// {
// damage = 0;
// goto jump;
// }
// damage -= (int)((damage * Math.Min((int)client.Entity.Detoxication, 90)) / 100);
// client.Entity.Hitpoints = (uint)Math.Max(1, ((long)client.Entity.Hitpoints - (long)damage));
// jump:
// using (var rec = new ServerSockets.RecycledPacket())
// {
// var stream = rec.GetStream();
// InteractQuery action = new InteractQuery()
// {
// Damage = damage,
// AtkType = MsgAttackPacket.AttackID.Physical,
// X = client.Entity.X,
// Y = client.Entity.Y,
// OpponentUID = client.Entity.UID
// };
// client.Entity.SendScreen(stream.InteractionCreate(&action), true);
// }
// }
//}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Poisoned)
{
if (flag.CheckInvoke(Timer))
{
int damage = (int)Game.MsgServer.AttackHandler.Calculate.Base.C alculatePoisonDamage(client.Entity.Hitpoints, (byte)client.Entity.PoisonLevel);
if (damage > 1)
{
damage -= (int)(damage * Math.Min((byte)100, (byte)client.Entity.ToxinEraserLevel)) / 100;
}
if (client.Entity.Hitpoints == 1)
{
damage = 0;
goto jump;
}
damage -= (int)((damage * Math.Min((int)client.Entity.Detoxication, 90)) / 100);
client.Entity.Hitpoints = (uint)Math.Max(1, ((long)client.Entity.Hitpoints - (long)damage));
client.UpdateQualifier(damage, true);
jump:
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
InteractQuery action = new InteractQuery()
{
Damage = damage,
AtkType = MsgAttackPacket.AttackID.Physical,
X = client.Entity.X,
Y = client.Entity.Y,
OpponentUID = client.Entity.UID
};
client.SendScreen(stream.InteractionCreate(&action), true);
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.ShurikenVortex )
{
if (flag.CheckInvoke(Timer))
{
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
InteractQuery action = new InteractQuery()
{
UID = client.Entity.UID,
X = client.Entity.X,
Y = client.Entity.Y,
SpellID = (ushort)Enums.SpellID.ShurikenEffect,
AtkType = MsgAttackPacket.AttackID.Magic
};
MsgAttackPacket.ProcescMagic(client, stream.InteractionCreate(&action), action);
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.RedName || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.BlackName)
{
if (flag.CheckInvoke(Timer))
{
if (client.Entity.PKPoints > 0)
client.Entity.PKPoints -= 1;
client.Entity.PkPointsStamp = Rayzo.MsgServer.Time32.Now;
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.BurntForst)
{
if (flag.CheckInvoke(Timer))
{
uint dmg = 1000;
byte Level = client.Entity.BurnetLevel;
if (Level > 0)
dmg += 1000;
if (Level > 1)
dmg += 1000;
if (Level > 2)
dmg += 1000;
if (Level > 3)
dmg += 1000;
if (Level > 4)
dmg += 1000;
if (Level > 5)
dmg += 1000;
if (client.Entity.Hitpoints > dmg)
{
client.Entity.Hitpoints -= dmg;
}
else if (client.Entity.Hitpoints <= dmg)
{
dmg = client.Entity.Hitpoints;
client.Entity.Hitpoints = 1;
client.Entity.RemoveFlag(MsgUpdate.Flags.BurntFors t);
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
InteractQuery action = new InteractQuery()
{
Damage = (int)dmg,
AtkType = MsgAttackPacket.AttackID.Physical,
X = client.Entity.X,
Y = client.Entity.Y,
OpponentUID = client.Entity.UID
};
client.SendScreen(stream.InteractionCreate(&action), true);
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Cursed)
{
if (flag.CheckInvoke(Timer))
{
if (client.Entity.CursedTimer > 0)
client.Entity.CursedTimer -= 1;
}
}
}
#endregion
#region XPList
if (!client.Entity.ContainFlag(MsgUpdate.Flags.XPList ))
{
if (Timer > client.XPCountStamp.AddSeconds(3))
{
#region Arrows
if (client.Equipment != null)
{
if (!client.Equipment.Free(5))
{
if (Network.PacketHandler.IsArrow(client.Equipment.Tr yGetItem(5).ID))
{
Database.ConquerItemTable.UpdateDurabilityItem(cli ent.Equipment.TryGetItem(5));
}
}
}
#endregion
client.XPCountStamp = Timer;
client.XPCount += 1;
if (client.XPCount >= 100)
{
if (client.Entity.OnXPSkill() == MsgUpdate.Flags.Normal)
client.Entity.AddFlag(MsgUpdate.Flags.XPList, 20, true);
client.XPCount = 0;
}
}
}
if (client.Entity.ContainFlag(MsgUpdate.Flags.XPList) )
{
if (Now > client.XPListStamp.AddSeconds(20))
{
UpdateProto Update = new UpdateProto();
Update.Time = (uint)Time32.timeGetTime().GetHashCode();
Update.UID = client.Entity.UID;
Update.update = new UpdateFlag[1];
Update.update[0] = new UpdateFlag();
Update.update[0].Type = 101;
Update.update[0].value = (ulong)0;
client.Send(MsgUpdate.SendPacket(Update));
}
}
if (client.Entity.InUseIntensify)
{
if (Timer > client.Entity.IntensifyStamp.AddSeconds(2))
{
if (!client.Entity.Intensify)
{
client.Entity.Intensify = true;
client.Entity.InUseIntensify = false;
client.Entity.RemoveFlag(MsgUpdate.Flags.Intensify );
client.Entity.IntensifyPercent = 0;
}
}
}
#endregion
#region JiangTime
if (client.Entity.MyJiang != null)
{
client.Entity.MyJiang.TheadTime(client);
}
#endregion
#region KingDay
if (client.Entity.kingDay != 0)
{
TimeSpan span1 = new TimeSpan(client.Entity.King.AddDays(client.Entity. kingDay).Ticks);
TimeSpan span2 = new TimeSpan(DateTime.Now.Ticks);
int secondsleft = (int)(span1.TotalSeconds - span2.TotalSeconds);
if (secondsleft <= 0)
{
client.Entity.NobilityRank = NobilityRank.Serf;
}
else
{
client.Entity.NobilityRank = NobilityRank.King;
}
}
#endregion
/*
#region Treasure In Blue
if ((DateTime.Now.Hour == 12 || ((Now64.DayOfWeek != DayOfWeek.Thursday && Now64.DayOfWeek != DayOfWeek.Friday) && Now64.Hour == 20)) && Now64.Minute == 30 && Now64.Second == 4)
{
object[] name = new object[] { "Treasure in Blue has begun! Go to Twin City to signup at SquidwardOctopus!" };
Kernel.SendWorldMessage(new Message(string.Concat(name), "ALLUSERS", "Treasure Blue", System.Drawing.Color.Red, 2500), Program.GamePool);
foreach (var clients in Program.GamePool)
clients.MessageBox("Treasure in Blue has begun! Would you like to join?",
p => { p.Entity.Teleport(1002, 333, 283); }, null);
Kernel.TreasureinBlue = true;
Kernel.CoperCoins = 200;
Kernel.GoldCoins = 100;
Kernel.SilverCoins = 150;
}
if ((Now64.Hour == 13 || ((Now64.DayOfWeek != DayOfWeek.Thursday && Now64.DayOfWeek != DayOfWeek.Friday) && Now64.Hour == 21)) && Now64.Minute == 30 && Now64.Second == 4)
{
object[] name = new object[] { "Treasure in Blue has been closed. Please try next time!" };
Kernel.SendWorldMessage(new Message(string.Concat(name), "ALLUSERS", "[Treasure Blue]", System.Drawing.Color.Red, 0x9c4), Program.GamePool);
Kernel.TreasureinBlue = false;
foreach (GameState state in Program.GamePool)
{
if (state.Entity.MapID == 0xbff)
{
state.Entity.Teleport(0x3ea, 0x129, 0x11a);
}
}
}
#endregion
* */
#region Bless
if (client.Entity.ContainFlag(MsgUpdate.Flags.CastPra y))
{
if (client.BlessTime <= 7198500)
client.BlessTime += 3000;
else
client.BlessTime = 7200000;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, client.BlessTime, Game.MsgServer.MsgUpdate.DataType.LuckyTimeTimer);
}
}
else if (client.Entity.ContainFlag(MsgUpdate.Flags.Praying ))
{
if (client.PrayLead != null)
{
if (client.PrayLead.Socket.IsAlive)
{
if (client.BlessTime <= 7199000)
client.BlessTime += 500;
else
client.BlessTime = 7200000;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, client.BlessTime, Game.MsgServer.MsgUpdate.DataType.LuckyTimeTimer);
}
}
}
}
else
{
if (client.BlessTime > 0)
{
if (client.BlessTime >= 500)
client.BlessTime -= 350;
else
client.BlessTime = 0;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, client.BlessTime, Game.MsgServer.MsgUpdate.DataType.LuckyTimeTimer);
}
}
}
#endregion
#region VIP Monster Map
if (client.Entity.VipMonsterPoints == 1500)
{
if (client.Map.ID == 7805 || client.Map.ID == 7806 ||
client.Map.ID == 7807 || client.Map.ID == 7808 ||
client.Map.ID == 7809 || client.Map.ID == 7810)
{
#region choice depend on vip level
switch (client.Entity.VIPLevel)
{
case 0:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 1 Open It Now");
client.Inventory.Add(7805, 0, 1);
break;
}
case 1:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 2 Open It Now");
client.Inventory.Add(7806, 0, 1);
break;
}
case 2:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 3 Open It Now");
client.Inventory.Add(7807, 0, 1);
break;
}
case 3:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 4 Open It Now");
client.Inventory.Add(7808, 0, 1);
break;
}
case 4:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 5 Open It Now");
client.Inventory.Add(7809, 0, 1);
break;
}
case 5:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 6 Open It Now");
client.Inventory.Add(7810, 0, 1);
break;
}
#endregion
}
}
}
#endregion
#region JiangCalmDown
if (client.Entity.MyJiang != null && client.Entity.JiangActive && client.Entity.MyJiang.OnShutDown)
{
if (Now > client.Entity.MyJiang.StartJiang.AddSeconds(1))
{
client.Entity.MyJiang.StartJiang = Time32.Now;
if (client.Entity.MyJiang.SecondsEnd != 0)
{
client.Entity.MyJiang.SecondsEnd--;
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("jianghu").Set("SecondsLeft", client.Entity.MyJiang.SecondsEnd).Where("EntityID", client.Entity.UID).Execute();
}
else
{
client.Entity.MyJiang.SendOnline(client, false);
client.Entity.SendMessage("Your jiang has diabled!");
}
}
}
#endregion
#region Arena Quit
if (client.InArenaQualifier() && client.Map.BaseID != 700)
{
Game.Arena.QualifyEngine.DoGiveUp(client);
}
#endregion
#region Team Aura
//if (!client.TeamAura && !client.Entity.Aura_isActive)
//{
// if (client.Team != null && !client.Entity.Dead && client.Team.Teammates != null)
// {
// foreach (Client.GameState pClient in client.Team.Teammates)
// {
// if (client.Entity.UID != pClient.Entity.UID && Kernel.GetDistance(client.Entity.X, client.Entity.Y, pClient.Entity.X, pClient.Entity.Y) <= Constants.pScreenDistance)
// {
// if (pClient.Entity.Aura_isActive && pClient.Socket.Alive && pClient.Entity.UID != client.Entity.UID && pClient.Entity.MapID == client.Entity.MapID && !pClient.Entity.Dead)
// {
// // if (pClient.Entity.Aura_actType == MsgUpdate.Flags2.FendAura || pClient.Entity.Aura_actType == MsgUpdate.Flags2.TyrantAura)
// {
// client.TeamAura = true;
// client.TeamAuraOwner = pClient;
// client.TeamAuraStatusFlag = pClient.Entity.Aura_actType;
// client.TeamAuraPower = pClient.Entity.Aura_actPower;
// client.TeamAuraLevel = pClient.Entity.Aura_actLevel;
// client.Entity.AddFlag(client.TeamAuraStatusFlag);
// MsgUpdate.AuraType aura = MsgUpdate.AuraType.TyrantAura;
// switch (pClient.Entity.Aura_actType)
// {
// case MsgUpdate.Flags2.EarthAura: aura = MsgUpdate.AuraType.EarthAura; break;
// case MsgUpdate.Flags2.FireAura: aura = MsgUpdate.AuraType.FireAura; break;
// case MsgUpdate.Flags2.WaterAura: aura = MsgUpdate.AuraType.WaterAura; break;
// case MsgUpdate.Flags2.WoodAura: aura = MsgUpdate.AuraType.WoodAura; break;
// case MsgUpdate.Flags2.MetalAura: aura = MsgUpdate.AuraType.MetalAura; break;
// case MsgUpdate.Flags2.FendAura: aura = MsgUpdate.AuraType.FendAura; break;
// case MsgUpdate.Flags2.TyrantAura: aura = MsgUpdate.AuraType.TyrantAura; break;
// }
// new Update(true).Aura(client.Entity, MsgUpdate.AuraDataTypes.Add, aura, client.TeamAuraLevel, client.TeamAuraPower);
// client.doAuraBonuses(client.TeamAuraStatusFlag, client.TeamAuraPower, 1);
// break;
// }
// }
// }
// }
// }
//}
//else
//{
// MsgUpdate.AuraType aura = MsgUpdate.AuraType.TyrantAura;
// switch (client.TeamAuraStatusFlag)
// {
// case MsgUpdate.Flags2.EarthAura: aura = MsgUpdate.AuraType.EarthAura; break;
// case MsgUpdate.Flags2.FireAura: aura = MsgUpdate.AuraType.FireAura; break;
// case MsgUpdate.Flags2.WaterAura: aura = MsgUpdate.AuraType.WaterAura; break;
// case MsgUpdate.Flags2.WoodAura: aura = MsgUpdate.AuraType.WoodAura; break;
// case MsgUpdate.Flags2.MetalAura: aura = MsgUpdate.AuraType.MetalAura; break;
// case MsgUpdate.Flags2.FendAura: aura = MsgUpdate.AuraType.FendAura; break;
// case MsgUpdate.Flags2.TyrantAura: aura = MsgUpdate.AuraType.TyrantAura; break;
// }
// var pClient = client.TeamAuraOwner;
// if (pClient == null)
// {
// client.TeamAura = false;
// new Update(true).Aura(client.Entity, MsgUpdate.AuraDataTypes.Remove, aura, client.TeamAuraLevel, client.TeamAuraPower);
// //client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.Entity.RemoveFlag(client.TeamAuraStatusFlag );
// client.TeamAuraStatusFlag = 0;
// client.TeamAuraPower = 0;
// client.TeamAuraLevel = 0;
// }
// else
// {
// if (!pClient.Entity.Aura_isActive || !pClient.Socket.Alive || pClient.Entity.Dead || pClient.Entity.MapID != client.Entity.MapID || pClient.Entity.Aura_actType != client.TeamAuraStatusFlag)
// {
// client.TeamAura = false;
// new Update(true).Aura(client.Entity, MsgUpdate.AuraDataTypes.Remove, aura, client.TeamAuraLevel, client.TeamAuraPower);
// //client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.Entity.RemoveFlag(client.TeamAuraStatusFlag );
// client.TeamAuraStatusFlag = 0;
// client.TeamAuraPower = 0;
// client.TeamAuraLevel = 0;
// }
// else
// {
// if (client.Team == null || (pClient.Team == null || (pClient.Team != null && !pClient.Team.IsTeammate(client.Entity.UID))) || client.Entity.Dead || Kernel.GetDistance(client.Entity.X, client.Entity.Y, pClient.Entity.X, pClient.Entity.Y) > Constants.pScreenDistance)
// {
// client.TeamAura = false;
// new Update(true).Aura(client.Entity, MsgUpdate.AuraDataTypes.Remove, aura, client.TeamAuraLevel, client.TeamAuraPower);
// client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.Entity.RemoveFlag(client.TeamAuraStatusFlag );
// client.TeamAuraStatusFlag = 0;
// client.TeamAuraPower = 0;
// client.TeamAuraLevel = 0;
// }
// }
// }
//}
#endregion
#region portals
if (client.Entity.MapID == 2222)
{
#region First Map
TeleEffect(client, 38, 40, 2222, 24);
TeleEffect(client, 38, 45, 2222, 1050);
TeleEffect(client, 38, 50, 2222, 24);
TeleEffect(client, 38, 55, 2222, 1050);
TeleEffect(client, 38, 60, 2222, 24);
if (client.Entity.X == 38 && client.Entity.Y == 40)
{
if (tele == false)
{
client.Entity.Teleport(1002, 410, 354);
tele = true;
}
else { client.Entity.Teleport(2323, 50, 50); tele = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 45)
{
if (tele1 == false)
{
client.Entity.Teleport(2323, 50, 50);
tele1 = true;
}
else { client.Entity.Teleport(1002, 410, 354); tele1 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 50)
{
if (tele2 == false)
{
client.Entity.Teleport(1002, 410, 354);
tele2 = true;
}
else { client.Entity.Teleport(2323, 50, 50); tele2 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 55)
{
if (tele3 == false)
{
client.Entity.Teleport(2323, 50, 50);
tele3 = true;
}
else { client.Entity.Teleport(1002, 410, 354); tele3 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 60)
{
if (tele4 == false)
{
client.Entity.Teleport(1002, 410, 354);
tele4 = true;
}
else { client.Entity.Teleport(2323, 50, 50); tele4 = false; }
}
#endregion
}
if (client.Entity.MapID == 2323)
{
#region Second Map
TeleEffect(client, 38, 40, 2323, 24);
TeleEffect(client, 38, 50, 2323, 1050);
TeleEffect(client, 38, 60, 2323, 24);
if (client.Entity.X == 38 && client.Entity.Y == 40)
{
if (tele5 == false)
{
client.Entity.Teleport(1002, 410, 354);
tele5 = true;
}
else { client.Entity.Teleport(2121, 50, 50); tele5 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 50)
{
if (tele6 == false)
{
client.Entity.Teleport(2121, 50, 50);
tele6 = true;
}
else { client.Entity.Teleport(1002, 410, 354); tele6 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 60)
{
if (tele7 == false)
{
client.Entity.Teleport(1002, 410, 354);
tele7 = true;
}
else { client.Entity.Teleport(2121, 50, 50); tele7 = false; }
}
#endregion
}
#endregion
}
/*
if (Now64.Hour == 13 && Now64.Minute == 00 && Now64.Second == 00) //Time Start
{
Program.Nobility = true;
Database.NobilityTable.Load();
}
if (Now64.Hour == 15 && Now64.Minute == 00 && Now64.Second == 00) //Time End
{
Program.Nobility = false;
Database.NobilityTable.Load();
}
#region Wanted
if (client.Entity.inkillmode == 1)
{
if (client.Entity.wantedeffect.AddSeconds(2) < Time32.Now)
{
client.Entity.wantedeffect = Time32.Now;
//client.Entity.Update(_String.Effect, "juren", true);
}
}
if (client.Entity.inkillmode == 1)
{
if (client.Entity.KillerTime.AddHours(3) < DateTime.Now)
{
client.Send(new Network.GamePackets.Message("" + client.Entity.Name + " Got :" + (client.Entity.KillerCps / 2) + "Forme Wonted System FOr No One Can Kill Him ", System.Drawing.Color.Red, Network.GamePackets.Message.Qualifier));
client.Entity.inkillmode = 0;
client.Entity.ConquerPoints += (client.Entity.KillerCps / 2);
Program.AddCpsWin(client.Entity.Name + " Won " + (client.Entity.KillerCps / 2) + " Cps From Wanted Hes Is Serviv :");
client.Entity.KillerCps = 0;
EntityTable.KillerTime(client);
}
}
#endregion
if (Now64.Hour == 14 && Now64.Minute == 00 && Now64.Second == 00) //Time Start
{
Program.Nobility = true;
Database.NobilityTable.Load();
}
if (Now64.Hour == 16 && Now64.Minute == 00 && Now64.Second == 00) //Time End
{
Program.Nobility = false;
Database.NobilityTable.Load();
}
/*
#region AutoHunting
if (client.Entity.ContainFlag((MsgUpdate.Flags.AutoHu nt)))
{
if (Now > client.Entity.AutoHuntStamp.AddMinutes(15))
{
client.Entity.RemoveFlag(MsgUpdate.Flags.AutoHunt) ;
}
}
#endregion
/*
#region CTF Flag
if (client.Entity.ContainFlag(MsgUpdate.Flags.CTF_Fla g))
{
if (Time32.Now > client.Entity.FlagStamp.AddSeconds(60))
{
client.Entity.RemoveFlag(MsgUpdate.Flags.CTF_Flag) ;
}
}
#endregion
/*
*
* #endregion
if (DateTime.Now.Hour == 0 && DateTime.Now.Minute == 30 && DateTime.Now.Second == 1)
{
if (DateTime.Now.Hour == 2000000 && DateTime.Now.Minute == 30 && DateTime.Now.Second == 1)
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "EmpirorWar PK has Started! You Wana Join?");
npc.OptionID = 233;
client.Send(npc.ToArray());
//return;
}
}
}
* */
#region SkillisWindWalker
public TimerRule<Entity> ThunderCloud;
private void ThunderCloudTimer(Entity ThunderCloud, int time)
{
if (ThunderCloud == null) return;
if (!Kernel.Maps.ContainsKey(ThunderCloud.MapID))
{
Kernel.Maps[ThunderCloud.MapID].RemoveEntity(ThunderCloud);
MsgActionProto Action = new MsgActionProto();
Action.ID = MsgActionEmulator.RemoveEntity;
Action.UID = ThunderCloud.UID;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
ThunderCloud.Send(MsgActionEmulator.SendPacket(Act ion));
foreach (var client in Kernel.GamePool.Values)
{
if (Kernel.GetDistance(ThunderCloud.X, ThunderCloud.Y, client.Entity.X, client.Entity.Y) > 16) continue;
client.RemoveScreenSpawn(ThunderCloud, true);
}
Unregister(ThunderCloud);
return;
}
if (Time32.Now >= ThunderCloud.ThunderCloudStamp.AddSeconds(1))
{
ThunderCloud.ThunderCloudStamp = Time32.Now;
if (ThunderCloud.Hitpoints > 400)
ThunderCloud.Hitpoints -= 400;
else
{
Kernel.Maps[ThunderCloud.MapID].RemoveEntity(ThunderCloud);
MsgActionProto Action = new MsgActionProto();
Action.ID = MsgActionEmulator.RemoveEntity;
Action.UID = ThunderCloud.UID;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
ThunderCloud.MonsterInfo.SendScreen(MsgActionEmula tor.SendPacket(Action));
foreach (var client in Kernel.GamePool.Values)
{
if (Kernel.GetDistance(ThunderCloud.X, ThunderCloud.Y, client.Entity.X, client.Entity.Y) > 16) continue;
client.RemoveScreenSpawn(ThunderCloud, true);
}
Unregister(ThunderCloud);
return;
}
}
#region ThunderCloud
//if ((ThunderCloud.SpawnPacket[50] == 0 && Time32.Now >= ThunderCloud.MonsterInfo.LastMove.AddMilliseconds( 750)) || ThunderCloud.SpawnPacket[50] == 128)
//{
// ThunderCloud.MonsterInfo.LastMove = Time32.Now;
// if (ThunderCloud.MonsterInfo.InSight == 0)
// {
// foreach (var one in Kernel.Maps[ThunderCloud.MapID].Entities.Values.Where(i => Kernel.GetDistance(ThunderCloud.X, ThunderCloud.Y, i.X, i.Y) <= ThunderCloud.MonsterInfo.AttackRange))
// {
// if (one == null || one.Dead || one.MonsterInfo.Guard || one.Companion) continue;
// ThunderCloud.MonsterInfo.InSight = one.UID;
// Entity insight = null;
// if (Kernel.Maps[ThunderCloud.MapID].Entities.ContainsKey(ThunderCloud.MonsterInfo.InS ight))
// insight = Kernel.Maps[ThunderCloud.MapID].Entities[ThunderCloud.MonsterInfo.InSight];
// else if (Kernel.GamePool.ContainsKey(ThunderCloud.MonsterI nfo.InSight))
// insight = Kernel.GamePool[ThunderCloud.MonsterInfo.InSight].Entity;
// if (insight == null || insight.Dead || (insight.MonsterInfo != null && insight.MonsterInfo.Guard))
// {
// ThunderCloud.MonsterInfo.InSight = 0;
// break;
// }
// new Game.Attacking.Handle(null, ThunderCloud, insight);
// break;
// }
// }
// else
// {
// Entity insight = null;
// if (Kernel.Maps[ThunderCloud.MapID].Entities.ContainsKey(ThunderCloud.MonsterInfo.InS ight))
// insight = Kernel.Maps[ThunderCloud.MapID].Entities[ThunderCloud.MonsterInfo.InSight];
// else if (Kernel.GamePool.ContainsKey(ThunderCloud.MonsterI nfo.InSight))
// insight = Kernel.GamePool[ThunderCloud.MonsterInfo.InSight].Entity;
// if (insight == null || insight.Dead || (insight.MonsterInfo != null && insight.MonsterInfo.Guard))
// {
// ThunderCloud.MonsterInfo.InSight = 0;
// return;
// }
// new Game.Attacking.Handle(null, ThunderCloud, insight);
// }
//}
#endregion
}
#endregion
private void CharactersCallback(GameState client, int time)
{
if (!Valid(client)) return;
Time32 Now32 = new Time32(time);
DateTime Now64 = DateTime.Now;
Rayzo.MsgServer.Time32 Timer = Rayzo.MsgServer.Time32.Now;
#region mad but must be done Protected by CopyRights
#region mad but must be done
#region mad but must be done
#region mad but must be done
#region mad but must be done
#region mad but must be done
#region mad but must be done
#region rem r i d e r
#region tr
if (client.Entity.Class > 15 || client.Entity.Class < 10)
{
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(11986))
{
client.MySpells.Remove(11986, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(11990))
{
client.MySpells.Remove(11990, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(13440))
{
client.MySpells.Remove(13440, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(11960))
{
client.MySpells.Remove(11960, stream);
}
}
}
#endregion
#region mo
if (client.Entity.Class > 65 || client.Entity.Class < 60)
{
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(12550))
{
client.MySpells.Remove(12550, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(12560))
{
client.MySpells.Remove(12560, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(12570))
{
client.MySpells.Remove(12570, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(14160))
{
client.MySpells.Remove(14160, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(10490))
{
client.MySpells.Remove(10490, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(10425))
{
client.MySpells.Remove(10425, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(10425))
{
client.MySpells.Remove(10425, stream);
if (client.MySpells.ClientSpells.ContainsKey(10420))
client.MySpells.Remove(10420,stream);
if (client.MySpells.ClientSpells.ContainsKey(10421))
client.MySpells.Remove(10421,stream);
if (client.MySpells.ClientSpells.ContainsKey(10422))
client.MySpells.Remove(10422,stream);
if (client.MySpells.ClientSpells.ContainsKey(10423))
client.MySpells.Remove(10423,stream);
if (client.MySpells.ClientSpells.ContainsKey(10424))
client.MySpells.Remove(10424,stream);
if (client.MySpells.ClientSpells.ContainsKey(10405))
client.MySpells.Remove(10405,stream);
if (client.MySpells.ClientSpells.ContainsKey(10410))
client.MySpells.Remove(10410,stream);
if (client.MySpells.ClientSpells.ContainsKey(10415))
client.MySpells.Remove(10415,stream);
if (client.MySpells.ClientSpells.ContainsKey(10395))
client.MySpells.Remove(10395,stream);
if (client.MySpells.ClientSpells.ContainsKey(10381))
client.MySpells.Remove(10381,stream);
}
#endregion
#region nin
if (client.Entity.Class > 55 || client.Entity.Class < 50)
{
if (client.MySpells.ClientSpells.ContainsKey(6011))
client.MySpells.Remove(6011,stream);
if (client.MySpells.ClientSpells.ContainsKey(6003))
client.MySpells.Remove(6003,stream);
if (client.MySpells.ClientSpells.ContainsKey(6002))
client.MySpells.Remove(6002,stream);
if (client.MySpells.ClientSpells.ContainsKey(6010))
client.MySpells.Remove(6010,stream);
if (client.MySpells.ClientSpells.ContainsKey(6000))
client.MySpells.Remove(6000,stream);
if (client.MySpells.ClientSpells.ContainsKey(12070))
client.MySpells.Remove(12070,stream);
if (client.MySpells.ClientSpells.ContainsKey(12080))
client.MySpells.Remove(12080,stream);
if (client.MySpells.ClientSpells.ContainsKey(12090))
client.MySpells.Remove(12090,stream);
if (client.MySpells.ClientSpells.ContainsKey(6004))
client.MySpells.Remove(6004,stream);
if (client.MySpells.ClientSpells.ContainsKey(11170))
client.MySpells.Remove(11170,stream);
if (client.MySpells.ClientSpells.ContainsKey(11180))
client.MySpells.Remove(11180,stream);
if (client.MySpells.ClientSpells.ContainsKey(12110))
client.MySpells.Remove(12110,stream);
}
#endregion
#region ar
if (client.Entity.Class > 45 || client.Entity.Class < 40)
{
if (client.MySpells.ClientSpells.ContainsKey(11670))
client.MySpells.Remove(11670,stream);
if (client.MySpells.ClientSpells.ContainsKey(14280))
client.MySpells.Remove(14280, stream);
if (client.MySpells.ClientSpells.ContainsKey(11660))
client.MySpells.Remove(11660,stream);
if (client.MySpells.ClientSpells.ContainsKey(11650))
client.MySpells.Remove(11650,stream);
if (client.MySpells.ClientSpells.ContainsKey(11620))
client.MySpells.Remove(11620,stream);
if (client.MySpells.ClientSpells.ContainsKey(11610))
client.MySpells.Remove(11610,stream);
if (client.MySpells.ClientSpells.ContainsKey(11600))
client.MySpells.Remove(11600,stream);
if (client.MySpells.ClientSpells.ContainsKey(11590))
client.MySpells.Remove(11590,stream);
if (client.MySpells.ClientSpells.ContainsKey(8000))
client.MySpells.Remove(8000,stream);
if (client.MySpells.ClientSpells.ContainsKey(8001))
client.MySpells.Remove(8001,stream);
if (client.MySpells.ClientSpells.ContainsKey(8003))
client.MySpells.Remove(8003,stream);
}
#endregion
#region w
if (client.Entity.Class > 25 || client.Entity.Class < 20)
{
if (client.MySpells.ClientSpells.ContainsKey(12700))
client.MySpells.Remove(12700,stream);
if (client.MySpells.ClientSpells.ContainsKey(12690))
client.MySpells.Remove(12690,stream);
if (client.MySpells.ClientSpells.ContainsKey(12680))
client.MySpells.Remove(12680,stream);
if (client.MySpells.ClientSpells.ContainsKey(12670))
client.MySpells.Remove(12670,stream);
if (client.MySpells.ClientSpells.ContainsKey(12660))
client.MySpells.Remove(12660,stream);
if (client.MySpells.ClientSpells.ContainsKey(14270))
client.MySpells.Remove(14270, stream);
}
#endregion
#region wt
if (client.Entity.Class > 135 || client.Entity.Class < 130)
{
if (client.MySpells.ClientSpells.ContainsKey(1175))
client.MySpells.Remove(1175,stream);
if (client.MySpells.ClientSpells.ContainsKey(14320))
client.MySpells.Remove(14320, stream);
if (client.MySpells.ClientSpells.ContainsKey(14500))
client.MySpells.Remove(14500, stream);
if (client.MySpells.ClientSpells.ContainsKey(1170))
client.MySpells.Remove(1170,stream);
if (client.MySpells.ClientSpells.ContainsKey(12390))
client.MySpells.Remove(12390,stream);
if (client.MySpells.ClientSpells.ContainsKey(12370))
client.MySpells.Remove(12370,stream);
if (client.MySpells.ClientSpells.ContainsKey(30000))
client.MySpells.Remove(30000,stream);
if (client.MySpells.ClientSpells.ContainsKey(1100))
client.MySpells.Remove(1100,stream);
}
#endregion
#region ft
if (client.Entity.Class > 145 || client.Entity.Class < 140)
{
if (client.MySpells.ClientSpells.ContainsKey(1002))
client.MySpells.Remove(1002,stream);
if (client.MySpells.ClientSpells.ContainsKey(1180))
client.MySpells.Remove(1180,stream);
if (client.MySpells.ClientSpells.ContainsKey(1165))
client.MySpells.Remove(1165,stream);
if (client.MySpells.ClientSpells.ContainsKey(1160))
client.MySpells.Remove(1160,stream);
if (client.MySpells.ClientSpells.ContainsKey(1150))
client.MySpells.Remove(1150,stream);
if (client.MySpells.ClientSpells.ContainsKey(1120))
client.MySpells.Remove(1120,stream);
if (client.MySpells.ClientSpells.ContainsKey(12400))
client.MySpells.Remove(12400,stream);
if (client.MySpells.ClientSpells.ContainsKey(12380))
client.MySpells.Remove(12380,stream);
}
#endregion
#region pi
if (client.Entity.Class > 75 || client.Entity.Class < 70)
{
if (client.MySpells.ClientSpells.ContainsKey(11030))
client.MySpells.Remove(11030,stream);
if (client.MySpells.ClientSpells.ContainsKey(11110))
client.MySpells.Remove(11110,stream);
if (client.MySpells.ClientSpells.ContainsKey(14710))
client.MySpells.Remove(14710,stream);
if (client.MySpells.ClientSpells.ContainsKey(14680))
client.MySpells.Remove(14680,stream);
if (client.MySpells.ClientSpells.ContainsKey(14720))
client.MySpells.Remove(14720,stream);
}
#endregion
#region DW
if (client.Entity.Class > 85 || client.Entity.Class < 80)
{
if (client.MySpells.ClientSpells.ContainsKey(12300))
client.MySpells.Remove(12300,stream);
if (client.MySpells.ClientSpells.ContainsKey(14470))
client.MySpells.Remove(14470, stream);
if (client.MySpells.ClientSpells.ContainsKey(12120))
client.MySpells.Remove(12120,stream);
if (client.MySpells.ClientSpells.ContainsKey(12130))
client.MySpells.Remove(12130,stream);
if (client.MySpells.ClientSpells.ContainsKey(12140))
client.MySpells.Remove(12140,stream);
if (client.MySpells.ClientSpells.ContainsKey(12160))
client.MySpells.Remove(12160,stream);
if (client.MySpells.ClientSpells.ContainsKey(12170))
client.MySpells.Remove(12170,stream);
if (client.MySpells.ClientSpells.ContainsKey(12200))
client.MySpells.Remove(12200,stream);
if (client.MySpells.ClientSpells.ContainsKey(12240))
client.MySpells.Remove(12240,stream);
if (client.MySpells.ClientSpells.ContainsKey(12350))
client.MySpells.Remove(12350,stream);
}
#endregion
#region ww
if (client.Entity.Class > 165 || client.Entity.Class < 160)
{
if (client.MySpells.ClientSpells.ContainsKey(12980))
client.MySpells.Remove(12980,stream);
if (client.MySpells.ClientSpells.ContainsKey(12940))
client.MySpells.Remove(12940,stream);
if (client.MySpells.ClientSpells.ContainsKey(12950))
client.MySpells.Remove(12950,stream);
if (client.MySpells.ClientSpells.ContainsKey(12930))
client.MySpells.Remove(12930,stream);
if (client.MySpells.ClientSpells.ContainsKey(12990))
client.MySpells.Remove(12990,stream);
if (client.MySpells.ClientSpells.ContainsKey(12960))
client.MySpells.Remove(12960,stream);
if (client.MySpells.ClientSpells.ContainsKey(13000))
client.MySpells.Remove(13000,stream);
if (client.MySpells.ClientSpells.ContainsKey(13030))
client.MySpells.Remove(13030,stream);
if (client.MySpells.ClientSpells.ContainsKey(13020))
client.MySpells.Remove(13020,stream);
if (client.MySpells.ClientSpells.ContainsKey(12890))
client.MySpells.Remove(12890,stream);
if (client.MySpells.ClientSpells.ContainsKey(13090))
client.MySpells.Remove(13090,stream);
if (client.MySpells.ClientSpells.ContainsKey(12850))
client.MySpells.Remove(12850,stream);
if (client.MySpells.ClientSpells.ContainsKey(12840))
client.MySpells.Remove(12840,stream);
if (client.MySpells.ClientSpells.ContainsKey(12970))
client.MySpells.Remove(12970,stream);
if (client.MySpells.ClientSpells.ContainsKey(13080))
client.MySpells.Remove(13080,stream);
if (client.MySpells.ClientSpells.ContainsKey(12860))
client.MySpells.Remove(12860,stream);
if (client.MySpells.ClientSpells.ContainsKey(12870))
client.MySpells.Remove(12870,stream);
}
#endregion
#region pi
if (client.Entity.Class > 95 || client.Entity.Class < 90)
{
if (client.MySpells.ClientSpells.ContainsKey(15790))
client.MySpells.Remove(15790,stream);
if (client.MySpells.ClientSpells.ContainsKey(15750))
client.MySpells.Remove(15750,stream);
if (client.MySpells.ClientSpells.ContainsKey(15780))
client.MySpells.Remove(15780,stream);
if (client.MySpells.ClientSpells.ContainsKey(15720))
client.MySpells.Remove(15720,stream);
if (client.MySpells.ClientSpells.ContainsKey(15710))
client.MySpells.Remove(15710,stream);
if (client.MySpells.ClientSpells.ContainsKey(15800))
client.MySpells.Remove(15800,stream);
if (client.MySpells.ClientSpells.ContainsKey(15810))
client.MySpells.Remove(15810,stream);
if (client.MySpells.ClientSpells.ContainsKey(15770))
client.MySpells.Remove(15770,stream);
}
}
}
#endregion
#endregion
#region add r i d e r
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
#region tr
if (client.Entity.Class <= 15 && client.Entity.Class >= 10)
{
if (!client.MySpells.ClientSpells.ContainsKey(11986))
client.MySpells.Add(stream, 11986);
if (!client.MySpells.ClientSpells.ContainsKey(11990))
client.MySpells.Add(stream, 11990);
if (!client.MySpells.ClientSpells.ContainsKey(11960))
client.MySpells.Add(stream, 11960);
if (!client.MySpells.ClientSpells.ContainsKey(13440))
client.MySpells.Add(stream, 13440);
}
#endregion
#region mo
if (client.Entity.Class <= 65 && client.Entity.Class >= 60)
{
if (!client.MySpells.ClientSpells.ContainsKey(12550))
client.MySpells.Add(stream, 12550);
if (!client.MySpells.ClientSpells.ContainsKey(12560))
client.MySpells.Add(stream, 12560);
if (!client.MySpells.ClientSpells.ContainsKey(12570))
client.MySpells.Add(stream, 12570);
if (!client.MySpells.ClientSpells.ContainsKey(10490))
client.MySpells.Add(stream, 10490);
if (!client.MySpells.ClientSpells.ContainsKey(10425))
client.MySpells.Add(stream, 10425);
if (!client.MySpells.ClientSpells.ContainsKey(10420))
client.MySpells.Add(stream, 10420);
if (!client.MySpells.ClientSpells.ContainsKey(10421))
client.MySpells.Add(stream, 10421);
if (!client.MySpells.ClientSpells.ContainsKey(10422))
client.MySpells.Add(stream, 10422);
if (!client.MySpells.ClientSpells.ContainsKey(10423))
client.MySpells.Add(stream, 10423);
if (!client.MySpells.ClientSpells.ContainsKey(10424))
client.MySpells.Add(stream, 10424);
// if (!client.MySpells.ClientSpells.ContainsKey(10405))
// client.MySpells.Add(stream, 10405);
if (!client.MySpells.ClientSpells.ContainsKey(10410))
client.MySpells.Add(stream, 10410);
if (!client.MySpells.ClientSpells.ContainsKey(10415))
client.MySpells.Add(stream, 10415);
if (!client.MySpells.ClientSpells.ContainsKey(10395))
client.MySpells.Add(stream, 10395);
if (!client.MySpells.ClientSpells.ContainsKey(10381))
client.MySpells.Add(stream, 10381);
}
#endregion
#region nin
if (client.Entity.Class <= 55 && client.Entity.Class >= 50)
{
if (!client.MySpells.ClientSpells.ContainsKey(6011))
client.MySpells.Add(stream, 6011);
if (!client.MySpells.ClientSpells.ContainsKey(6003))
client.MySpells.Add(stream, 6003);
if (!client.MySpells.ClientSpells.ContainsKey(6002))
client.MySpells.Add(stream, 6002);
if (!client.MySpells.ClientSpells.ContainsKey(6010))
client.MySpells.Add(stream, 6010);
if (!client.MySpells.ClientSpells.ContainsKey(6000))
client.MySpells.Add(stream, 6000);
if (!client.MySpells.ClientSpells.ContainsKey(12070))
client.MySpells.Add(stream, 12070);
if (!client.MySpells.ClientSpells.ContainsKey(12080))
client.MySpells.Add(stream, 12080);
if (!client.MySpells.ClientSpells.ContainsKey(12090))
client.MySpells.Add(stream, 12090);
if (!client.MySpells.ClientSpells.ContainsKey(6004))
client.MySpells.Add(stream, 6004);
if (!client.MySpells.ClientSpells.ContainsKey(11170))
client.MySpells.Add(stream, 11170);
if (!client.MySpells.ClientSpells.ContainsKey(11180))
client.MySpells.Add(stream, 11180);
if (!client.MySpells.ClientSpells.ContainsKey(12110))
client.MySpells.Add(stream, 12110);
}
#endregion
#region ar
if (client.Entity.Class <= 45 && client.Entity.Class >= 40)
{
if (!client.MySpells.ClientSpells.ContainsKey(11670))
client.MySpells.Add(stream, 11670);
if (!client.MySpells.ClientSpells.ContainsKey(11660))
client.MySpells.Add(stream, 11660);
if (!client.MySpells.ClientSpells.ContainsKey(11650))
client.MySpells.Add(stream, 11650);
if (!client.MySpells.ClientSpells.ContainsKey(11620))
client.MySpells.Add(stream, 11620);
if (!client.MySpells.ClientSpells.ContainsKey(11610))
client.MySpells.Add(stream, 11610);
if (!client.MySpells.ClientSpells.ContainsKey(11600))
client.MySpells.Add(stream, 11600);
if (!client.MySpells.ClientSpells.ContainsKey(11590))
client.MySpells.Add(stream, 11590);
if (!client.MySpells.ClientSpells.ContainsKey(8000))
client.MySpells.Add(stream, 8000);
if (!client.MySpells.ClientSpells.ContainsKey(8001))
client.MySpells.Add(stream, 8001);
if (!client.MySpells.ClientSpells.ContainsKey(8003))
client.MySpells.Add(stream, 8003);
}
#endregion
#region w
if (client.Entity.Class <= 25 && client.Entity.Class >= 20)
{
if (!client.MySpells.ClientSpells.ContainsKey(12700))
client.MySpells.Add(stream, 12700);
if (!client.MySpells.ClientSpells.ContainsKey(12690))
client.MySpells.Add(stream, 12690);
if (!client.MySpells.ClientSpells.ContainsKey(12680))
client.MySpells.Add(stream, 12680);
if (!client.MySpells.ClientSpells.ContainsKey(12670))
client.MySpells.Add(stream, 12670);
if (!client.MySpells.ClientSpells.ContainsKey(12660))
client.MySpells.Add(stream, 12660);
}
#endregion
#region wt
if (client.Entity.Class <= 135 && client.Entity.Class >= 130)
{
if (!client.MySpells.ClientSpells.ContainsKey(1175))
client.MySpells.Add(stream, 1175);
if (!client.MySpells.ClientSpells.ContainsKey(1170))
client.MySpells.Add(stream, 1170);
if (!client.MySpells.ClientSpells.ContainsKey(12390))
client.MySpells.Add(stream, 12390);
if (!client.MySpells.ClientSpells.ContainsKey(12370))
client.MySpells.Add(stream, 12370);
if (!client.MySpells.ClientSpells.ContainsKey(30000))
client.MySpells.Add(stream, 30000);
if (!client.MySpells.ClientSpells.ContainsKey(1100))
client.MySpells.Add(stream, 1100);
}
#endregion
#region ft
if (client.Entity.Class <= 145 && client.Entity.Class >= 140)
{
if (!client.MySpells.ClientSpells.ContainsKey(1002))
client.MySpells.Add(stream, 1002);
if (!client.MySpells.ClientSpells.ContainsKey(1180))
client.MySpells.Add(stream, 1180);
if (!client.MySpells.ClientSpells.ContainsKey(1165))
client.MySpells.Add(stream, 1165);
if (!client.MySpells.ClientSpells.ContainsKey(1160))
client.MySpells.Add(stream, 1160);
if (!client.MySpells.ClientSpells.ContainsKey(1150))
client.MySpells.Add(stream, 1150);
if (!client.MySpells.ClientSpells.ContainsKey(1120))
client.MySpells.Add(stream, 1120);
if (!client.MySpells.ClientSpells.ContainsKey(12400))
client.MySpells.Add(stream, 12400);
if (!client.MySpells.ClientSpells.ContainsKey(12380))
client.MySpells.Add(stream, 12380);
}
#endregion
#region pi
if (client.Entity.Class <= 75 && client.Entity.Class >= 70)
{
if (!client.MySpells.ClientSpells.ContainsKey(11030))
client.MySpells.Add(stream, 11030);
if (!client.MySpells.ClientSpells.ContainsKey(11110))
client.MySpells.Add(stream, 11110);
if (!client.MySpells.ClientSpells.ContainsKey(14710))
client.MySpells.Add(stream, 14710);
if (!client.MySpells.ClientSpells.ContainsKey(14680))
client.MySpells.Add(stream, 14680);
if (!client.MySpells.ClientSpells.ContainsKey(14720))
client.MySpells.Add(stream, 14720);
}
#endregion
#region DW
if (client.Entity.Class <= 85 && client.Entity.Class >= 80)
{
if (!client.MySpells.ClientSpells.ContainsKey(12300))
client.MySpells.Add(stream, 12300);
if (!client.MySpells.ClientSpells.ContainsKey(12120))
client.MySpells.Add(stream, 12120);
if (!client.MySpells.ClientSpells.ContainsKey(12130))
client.MySpells.Add(stream, 12130);
if (!client.MySpells.ClientSpells.ContainsKey(12140))
client.MySpells.Add(stream, 12140);
if (!client.MySpells.ClientSpells.ContainsKey(12160))
client.MySpells.Add(stream, 12160);
if (!client.MySpells.ClientSpells.ContainsKey(12170))
client.MySpells.Add(stream, 12170);
if (!client.MySpells.ClientSpells.ContainsKey(12200))
client.MySpells.Add(stream, 12200);
if (!client.MySpells.ClientSpells.ContainsKey(12240))
client.MySpells.Add(stream, 12240);
if (!client.MySpells.ClientSpells.ContainsKey(12350))
client.MySpells.Add(stream, 12350);
}
#endregion
#region ww
if (client.Entity.Class <= 165 && client.Entity.Class >= 160)
{
if (!client.MySpells.ClientSpells.ContainsKey(12980))
client.MySpells.Add(stream, 12980);
if (!client.MySpells.ClientSpells.ContainsKey(12940))
client.MySpells.Add(stream, 12940);
if (!client.MySpells.ClientSpells.ContainsKey(12950))
client.MySpells.Add(stream, 12950);
if (!client.MySpells.ClientSpells.ContainsKey(12930))
client.MySpells.Add(stream, 12930);
if (!client.MySpells.ClientSpells.ContainsKey(12990))
client.MySpells.Add(stream, 12990);
if (!client.MySpells.ClientSpells.ContainsKey(12960))
client.MySpells.Add(stream, 12960);
if (!client.MySpells.ClientSpells.ContainsKey(13000))
client.MySpells.Add(stream, 13000);
if (!client.MySpells.ClientSpells.ContainsKey(13030))
client.MySpells.Add(stream, 13030);
if (!client.MySpells.ClientSpells.ContainsKey(13020))
client.MySpells.Add(stream, 13020);
if (!client.MySpells.ClientSpells.ContainsKey(12890))
client.MySpells.Add(stream, 12890);
if (!client.MySpells.ClientSpells.ContainsKey(13090))
client.MySpells.Add(stream, 13090);
if (!client.MySpells.ClientSpells.ContainsKey(12850))
client.MySpells.Add(stream, 12850);
if (!client.MySpells.ClientSpells.ContainsKey(12840))
client.MySpells.Add(stream, 12840);
if (!client.MySpells.ClientSpells.ContainsKey(12970))
client.MySpells.Add(stream, 12970);
if (!client.MySpells.ClientSpells.ContainsKey(13080))
client.MySpells.Add(stream, 13080);
if (!client.MySpells.ClientSpells.ContainsKey(12860))
client.MySpells.Add(stream, 12860);
if (!client.MySpells.ClientSpells.ContainsKey(12870))
client.MySpells.Add(stream, 12870);
}
#endregion
#region pi
if (client.Entity.Class <= 95 && client.Entity.Class >= 90)
{
if (!client.MySpells.ClientSpells.ContainsKey(15790))
client.MySpells.Add(stream, 15790);
if (!client.MySpells.ClientSpells.ContainsKey(15750))
client.MySpells.Add(stream, 15750);
if (!client.MySpells.ClientSpells.ContainsKey(15780))
client.MySpells.Add(stream, 15780);
if (!client.MySpells.ClientSpells.ContainsKey(15720))
client.MySpells.Add(stream, 15720);
if (!client.MySpells.ClientSpells.ContainsKey(15710))
client.MySpells.Add(stream, 15710);
if (!client.MySpells.ClientSpells.ContainsKey(15800))
client.MySpells.Add(stream, 15800);
if (!client.MySpells.ClientSpells.ContainsKey(15810))
client.MySpells.Add(stream, 15810);
if (!client.MySpells.ClientSpells.ContainsKey(15770))
client.MySpells.Add(stream, 15770);
}
#endregion
}
#endregion
#endregion
#endregion
#endregion
#endregion
#endregion
#endregion
#endregion
#region OnlinePoints
if (Time32.Now > client.Entity.OnlinePointStamp.AddMinutes(10))
{
client.Entity.OnlinePoints += 5;
client.Send(new Message("You have got 5 OnlinePoints For Online The Game 10 Min You Have " + client.Entity.OnlinePoints + " OnlinePoints Now", Color.Red, Message.System));
client.Entity.OnlinePointStamp = Time32.Now;
}
#endregion
#region ItemTime
//foreach (var item in client.TimeItems())
//{
// if (DateTime.Now >= item.EndTimeOn)
// {
// client.Send(Database.ConquerItemInformation.BaseIn formations[item.ID].Name + " has expired!");
// if (client.Inventory.ContainsUID(item.UID))
// {
// client.Inventory.Remove(item);
// Database.ConquerItemTable.DeleteItem(item.UID);
// continue;
// }
// if (client.Equipment.ContainsUID(item.UID))
// {
// byte Position = (byte)ServerProject.Network.PacketHandler.GetPosit ionFromID(item.ID);
// client.Equipment.Remove(Position, true);
// Database.ConquerItemTable.DeleteItem(item.UID);
// continue;
// }
// }
// else
// continue;
//}
#endregion
#region TimeNobility
if (client.OnDonation)
{
if (DateTime.Now >= client.MatrixItem.AddHours(1.0))
{
SafeDictionary<uint, Game.ConquerStructures.NobilityInformation> Board = new SafeDictionary<uint, Game.ConquerStructures.NobilityInformation>(10000);
client.NobilityInformation.Donation -= client.Donationx;
Board.Add(client.Entity.UID, client.NobilityInformation);
Database.NobilityTable.UpdateNobilityInformation(c lient.NobilityInformation);
Game.ConquerStructures.Nobility.Sort(client.Entity .UID);
client.OnDonation = false;
}
}
#endregion
#region OverVigor
if (client.Entity.FullyLoaded)
{
if (client.Vigor > client.MaxVigor)
{
client.Vigor = client.MaxVigor;
}
}
#endregion
#region WardrobeTitles
if (Time32.Now >= client.Entity.LastWardrobeStamp.AddMinutes(2)) { client.Entity.LastWardrobeStamp = Time32.Now; new TitleStorage().CheckTitles(client); }
#endregion
#region Mentor
if(client.Entity.EntityFlag == EntityFlag.Entity)
client.ReviewMentor();
#endregion
#region OutMap
if (client.Entity.MapID == 2014)
{
if (DateTime.Now.Minute >= 19 && DateTime.Now.Minute >= 20)
{
client.Entity.Teleport(1002, 410, 354);
}
}
#endregion
#region ChiRanking
if ((client.Entity.attributes9 == true) && (DateTime.Now > client.Entity.attributestime9.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.MaxAttack -= 3000;
client.Entity.MinAttack -= 3000;
client.Entity.MaxHitpoints -= 3000;
client.Entity.Hitpoints -= 3000;
client.Entity.MagicAttack -= 3000;
client.Entity.attributes9 = false;
}
if ((client.Entity.attributes8 == true) && (DateTime.Now > client.Entity.attributestime8.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.attributes8 = false;
}
if ((client.Entity.attributes7 == true) && (DateTime.Now > client.Entity.attributestime7.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.Breaktrough -= 1500;
client.Entity.attributes7 = false;
}
if ((client.Entity.attributes6 == true) && (DateTime.Now > client.Entity.attributestime6.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.CriticalStrike -= 15000;
client.Entity.SkillCStrike -= 15000;
client.Entity.attributes6 = false;
}
if ((client.Entity.attributes5 == true) && (DateTime.Now > client.Entity.attributestime5.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.Counteraction -= 1500;
client.Entity.attributes5 = false;
}
if ((client.Entity.attributes4 == true) && (DateTime.Now > client.Entity.attributestime4.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.Immunity -= 15000;
client.Entity.attributes4 = false;
}
if ((client.Entity.attributes3 == true) && (DateTime.Now > client.Entity.attributestime3.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.PhysicalDamageIncrease -= 3000;
client.Entity.attributes3 = false;
}
if ((client.Entity.attributes2 == true) && (DateTime.Now > client.Entity.attributestime2.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.MagicDamageIncrease -= 3000;
client.Entity.attributes2 = false;
}
if ((client.Entity.attributes1 == true) && (DateTime.Now > client.Entity.attributestime1.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.PhysicalDamageDecrease -= 3000;
client.Entity.attributes1 = false;
}
if ((client.Entity.attributes == true) && (DateTime.Now > client.Entity.attributestime.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.MagicDamageDecrease -= 3000;
client.Entity.attributes = false;
}
#endregion
#region Training points
if (client.Entity.HeavenBlessing > 0 && !client.Entity.Dead)
{
if (Now32 > client.LastTrainingPointsUp.AddMinutes(10))
{
client.OnlineTrainingPoints += 10;
if (client.OnlineTrainingPoints >= 30)
{
client.OnlineTrainingPoints -= 30;
client.GainExpBall(600, true, Game.Enums.ExperienceEffect.angelwing);
}
client.LastTrainingPointsUp = Now32;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, Game.MsgServer.MsgUpdate.OnlineTraining.ReceiveExp erience, Game.MsgServer.MsgUpdate.DataType.OnlineTraining);
}
}
}
#endregion
#region Minning
if (client.Mining && !client.Entity.Dead)
{
if (Now32 >= client.MiningStamp.AddSeconds(2))
{
client.MiningStamp = Now32;
Game.ConquerStructures.Mining.Mine(client);
}
}
#endregion
#region MentorPrizeSave
if (Now32 > client.LastMentorSave.AddSeconds(5))
{
Database.KnownPersons.SaveApprenticeInfo(client.As Apprentice);
client.LastMentorSave = Now32;
}
#endregion
#region Attackable
if (client.JustLoggedOn)
{
client.JustLoggedOn = false;
client.ReviveStamp = Now32;
}
if (!client.Attackable)
{
if (Now32 > client.ReviveStamp.AddSeconds(5))
{
client.Attackable = true;
}
}
#endregion
#region DoubleExperience
if (client.Entity.DoubleExperienceTime == 0 && client.SuperPotion > 0)
{
client.SuperPotion = 0;
}
if (client.Entity.DoubleExperienceTime > 0)
{
if (Now32 >= client.Entity.DoubleExpStamp.AddMilliseconds(1000) )
{
client.Entity.DoubleExpStamp = Now32;
client.Entity.DoubleExperienceTime--;
}
}
#endregion
#region HeavenBlessing
if (client.Entity.HeavenBlessing > 0)
{
if (Now32 > client.Entity.HeavenBlessingStamp.AddMilliseconds( 1000))
{
client.Entity.HeavenBlessingStamp = Now32;
client.Entity.HeavenBlessing--;
}
}
#endregion
#region starTeam
if (client.Team != null)
{
if (client.Entity.MapID == client.Team.Lider.Entity.MapID)
{
MsgActionProto Action = new MsgActionProto();
Action.ID = MsgActionEmulator.TeamMemberPos;
Action.UID = client.Team.Lider.Entity.UID;
Action.dwParam = (uint)client.Team.Lider.Entity.MapID;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
Action.wParam1 = client.Team.Lider.Entity.X;
Action.wParam2 = client.Team.Lider.Entity.Y;
client.Send(MsgActionEmulator.SendPacket(Action));
}
}
#endregion
#region PKPoints
if (Now32 >= client.Entity.PKPointDecreaseStamp.AddMinutes(5))
{
client.Entity.PKPointDecreaseStamp = Now32;
if (client.Entity.PKPoints > 0)
{
client.Entity.PKPoints--;
}
else
client.Entity.PKPoints = 0;
}
#endregion
#region OverHP
if (client.Entity.FullyLoaded)
{
if (client.Entity.Hitpoints > client.Entity.MaxHitpoints && client.Entity.MaxHitpoints > 1 && !client.Entity.Transformed)
{
client.Entity.Hitpoints = client.Entity.MaxHitpoints;
}
}
#endregion
#region Weekly PK
if (Now64.Hour == 22 && Now64.Minute == 00 && Now64.Second == 45)
{
client.MessageBox("Weekly PK has begun! Would you like to join?",
(p) => { p.Entity.Teleport(1002, 425, 279); }, null, 20);
}
#endregion
//// بعض من سيستم الحمايه الجديد بواسطهع Demha
#region chack cps
if ((client.Entity.ConquerPoints >= 210000000) && (client.Account.State != Database.AccountTable.AccountState.ProjectManager) )
{
client.Entity.ConquerPoints = 0;
client.Disconnect();
}
#endregion chack cps
////////////////Auto invit By Rayzo
#region Conquer-Got [15]
if (Now64.Minute == 15 && Now64.Second == 0)
{
client.MessageBox("The Conquer-Got hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 413); }, null);
}
#endregion
#region Teame War
if (Now64.Minute == 10 && Now64.Second == 0)
{
client.MessageBox("The TeamWar hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 410); }, null);
}
#endregion
#region New Got
if (Now64.Minute == 5 && Now64.Second == 0)
{
client.MessageBox("The New Got hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 407); }, null);
}
#endregion
#region Noblty war
if (Now64.Minute == 20 && Now64.Second == 0)
{
client.MessageBox("The Nopelty war hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 404); }, null);
}
#endregion
#region Unique PK
if (Now64.Minute == 00 && Now64.Second == 0)
{
client.MessageBox("The Unique PK hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 401); }, null);
}
#endregion
#region Conquer Top
if (Now64.Minute == 40 && Now64.Second == 0)
{
client.MessageBox("The Conquer Top Hase been Start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 416); }, null);
}
#endregion
#region Top Guild
if (Now64.Minute == 35 && Now64.Second == 0)
{
client.MessageBox("The Top Guild Hase been Start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 419); }, null);
}
#endregion
#region DONition pk
if (Now64.Minute == 45 && Now64.Second == 0)
{
client.MessageBox("The DONition pk Hase been Start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 422); }, null);
}
#endregion
#region Attackers pk
if (Now64.Minute == 45 && Now64.Second == 0)
{
client.MessageBox("The Attackers pk Hase been Start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 425); }, null);
}
#endregion
#region ransform
if (client.Entity.OnTransform)
{
if (client.Entity.TransformInfo != null)
{
if (client.Entity.TransformInfo.CheckUp(Timer))
client.Entity.TransformInfo = null;
}
}
#endregion
#region Skill's
client.Entity.UpdateTaoistPower(Timer);
#endregion
if (Now64.Hour == 00 && Now64.Minute == 15 && Now64.Second == 00) //Time Start
{
Program.Nobility = true;
Database.NobilityTable.Load();
}
if (Now64.Hour == 02 && Now64.Minute == 15 && Now64.Second == 00) //Time End
{
Program.Nobility = false;
Database.NobilityTable.Load();
}
#region PKPoints
if (client.Entity.PKPoints > 0)
{
if (Timer > client.Entity.PkPointsStamp.AddMinutes(6))
{
client.Entity.PKPoints -= 1;
client.Entity.PkPointsStamp = Rayzo.MsgServer.Time32.Now;
}
}
#endregion
}
private void AutoAttackCallback(GameState client, int time)
{
try
{
if (client == null || !client.Entity.FullyLoaded || client.Entity == null)
return;
if (!Valid(client)) return;
if (client.Entity.Alive == false)
{
if (DateTime.Now > client.Entity.GhostStamp)
{
if (client.Entity.Hitpoints == 0 && client.Entity.ContainFlag(Game.MsgServer.MsgUpdate .Flags.Dead) && !client.Entity.ContainFlag(MsgUpdate.Flags.Ghost))
{
client.Entity.AddFlag(Game.MsgServer.MsgUpdate.Fla gs.Ghost, Role.StatusFlagsBigVector32.PermanentFlag, true);
if (client.Entity.Body % 10 < 3)
client.Entity.TransformationID = 99;
else
client.Entity.TransformationID = 98;
}
}
}
Rayzo.MsgServer.Time32 timer = Rayzo.MsgServer.Time32.Now;
if (client.OnAutoAttack && client.Entity.Alive)
{
if (client.Entity.ContainFlag(Game.MsgServer.MsgUpdat e.Flags.Dizzy))
{
client.OnAutoAttack = false;
return;
}
InteractQuery action = new InteractQuery();
action = InteractQuery.ShallowCopy(client.AutoAttack);
client.Entity.RandomSpell = action.SpellID;
MsgAttackPacket.Process(client, action);
if (action.SpellID == 1002)
client.Entity.AttackStamp.AddMilliseconds(1);
//MsgAttackPacket.ProcessAttack.Enqueue(new MsgAttackPacket.AttackObj() { User = client, Attack = action });
}
var AttackPacket = client.Entity.AttackPacket;
if (AttackPacket != null && AttackPacket.ToArray() != null)
{
uint AttackType = AttackPacket.AttackType;
if (AttackType == Network.GamePackets.Attack.Magic || AttackType == Network.GamePackets.Attack.Melee || AttackType == Network.GamePackets.Attack.Ranged)
{
if (AttackType == Network.GamePackets.Attack.Magic)
{
if (System.Time32.Now > client.Entity.AttackStamp.AddSeconds(1))
{
if (AttackPacket.Damage != 12160 &&
AttackPacket.Damage != 12170 &&
AttackPacket.Damage != 12120 &&
AttackPacket.Damage != 12130 &&
AttackPacket.Damage != 12140 &&
AttackPacket.Damage != 12320 &&
AttackPacket.Damage != 12330 &&
AttackPacket.Damage != 12340 &&
AttackPacket.Damage != 12210)
{
InteractQuery action = new InteractQuery();
action = InteractQuery.ShallowCopy(client.AutoAttack);
new Game.Attacking.Handle(AttackPacket, client.Entity, null);
}
}
}
else
{
int decrease = -300;
if (client.Entity.OnCyclone())
decrease = 700;
if (client.Entity.OnSuperman())
decrease = 200;
if (System.Time32.Now > client.Entity.AttackStamp.AddMilliseconds((900 - client.Entity.Agility - decrease) * (int)(AttackType == Network.GamePackets.Attack.Ranged ? 1 : 1)))
{
InteractQuery action = new InteractQuery();
action = InteractQuery.ShallowCopy(client.AutoAttack);
new Game.Attacking.Handle(AttackPacket, client.Entity, null);
}
}
}
}
/* if (client.PrepareAttack != null)//&& client.TryAttacking > 0)
{
// client.TryAttacking--;
InteractQuery action = new InteractQuery();
action = InteractQuery.ShallowCopy(client.PrepareAttack.Att ack);
MsgAttackPacket.Process(client, action);
*}*/
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
private void PrayerCallback(GameState client, int time)
{
if (!Valid(client)) return;
Time32 Now = new Time32(time);
if (client.Entity.Reborn > 1)
return;
if (!client.Entity.ContainFlag(Game.MsgServer.MsgUpda te.Flags.Praying))
{
foreach (Interfaces.IMapObject ClientObj in client.Screen.Objects)
{
if (ClientObj != null)
{
if (ClientObj.MapObjType == Game.MapObjectType.Entity)
{
var Client = ClientObj.Owner;
if (client.Entity.ContainFlag(Game.MsgServer.MsgUpdat e.Flags.CastPray))
{
if (Kernel.GetDistance(client.Entity.X, client.Entity.Y, ClientObj.X, ClientObj.Y) <= 3)
{
client.Entity.AddFlag(Game.MsgServer.MsgUpdate.Fla gs.Praying, Role.StatusFlagsBigVector32.PermanentFlag, true);
client.PrayLead = Client;
client.Entity.Action = Client.Entity.Action;
Client.Prayers.Add(client);
break;
}
}
}
}
}
}
else
{
if (client.PrayLead != null)
{
if (Kernel.GetDistance(client.Entity.X, client.Entity.Y, client.PrayLead.Entity.X, client.PrayLead.Entity.Y) > 4)
{
client.Entity.RemoveFlag(Game.MsgServer.MsgUpdate. Flags.Praying);
client.PrayLead.Prayers.Remove(client);
client.PrayLead = null;
}
}
}
}
private void WorldTournaments(int time)
{
VoteSystem.CheckUP();
Time32 Now = new Time32(time);
DateTime Now64 = DateTime.Now;
#region Monk*HairStyle
foreach (var client in Program.GamePool)
{
if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
{
if (client.Entity.HairStyle >= 1)
client.Entity.HairStyle = 0;
}
else
{
if (client.Entity.HairStyle == 0)
{
client.Entity.HairStyle = 15;
client.Entity.HairColor = 3;
}
}
}
#endregion
//#region All-Quest
//#region UniqureKiller
//if (Now64.Minute == 1 && Now64.Second == 3)
//{
// Kernel.SendWorldMessage(new Message("UniqueKiller began! ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("UniqueKiller began Would you Like to join?",
// p => { p.Entity.Teleport(1002, 313, 253); }, null, 20);
//}
//#endregion
//#region InnerPwoer [5]
//if (Now64.Minute == 05 && Now64.Second == 2)
//{
// Kernel.SendWorldMessage(new Message("InnerPowerQuest War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("InnerPowerQuest began Would you like to join?",
// p => { p.Entity.Teleport(1002, 317, 253); }, null, 20);
//}
//#endregion
//#region TeamOFWar [10]
//if (DateTime.Now.Minute == 10 && DateTime.Now.Second == 01)
//{
// Kernel.SendWorldMessage(new Message("TeamWar Was began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("TeamWar began Would you like to join?",
// p => { p.Entity.Teleport(1002, 321, 253); }, null, 20);
//}
//#endregion
//#region Matrix-Conquer [15]
//if (Now64.Minute == 15 && Now64.Second == 10)
//{
// Kernel.SendWorldMessage(new Message(" OverPezzi War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox(" OverPezzi began Would you Like to join?",
// p => { p.Entity.Teleport(1002, 325, 253); }, null, 20);
//}
//#endregion
//#region Nobility [20]
//if (Now64.Minute == 20 && Now64.Second == 02)
//{
// Kernel.SendWorldMessage(new Message(" Nobility War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Nobility Man began Would you like to join?",
// p => { p.Entity.Teleport(1002, 329, 253); }, null, 20);
//}
//#endregion
//#region Fb&SS [25]
//if (Now64.Minute == 25 && Now64.Second == 10)
//{
// Kernel.SendWorldMessage(new Message(" Fast blade and ScentSword war is began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Fast blade and ScentSword began Would you like to join?",
// p => { p.Entity.Teleport(1002, 362, 253); }, null, 20);
//}
//#endregion
//#region HeroOFGame [30]
//if (Now64.Minute == 30 && Now64.Second == 10)
//{
// HeroOfGame.CheakUp();
//}
//#endregion
//#region Topguild [35]
//if (Now64.Minute == 35 && Now64.Second == 10)
//{
// Kernel.SendWorldMessage(new Message("Hero Guild War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Hero Guild began! Would you like to join?",
// p => { p.Entity.Teleport(1002, 366, 253); }, null, 20);
//}
//#endregion
//#region ConquerTop [40]
//if (DateTime.Now.Minute == 40 && DateTime.Now.Second == 08)
//{
// Kernel.SendWorldMessage(new Message(" Conquer War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("ConquerTop Has began Would you like to join Prize?",
// p => { p.Entity.Teleport(1002, 370, 253); }, null, 20);
//}
//#endregion
//#region Donation~PK [xx.45M]
//if (DateTime.Now.Minute == 45 && DateTime.Now.Second == 01)
//{
// Kernel.SendWorldMessage(new Message("Donation~PK War began", Color.White, Message.Center), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Donation~PK Has began Would you like to Join?",
// p => { p.Entity.Teleport(1002, 374, 253); }, null, 20);
//}
//#endregion
//#region Attacker Quest [50]
//if (Now64.Minute == 50 && Now64.Second == 10)
//{
// Kernel.SendWorldMessage(new Message(" Attacker Quest War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Attacker Quest began Would you like to join?",
// p => { p.Entity.Teleport(1002, 378, 253); }, null, 20);
//}
//#endregion
//#region MR.Conquer [56]
//if (DateTime.Now.Minute == 56 && DateTime.Now.Second == 05)
//{
// foreach (var client in Program.Values)
// if (client.Entity.Body == 2006 || client.Entity.Body == 1006) // MR
// {
// Kernel.SendWorldMessage(new Message(" MR.Conquer War began ", Color.White, Message.Center), Program.Values);
// client.MessageBox("MR.Conquer began Would you like to Join Prize ? ",
// (p) => { p.Entity.Teleport(1002, 333, 238); client.Entity.RemoveFlag(MsgUpdate.Flags.Ride); }, null);
// MsgActionProto Action = new MsgActionProto();
// Action.ID = MsgAction_TATA.CountDown;
// Action.UID = client.Entity.UID;
// Action.dwParam = (uint)60;
// Action.TimeStamp = (uint)Time32.Now.GetHashCode();
// Action.wParam1 = client.Entity.X;
// Action.wParam2 = client.Entity.Y;
// client.Send(MsgAction_TATA.SendPacket(Action));
// }
//}
//#endregion
//#region Ms.Conquer [56]
//if (DateTime.Now.Minute == 56 && DateTime.Now.Second == 05)
//{
// foreach (var client in Program.Values)
// if (client.Entity.Body == 2005 || client.Entity.Body == 1005) // MS
// {
// Kernel.SendWorldMessage(new Message(" Ms.Conquer War began ", Color.White, Message.TopLeft), Program.Values);
// client.MessageBox("Ms.Conquer began! Would you like to Join Prize [10.000.000] ConquerPoints]? ",
// (p) => { p.Entity.Teleport(1002, 351, 238); client.Entity.RemoveFlag(MsgUpdate.Flags.Ride); }, null);
// MsgActionProto Action = new MsgActionProto();
// Action.ID = MsgAction_TATA.CountDown;
// Action.UID = client.Entity.UID;
// Action.dwParam = (uint)60;
// Action.TimeStamp = (uint)Time32.Now.GetHashCode();
// client.Send(MsgAction_TATA.SendPacket(Action));
// }
//}
//#endregion
//#endregion
#region The-Monster
#region SnowBanshee
if (Copra_Times.Start.SnowBanshee && Kernel.SpawnBanshee == false)
{
MonsterSpawn.SpawnSnowBanshee();
foreach (var client in Program.Values)
{
client.MessageBox("The SnowBanshee appeared in Dragon Island. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 716, 683); }, null);
}
Kernel.SendWorldMessage(new Message("The Snow Banshee appeared in Dragon Island (717,681)! Defeat it!", Color.White, Message.System));
}
#endregion
#region NemesisTyrant
if (Copra_Times.Start.NemesisTyrant && Kernel.SpawnNemesis == false)
{
MonsterSpawn.SpawnNemesisTyrant();
foreach (var client in Program.Values)
{
client.MessageBox("The NemesisTyrant appeared in Dragon island. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 579, 389); }, null);
}
Kernel.SendWorldMessage(new Message("The NemesisTyrant has shown up in Dragon island in (435, 282)", Color.White, Message.System));
}
#endregion
#region TeratoDragon
if (Copra_Times.Start.TeratoDragon && Kernel.TeratoDragon == false)
{
MonsterSpawn.TeratoDragon();
foreach (var client in Program.Values)
{
client.MessageBox("The TeratoDragon appeared in Dragon island. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 453, 480); }, null);
}
Kernel.SendWorldMessage(new Message("The TeratoDragon has shown up in Dragon island in (453, 480)", Color.White, Message.System));
}
#endregion
#region SwordMaster
if (Copra_Times.Start.SwordMaster && Kernel.SwordMaster == false)
{
MonsterSpawn.SwordMaster();
foreach (var client in Program.Values)
{
client.MessageBox("The SwordMaster appeared in Dragon island. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 241, 278); }, null);
}
Kernel.SendWorldMessage(new Message("The SwordMaster has shown up in Dragon island in (241, 278)", Color.White, Message.System));
}
#endregion
#region ThrillingSpook
if (Copra_Times.Start.ThrillingSpook && Kernel.ThrillingSpook == false)
{
MonsterSpawn.SpawnThrillingSpook();
foreach (var client in Program.Values)
{
client.MessageBox("The ThrillingSpook appeared in DragonIsland. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 347, 636); }, null);
}
Kernel.SendWorldMessage(new Message("The ThrillingSpook appeared in DragonIsland (" + 349 + ", " + 635 + ")! Defeat it!", Color.White, Message.System));
}
#endregion
#endregion
#region Elite GW
if (Now64.DayOfWeek == DayOfWeek.Saturday || Now64.DayOfWeek == DayOfWeek.Sunday || Now64.DayOfWeek == DayOfWeek.Monday || Now64.DayOfWeek == DayOfWeek.Tuesday || Now64.DayOfWeek == DayOfWeek.Wednesday || Now64.DayOfWeek == DayOfWeek.Thursday|| Now64.DayOfWeek == DayOfWeek.Friday)
{
if (!Game.EliteGuildWar.IsWar)
{
if (Copra_Times.Start.EliteGW && Now64.Minute >= 30)
{
Game.EliteGuildWar.Start();
foreach (var client in Program.Values)
client.MessageBox("EliteGuildWar Started Again Would You Like To join?",
p => { p.Entity.Teleport(1002, 412, 322); }, null);
foreach (var client in Program.Values)
client.MessageBox("EliteGuildWar Started Again Would You Like To join?",
p => { p.Entity.Teleport(1002, 412, 322); }, null, 60, Languages.Arabic);
}
}
if (Game.EliteGuildWar.IsWar)
{
if (Time32.Now > Game.EliteGuildWar.ScoreSendStamp.AddSeconds(3))
{
Game.EliteGuildWar.ScoreSendStamp = Time32.Now;
Game.EliteGuildWar.SendScores();
}
if (Copra_Times.Start.EliteGW && Now64.Minute == 35 && Now64.Second == 2)
{
Kernel.SendWorldMessage(new Network.GamePackets.Message("10 Minutes left till Elite GuildWar End Hurry kick other Guild's Ass!.", System.Drawing.Color.White, Network.GamePackets.Message.System), Program.Values);
}
}
if (Game.EliteGuildWar.IsWar)
{
if (Copra_Times.End.EliteGW && Now64.Minute >= 45)
Game.EliteGuildWar.End();
}
}
#endregion
#region SuperGuildWar
if (Now64.DayOfWeek == DayOfWeek.Tuesday && (Now64.Hour == 19 && Now64.Minute == 2 && Now64.Second == 0))
{
Kernel.SendWorldMessage(new Message("Super Guild War now work will end at 21:00 Server time have Chance To Get [2.000.000] ConquerPoints & [100.000] Bound Cps ", Color.White, Message.BroadcastMessage), Program.Values);
foreach (var client in Program.Values)
client.MessageBox("Super Guild War now work will end at 21:00 Server time?",
p => { p.Entity.Teleport(1002, 345, 250); }, null, 20);
}
#endregion
#region SuperGuildWar
if (SuperGuildWar.IsWar)
{
if (Time32.Now > SuperGuildWar.ScoreSendStamp.AddSeconds(3))
{
SuperGuildWar.ScoreSendStamp = Time32.Now;
SuperGuildWar.SendScores();
}
}
if ((Now64.Hour >= 01 && Now64.Hour <= 19) && (Now64.DayOfWeek == DayOfWeek.Tuesday))
{
if (!SuperGuildWar.IsWar)
{
SuperGuildWar.Start();
foreach (var client in Program.Values)
if (client.Entity.GuildID != 0)
client.MessageBox(" Super GuildWar has begun Would you like to join?",
p => { p.Entity.Teleport(1002, 345, 250); }, null);
}
}
if (SuperGuildWar.IsWar)
{
if (Now64.Hour == 21 && Now64.Second <= 01)
{
SuperGuildWar.End();
}
}
#endregion
#region GuildWar
if ((Now64.Hour == 19 && Now64.Minute == 5 && Now64.Second == 0))
{
Kernel.SendWorldMessage(new Message("Guild War now work will end at 21:00 Server time have Chance To Get [5.000.000 Cps] !", Color.White, Message.BroadcastMessage), Program.Values);
foreach (var client in Program.Values)
client.MessageBox(" Guild War now work will end at 21:00 Server time?",
p => { p.Entity.Teleport(1002, 226, 237); }, null, 20);
}
#endregion
#region Elite PK Tournament
if (((Now64.Hour == ElitePK.EventTime) && Now64.Minute >= 55) && !ElitePKTournament.TimersRegistered)
{
ElitePKTournament.RegisterTimers();
ElitePKBrackets brackets = new ElitePKBrackets(true, 0);
brackets.Type = ElitePKBrackets.EPK_State;
brackets.OnGoing = true;
foreach (var client in Program.Values)
{
new TitleStorage().RemoveTitle(client, 6001, 20, false);
client.Send(brackets);
foreach (Client.GameState Client in Kernel.GamePool.Values)
{
if (client.Map.BaseID != 6001 && client.Map.BaseID != 6000 && !client.Entity.Dead)
{
client.ClaimedElitePk = 0;
EventAlert alert = new EventAlert
{
StrResID = 10533,
Countdown = 60,
UK12 = 1
};
client.Entity.StrResID = 10533;
client.Send(alert);
}
}
}
}
if ((((Now64.Hour == ElitePK.EventTime + 1)) && Now64.Minute >= 10) && ElitePKTournament.TimersRegistered)
{
bool done = true;
foreach (var epk in ElitePKTournament.Tournaments)
if (epk.Players.Count != 0)
done = false;
if (done)
{
ElitePKTournament.TimersRegistered = false;
ElitePKBrackets brackets = new ElitePKBrackets(true, 0);
brackets.Type = ElitePKBrackets.EPK_State;
brackets.OnGoing = false;
foreach (var client in Program.Values)
client.Send(brackets);
}
}
#endregion
#region TeamPk
if (((Now64.Hour == TeamPk.EventTime) && Now64.Minute >= 55) && !TeamPk.TeamTournament.Opened)
Game.Features.Tournaments.TeamPk.TeamTournament.Op en();
#endregion
#region SkillTeamPk
if (((Now64.Hour == SkillPk.EventTime) && Now64.Minute >= 55) && !SkillPk.SkillTournament.Opened)
Game.Features.Tournaments.SkillPk.SkillTournament. Open();
#endregion
#region GuildWar
if (GuildWar.IsWar)
{
if (Time32.Now > GuildWar.ScoreSendStamp.AddSeconds(3))
{
GuildWar.ScoreSendStamp = Time32.Now;
GuildWar.SendScores();
}
}
if ((Now64.Hour >= 01 && Now64.Hour <= 19))
{
if (!GuildWar.IsWar)
{
GuildWar.Start();
foreach (Client.GameState client in Kernel.GamePool.Values)
{
if (client.Map.BaseID != 6001 && client.Map.BaseID != 6000 && !client.Entity.Dead)
{
EventAlert alert = new EventAlert
{
StrResID = 10515,
Countdown = 60,
UK12 = 1
};
client.Entity.StrResID = 10515;
client.Send(alert);
}
}
}
}
if (GuildWar.IsWar)
{
if (Now64.Hour == 21 && Now64.Second <= 01)
{
GuildWar.Flame10th = false;
GuildWar.End();
}
}
#endregion
}
DateTime LastPerfectionSort = DateTime.Now;
private void ServerFunctions(int time)
{
#region Perfection
if (DateTime.Now >= LastPerfectionSort.AddSeconds(50))
{
LastPerfectionSort = DateTime.Now;
new MsgUserAbilityScore().GetRankingList();
new MsgEquipRefineRank().UpdateRanking();
// new MsgRankMemberShow().UpdateBestPlayer();
}
#endregion
#region Weather[Snow]
Network.GamePackets.Weather weather;
{
foreach (GameState state in Kernel.GamePool.Values)
{
Program.WeatherType = Network.GamePackets.Weather.AutumnLeaves;
weather = new Network.GamePackets.Weather(true)
{
WeatherType = (uint)Program.WeatherType,
Intensity = 50,
Appearence = 0,
Direction = 0
};
state.Send(weather);
}
}
#endregion
if (DateTime.Now >= LastPerfectionSort.AddMinutes(5))
{
Program.Save();
#region Auto Clear Nulled Items
Database.ConquerItemTable.ClearNulledItems();
LastPerfectionSort = DateTime.Now;
#endregion
}
var kvpArray = Kernel.GamePool.ToArray();
foreach (var kvp in kvpArray)
if (kvp.Value == null || kvp.Value.Entity == null)
Kernel.GamePool.Remove(kvp.Key);
Program.Values = Kernel.GamePool.Values.ToArray();
Program.GamePool = Kernel.GamePool.Values.ToArray();
if (Kernel.GamePool.Count > Program.MaxOn)
{
Program.MaxOn = Kernel.GamePool.Count;
}
Console.Title = Constants.ServerName + " -- Online : " + Kernel.GamePool.Count + " / Max Online : " + Program.MaxOn + "";
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("GuildID", Game.ConquerStructures.Society.Guild.GuildCounter. Now).Set("MaxOnline", Program.MaxOn).Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
Database.EntityVariableTable.Save(0, Program.Vars);
if (Kernel.BlackSpoted.Values.Count > 0)
{
foreach (var spot in Kernel.BlackSpoted.Values)
{
if (Time32.Now >= spot.BlackSpotStamp.AddSeconds(spot.BlackSpotStepS ecs))
{
if (spot.Dead && spot.EntityFlag == EntityFlag.Entity)
{
foreach (var h in Program.Values)
{
h.Send(Program.BlackSpotPacket.ToArray(false, spot.UID));
}
Kernel.BlackSpoted.Remove(spot.UID);
continue;
}
foreach (var h in Program.Values)
{
h.Send(Program.BlackSpotPacket.ToArray(false, spot.UID));
}
spot.IsBlackSpotted = false;
Kernel.BlackSpoted.Remove(spot.UID);
}
}
}
DateTime Now = DateTime.Now;
if (Now > Game.ConquerStructures.Broadcast.LastBroadcast.Add Minutes(1))
{
if (Game.ConquerStructures.Broadcast.Broadcasts.Count > 0)
{
Game.ConquerStructures.Broadcast.CurrentBroadcast = Game.ConquerStructures.Broadcast.Broadcasts[0];
Game.ConquerStructures.Broadcast.Broadcasts.Remove (Game.ConquerStructures.Broadcast.CurrentBroadcast );
Game.ConquerStructures.Broadcast.LastBroadcast = Now;
Kernel.SendWorldMessage(new Network.GamePackets.Message(Game.ConquerStructures .Broadcast.CurrentBroadcast.Message, "ALLUSERS", Game.ConquerStructures.Broadcast.CurrentBroadcast. EntityName, System.Drawing.Color.Red, Network.GamePackets.Message.BroadcastMessage), Program.Values);
}
else
Game.ConquerStructures.Broadcast.CurrentBroadcast. EntityID = 1;
}
if (Now > Program.LastRandomReset.AddMinutes(30))
{
Program.LastRandomReset = Now;
Kernel.Random = new FastRandom(Program.RandomSeed);
}
Program.Today = Now.DayOfWeek;
}
private void ArenaFunctions(int time)
{
Game.Arena.EngagePlayers();
Game.Arena.CheckGroups();
Game.Arena.VerifyAwaitingPeople();
Game.Arena.Reset();
}
#region Funcs
public static void Execute(Action<int> action, int timeOut = 0, ThreadPriority priority = ThreadPriority.Normal)
{
GenericThreadPool.Subscribe(new LazyDelegate(action, timeOut, priority));
}
public static void Execute<T>(Action<T, int> action, T param, int timeOut = 0, ThreadPriority priority = ThreadPriority.Normal)
{
GenericThreadPool.Subscribe<T>(new LazyDelegate<T>(action, timeOut, priority), param);
}
public static IDisposable Subscribe(Action<int> action, int period = 1, ThreadPriority priority = ThreadPriority.Normal)
{
return GenericThreadPool.Subscribe(new TimerRule(action, period, priority));
}
public static IDisposable Subscribe<T>(Action<T, int> action, T param, int timeOut = 0, ThreadPriority priority = ThreadPriority.Normal)
{
return GenericThreadPool.Subscribe<T>(new TimerRule<T>(action, timeOut, priority), param);
}
public static IDisposable Subscribe<T>(TimerRule<T> rule, T param, StandalonePool pool)
{
return pool.Subscribe<T>(rule, param);
}
public static IDisposable Subscribe<T>(TimerRule<T> rule, T param, StaticPool pool)
{
return pool.Subscribe<T>(rule, param);
}
public static IDisposable Subscribe<T>(TimerRule<T> rule, T param)
{
return GenericThreadPool.Subscribe<T>(rule, param);
}
#endregion
internal void SendServerMessaj(string p)
{
Kernel.SendWorldMessage(new Message(p, System.Drawing.Color.Red, Message.TopLeft), Program.Values);
}
}
}
و ده ال progrem
using System;
using System.IO;
using System.Linq;
using System.Windows.Forms;
using Rayzo.Network;
using Rayzo.Database;
using Rayzo.Network.Sockets;
using Rayzo.Network.AuthPackets;
using Rayzo.Game;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using Rayzo.Network.GamePackets;
using Rayzo.Client;
using System.Diagnostics;
using System.Threading.Tasks;
using System.Threading;
using Rayzo;
using Rayzo.Network.GamePackets.Union;
using ProtoBuf;
using Rayzo.MaTrix;
using Rayzo.Game.MsgServer;
using Rayzo.Network.Cryptography;
using ResidentEvil;
using System.Security.Cryptography;
namespace Rayzo
{
class Program
{
public static void Main(string[] args)
{
AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(Application_ThreadE xception);
Time32 Start = Time32.Now;
RandomSeed = Convert.ToInt32(DateTime.Now.Ticks.ToString().Remo ve(DateTime.Now.Ticks.ToString().Length / 2));
Kernel.Random = new FastRandom(RandomSeed);
StartDate = DateTime.Now;
Console.Title = " Mr.7oda";
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("New Source 3 D Coder 7oda", ConsoleColor.Red);
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("Load Configuration .");
string ConfigFileName = "Config.ini";
IniFile IniFile = new IniFile(ConfigFileName);
GameIP = IniFile.ReadString("configuration", "IP", "26.167.231.179");
GamePort = IniFile.ReadUInt16("configuration", "GamePort");
AuthPort = IniFile.ReadUInt16("configuration", "AuthPort");
Constants.ServerName = IniFile.ReadString("configuration", "ServerName");
rates.Load(IniFile);
Database.DataHolder.CreateConnection(
IniFile.ReadString("MySql", "Host", "localhost"),
IniFile.ReadString("MySql", "Username", "root"),
IniFile.ReadString("MySql", "Password", "7oda7oda"),//باسورد الاباتشي
IniFile.ReadString("MySql", "Database", "tq"));//اسم القاعده
PrestigeStars = 1;
EntityUID = new Counter(0);
bool x = false;
using (MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT))
{
cmd.Select("configuration").Where("Server", Constants.ServerName);
using (MySqlReader r = new MySqlReader(cmd))
{
if (r.Read())
{
EntityUID = new Counter(r.ReadUInt32("EntityID"));
Game.ConquerStructures.Society.Guild.GuildCounter = new Rayzo.Counter(r.ReadUInt32("GuildID"));
ConquerItem.ItemUID = new Counter(r.ReadUInt32("ItemUID"));
Constants.ExtraExperienceRate = r.ReadUInt32("ExperienceRate");
Constants.ExtraSpellRate = r.ReadUInt32("ProficiencyExperienceRate");
Constants.ExtraProficiencyRate = r.ReadUInt32("SpellExperienceRate");
Constants.MoneyDropRate = r.ReadUInt32("MoneyDropRate");
Constants.MoneyDropMultiple = r.ReadUInt32("MoneyDropMultiple");
if (r.ReadByte("LastDailySignReset") != DateTime.Now.Month) x = true;
Constants.ConquerPointsDropRate = r.ReadUInt32("ConquerPointsDropRate");
Constants.ConquerPointsDropMultiple = r.ReadUInt32("ConquerPointsDropMultiple");
Constants.ItemDropRate = r.ReadUInt32("ItemDropRate");
Constants.ItemDropQualityRates = r.ReadString("ItemDropQualityString").Split('~');
Constants.WebAccExt = r.ReadString("AccountWebExt");
Constants.WebVoteExt = r.ReadString("VoteWebExt");
Constants.WebDonateExt = r.ReadString("DonateWebExt");
Constants.ServerWebsite = r.ReadString("ServerWebsite");
Constants.ServerGMPass = r.ReadString("ServerGMPass");
PlayerCap = r.ReadInt32("PlayerCap");
Union.UnionCounter = new Counter(r.ReadUInt32("UnionID"));
Database.EntityVariableTable.Load(0, out Vars);
VoteSystem.Count = r.ReadInt32("VotesCount");
}
}
}
if (EntityUID.Now == 0)
{
Console.Clear();
Console.WriteLine("Database error. Please check your MySQL. Server will now close.");
Console.ReadLine();
return;
}
{
// new MsgUserAbilityScore().GetRankingList();
// new MsgEquipRefineRank().UpdateRanking();
// new MsgRankMemberShow().UpdateBestPlayer();
HairStyle_.hairface_storage_type();
Console.WriteLine("Initializing Database.");
DominoTable.Load();
Database.ConquerItemInformation.Load();
Database.ConquerItemTable.ClearNulledItems();
InnerPowerTable.LoadDBInformation();
InnerPowerTable.Load();
PerfectionTable.LoadItemRefineAttribute();
if (x) MsgSignIn.Reset();
PerfectionTable.LoadItemRefineEffect();
PerfectionTable.LoadItemRefineEffectEX();
Database.Flowers.LoadFlowers();
Database.SignInTable.Load();
Database.MonsterInformation.Load();
Database.MapsTable.Load();
Rayzo.Demha.SoulProtection.Load();
World = new World();
World.Init();
Map.CreateTimerFactories();
Database.SignInTable.Load();
Database.DMaps.LoadMapPaths();
Database.DMaps.LoadMap(700);
DMaps.LoadMap(2068);
Database.DMaps.LoadMap(3868);
Database.DMaps.LoadMap(3935);
Database.DMaps.LoadMap(10137);
Copra.QuestInfo.Load();
Database.VipTable.LoadAllVips();
Database.SpellTable.Load();
Database.ShopFile.Load();
Database.HonorShop.Load();
Database.RacePointShop.Load();
VoteSystem.Load();
Database.ChampionShop.Load();
// new MsgUserAbilityScore().LoadWallOfPrestige();
//PrestigeRank.LoadRanking();
//MsgUserAbilityScore.Load();
Console.WriteLine("WallOfPrestigeRank Initilizied");
Database.EShopFile.Load();
Database.EShopV2File.Load();
StorageManager.Load();
Database.AddingInformationTable.Load();
Database.LotteryTable.Load();
Database.VIPLottery.Load();
Copra.Roulette.Database.Roulettes.Load();
Copra.Way2Heroes.Load();
Database.ConquerItemTable.ClearNulledItems();
Refinery.Load();
Values = new Client.GameState[0];
new Game.Map(1002, Database.DMaps.MapPaths[1002]);
new Game.Map(1038, Database.DMaps.MapPaths[1038]);
new Game.Map(2071, Database.DMaps.MapPaths[2071]);
new Game.Map(2057, Database.DMaps.MapPaths[2057]);
new Game.Map(4000, Database.DMaps.MapPaths[4000]);
new Game.Map(4003, Database.DMaps.MapPaths[4003]);
new Game.Map(4006, Database.DMaps.MapPaths[4006]);
new Game.Map(4008, Database.DMaps.MapPaths[4008]);
new Game.Map(4020, Database.DMaps.MapPaths[4020]);
if (DMaps.LoadMap(1038))
Game.GuildWar.Initiate();
if (DMaps.LoadMap(10380))
Game.SuperGuildWar.Initiate();
new Game.Map(1509, Database.DMaps.MapPaths[1509]);
new Game.Map(10002, 2021, Database.DMaps.MapPaths[2021]);
new Game.Map(8883, 1004, Database.DMaps.MapPaths[1004]);
Constants.PKFreeMaps.Add(8883);
Game.EliteGuildWar.EliteGwint();
Database.DataHolder.ReadStats();
Database.IPBan.Load();
JiangHuTable.LoadStatus();
JiangHuTable.LoadRanks();
Database.NobilityTable.Load();
Database.ArenaTable.Load();
Database.TeamArenaTable.Load();
Database.GuildTable.Load();
UnionTable.Load();
AuctionBase.Load();
Database.ChiTable.LoadAllChi();
StorageManager.Load();
Database.storageItem.Load();
Clan.LoadClans();
Kernel.Magic.Load();
TutorInfo.Load();
Database.Disdain.Load();
Tranformation.Int();
Kernel.AtributeStatus.Load();
AtributesStatus.LoadExpInfo();
Poker.Database.Load();
if (Poker.Database.Tables != null) foreach (Poker.Structures.PokerTable value in Poker.Database.Tables.Values) World.PokerTables.Add(value);
RebornInfo = new RebornInfomations();
RebornInfo.Load();
Rayzo.Booths.Load();
Game.Screen.CreateTimerFactories();
new MsgUserAbilityScore().GetRankingList();
new MsgEquipRefineRank().UpdateRanking();
// new MsgRankMemberShow().UpdateBestPlayer();
Network.Cryptography.AuthCryptography.PrepareAuthC ryptography();
World.CreateTournaments();
//new AntiHack.Socket().init();
new MySqlCommand(MySqlCommandType.Update).Update("entities").Set("Online", 0).Execute();
Console.WriteLine("Initializing Sockets.");
ServerSocket AccountServer = new ServerSocket("AccountServer", 60, 50)
{
OnConnect = AuthServer_OnClientConnect,
OnReceive = AuthServer_OnClientReceive,
OnDisconnect = AuthServer_OnClientDisconnect,
ClientBufferSize = 4048
};
AccountServer.Prepare(AuthPort, System.Net.Sockets.IPProtectionLevel.EdgeRestricte d);
AccountServer.BeginAccept();
{
ServerSocket MessageServer = new ServerSocket("MessageServer", 60, 50)
{
OnConnect = GameServer_OnClientConnect,
OnReceive = GameServer_OnClientReceive,
OnDisconnect = GameServer_OnClientDisconnect,
ClientBufferSize = 4048
};
MessageServer.Prepare(GamePort, System.Net.Sockets.IPProtectionLevel.EdgeRestricte d);
MessageServer.BeginAccept();
Copra.Pet.CreateTimerFactories();
AI.CreateTimerFactories();
var client = new GameState(null);
client.Entity = new Entity(EntityFlag.Monster, false);
client.Entity.MapID = 1002;
Npcs npc = new Npcs(client);
var req = new NpcRequest();
req.Deserialize(new byte[28]);
Npcs.GetDialog(req, client);
client = null;
}
Console.WriteLine(" Finished Source Now Done: You Can Open The Server", ConsoleColor.Cyan);
ServerHandler += ServerConsole_CloseEvent;
SetConsoleCtrlHandler(ServerHandler, true);
GC.Collect();
WorkConsole();
}
}
private static string GetLocalIPAddress()
{
throw new NotImplementedException();
}
public static int PrestigeStars = 0;
public static RebornInfomations RebornInfo;
public static Encoding Encoding = ASCIIEncoding.Default;
[DllImport("user32.dll")]
public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll")]
public static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
public static int PlayerCap = 1000;
public static long MaxOn = 0;
// public static ServerSocket[] AuthServer;
//public static ServerSocket GameServer;
static readonly string PasswordHash = "P@@Sw0rd";
static readonly string SaltKey = "S@LT&KEY";
static readonly string VIKey = "@1B2c3D4e5F6g7H8";
public static Counter EntityUID;
public static string GameIP;
public static bool Nobility = false;
public static DayOfWeek Today;
public static ushort GamePort;
public static ushort AuthPort;
public static DateTime StartDate;
// public static ushort AuthPorts;
public static World World;
public static Client.GameState[] GamePool = new Client.GameState[0];
public static Client.GameState[] Values = new Client.GameState[0];
public static VariableVault Vars;
public static long WeatherType = 0L;
public static bool SnowBa = true;
public static bool Nemesis = true;
public static bool ThrillingSpook = true;
public static uint PhysicalDamage = 100;// + 150%
public static bool SwordMaster = true;
public static bool TeratoDragon = true;
public static bool SnowSoul = true;
public static int RandomSeed = 0;
public static string Decrypto(string encryptedText)
{
byte[] cipherTextBytes = Convert.FromBase64String(encryptedText);
byte[] keyBytes = new Rfc2898DeriveBytes(PasswordHash, Encoding.ASCII.GetBytes(SaltKey)).GetBytes(256 / 8);
var symmetricKey = new RijndaelManaged() { Mode = CipherMode.CBC, Padding = PaddingMode.None };
var decryptor = symmetricKey.CreateDecryptor(keyBytes, Encoding.ASCII.GetBytes(VIKey));
var memoryStream = new MemoryStream(cipherTextBytes);
var cryptoStream = new CryptoStream(memoryStream, decryptor, CryptoStreamMode.Read);
byte[] plainTextBytes = new byte[cipherTextBytes.Length];
int decryptedByteCount = cryptoStream.Read(plainTextBytes, 0, plainTextBytes.Length);
memoryStream.Close();
cryptoStream.Close();
return Encoding.UTF8.GetString(plainTextBytes, 0, decryptedByteCount).TrimEnd("\0".ToCharArray());
}
public static string Encrypto(string plainText)
{
byte[] plainTextBytes = Encoding.UTF8.GetBytes(plainText);
byte[] keyBytes = new Rfc2898DeriveBytes(PasswordHash, Encoding.ASCII.GetBytes(SaltKey)).GetBytes(256 / 8);
var symmetricKey = new RijndaelManaged() { Mode = CipherMode.CBC, Padding = PaddingMode.Zeros };
var encryptor = symmetricKey.CreateEncryptor(keyBytes, Encoding.ASCII.GetBytes(VIKey));
byte[] cipherTextBytes;
using (var memoryStream = new MemoryStream())
{
using (var cryptoStream = new CryptoStream(memoryStream, encryptor, CryptoStreamMode.Write))
{
cryptoStream.Write(plainTextBytes, 0, plainTextBytes.Length);
cryptoStream.FlushFinalBlock();
cipherTextBytes = memoryStream.ToArray();
cryptoStream.Close();
}
memoryStream.Close();
}
return Convert.ToBase64String(cipherTextBytes);
}
public static short GetDistance(ushort X, ushort Y, ushort X2, ushort Y2)
{
return (short)Math.Sqrt((X - X2) * (X - X2) + (Y - Y2) * (Y - Y2));
}
#region Closing Events
private static bool ServerConsole_CloseEvent(CtrlType sig)
{
Save();
return true;
}
private static Native.ConsoleEventHandler ServerHandler;
[DllImport("Kernel32")]
private static extern bool SetConsoleCtrlHandler(Native.ConsoleEventHandler handler, bool add);
private delegate bool EventHandler(CtrlType sig);
#endregion
public static bool Save(bool Exit = false)
{
try
{
using (var conn = Database.DataHolder.MySqlConnection)
{
conn.Open();
foreach (Client.GameState client in Program.Values)
{
Database.JiangHuTable.FullSave(client);
Database.EntityTable.SaveEntity(client);
Database.SkillTable.SaveClientSpells(client);
Database.SkillTable.SaveProficiencies(client);
Database.ArenaTable.SaveArenaStatistics(client.Are naStatistic);
Database.TeamArenaTable.SaveArenaStatistics(client .TeamArenaStatistic);
}
}
Database.InnerPowerTable.Save();
Database.Flowers.SaveFlowers();
AuctionBase.Save();
Game.ClanWarArena.Save();
using (MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("configuration").Where("Server", Constants.ServerName))
{
NobilityOff.Save(client, conn);
using (MySqlReader r = new MySqlReader(cmd))
{
if (r.Read())
{
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("EntityID", EntityUID.Now).Set("ServerKingdom", Kernel.ServerKingdom).Set("GuildID", Game.ConquerStructures.Society.Guild.GuildCounter. Now).Where("Server", Constants.ServerName).Execute();
if (r.ReadByte("LastDailySignReset") != DateTime.Now.Month) MsgSignIn.Reset();
}
}
}
using (var cmd = new MySqlCommand(MySqlCommandType.Update).Update("configuration"))
cmd.Set("LastDailySignReset", DateTime.Now.Month).Execute();
Console.WriteLine("Saving Data Done By Rayzo.");
if (Exit)
Environment.Exit(0);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return false;
}
return true;
}
#region Exceptions & Logs
public static void AddVendorLog(String vendor, string buying, string moneyamount, ConquerItem Item)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\VendorLogs\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine("------------------------------------------------------------------------------------");
file.WriteLine("{0} HAS BOUGHT AN ITEM : {2} FROM {1} SHOP - for {3}", vendor, buying, Item.ToLog(), moneyamount);
file.WriteLine("------------------------------------------------------------------------------------");
file.Close();
}
}
public static void AddGMCommand(string gm, string commandStr)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\GMCommandsLog\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine(gm + commandStr);
file.Close();
}
}
public static void RemoveCps(string text)
{
try
{
text = "[" + DateTime.Now.ToString("HH:mm:ss") + "]" + text;
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\RemoveCps\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true);
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine(text);
file.Close();
}
}
catch (Exception ex) { Console.WriteLine(ex); }
}
public static void AddCpsWin(string text)
{
try
{
text = "[" + DateTime.Now.ToString("HH:mm:ss") + "]" + text;
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\AddWinCps\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine(text);
file.Close();
}
}
catch (Exception ex) { Console.WriteLine(ex); }
}
public static void AddDropLog(String Name, ConquerItem Item)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\droplogs\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
string path = NewPath + "\\" + DateTime.Now.Day + ".txt";
if (!File.Exists(path)) File.AppendAllText(path, "");
string text = "------------------------------------------------------------------------------------"
+ Environment.NewLine + string.Format("Entity {0} HAS DROPPED AN ITEM : {1} -", Name, Item.ToLog())
+ Environment.NewLine + "------------------------------------------------------------------------------------";
File.AppendAllText(path, text);
}
public static void AddTradeLog(Game.ConquerStructures.Trade first, String firstN, Game.ConquerStructures.Trade second, String secondN)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "database\\Security\\Trade\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine("************************************************** **********************************");
file.WriteLine("First Person TradeLog ({0}) -", firstN);
file.WriteLine("Gold Traded: " + first.Money);
file.WriteLine("Conquer Points Traded: " + first.ConquerPoints);
for (int i = 0; i < first.Items.Count; i++)
{
file.WriteLine("------------------------------------------------------------------------------------");
file.WriteLine("Item : " + first.Items[i].ToLog());
file.WriteLine("------------------------------------------------------------------------------------");
}
file.WriteLine("Second Person TradeLog ({0}) -", secondN);
file.WriteLine("Gold Traded: " + second.Money);
file.WriteLine("Conquer Points Traded: " + second.ConquerPoints);
for (int i = 0; i < second.Items.Count; i++)
{
file.WriteLine("------------------------------------------------------------------------------------");
file.WriteLine("Item : " + second.Items[i].ToLog());
file.WriteLine("------------------------------------------------------------------------------------");
}
file.WriteLine("************************************************** **********************************");
}
}
public static void AddMobLog(string War, string name, uint CPs = 0, uint item = 0)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\MobLogs\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
if (CPs != 0)
file.WriteLine(name + " got " + CPs + " CPs from the [" + War + "] as prize at " + DateTime.Now.Hour + ":" + DateTime.Now.Minute + ":" + DateTime.Now.Second);
else
file.WriteLine(name + " got " + item + " Item from the [" + War + "] as prize at " + DateTime.Now.Hour + ":" + DateTime.Now.Minute + ":" + DateTime.Now.Second);
}
}
public static void AddWarLog(string War, string CPs, string name)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\Warlogs\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine(name + " got " + CPs + " CPs from the [" + War + "] as prize at " + DateTime.Now.Hour + ":" + DateTime.Now.Minute + ":" + DateTime.Now.Second);
}
}
static void Application_ThreadException(object sender, UnhandledExceptionEventArgs e)
{
SaveException(e.ExceptionObject as Exception);
}
public static void SaveException(Exception e)
{
Console.WriteLine(e);
var dt = DateTime.Now;
string date = dt.Month + "-" + dt.Day + "//";
if (!Directory.Exists(Application.StartupPath + Constants.UnhandledExceptionsPath))
Directory.CreateDirectory(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath);
if (!Directory.Exists(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date))
Directory.CreateDirectory(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date);
if (!Directory.Exists(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date + e.TargetSite.Name))
Directory.CreateDirectory(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date + e.TargetSite.Name);
string fullPath = Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date + e.TargetSite.Name + "\\";
string date2 = dt.Hour + "-" + dt.Minute;
List<string> Lines = new List<string>();
Lines.Add("----Exception message----");
Lines.Add(e.Message);
Lines.Add("----End of exception message----\r\n");
Lines.Add("----Stack trace----");
Lines.Add(e.StackTrace);
Lines.Add("----End of stack trace----\r\n");
//Lines.Add("----Data from exception----");
//foreach (KeyValuePair<object, object> data in e.Data)
// Lines.Add(data.Key.ToString() + "->" + data.Value.ToString());
//Lines.Add("----End of data from exception----\r\n");
File.WriteAllLines(fullPath + date2 + ".txt", Lines.ToArray());
}
#endregion
private static void WorkConsole()
{
while (true)
{
try
{
CommandsAI(Console.ReadLine());
}
catch (Exception e) { Console.WriteLine(e); }
}
}
public static DateTime LastRandomReset = DateTime.Now;
public static Network.GamePackets.BlackSpotPacket BlackSpotPacket = new Network.GamePackets.BlackSpotPacket();
public static bool MyPC = true;
public static void CommandsAI(string command)
{
try
{
if (command == null)
return;
string[] data = command.Split(' ');
switch (data[0])
{
case "@clear":
{
Console.Clear();
Rayzo.Console.WriteLine("Consle and program Cleared ");
break;
}
case "@sh":
{
Console.WriteLine(Program.SnowBa);
break;
}
case "@sh1":
{
Program.SnowBa = true;
break;
}
case "@sh2":
{
Program.SnowBa = false;
break;
}
case "@Copra":
case "@bigbos":
Rayzo.Console.WriteLine("Server will restart after 10 minutes.");
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 5 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 4 minute 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 4 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 3 minute 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 3 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 2 minute 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 2 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 1 minute 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 1 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
Rayzo.Console.WriteLine("Server will exit after 1 minute.");
CommandsAI("@save");
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The Server restarted, Please log in after 5 minutes ", System.Drawing.Color.Orange, 0x7db), Program.Values);
try
{
CommandsAI("@restart");
}
catch
{
Rayzo.Console.WriteLine("Server cannot exit");
}
break;
case "@flushbans":
{
Database.IPBan.Load();
break;
}
case "@alivetime":
{
DateTime now = DateTime.Now;
TimeSpan t2 = new TimeSpan(StartDate.ToBinary());
TimeSpan t1 = new TimeSpan(now.ToBinary());
Console.WriteLine("The server has been online " + (int)(t1.TotalHours - t2.TotalHours) + " hours, " + (int)((t1.TotalMinutes - t2.TotalMinutes) % 1) + " minutes.");
break;
}
case "@online":
{
Console.WriteLine("Online Entitys count: " + Kernel.GamePool.Count);
string line = "";
foreach (Client.GameState pClient in Program.Values)
line += pClient.Entity.Name + ",";
if (line != "")
{
line = line.Remove(line.Length - 1);
Console.WriteLine("Entitys: " + line);
}
break;
}
case "@memoryusage":
{
var proc = System.Diagnostics.Process.GetCurrentProcess();
Console.WriteLine("Thread count: " + proc.Threads.Count);
Console.WriteLine("Memory set(MB): " + ((double)((double)proc.WorkingSet64 / 1024)) / 1024);
proc.Close();
break;
}
case "@save":
{
Save();
}
break;
case "@PlayerCap":
{
try
{
PlayerCap = int.Parse(data[1]);
}
catch
{
}
break;
}
case "@skill":
{
Game.Features.Tournaments.SkillPk.SkillTournament. Open();
foreach (var clien in Kernel.GamePool.Values)
{
if (clien.Team == null)
clien.Team = new Game.ConquerStructures.Team(clien);
Game.Features.Tournaments.SkillPk.SkillTournament. Join(clien, 3);
}
break;
}
case "@team":
{
Game.Features.Tournaments.TeamPk.TeamTournament.Op en();
foreach (var clien in Kernel.GamePool.Values)
{
if (clien.Team == null)
clien.Team = new Game.ConquerStructures.Team(clien);
Game.Features.Tournaments.TeamPk.TeamTournament.Jo in(clien, 3);
}
break;
}
case "@exit":
{
CommandsAI("@save");
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
Database.EntityVariableTable.Save(0, Vars);
var WC = Program.Values.ToArray();
Parallel.ForEach(Program.Values, client =>
{
client.Send(" Server will exit for 5 min to Solve The Problem, please be paitent ");
client.Disconnect();
});
Kernel.SendWorldMessage(new Network.GamePackets.Message(string.Concat(new object[] { " Server will exit for 5 min to Solve The Problem, please be paitent " }), System.Drawing.Color.Black, 0x7db), Program.Values);
if (GuildWar.IsWar)
GuildWar.End();
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
Environment.Exit(0);
}
break;
case "serverpass":
{
using (MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT))
{
cmd.Select("configuration").Where("Server", Constants.ServerName);
using (MySqlReader r = new MySqlReader(cmd))
{
if (r.Read())
Constants.ServerGMPass = r.ReadString("ServerGMPass");
}
}
break;
}
case "@pressure":
{
Console.WriteLine("Genr: " + World.GenericThreadPool.ToString());
Console.WriteLine("Send: " + World.SendPool.ToString());
Console.WriteLine("Recv: " + World.ReceivePool.ToString());
break;
}
case "@restart":
{
try
{
Kernel.SendWorldMessage(new Network.GamePackets.Message(string.Concat(new object[] { "Server Will Be Restart Now !" }), System.Drawing.Color.Black, 0x7db), Program.Values);
CommandsAI("@save");
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
var WC = Program.Values.ToArray();
foreach (Client.GameState client in WC)
{
client.Send(" Server Will Be Restart Now ");
client.Disconnect();
}
if (GuildWar.IsWar)
GuildWar.End();
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
Application.Restart();
Environment.Exit(0);
}
catch (Exception e)
{
Console.WriteLine(e);
Console.ReadLine();
}
}
break;
case "@account":
{
Database.AccountTable account = new AccountTable(data[1]);
account.Password = data[2];
account.State = AccountTable.AccountState.Entity;
account.Save();
}
break;
case "@process":
{
HandleClipboardPacket(command);
break;
}
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
public static void WriteLine(string Line)
{
try
{
Console.WriteLine(Line);
}
catch { }
}
public static void HandleClipboardPacket(string cmd)
{
string[] pData = cmd.Split(' ');
long off = 0, type = 0, val = 0;
if (pData.Length > 1)
{
string[] oData = pData[1].Split(':');
if (oData.Length == 3)
{
off = long.Parse(oData[0]);
type = long.Parse(oData[1]);
if (oData[2] == "u")
val = 1337;
else
val = long.Parse(oData[2]);
}
}
string Data = OSClipboard.GetText();
string[] num = Data.Split(new[] { " " }, StringSplitOptions.RemoveEmptyEntries);
byte[] packet = new byte[num.Length + 8];
for (int i = 0; i < num.Length; i++)
packet[i] = byte.Parse(num[i], System.Globalization.NumberStyles.HexNumber);
Writer.WriteUInt16((ushort)(packet.Length - 8), 0, packet);
if (off != 0)
{
switch (type)
{
case 1:
{
packet[(int)off] = (byte)val;
break;
}
case 2:
{
Writer.WriteUInt16((ushort)val, (int)off, packet);
break;
}
case 4:
{
Writer.WriteUInt32((uint)val, (int)off, packet);
break;
}
case 8:
{
Writer.WriteUInt64((ulong)val, (int)off, packet);
break;
}
}
}
foreach (var client in Program.Values)
{
if (val == 1337 && type == 4)
Writer.WriteUInt32(client.Entity.UID, (int)off, packet);
client.Send(packet);
}
}
#region GameServer|AuthServer
private static void GameServer_OnClientReceive(byte[] buffer, int length, ClientWrapper obj)
{
if (obj.Owner == null)
{
obj.Disconnect();
}
else
{
GameState connector = obj.Owner as GameState;
if (connector.Exchange)
{
connector.Exchange = false;
connector.Action = (byte)1;
Rayzo.Network.Cryptography.GameCryptography gameCryptography = new Rayzo.Network.Cryptography.GameCryptography(Encodi ng.Default.GetBytes(Constants.GameCryptographyKey) );
byte[] numArray = new byte[length];
Array.Copy((Array)buffer, (Array)numArray, length);
gameCryptography.Decrypt(numArray, length);
bool flag = false;
int offset = 0;
for (int x = 0; x < 80; x++)
{
if (BitConverter.ToInt32(numArray, x) == 128)
{
if (length >= 205)
{
offset = x;
flag = true;
connector.Cryptography.Decrypt(buffer, length - 40);
}
else
{
offset = x;
connector.Cryptography.Decrypt(buffer, length);
}
}
}
int int32 = BitConverter.ToInt32(buffer, offset);
int index1 = offset + 4;
if (int32 != 128)
{
connector.Disconnect(true);
}
else
{
byte[] bytes = new byte[128];
int index2 = 0;
while (index2 < int32)
{
bytes[index2] = buffer[index1];
++index2;
++index1;
}
string PublicKey = Encoding.Default.GetString(bytes);
connector.Cryptography = connector.DHKeyExchange.HandleClientKeyPacket(Publ icKey, connector.Cryptography);
if (!flag)
return;
byte[] buffer1 = new byte[40];
Buffer.BlockCopy((Array)buffer, length - 40, (Array)buffer1, 0, 40);
processData(buffer1, 40, connector);
}
}
else
processData(buffer, length, connector);
}
}
//private static void GameServer_OnClientReceive(byte[] buffer, int length, ClientWrapper obj)
//{
// if (obj.Connector == null)
// {
// obj.Disconnect();
// }
// else
// {
// GameState connector = obj.Connector as GameState;
// if (connector.Exchange)
// {
// connector.Exchange = false;
// connector.Action = (byte)1;
// Network.Cryptography.GameCryptography gameCryptography = new Network.Cryptography.GameCryptography(Encoding.Def ault.GetBytes(Constants.GameCryptographyKey));
// byte[] numArray = new byte[length];
// Array.Copy((Array)buffer, (Array)numArray, length);
// gameCryptography.Decrypt(numArray, length);
// bool flag = false;
// int offset = 0;
// for (int x = 0; x < 80; x++)
// {
// if (BitConverter.ToInt32(numArray, x) == 128)
// {
// if (length >= 205)
// {
// offset = x;
// flag = true;
// connector.Cryptography.Decrypt(buffer, length - 40);
// }
// else
// {
// offset = x;
// connector.Cryptography.Decrypt(buffer, length);
// }
// }
// }
// int int32 = BitConverter.ToInt32(buffer, offset);
// int index1 = offset + 4;
// if (int32 != 128)
// {
// connector.Disconnect(true);
// }
// else
// {
// byte[] bytes = new byte[128];
// int index2 = 0;
// while (index2 < int32)
// {
// bytes[index2] = buffer[index1];
// ++index2;
// ++index1;
// }
// string PublicKey = Encoding.Default.GetString(bytes);
// connector.Cryptography = connector.DHKeyExchange.HandleClientKeyPacket(Publ icKey, connector.Cryptography);
// if (!flag)
// return;
// byte[] buffer1 = new byte[40];
// Buffer.BlockCopy((Array)buffer, length - 40, (Array)buffer1, 0, 40);
// processData(buffer1, 40, connector);
// }
// }
// else
// processData(buffer, length, connector);
// }
//}
private static void processData(byte[] buffer, int length, Client.GameState Client)
{
Client.Cryptography.Decrypt(buffer, length);
Client.Queue.Enqueue(buffer, length);
if (Client.Queue.CurrentLength > 1224)
{
Console.WriteLine("[Disconnect]Reason:The packet size is too big. " + Client.Queue.CurrentLength);
Client.Disconnect();
return;
}
while (Client.Queue.CanDequeue())
{
byte[] data = Client.Queue.Dequeue();
Network.PacketHandler.HandlePacket(data, Client);
}
}
static void GameServer_OnClientConnect(ClientWrapper obj)
{
Client.GameState client = new Client.GameState(obj);
client.Send(client.DHKeyExchange.CreateServerKeyPa cket());
obj.Owner = client;
}
static void GameServer_OnClientDisconnect(ClientWrapper obj)
{
if (obj.Owner != null)
(obj.Owner as Client.GameState).Disconnect();
else
obj.Disconnect();
}
public static void AuthServer_OnClientReceive(byte[] buffer, int length, ClientWrapper arg3)
{
var player = arg3.Owner as Client.AuthClient;
AuthClient authClient = arg3.Owner as AuthClient;
player.Cryptographer.Decrypt(buffer, length);
player.Queue.Enqueue(buffer, length);
while (player.Queue.CanDequeue())
{
byte[] packet = player.Queue.Dequeue();
ushort len = BitConverter.ToUInt16(packet, 0);
if (len == 312)
{
player.Info = new Authentication();
player.Info.Deserialize(packet);
player.Account = new AccountTable(player.Info.Username);
if (!LoginBruteForce.AcceptJoin(arg3.IP))
{
Console.WriteLine(string.Concat(new string[] { "Client > ", player.Info.Username, "was blocked address", arg3.IP, "!" }));
arg3.Disconnect();
break;
}
Forward Fw = new Forward();
// System.Console.WriteLine("UserName: {0} Password: {1} ServerName: {2} Online", player.Info.Username, player.Info.Password, player.Info.Server);
if (player.Account.Username == player.Info.Username && player.Account.exists)
{
if (player.Account.Password == player.Info.Password && player.Account.exists)
{
Fw.Identifier = player.Account.GenerateKey();
Kernel.AwaitingPool[Fw.Identifier] = player.Account;
Fw.IP = GameIP;
Fw.Port = GamePort;
}
else
{
LoginBruteForce.ClientRegistred(arg3.IP);
Fw.Type = Forward.ForwardType.InvalidInfo;
}
}
else
{
Fw.Type = Forward.ForwardType.WrongAccount;
}
player.Send(Fw);
}
}
}
//public static void AuthServer_OnClientReceive(byte[] buffer, int length, ClientWrapper arg3)
//{
// var player = arg3.Connector as Client.AuthClient;
// AuthClient authClient = arg3.Connector as AuthClient;
// player.Cryptographer.Decrypt(buffer, length);
// player.Queue.Enqueue(buffer, length);
// while (player.Queue.CanDequeue())
// {
// byte[] packet = player.Queue.Dequeue();
// ushort len = BitConverter.ToUInt16(packet, 0);
// if (len == 312)
// {
// player.Info = new ServerProject.Network.AuthPackets.Authentications( );
// player.Info.Deserialize(packet);
// player.Account = new AccountTable(player.Info.Username);
// if (!LoginBruteForce.AcceptJoin(arg3.IP))
// {
// Console.WriteLine(string.Concat(new string[] { "Client > ", player.Info.Username, "was blocked address", arg3.IP, "!" }));
// arg3.Disconnect();
// break;
// }
// Forward Fw = new Forward();
// //Console.WriteLine("UserName: {0} Password: {1} ServerName: {2} Online", player.Info.Username, player.Info.Password, player.Info.Server);
// if (player.Account.Username == player.Info.Username && player.Account.exists)
// {
// if (player.Account.Password == player.Info.Password && player.Account.exists)
// {
// Fw.Identifier = player.Account.GenerateKey();
// Kernel.AwaitingPool[Fw.Identifier] = player.Account;
// Fw.IP = GameIP;
// Fw.Port = GamePort;
// }
// else
// {
// LoginBruteForce.ClientRegistred(arg3.IP);
// Fw.Type = Forward.ForwardType.InvalidInfo;
// }
// }
// else
// {
// Fw.Type = Forward.ForwardType.WrongAccount;
// }
// player.Send(Fw);
// }
// }
//}
static void AuthServer_OnClientDisconnect(ClientWrapper obj)
{
obj.Disconnect();
}
static void AuthServer_OnClientConnect(ClientWrapper obj)
{
Client.AuthClient authState;
obj.Owner = (authState = new Client.AuthClient(obj));
authState.Cryptographer = new Network.Cryptography.AuthCryptography();
Network.AuthPackets.PasswordCryptographySeed pcs = new PasswordCryptographySeed();
pcs.Seed = Kernel.Random.Next();
authState.PasswordSeed = pcs.Seed;
authState.Send(pcs);
// Protection.LoaderProgram.CLientsPass.Clear();////////
//Protection.LoaderProgram.CLientsPass.Add(authState .PasswordSeed, "");
}
internal static Client.GameState FindClient(string name)
{
return GamePool.FirstOrDefault(p => p.Entity.LoweredName == name);
}
#endregion
#region Copra Style
static bool thistime = false;
private static void CopraStep(int width, int height, int[] y, int[] l)
{
int x;
thistime = !thistime;
for (x = 0; x < width; ++x)
{
if (x % 11 == 10)
{
if (!thistime)
continue;
System.Console.ForegroundColor = System.ConsoleColor.Red;
}
else
{
System.Console.ForegroundColor = System.ConsoleColor.DarkGreen;
System.Console.SetCursorPosition(x, inBoxY(y[x] - 2 - (l[x] / 40 * 2), height));
System.Console.Write(R);
System.Console.ForegroundColor = System.ConsoleColor.Green;
}
System.Console.SetCursorPosition(x, y[x]);
System.Console.Write(R);
y[x] = inBoxY(y[x] + 1, height);
System.Console.SetCursorPosition(x, inBoxY(y[x] - l[x], height));
System.Console.Write(' ');
}
}
private static void Initialize(out int width, out int height, out int[] y, out int[] l)
{
int h1;
int h2 = (h1 = (height = System.Console.WindowHeight) / 2) / 2;
width = System.Console.WindowWidth - 1;
y = new int[width];
l = new int[width];
int x;
System.Console.Clear();
for (x = 0; x < width; ++x)
{
y[x] = r.Next(height);
l[x] = r.Next(h2 * ((x % 11 != 10) ? 2 : 1), h1 * ((x % 11 != 10) ? 2 : 1));
}
}
static Random r = new Random();
public static DateTime KingsTime;
static char R
{
get
{
int t = r.Next(10);
if (t <= 2)
return (char)('0' + r.Next(10));
else if (t <= 4)
return (char)('a' + r.Next(27));
else if (t <= 6)
return (char)('A' + r.Next(27));
else
return (char)(r.Next(32, 255));
}
}
public static int inBoxY(int n, int height)
{
n = n % height;
if (n < 0)
return n + height;
else
return n;
}
#endregion Copra Style
internal static void WriteLine(string p, ushort MsgId, short p_2)
{
throw new NotImplementedException();
}
public static int Carnaval { get; set; }
public static int Carnaval2 { get; set; }
public static int Carnaval3 { get; set; }
public static uint NextItemID { get; set; }
public static uint ExpRateSpell = 2;
public static string GetString(byte[] data, int position, int count)
{
var str = Program.Encoding.GetString(data, position, count);
str = str.Replace("\0", "").Replace("\r", "");
return str;
}
public static string GetString(byte[] data)
{
var str = Program.Encoding.GetString(data);
str = str.Replace("\0", "").Replace("\r", "");
return str;
}
public static List<ushort> EventsMap = new List<ushort>()
{
50001, 50002, 50003, 50004, 50005, 50006, 50007, 50008, 50009, 50010, 50011, 50012, 50013, 50014, 50015, 50016, 50017, 1508, 1518, 2014, 1507,
};
public static string NameGame;
private static unsafe GameState client;
private static MySql.Data.MySqlClient.MySqlConnection conn;
// public static bool Nobility { get; set; }
}
public class Copra_Times
{
public static DateTime now
{
get
{
return DateTime.Now;
}
}
public class Start
{
public static bool SnowBanshee
{
get
{
return (now.Minute == 57 && now.Second == 1);
}
}
public static bool SwordMaster
{
get
{
return (now.Minute == 5 && now.Second == 1);
}
}
public static bool TeratoDragon
{
get
{
return (now.Minute == 10 && now.Second == 1);
}
}
public static bool ThrillingSpook
{
get
{
return (now.Minute == 30 && now.Second == 1);
}
}
public static bool NemesisTyrant
{
get
{
return (now.Minute == 45 && now.Second == 1);
}
}
public static bool SkyWar
{
get
{
return (now.Hour == 1 || now.Hour == 13) && now.Minute == 10 && now.Second == 1;
}
}
public static bool TheTeam
{
get
{
return (now.Hour == 14 || now.Hour == 2) && now.Minute == 10 && now.Second == 1;
}
}
public static bool EliteGW
{
get
{
return (now.Minute == 30);
}
}
public static bool SkillTeam
{
get
{
return (now.Hour == 11) && now.Minute == 00;
}
}
public static bool TeamPK
{
get
{
return (now.Hour == 16) && now.Minute == 00;
}
}
public static bool NobiltyWarPole
{
get
{
return (now.Hour == 22 && now.Minute == 00) || (now.Hour == 4 && now.Minute == 0);
}
}
public static bool GuildScoreWar
{
get
{
return (now.Hour == 14 && now.Minute == 0) || (now.Hour == 23 && now.Minute == 0);
}
}
public static bool ClassWar
{
get
{
return (now.Hour == 18 && now.Minute == 0) || (now.Hour == 8 && now.Minute == 0);
}
}
public static bool HeroOfGame
{
get
{
return now.Minute == 30;
}
}
public static bool FBSS
{
get
{
return now.Minute == 25;
}
}
public static bool FBSS2
{
get
{
return now.Minute >= 25 && now.Minute < 28;
}
}
public static int hunterthief = 42;
public static int dashbash = 46;
public static int chase = 45;
public static int dizzy = 49;
public static bool Nobilty
{
get
{
return now.Minute >= 20 && now.Minute <= 24;
}
}
// public static bool TeratoDragon { get; set; }
}
public class End
{
public static bool FBSS
{
get
{
return now.Minute >= 28;
}
}
public static int hunterthief = 45;
public static int dashbash = 48;
public static bool Cyclone
{
get
{
return now.Minute == 29;
}
}
public static int chase = 45;
public static int dizzy2 = 50;
public static bool Nobilty
{
get
{
return now.Minute >= 25;
}
}
public static bool EliteGW
{
get
{
return now.Minute >= 45;
}
}
}
}
public class rates
{
/// <summary>
/// Player//Attack
/// </summary>
public static double SuperTwoFold;
public static double TwilightDance;//label17//trackBar9
public static double OshaFoldBlade;//label21//trackBar10
public static double Phoenix;//label22//trackBar11
public static double ChargingVortex;
public static double BlisteringWave;
public static double BladeTempest;
public static double DragonSlash;
public static double CrackingSwipe;//Yes
public static double SplittingSwipe;//Yes
public static double AirKick;//Yes
public static double AirSweep;//Yes
public static double AirRaid;//Yes
public static double DragonCyclone;//Yes
public static double SpeedKick;//Yes
public static double ViolentKick;//Yes
public static double StormKick;//YesYes
public static double DragonFury;//Yes
public static double DragonPunch;
public static double ScentSword;
public static double FastBlade;//label24//trackBar12
public static double Hercules;//label34//trackBar13
public static double TigerMonk;
/// <summary>
/// SobNpc//Attack
/// </summary>
public static double TwoFoldBlad;
public static double MortalWound;
public static double DaggerStorm;
public static double OshaPashaa;
public static double EagleEye;
public static double FatalCross;
public static double KickMonk;
public static uint GuildWar;
public static uint ChangeName;
public static uint king;
public static uint prince;
public static uint EliteGw;
public static uint SkillTeam1;
public static uint SkillTeam2;
public static uint SkillTeam3;
public static uint SkillTeam4;
public static uint WeeklyPk;
public static uint topguild;
public static uint mrconquer;
public static uint uniquepk;
public static uint Portals;
public static uint heroofgame;
public static uint NobilityPrize;
public static uint lastman;
public static uint Daily;
public static uint fbss;
public static uint Poles;
public static uint Clanwarday;
public static uint soulp6;
public static uint soulp7;
public static uint changebody;
public static uint ref6;
public static uint Twar;
public static uint stwar;
public static uint ctf;
public static uint cps;
public static uint ClanwarCity;
public static uint ClassPk;
public static uint DeathMatchs;
public static uint lobby;
public static uint hunter;
public static uint thief;
public static uint housepromete;
public static uint itembox;
public static uint houseupgrade;
public static uint MonthlyPk;
public static uint TopSpouse;
public static uint Bosses;
public static uint Night;
public static uint Broadcast;
public static uint GuildFee;
public static uint TeleportFee;
public static uint DragonBall;
public static uint Meteor;
public static string VoteUrl;
public static string coder = "RaMbO";
public static uint Reincarnation;
public static uint donationrate;
public static string servername { get { return Constants.ServerName; } }
public static void Load(IniFile IniFile)
{
DragonBall = IniFile.ReadUInt32("Rates", "DragonBall");
Meteor = IniFile.ReadUInt32("Rates", "Meteor");
GuildWar = IniFile.ReadUInt32("Rates", "GuildWar");
EliteGw = IniFile.ReadUInt32("Rates", "questday");
Bosses = IniFile.ReadUInt32("Rates", "Bosses");
Broadcast = IniFile.ReadUInt32("Rates", "Broadcast");
TeleportFee = IniFile.ReadUInt32("Rates", "TeleportFee");
GuildFee = IniFile.ReadUInt32("Rates", "GuildFee");
king = IniFile.ReadUInt32("Rates", "king");
prince = IniFile.ReadUInt32("Rates", "prince");
Reincarnation = IniFile.ReadUInt32("Rates", "Reincarnation");
MonthlyPk = IniFile.ReadUInt32("Rates", "MonthlyPk");
TopSpouse = IniFile.ReadUInt32("Rates", "TopSpouse");
ChangeName = IniFile.ReadUInt32("Rates", "ChangeName");
housepromete = IniFile.ReadUInt32("Rates", "housepromete");
itembox = IniFile.ReadUInt32("Rates", "itembox");
Night = IniFile.ReadUInt32("Rates", "Night");
VoteUrl = IniFile.ReadString("Rates", "VoteUrl");
Portals = IniFile.ReadUInt32("Rates", "Portals");
coder = IniFile.ReadString("Rates", "coder");
SkillTeam1 = IniFile.ReadUInt32("Rates", "SkillTeam1");
SkillTeam2 = IniFile.ReadUInt32("Rates", "SkillTeam2");
SkillTeam3 = IniFile.ReadUInt32("Rates", "SkillTeam3");
SkillTeam4 = IniFile.ReadUInt32("Rates", "SkillTeam4");
soulp6 = IniFile.ReadUInt32("Rates", "soulp6");
soulp7 = IniFile.ReadUInt32("Rates", "soulp7");
ref6 = IniFile.ReadUInt32("Rates", "ref6");
changebody = IniFile.ReadUInt32("Rates", "changebody");
uniquepk = IniFile.ReadUInt32("Rates", "uniquepk");
WeeklyPk = IniFile.ReadUInt32("Rates", "WeeklyPk");
fbss = IniFile.ReadUInt32("Rates", "fbss");
Poles = IniFile.ReadUInt32("Rates", "Poles");
Clanwarday = IniFile.ReadUInt32("Rates", "Clanwarday");
lastman = IniFile.ReadUInt32("Rates", "lastman");
Daily = IniFile.ReadUInt32("Rates", "Daily");
topguild = IniFile.ReadUInt32("Rates", "topguild");
mrconquer = IniFile.ReadUInt32("Rates", "mrconquer");
NobilityPrize = IniFile.ReadUInt32("Rates", "NobilityPrize");
heroofgame = IniFile.ReadUInt32("Rates", "heroofgame");
Twar = IniFile.ReadUInt32("Rates", "Twar");
stwar = IniFile.ReadUInt32("Rates", "stwar");
ctf = IniFile.ReadUInt32("Rates", "ctf");
cps = IniFile.ReadUInt32("Rates", "cps");
ClanwarCity = IniFile.ReadUInt32("Rates", "ClanwarCity");
ClassPk = IniFile.ReadUInt32("Rates", "ClassPk");
DeathMatchs = IniFile.ReadUInt32("Rates", "DeathMatchs");
lobby = IniFile.ReadUInt32("Rates", "lobby");
hunter = IniFile.ReadUInt32("Rates", "hunter");
thief = IniFile.ReadUInt32("Rates", "thief");
donationrate = IniFile.ReadUInt32("Rates", "donationrate");
}
}
}
لو العيب منهوم يريت حد يقولي المشكلة في اي بظبط او يظبطلي الموضوع ده و ينزلي الورلد و البروجرم تاني
و مفيش معاد مظبوط عشان اشوف المشكلة من حرب ولا من اي بظبط
و لغيت الودر بتاع الاسباني و نفس النظام
البنج بيرفع سعات لي 10 ك و اكتر
و ال سحب بتاع سورس بيزيد سحب Cpu لي 60 و 70 % و سعات بيقل لي 10 و 5 % و سعات بيزيد لي 30 و 40 % و الاونلاين مش بيزيد عشان اقول الحوار ده من الاونلاين
ده ال World
using Rayzo.Game;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Rayzo.Network.GamePackets;
using System.Threading;
using System.Threading.Generic;
using Rayzo.Network.Sockets;
using Rayzo.Game.ConquerStructures;
using Rayzo.Game.ConquerStructures.Society;
using Rayzo.Client;
using System.Drawing;
using Rayzo.Network.GamePackets.EventAlert;
using Rayzo.Game.Events;
using Rayzo.Database;
using System.Data.SqlClient;
using System.Configuration;
using Rayzo.Copra;
using Rayzo.Game.Features.Tournaments;
using Rayzo.Interfaces;
using Rayzo.MaTrix;
using Rayzo.Game.MsgServer;
using Rayzo.Game.MsgTournaments;
using Rayzo.Network;
namespace Rayzo
{
public class World
{
/// <summary>
/// </summary>
///
public static long Carnaval = 0;
public static MsgSquidwardOctopus SquidwardOctopus;
#region Cyclone War
public static bool cycolne = false;
public static bool cycolne1 = false;
public static bool LastTeam = false;
#endregion Cyclone War
public static bool Faster = false;
public static bool Faster1 = false;
public static bool Faster2 = false;
public static StaticPool GenericThreadPool;
public static TimerRule<Poker.Structures.PokerTable> PokerTables;
public static StaticPool ReceivePool, SendPool;
public TimerRule<GameState> Buffers, Characters, AutoAttack, Prayer;
public TimerRule<ClientWrapper> ConnectionReceive, ConnectionReview, ConnectionSend;
public const uint
NobilityMapBase = 700,
ClassPKMapBase = 1730;
public List<KillTournament> Tournaments;
public MsgCaptureTheFlag CTF;
public bool PureLand;
public HeroOfGame HeroOfGame = new HeroOfGame();
public DelayedTask DelayedTask;
public World()
{
GenericThreadPool = new StaticPool(32).Run();
ReceivePool = new StaticPool(32).Run();
SendPool = new StaticPool(32).Run();
}
public void Init(bool onlylogin = false)
{
if (!onlylogin)
{
Buffers = new TimerRule<GameState>(BuffersCallback, 1000, ThreadPriority.BelowNormal);
Characters = new TimerRule<GameState>(CharactersCallback, 1000, ThreadPriority.BelowNormal);
AutoAttack = new TimerRule<GameState>(AutoAttackCallback, 1000, ThreadPriority.BelowNormal);
Prayer = new TimerRule<GameState>(PrayerCallback, 1000, ThreadPriority.BelowNormal);
Subscribe(WorldTournaments, 1000);
Subscribe(ServerFunctions, 5000);
Subscribe(ArenaFunctions, 1000, ThreadPriority.AboveNormal);
}
PokerTables = new TimerRule<Poker.Structures.PokerTable>(Poker.PokerHandler.PokerTablesCallback, 500, ThreadPriority.Highest);
}
public void CreateTournaments()
{
DelayedTask = new DelayedTask();
var map = Kernel.Maps[700];
ClanWarArena.Create();
Game.Features.Tournaments.TeamPk.TeamTournament.Cr eate();
Game.Features.Tournaments.SkillPk.SkillTournament. Create();
new GuildScoreWar();
new ClassPoleWar();
new NobiltyPoleWar();
new Lobby();
ElitePKTournament.Create();
SquidwardOctopus = new MsgSquidwardOctopus();
CTF = new MsgCaptureTheFlag();
}
public bool tele, tele1, tele2, tele3, tele4, tele5, tele6, tele7 = false;
public static void TeleEffect(GameState client, ushort X, ushort Y, ushort Map, uint ID)
{
Database.DMaps.LoadMap(Map);
Game.Map map = Kernel.Maps[Map];
FloorItem floorItem1 = new FloorItem(true);
floorItem1.ItemID = ID;
floorItem1.MapID = Map;
floorItem1.ItemColor = Enums.Color.Black;
floorItem1.Type = FloorItem.Effect;
floorItem1.X = X;
floorItem1.Y = Y;
floorItem1.OnFloor = Time32.Now;
floorItem1.Owner = client;
while (map.Npcs.ContainsKey(floorItem1.UID))
floorItem1.UID = Network.GamePackets.FloorItem.FloorUID.Next;
map.AddFloorItem(floorItem1);
client.SendScreenSpawn(floorItem1, true);
}
public static uint Room1Price = 0;
public static uint Room2Price = 0;
public static uint Room3Price = 0;
public static uint Room4Price = 0;
public static uint Room5Price = 0;
public static uint Room6Price = 0;
public bool Register(Entity ThunderCloudd)
{
if (ThunderCloudd.Owner.TimerSubscriptions == null)
{
ThunderCloudd.Owner.TimerSyncRoot = new object();
ThunderCloudd.Owner.TimerSubscriptions = new IDisposable[]
{
ThunderCloud.Add(ThunderCloudd)
};
return true;
}
return false;
}
public void Unregister(Entity Thundercloud)
{
if (Thundercloud.Owner == null || Thundercloud.Owner.TimerSubscriptions == null) return;
lock (Thundercloud.Owner.TimerSyncRoot)
{
if (Thundercloud.Owner.TimerSubscriptions != null)
{
foreach (var timer in Thundercloud.Owner.TimerSubscriptions)
timer.Dispose();
Thundercloud.Owner.TimerSubscriptions = null;
}
}
}
public bool Register(GameState client)
{
client.LastClientOK = DateTime.Now;
if (client.TimerSubscriptions == null)
{
client.TimerSyncRoot = new object();
client.TimerSubscriptions = new IDisposable[]
{
Buffers.Add(client),
Characters.Add(client),
AutoAttack.Add(client),
Prayer.Add(client),
};
return true;
}
return false;
}
public void Unregister(GameState client)
{
if (client.TimerSubscriptions == null) return;
lock (client.TimerSyncRoot)
{
if (client.TimerSubscriptions != null)
{
foreach (var timer in client.TimerSubscriptions)
timer.Dispose();
client.TimerSubscriptions = null;
}
}
}
private bool Valid(GameState client)
{
if (!client.Socket.IsAlive || client.Entity == null)
{
//Console.WriteLine("Socket Not Alive " + client.Entity.Name);
client.Disconnect();
return false;
}
return true;
}
private unsafe void BuffersCallback(GameState client, int time)
{
if (!Valid(client)) return;
Time32 Now = new Time32(time);
DateTime Now64 = DateTime.Now;
Rayzo.MsgServer.Time32 Timer = Rayzo.MsgServer.Time32.Now;
#region Absolution
if (client.Entity.Absolutionbool)
{
if (Now >= client.Entity.Absolution.AddSeconds((int)20))
{
client.Entity.Absolutionbool = false;
client.SendScreenSpawn(client.Entity, true);
}
}
#endregion
#region HPRuneWater
if (!client.Entity.Dead && Time32.Now >= client.Entity.FineRain.AddSeconds(1) && client.Entity.FineRainTime > 0)
{
if (client.Entity.FineRainHP >= (uint)(client.Entity.FineRainHPMin))
{
client.Entity.FineRainHP -= (uint)(client.Entity.FineRainHPMin);
}
else
{
client.Entity.FineRainHP = 0;
}
if (client.Entity.FineRainHPMax <= client.Entity.MaxHitpoints)
{
client.Entity.MaxHitpoints -= (uint)(client.Entity.FineRainHPMin);
client.Entity.Hitpoints -= (uint)(client.Entity.FineRainHPMin);
WindowsStats WS = new WindowsStats(client);
WS.Send(client);
}
else
{
client.Entity.MaxHitpoints = (uint)(client.Entity.FineRainHPMax);
client.Entity.Hitpoints = (uint)(client.Entity.FineRainHPMax);
WindowsStats WS = new WindowsStats(client);
WS.Send(client);
}
client.Entity.FineRainTime--;
if (client.Entity.FineRainTime == 1)
{
client.Entity.RemoveFlag(MsgUpdate.Flags.FineRain) ;
}
}
#endregion
#region Flag's
if (client.Entity.BlackSpot)
{
if (Timer > client.Entity.Stamp_BlackSpot)
{
client.Entity.BlackSpot = false;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendScreen(stream.BlackspotCreate(fa lse, client.Entity.UID), true);
}
}
}
foreach (var flag in client.Entity.BitVector.GetFlags())
{
if (flag.Expire(Timer))
{
if (flag.Key >= (int)Game.MsgServer.MsgUpdate.Flags.TyrantAura && flag.Key <= (int)Game.MsgServer.MsgUpdate.Flags.EartAura)
{
client.Entity.AddAura(client.Entity.UseAura, null, 0);
}
else
{
if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Omnipotence)
{
client.Entity.RemoveFlag(MsgUpdate.Flags.Omnipoten ce);
}
if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Superman || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Cyclone
|| flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.SuperCyclone)
{
//Role.KOBoard.KOBoardRanking.AddItem(new Role.KOBoard.Entry() { UID = client.Entity.UID, Name = client.Entity.Name, Points = client.Entity.KillCounter }, true);
}
client.Entity.RemoveFlag((Game.MsgServer.MsgUpdate .Flags)flag.Key);
}
}
if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.ScarofEarth)
{
if (flag.CheckInvoke(Timer))
{
if (client.Entity.ScarofEarthl != null && client.Entity.AttackerScarofEarthl != null)
{
int damage = client.Entity.ScarofEarthl.Damage2;
if (client.Entity.Hitpoints <= damage)
{
client.Entity.Hitpoints = 1;
damage = (int)(client.Entity.Hitpoints - 1);
client.UpdateQualifier(damage, true);
goto jump;
}
if (client.Entity.Hitpoints == 1)
{
damage = 0;
goto jump;
}
client.Entity.Hitpoints = (uint)Math.Max(1, ((long)client.Entity.Hitpoints - (long)damage));
client.UpdateQualifier(damage, true);
jump:
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
InteractQuery action = new InteractQuery()
{
Damage = damage,
AtkType = MsgAttackPacket.AttackID.Physical,
X = client.Entity.X,
Y = client.Entity.Y,
OpponentUID = client.Entity.UID
};
client.SendScreen(stream.InteractionCreate(&action), true);
}
/*using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
var DBSpell = client.Entity.ScarofEarthl;
MsgSpellAnimation MsgSpell = new MsgSpellAnimation(
client.Entity.UID
, 0, client.Entity.X, client.Entity.Y, DBSpell.ID
, DBSpell.Level, 0, 1);
MsgSpellAnimation.SpellObj AnimationObj = new MsgSpellAnimation.SpellObj()
{
UID = client.Entity.UID,
Damage = (uint)DBSpell.Damage2,
Hit = 1
};
Game.MsgServer.AttackHandler.ReceiveAttack.Player. Execute(AnimationObj, client.Entity.AttackerScarofEarthl, client.Entity);
MsgSpell.SetStream(stream);
MsgSpell.Targets.Enqueue(AnimationObj);
MsgSpell.Send(client);
}*/
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.DragonFlow)
{
if (flag.CheckInvoke(Timer))
{
byte MaxStamina = (byte)(client.Entity.HeavenBlessing > 0 ? 150 : 100);
if (client.Entity.Stamina < MaxStamina)
{
client.Entity.Stamina += 20;
client.Entity.Stamina = (byte)Math.Min((int)client.Entity.Stamina, MaxStamina); using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, client.Entity.Stamina, Game.MsgServer.MsgUpdate.DataType.Stamina);
}
_String str = new _String(true);
str.UID = client.Entity.UID;
str.TextsCount = 1;
str.Type = _String.Effect;
str.Texts.Add("leedragonblood");
client.SendScreen(str, true);
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.HealingSnow)
{
if (flag.CheckInvoke(Timer) && client.Entity.Alive)
{
if (client.Entity.Hitpoints < client.Entity.MaxHitpoints || client.Entity.Mana < client.Entity.MaxMana)
{
MsgSpell spell;
if (client.MySpells.ClientSpells.TryGetValue((ushort) Enums.SpellID.HealingSnow, out spell))
{
var arrayspells = Kernel.Magic[(ushort)Enums.SpellID.HealingSnow];
var DbSpell = arrayspells[(ushort)Math.Min((int)spell.Level, arrayspells.Count - 1)];
client.Entity.Hitpoints = (uint)Math.Min(client.Entity.MaxHitpoints, (int)(client.Entity.Hitpoints + DbSpell.Damage2));
client.Entity.Mana = (ushort)Math.Min(client.Entity.MaxMana, (int)(client.Entity.Mana + DbSpell.Damage3));
client.Entity.SendUpdateHP();
client.XPCount += 1;
}
}
}
}
//else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.lianhuaran01 || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.lianhuaran02 || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.lianhuaran03 || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.lianhuaran04)
//{
// if (flag.CheckInvoke(Timer))
// {
// int damage = (int)Game.MsgServer.AttackHandler.Calculate.Base.C alculatePoisonDamage(client.Entity.Hitpoints, (byte)client.Entity.PoisonLevel);
// if (damage > 1)
// {
// damage -= (int)(damage * Math.Min(100, client.Entity.ToxinEraserLevel)) / 100;
// }
// if (client.Entity.Hitpoints == 1)
// {
// damage = 0;
// goto jump;
// }
// damage -= (int)((damage * Math.Min((int)client.Entity.Detoxication, 90)) / 100);
// client.Entity.Hitpoints = (uint)Math.Max(1, ((long)client.Entity.Hitpoints - (long)damage));
// jump:
// using (var rec = new ServerSockets.RecycledPacket())
// {
// var stream = rec.GetStream();
// InteractQuery action = new InteractQuery()
// {
// Damage = damage,
// AtkType = MsgAttackPacket.AttackID.Physical,
// X = client.Entity.X,
// Y = client.Entity.Y,
// OpponentUID = client.Entity.UID
// };
// client.Entity.SendScreen(stream.InteractionCreate(&action), true);
// }
// }
//}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Poisoned)
{
if (flag.CheckInvoke(Timer))
{
int damage = (int)Game.MsgServer.AttackHandler.Calculate.Base.C alculatePoisonDamage(client.Entity.Hitpoints, (byte)client.Entity.PoisonLevel);
if (damage > 1)
{
damage -= (int)(damage * Math.Min((byte)100, (byte)client.Entity.ToxinEraserLevel)) / 100;
}
if (client.Entity.Hitpoints == 1)
{
damage = 0;
goto jump;
}
damage -= (int)((damage * Math.Min((int)client.Entity.Detoxication, 90)) / 100);
client.Entity.Hitpoints = (uint)Math.Max(1, ((long)client.Entity.Hitpoints - (long)damage));
client.UpdateQualifier(damage, true);
jump:
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
InteractQuery action = new InteractQuery()
{
Damage = damage,
AtkType = MsgAttackPacket.AttackID.Physical,
X = client.Entity.X,
Y = client.Entity.Y,
OpponentUID = client.Entity.UID
};
client.SendScreen(stream.InteractionCreate(&action), true);
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.ShurikenVortex )
{
if (flag.CheckInvoke(Timer))
{
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
InteractQuery action = new InteractQuery()
{
UID = client.Entity.UID,
X = client.Entity.X,
Y = client.Entity.Y,
SpellID = (ushort)Enums.SpellID.ShurikenEffect,
AtkType = MsgAttackPacket.AttackID.Magic
};
MsgAttackPacket.ProcescMagic(client, stream.InteractionCreate(&action), action);
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.RedName || flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.BlackName)
{
if (flag.CheckInvoke(Timer))
{
if (client.Entity.PKPoints > 0)
client.Entity.PKPoints -= 1;
client.Entity.PkPointsStamp = Rayzo.MsgServer.Time32.Now;
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.BurntForst)
{
if (flag.CheckInvoke(Timer))
{
uint dmg = 1000;
byte Level = client.Entity.BurnetLevel;
if (Level > 0)
dmg += 1000;
if (Level > 1)
dmg += 1000;
if (Level > 2)
dmg += 1000;
if (Level > 3)
dmg += 1000;
if (Level > 4)
dmg += 1000;
if (Level > 5)
dmg += 1000;
if (client.Entity.Hitpoints > dmg)
{
client.Entity.Hitpoints -= dmg;
}
else if (client.Entity.Hitpoints <= dmg)
{
dmg = client.Entity.Hitpoints;
client.Entity.Hitpoints = 1;
client.Entity.RemoveFlag(MsgUpdate.Flags.BurntFors t);
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
InteractQuery action = new InteractQuery()
{
Damage = (int)dmg,
AtkType = MsgAttackPacket.AttackID.Physical,
X = client.Entity.X,
Y = client.Entity.Y,
OpponentUID = client.Entity.UID
};
client.SendScreen(stream.InteractionCreate(&action), true);
}
}
}
else if (flag.Key == (int)Game.MsgServer.MsgUpdate.Flags.Cursed)
{
if (flag.CheckInvoke(Timer))
{
if (client.Entity.CursedTimer > 0)
client.Entity.CursedTimer -= 1;
}
}
}
#endregion
#region XPList
if (!client.Entity.ContainFlag(MsgUpdate.Flags.XPList ))
{
if (Timer > client.XPCountStamp.AddSeconds(3))
{
#region Arrows
if (client.Equipment != null)
{
if (!client.Equipment.Free(5))
{
if (Network.PacketHandler.IsArrow(client.Equipment.Tr yGetItem(5).ID))
{
Database.ConquerItemTable.UpdateDurabilityItem(cli ent.Equipment.TryGetItem(5));
}
}
}
#endregion
client.XPCountStamp = Timer;
client.XPCount += 1;
if (client.XPCount >= 100)
{
if (client.Entity.OnXPSkill() == MsgUpdate.Flags.Normal)
client.Entity.AddFlag(MsgUpdate.Flags.XPList, 20, true);
client.XPCount = 0;
}
}
}
if (client.Entity.ContainFlag(MsgUpdate.Flags.XPList) )
{
if (Now > client.XPListStamp.AddSeconds(20))
{
UpdateProto Update = new UpdateProto();
Update.Time = (uint)Time32.timeGetTime().GetHashCode();
Update.UID = client.Entity.UID;
Update.update = new UpdateFlag[1];
Update.update[0] = new UpdateFlag();
Update.update[0].Type = 101;
Update.update[0].value = (ulong)0;
client.Send(MsgUpdate.SendPacket(Update));
}
}
if (client.Entity.InUseIntensify)
{
if (Timer > client.Entity.IntensifyStamp.AddSeconds(2))
{
if (!client.Entity.Intensify)
{
client.Entity.Intensify = true;
client.Entity.InUseIntensify = false;
client.Entity.RemoveFlag(MsgUpdate.Flags.Intensify );
client.Entity.IntensifyPercent = 0;
}
}
}
#endregion
#region JiangTime
if (client.Entity.MyJiang != null)
{
client.Entity.MyJiang.TheadTime(client);
}
#endregion
#region KingDay
if (client.Entity.kingDay != 0)
{
TimeSpan span1 = new TimeSpan(client.Entity.King.AddDays(client.Entity. kingDay).Ticks);
TimeSpan span2 = new TimeSpan(DateTime.Now.Ticks);
int secondsleft = (int)(span1.TotalSeconds - span2.TotalSeconds);
if (secondsleft <= 0)
{
client.Entity.NobilityRank = NobilityRank.Serf;
}
else
{
client.Entity.NobilityRank = NobilityRank.King;
}
}
#endregion
/*
#region Treasure In Blue
if ((DateTime.Now.Hour == 12 || ((Now64.DayOfWeek != DayOfWeek.Thursday && Now64.DayOfWeek != DayOfWeek.Friday) && Now64.Hour == 20)) && Now64.Minute == 30 && Now64.Second == 4)
{
object[] name = new object[] { "Treasure in Blue has begun! Go to Twin City to signup at SquidwardOctopus!" };
Kernel.SendWorldMessage(new Message(string.Concat(name), "ALLUSERS", "Treasure Blue", System.Drawing.Color.Red, 2500), Program.GamePool);
foreach (var clients in Program.GamePool)
clients.MessageBox("Treasure in Blue has begun! Would you like to join?",
p => { p.Entity.Teleport(1002, 333, 283); }, null);
Kernel.TreasureinBlue = true;
Kernel.CoperCoins = 200;
Kernel.GoldCoins = 100;
Kernel.SilverCoins = 150;
}
if ((Now64.Hour == 13 || ((Now64.DayOfWeek != DayOfWeek.Thursday && Now64.DayOfWeek != DayOfWeek.Friday) && Now64.Hour == 21)) && Now64.Minute == 30 && Now64.Second == 4)
{
object[] name = new object[] { "Treasure in Blue has been closed. Please try next time!" };
Kernel.SendWorldMessage(new Message(string.Concat(name), "ALLUSERS", "[Treasure Blue]", System.Drawing.Color.Red, 0x9c4), Program.GamePool);
Kernel.TreasureinBlue = false;
foreach (GameState state in Program.GamePool)
{
if (state.Entity.MapID == 0xbff)
{
state.Entity.Teleport(0x3ea, 0x129, 0x11a);
}
}
}
#endregion
* */
#region Bless
if (client.Entity.ContainFlag(MsgUpdate.Flags.CastPra y))
{
if (client.BlessTime <= 7198500)
client.BlessTime += 3000;
else
client.BlessTime = 7200000;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, client.BlessTime, Game.MsgServer.MsgUpdate.DataType.LuckyTimeTimer);
}
}
else if (client.Entity.ContainFlag(MsgUpdate.Flags.Praying ))
{
if (client.PrayLead != null)
{
if (client.PrayLead.Socket.IsAlive)
{
if (client.BlessTime <= 7199000)
client.BlessTime += 500;
else
client.BlessTime = 7200000;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, client.BlessTime, Game.MsgServer.MsgUpdate.DataType.LuckyTimeTimer);
}
}
}
}
else
{
if (client.BlessTime > 0)
{
if (client.BlessTime >= 500)
client.BlessTime -= 350;
else
client.BlessTime = 0;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, client.BlessTime, Game.MsgServer.MsgUpdate.DataType.LuckyTimeTimer);
}
}
}
#endregion
#region VIP Monster Map
if (client.Entity.VipMonsterPoints == 1500)
{
if (client.Map.ID == 7805 || client.Map.ID == 7806 ||
client.Map.ID == 7807 || client.Map.ID == 7808 ||
client.Map.ID == 7809 || client.Map.ID == 7810)
{
#region choice depend on vip level
switch (client.Entity.VIPLevel)
{
case 0:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 1 Open It Now");
client.Inventory.Add(7805, 0, 1);
break;
}
case 1:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 2 Open It Now");
client.Inventory.Add(7806, 0, 1);
break;
}
case 2:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 3 Open It Now");
client.Inventory.Add(7807, 0, 1);
break;
}
case 3:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 4 Open It Now");
client.Inventory.Add(7808, 0, 1);
break;
}
case 4:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 5 Open It Now");
client.Inventory.Add(7809, 0, 1);
break;
}
case 5:
{
client.Entity.VipMonsterPoints = 0;
client.MessageBox(" You Get Your Box Level 6 Open It Now");
client.Inventory.Add(7810, 0, 1);
break;
}
#endregion
}
}
}
#endregion
#region JiangCalmDown
if (client.Entity.MyJiang != null && client.Entity.JiangActive && client.Entity.MyJiang.OnShutDown)
{
if (Now > client.Entity.MyJiang.StartJiang.AddSeconds(1))
{
client.Entity.MyJiang.StartJiang = Time32.Now;
if (client.Entity.MyJiang.SecondsEnd != 0)
{
client.Entity.MyJiang.SecondsEnd--;
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("jianghu").Set("SecondsLeft", client.Entity.MyJiang.SecondsEnd).Where("EntityID", client.Entity.UID).Execute();
}
else
{
client.Entity.MyJiang.SendOnline(client, false);
client.Entity.SendMessage("Your jiang has diabled!");
}
}
}
#endregion
#region Arena Quit
if (client.InArenaQualifier() && client.Map.BaseID != 700)
{
Game.Arena.QualifyEngine.DoGiveUp(client);
}
#endregion
#region Team Aura
//if (!client.TeamAura && !client.Entity.Aura_isActive)
//{
// if (client.Team != null && !client.Entity.Dead && client.Team.Teammates != null)
// {
// foreach (Client.GameState pClient in client.Team.Teammates)
// {
// if (client.Entity.UID != pClient.Entity.UID && Kernel.GetDistance(client.Entity.X, client.Entity.Y, pClient.Entity.X, pClient.Entity.Y) <= Constants.pScreenDistance)
// {
// if (pClient.Entity.Aura_isActive && pClient.Socket.Alive && pClient.Entity.UID != client.Entity.UID && pClient.Entity.MapID == client.Entity.MapID && !pClient.Entity.Dead)
// {
// // if (pClient.Entity.Aura_actType == MsgUpdate.Flags2.FendAura || pClient.Entity.Aura_actType == MsgUpdate.Flags2.TyrantAura)
// {
// client.TeamAura = true;
// client.TeamAuraOwner = pClient;
// client.TeamAuraStatusFlag = pClient.Entity.Aura_actType;
// client.TeamAuraPower = pClient.Entity.Aura_actPower;
// client.TeamAuraLevel = pClient.Entity.Aura_actLevel;
// client.Entity.AddFlag(client.TeamAuraStatusFlag);
// MsgUpdate.AuraType aura = MsgUpdate.AuraType.TyrantAura;
// switch (pClient.Entity.Aura_actType)
// {
// case MsgUpdate.Flags2.EarthAura: aura = MsgUpdate.AuraType.EarthAura; break;
// case MsgUpdate.Flags2.FireAura: aura = MsgUpdate.AuraType.FireAura; break;
// case MsgUpdate.Flags2.WaterAura: aura = MsgUpdate.AuraType.WaterAura; break;
// case MsgUpdate.Flags2.WoodAura: aura = MsgUpdate.AuraType.WoodAura; break;
// case MsgUpdate.Flags2.MetalAura: aura = MsgUpdate.AuraType.MetalAura; break;
// case MsgUpdate.Flags2.FendAura: aura = MsgUpdate.AuraType.FendAura; break;
// case MsgUpdate.Flags2.TyrantAura: aura = MsgUpdate.AuraType.TyrantAura; break;
// }
// new Update(true).Aura(client.Entity, MsgUpdate.AuraDataTypes.Add, aura, client.TeamAuraLevel, client.TeamAuraPower);
// client.doAuraBonuses(client.TeamAuraStatusFlag, client.TeamAuraPower, 1);
// break;
// }
// }
// }
// }
// }
//}
//else
//{
// MsgUpdate.AuraType aura = MsgUpdate.AuraType.TyrantAura;
// switch (client.TeamAuraStatusFlag)
// {
// case MsgUpdate.Flags2.EarthAura: aura = MsgUpdate.AuraType.EarthAura; break;
// case MsgUpdate.Flags2.FireAura: aura = MsgUpdate.AuraType.FireAura; break;
// case MsgUpdate.Flags2.WaterAura: aura = MsgUpdate.AuraType.WaterAura; break;
// case MsgUpdate.Flags2.WoodAura: aura = MsgUpdate.AuraType.WoodAura; break;
// case MsgUpdate.Flags2.MetalAura: aura = MsgUpdate.AuraType.MetalAura; break;
// case MsgUpdate.Flags2.FendAura: aura = MsgUpdate.AuraType.FendAura; break;
// case MsgUpdate.Flags2.TyrantAura: aura = MsgUpdate.AuraType.TyrantAura; break;
// }
// var pClient = client.TeamAuraOwner;
// if (pClient == null)
// {
// client.TeamAura = false;
// new Update(true).Aura(client.Entity, MsgUpdate.AuraDataTypes.Remove, aura, client.TeamAuraLevel, client.TeamAuraPower);
// //client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.Entity.RemoveFlag(client.TeamAuraStatusFlag );
// client.TeamAuraStatusFlag = 0;
// client.TeamAuraPower = 0;
// client.TeamAuraLevel = 0;
// }
// else
// {
// if (!pClient.Entity.Aura_isActive || !pClient.Socket.Alive || pClient.Entity.Dead || pClient.Entity.MapID != client.Entity.MapID || pClient.Entity.Aura_actType != client.TeamAuraStatusFlag)
// {
// client.TeamAura = false;
// new Update(true).Aura(client.Entity, MsgUpdate.AuraDataTypes.Remove, aura, client.TeamAuraLevel, client.TeamAuraPower);
// //client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.Entity.RemoveFlag(client.TeamAuraStatusFlag );
// client.TeamAuraStatusFlag = 0;
// client.TeamAuraPower = 0;
// client.TeamAuraLevel = 0;
// }
// else
// {
// if (client.Team == null || (pClient.Team == null || (pClient.Team != null && !pClient.Team.IsTeammate(client.Entity.UID))) || client.Entity.Dead || Kernel.GetDistance(client.Entity.X, client.Entity.Y, pClient.Entity.X, pClient.Entity.Y) > Constants.pScreenDistance)
// {
// client.TeamAura = false;
// new Update(true).Aura(client.Entity, MsgUpdate.AuraDataTypes.Remove, aura, client.TeamAuraLevel, client.TeamAuraPower);
// client.removeAuraBonuses(client.TeamAuraStatusFlag , client.TeamAuraPower, 1);
// client.Entity.RemoveFlag(client.TeamAuraStatusFlag );
// client.TeamAuraStatusFlag = 0;
// client.TeamAuraPower = 0;
// client.TeamAuraLevel = 0;
// }
// }
// }
//}
#endregion
#region portals
if (client.Entity.MapID == 2222)
{
#region First Map
TeleEffect(client, 38, 40, 2222, 24);
TeleEffect(client, 38, 45, 2222, 1050);
TeleEffect(client, 38, 50, 2222, 24);
TeleEffect(client, 38, 55, 2222, 1050);
TeleEffect(client, 38, 60, 2222, 24);
if (client.Entity.X == 38 && client.Entity.Y == 40)
{
if (tele == false)
{
client.Entity.Teleport(1002, 410, 354);
tele = true;
}
else { client.Entity.Teleport(2323, 50, 50); tele = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 45)
{
if (tele1 == false)
{
client.Entity.Teleport(2323, 50, 50);
tele1 = true;
}
else { client.Entity.Teleport(1002, 410, 354); tele1 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 50)
{
if (tele2 == false)
{
client.Entity.Teleport(1002, 410, 354);
tele2 = true;
}
else { client.Entity.Teleport(2323, 50, 50); tele2 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 55)
{
if (tele3 == false)
{
client.Entity.Teleport(2323, 50, 50);
tele3 = true;
}
else { client.Entity.Teleport(1002, 410, 354); tele3 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 60)
{
if (tele4 == false)
{
client.Entity.Teleport(1002, 410, 354);
tele4 = true;
}
else { client.Entity.Teleport(2323, 50, 50); tele4 = false; }
}
#endregion
}
if (client.Entity.MapID == 2323)
{
#region Second Map
TeleEffect(client, 38, 40, 2323, 24);
TeleEffect(client, 38, 50, 2323, 1050);
TeleEffect(client, 38, 60, 2323, 24);
if (client.Entity.X == 38 && client.Entity.Y == 40)
{
if (tele5 == false)
{
client.Entity.Teleport(1002, 410, 354);
tele5 = true;
}
else { client.Entity.Teleport(2121, 50, 50); tele5 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 50)
{
if (tele6 == false)
{
client.Entity.Teleport(2121, 50, 50);
tele6 = true;
}
else { client.Entity.Teleport(1002, 410, 354); tele6 = false; }
}
else if (client.Entity.X == 38 && client.Entity.Y == 60)
{
if (tele7 == false)
{
client.Entity.Teleport(1002, 410, 354);
tele7 = true;
}
else { client.Entity.Teleport(2121, 50, 50); tele7 = false; }
}
#endregion
}
#endregion
}
/*
if (Now64.Hour == 13 && Now64.Minute == 00 && Now64.Second == 00) //Time Start
{
Program.Nobility = true;
Database.NobilityTable.Load();
}
if (Now64.Hour == 15 && Now64.Minute == 00 && Now64.Second == 00) //Time End
{
Program.Nobility = false;
Database.NobilityTable.Load();
}
#region Wanted
if (client.Entity.inkillmode == 1)
{
if (client.Entity.wantedeffect.AddSeconds(2) < Time32.Now)
{
client.Entity.wantedeffect = Time32.Now;
//client.Entity.Update(_String.Effect, "juren", true);
}
}
if (client.Entity.inkillmode == 1)
{
if (client.Entity.KillerTime.AddHours(3) < DateTime.Now)
{
client.Send(new Network.GamePackets.Message("" + client.Entity.Name + " Got :" + (client.Entity.KillerCps / 2) + "Forme Wonted System FOr No One Can Kill Him ", System.Drawing.Color.Red, Network.GamePackets.Message.Qualifier));
client.Entity.inkillmode = 0;
client.Entity.ConquerPoints += (client.Entity.KillerCps / 2);
Program.AddCpsWin(client.Entity.Name + " Won " + (client.Entity.KillerCps / 2) + " Cps From Wanted Hes Is Serviv :");
client.Entity.KillerCps = 0;
EntityTable.KillerTime(client);
}
}
#endregion
if (Now64.Hour == 14 && Now64.Minute == 00 && Now64.Second == 00) //Time Start
{
Program.Nobility = true;
Database.NobilityTable.Load();
}
if (Now64.Hour == 16 && Now64.Minute == 00 && Now64.Second == 00) //Time End
{
Program.Nobility = false;
Database.NobilityTable.Load();
}
/*
#region AutoHunting
if (client.Entity.ContainFlag((MsgUpdate.Flags.AutoHu nt)))
{
if (Now > client.Entity.AutoHuntStamp.AddMinutes(15))
{
client.Entity.RemoveFlag(MsgUpdate.Flags.AutoHunt) ;
}
}
#endregion
/*
#region CTF Flag
if (client.Entity.ContainFlag(MsgUpdate.Flags.CTF_Fla g))
{
if (Time32.Now > client.Entity.FlagStamp.AddSeconds(60))
{
client.Entity.RemoveFlag(MsgUpdate.Flags.CTF_Flag) ;
}
}
#endregion
/*
*
* #endregion
if (DateTime.Now.Hour == 0 && DateTime.Now.Minute == 30 && DateTime.Now.Second == 1)
{
if (DateTime.Now.Hour == 2000000 && DateTime.Now.Minute == 30 && DateTime.Now.Second == 1)
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "EmpirorWar PK has Started! You Wana Join?");
npc.OptionID = 233;
client.Send(npc.ToArray());
//return;
}
}
}
* */
#region SkillisWindWalker
public TimerRule<Entity> ThunderCloud;
private void ThunderCloudTimer(Entity ThunderCloud, int time)
{
if (ThunderCloud == null) return;
if (!Kernel.Maps.ContainsKey(ThunderCloud.MapID))
{
Kernel.Maps[ThunderCloud.MapID].RemoveEntity(ThunderCloud);
MsgActionProto Action = new MsgActionProto();
Action.ID = MsgActionEmulator.RemoveEntity;
Action.UID = ThunderCloud.UID;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
ThunderCloud.Send(MsgActionEmulator.SendPacket(Act ion));
foreach (var client in Kernel.GamePool.Values)
{
if (Kernel.GetDistance(ThunderCloud.X, ThunderCloud.Y, client.Entity.X, client.Entity.Y) > 16) continue;
client.RemoveScreenSpawn(ThunderCloud, true);
}
Unregister(ThunderCloud);
return;
}
if (Time32.Now >= ThunderCloud.ThunderCloudStamp.AddSeconds(1))
{
ThunderCloud.ThunderCloudStamp = Time32.Now;
if (ThunderCloud.Hitpoints > 400)
ThunderCloud.Hitpoints -= 400;
else
{
Kernel.Maps[ThunderCloud.MapID].RemoveEntity(ThunderCloud);
MsgActionProto Action = new MsgActionProto();
Action.ID = MsgActionEmulator.RemoveEntity;
Action.UID = ThunderCloud.UID;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
ThunderCloud.MonsterInfo.SendScreen(MsgActionEmula tor.SendPacket(Action));
foreach (var client in Kernel.GamePool.Values)
{
if (Kernel.GetDistance(ThunderCloud.X, ThunderCloud.Y, client.Entity.X, client.Entity.Y) > 16) continue;
client.RemoveScreenSpawn(ThunderCloud, true);
}
Unregister(ThunderCloud);
return;
}
}
#region ThunderCloud
//if ((ThunderCloud.SpawnPacket[50] == 0 && Time32.Now >= ThunderCloud.MonsterInfo.LastMove.AddMilliseconds( 750)) || ThunderCloud.SpawnPacket[50] == 128)
//{
// ThunderCloud.MonsterInfo.LastMove = Time32.Now;
// if (ThunderCloud.MonsterInfo.InSight == 0)
// {
// foreach (var one in Kernel.Maps[ThunderCloud.MapID].Entities.Values.Where(i => Kernel.GetDistance(ThunderCloud.X, ThunderCloud.Y, i.X, i.Y) <= ThunderCloud.MonsterInfo.AttackRange))
// {
// if (one == null || one.Dead || one.MonsterInfo.Guard || one.Companion) continue;
// ThunderCloud.MonsterInfo.InSight = one.UID;
// Entity insight = null;
// if (Kernel.Maps[ThunderCloud.MapID].Entities.ContainsKey(ThunderCloud.MonsterInfo.InS ight))
// insight = Kernel.Maps[ThunderCloud.MapID].Entities[ThunderCloud.MonsterInfo.InSight];
// else if (Kernel.GamePool.ContainsKey(ThunderCloud.MonsterI nfo.InSight))
// insight = Kernel.GamePool[ThunderCloud.MonsterInfo.InSight].Entity;
// if (insight == null || insight.Dead || (insight.MonsterInfo != null && insight.MonsterInfo.Guard))
// {
// ThunderCloud.MonsterInfo.InSight = 0;
// break;
// }
// new Game.Attacking.Handle(null, ThunderCloud, insight);
// break;
// }
// }
// else
// {
// Entity insight = null;
// if (Kernel.Maps[ThunderCloud.MapID].Entities.ContainsKey(ThunderCloud.MonsterInfo.InS ight))
// insight = Kernel.Maps[ThunderCloud.MapID].Entities[ThunderCloud.MonsterInfo.InSight];
// else if (Kernel.GamePool.ContainsKey(ThunderCloud.MonsterI nfo.InSight))
// insight = Kernel.GamePool[ThunderCloud.MonsterInfo.InSight].Entity;
// if (insight == null || insight.Dead || (insight.MonsterInfo != null && insight.MonsterInfo.Guard))
// {
// ThunderCloud.MonsterInfo.InSight = 0;
// return;
// }
// new Game.Attacking.Handle(null, ThunderCloud, insight);
// }
//}
#endregion
}
#endregion
private void CharactersCallback(GameState client, int time)
{
if (!Valid(client)) return;
Time32 Now32 = new Time32(time);
DateTime Now64 = DateTime.Now;
Rayzo.MsgServer.Time32 Timer = Rayzo.MsgServer.Time32.Now;
#region mad but must be done Protected by CopyRights
#region mad but must be done
#region mad but must be done
#region mad but must be done
#region mad but must be done
#region mad but must be done
#region mad but must be done
#region rem r i d e r
#region tr
if (client.Entity.Class > 15 || client.Entity.Class < 10)
{
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(11986))
{
client.MySpells.Remove(11986, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(11990))
{
client.MySpells.Remove(11990, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(13440))
{
client.MySpells.Remove(13440, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(11960))
{
client.MySpells.Remove(11960, stream);
}
}
}
#endregion
#region mo
if (client.Entity.Class > 65 || client.Entity.Class < 60)
{
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(12550))
{
client.MySpells.Remove(12550, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(12560))
{
client.MySpells.Remove(12560, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(12570))
{
client.MySpells.Remove(12570, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(14160))
{
client.MySpells.Remove(14160, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(10490))
{
client.MySpells.Remove(10490, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(10425))
{
client.MySpells.Remove(10425, stream);
}
}
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
if (client.MySpells.ClientSpells.ContainsKey(10425))
{
client.MySpells.Remove(10425, stream);
if (client.MySpells.ClientSpells.ContainsKey(10420))
client.MySpells.Remove(10420,stream);
if (client.MySpells.ClientSpells.ContainsKey(10421))
client.MySpells.Remove(10421,stream);
if (client.MySpells.ClientSpells.ContainsKey(10422))
client.MySpells.Remove(10422,stream);
if (client.MySpells.ClientSpells.ContainsKey(10423))
client.MySpells.Remove(10423,stream);
if (client.MySpells.ClientSpells.ContainsKey(10424))
client.MySpells.Remove(10424,stream);
if (client.MySpells.ClientSpells.ContainsKey(10405))
client.MySpells.Remove(10405,stream);
if (client.MySpells.ClientSpells.ContainsKey(10410))
client.MySpells.Remove(10410,stream);
if (client.MySpells.ClientSpells.ContainsKey(10415))
client.MySpells.Remove(10415,stream);
if (client.MySpells.ClientSpells.ContainsKey(10395))
client.MySpells.Remove(10395,stream);
if (client.MySpells.ClientSpells.ContainsKey(10381))
client.MySpells.Remove(10381,stream);
}
#endregion
#region nin
if (client.Entity.Class > 55 || client.Entity.Class < 50)
{
if (client.MySpells.ClientSpells.ContainsKey(6011))
client.MySpells.Remove(6011,stream);
if (client.MySpells.ClientSpells.ContainsKey(6003))
client.MySpells.Remove(6003,stream);
if (client.MySpells.ClientSpells.ContainsKey(6002))
client.MySpells.Remove(6002,stream);
if (client.MySpells.ClientSpells.ContainsKey(6010))
client.MySpells.Remove(6010,stream);
if (client.MySpells.ClientSpells.ContainsKey(6000))
client.MySpells.Remove(6000,stream);
if (client.MySpells.ClientSpells.ContainsKey(12070))
client.MySpells.Remove(12070,stream);
if (client.MySpells.ClientSpells.ContainsKey(12080))
client.MySpells.Remove(12080,stream);
if (client.MySpells.ClientSpells.ContainsKey(12090))
client.MySpells.Remove(12090,stream);
if (client.MySpells.ClientSpells.ContainsKey(6004))
client.MySpells.Remove(6004,stream);
if (client.MySpells.ClientSpells.ContainsKey(11170))
client.MySpells.Remove(11170,stream);
if (client.MySpells.ClientSpells.ContainsKey(11180))
client.MySpells.Remove(11180,stream);
if (client.MySpells.ClientSpells.ContainsKey(12110))
client.MySpells.Remove(12110,stream);
}
#endregion
#region ar
if (client.Entity.Class > 45 || client.Entity.Class < 40)
{
if (client.MySpells.ClientSpells.ContainsKey(11670))
client.MySpells.Remove(11670,stream);
if (client.MySpells.ClientSpells.ContainsKey(14280))
client.MySpells.Remove(14280, stream);
if (client.MySpells.ClientSpells.ContainsKey(11660))
client.MySpells.Remove(11660,stream);
if (client.MySpells.ClientSpells.ContainsKey(11650))
client.MySpells.Remove(11650,stream);
if (client.MySpells.ClientSpells.ContainsKey(11620))
client.MySpells.Remove(11620,stream);
if (client.MySpells.ClientSpells.ContainsKey(11610))
client.MySpells.Remove(11610,stream);
if (client.MySpells.ClientSpells.ContainsKey(11600))
client.MySpells.Remove(11600,stream);
if (client.MySpells.ClientSpells.ContainsKey(11590))
client.MySpells.Remove(11590,stream);
if (client.MySpells.ClientSpells.ContainsKey(8000))
client.MySpells.Remove(8000,stream);
if (client.MySpells.ClientSpells.ContainsKey(8001))
client.MySpells.Remove(8001,stream);
if (client.MySpells.ClientSpells.ContainsKey(8003))
client.MySpells.Remove(8003,stream);
}
#endregion
#region w
if (client.Entity.Class > 25 || client.Entity.Class < 20)
{
if (client.MySpells.ClientSpells.ContainsKey(12700))
client.MySpells.Remove(12700,stream);
if (client.MySpells.ClientSpells.ContainsKey(12690))
client.MySpells.Remove(12690,stream);
if (client.MySpells.ClientSpells.ContainsKey(12680))
client.MySpells.Remove(12680,stream);
if (client.MySpells.ClientSpells.ContainsKey(12670))
client.MySpells.Remove(12670,stream);
if (client.MySpells.ClientSpells.ContainsKey(12660))
client.MySpells.Remove(12660,stream);
if (client.MySpells.ClientSpells.ContainsKey(14270))
client.MySpells.Remove(14270, stream);
}
#endregion
#region wt
if (client.Entity.Class > 135 || client.Entity.Class < 130)
{
if (client.MySpells.ClientSpells.ContainsKey(1175))
client.MySpells.Remove(1175,stream);
if (client.MySpells.ClientSpells.ContainsKey(14320))
client.MySpells.Remove(14320, stream);
if (client.MySpells.ClientSpells.ContainsKey(14500))
client.MySpells.Remove(14500, stream);
if (client.MySpells.ClientSpells.ContainsKey(1170))
client.MySpells.Remove(1170,stream);
if (client.MySpells.ClientSpells.ContainsKey(12390))
client.MySpells.Remove(12390,stream);
if (client.MySpells.ClientSpells.ContainsKey(12370))
client.MySpells.Remove(12370,stream);
if (client.MySpells.ClientSpells.ContainsKey(30000))
client.MySpells.Remove(30000,stream);
if (client.MySpells.ClientSpells.ContainsKey(1100))
client.MySpells.Remove(1100,stream);
}
#endregion
#region ft
if (client.Entity.Class > 145 || client.Entity.Class < 140)
{
if (client.MySpells.ClientSpells.ContainsKey(1002))
client.MySpells.Remove(1002,stream);
if (client.MySpells.ClientSpells.ContainsKey(1180))
client.MySpells.Remove(1180,stream);
if (client.MySpells.ClientSpells.ContainsKey(1165))
client.MySpells.Remove(1165,stream);
if (client.MySpells.ClientSpells.ContainsKey(1160))
client.MySpells.Remove(1160,stream);
if (client.MySpells.ClientSpells.ContainsKey(1150))
client.MySpells.Remove(1150,stream);
if (client.MySpells.ClientSpells.ContainsKey(1120))
client.MySpells.Remove(1120,stream);
if (client.MySpells.ClientSpells.ContainsKey(12400))
client.MySpells.Remove(12400,stream);
if (client.MySpells.ClientSpells.ContainsKey(12380))
client.MySpells.Remove(12380,stream);
}
#endregion
#region pi
if (client.Entity.Class > 75 || client.Entity.Class < 70)
{
if (client.MySpells.ClientSpells.ContainsKey(11030))
client.MySpells.Remove(11030,stream);
if (client.MySpells.ClientSpells.ContainsKey(11110))
client.MySpells.Remove(11110,stream);
if (client.MySpells.ClientSpells.ContainsKey(14710))
client.MySpells.Remove(14710,stream);
if (client.MySpells.ClientSpells.ContainsKey(14680))
client.MySpells.Remove(14680,stream);
if (client.MySpells.ClientSpells.ContainsKey(14720))
client.MySpells.Remove(14720,stream);
}
#endregion
#region DW
if (client.Entity.Class > 85 || client.Entity.Class < 80)
{
if (client.MySpells.ClientSpells.ContainsKey(12300))
client.MySpells.Remove(12300,stream);
if (client.MySpells.ClientSpells.ContainsKey(14470))
client.MySpells.Remove(14470, stream);
if (client.MySpells.ClientSpells.ContainsKey(12120))
client.MySpells.Remove(12120,stream);
if (client.MySpells.ClientSpells.ContainsKey(12130))
client.MySpells.Remove(12130,stream);
if (client.MySpells.ClientSpells.ContainsKey(12140))
client.MySpells.Remove(12140,stream);
if (client.MySpells.ClientSpells.ContainsKey(12160))
client.MySpells.Remove(12160,stream);
if (client.MySpells.ClientSpells.ContainsKey(12170))
client.MySpells.Remove(12170,stream);
if (client.MySpells.ClientSpells.ContainsKey(12200))
client.MySpells.Remove(12200,stream);
if (client.MySpells.ClientSpells.ContainsKey(12240))
client.MySpells.Remove(12240,stream);
if (client.MySpells.ClientSpells.ContainsKey(12350))
client.MySpells.Remove(12350,stream);
}
#endregion
#region ww
if (client.Entity.Class > 165 || client.Entity.Class < 160)
{
if (client.MySpells.ClientSpells.ContainsKey(12980))
client.MySpells.Remove(12980,stream);
if (client.MySpells.ClientSpells.ContainsKey(12940))
client.MySpells.Remove(12940,stream);
if (client.MySpells.ClientSpells.ContainsKey(12950))
client.MySpells.Remove(12950,stream);
if (client.MySpells.ClientSpells.ContainsKey(12930))
client.MySpells.Remove(12930,stream);
if (client.MySpells.ClientSpells.ContainsKey(12990))
client.MySpells.Remove(12990,stream);
if (client.MySpells.ClientSpells.ContainsKey(12960))
client.MySpells.Remove(12960,stream);
if (client.MySpells.ClientSpells.ContainsKey(13000))
client.MySpells.Remove(13000,stream);
if (client.MySpells.ClientSpells.ContainsKey(13030))
client.MySpells.Remove(13030,stream);
if (client.MySpells.ClientSpells.ContainsKey(13020))
client.MySpells.Remove(13020,stream);
if (client.MySpells.ClientSpells.ContainsKey(12890))
client.MySpells.Remove(12890,stream);
if (client.MySpells.ClientSpells.ContainsKey(13090))
client.MySpells.Remove(13090,stream);
if (client.MySpells.ClientSpells.ContainsKey(12850))
client.MySpells.Remove(12850,stream);
if (client.MySpells.ClientSpells.ContainsKey(12840))
client.MySpells.Remove(12840,stream);
if (client.MySpells.ClientSpells.ContainsKey(12970))
client.MySpells.Remove(12970,stream);
if (client.MySpells.ClientSpells.ContainsKey(13080))
client.MySpells.Remove(13080,stream);
if (client.MySpells.ClientSpells.ContainsKey(12860))
client.MySpells.Remove(12860,stream);
if (client.MySpells.ClientSpells.ContainsKey(12870))
client.MySpells.Remove(12870,stream);
}
#endregion
#region pi
if (client.Entity.Class > 95 || client.Entity.Class < 90)
{
if (client.MySpells.ClientSpells.ContainsKey(15790))
client.MySpells.Remove(15790,stream);
if (client.MySpells.ClientSpells.ContainsKey(15750))
client.MySpells.Remove(15750,stream);
if (client.MySpells.ClientSpells.ContainsKey(15780))
client.MySpells.Remove(15780,stream);
if (client.MySpells.ClientSpells.ContainsKey(15720))
client.MySpells.Remove(15720,stream);
if (client.MySpells.ClientSpells.ContainsKey(15710))
client.MySpells.Remove(15710,stream);
if (client.MySpells.ClientSpells.ContainsKey(15800))
client.MySpells.Remove(15800,stream);
if (client.MySpells.ClientSpells.ContainsKey(15810))
client.MySpells.Remove(15810,stream);
if (client.MySpells.ClientSpells.ContainsKey(15770))
client.MySpells.Remove(15770,stream);
}
}
}
#endregion
#endregion
#region add r i d e r
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
#region tr
if (client.Entity.Class <= 15 && client.Entity.Class >= 10)
{
if (!client.MySpells.ClientSpells.ContainsKey(11986))
client.MySpells.Add(stream, 11986);
if (!client.MySpells.ClientSpells.ContainsKey(11990))
client.MySpells.Add(stream, 11990);
if (!client.MySpells.ClientSpells.ContainsKey(11960))
client.MySpells.Add(stream, 11960);
if (!client.MySpells.ClientSpells.ContainsKey(13440))
client.MySpells.Add(stream, 13440);
}
#endregion
#region mo
if (client.Entity.Class <= 65 && client.Entity.Class >= 60)
{
if (!client.MySpells.ClientSpells.ContainsKey(12550))
client.MySpells.Add(stream, 12550);
if (!client.MySpells.ClientSpells.ContainsKey(12560))
client.MySpells.Add(stream, 12560);
if (!client.MySpells.ClientSpells.ContainsKey(12570))
client.MySpells.Add(stream, 12570);
if (!client.MySpells.ClientSpells.ContainsKey(10490))
client.MySpells.Add(stream, 10490);
if (!client.MySpells.ClientSpells.ContainsKey(10425))
client.MySpells.Add(stream, 10425);
if (!client.MySpells.ClientSpells.ContainsKey(10420))
client.MySpells.Add(stream, 10420);
if (!client.MySpells.ClientSpells.ContainsKey(10421))
client.MySpells.Add(stream, 10421);
if (!client.MySpells.ClientSpells.ContainsKey(10422))
client.MySpells.Add(stream, 10422);
if (!client.MySpells.ClientSpells.ContainsKey(10423))
client.MySpells.Add(stream, 10423);
if (!client.MySpells.ClientSpells.ContainsKey(10424))
client.MySpells.Add(stream, 10424);
// if (!client.MySpells.ClientSpells.ContainsKey(10405))
// client.MySpells.Add(stream, 10405);
if (!client.MySpells.ClientSpells.ContainsKey(10410))
client.MySpells.Add(stream, 10410);
if (!client.MySpells.ClientSpells.ContainsKey(10415))
client.MySpells.Add(stream, 10415);
if (!client.MySpells.ClientSpells.ContainsKey(10395))
client.MySpells.Add(stream, 10395);
if (!client.MySpells.ClientSpells.ContainsKey(10381))
client.MySpells.Add(stream, 10381);
}
#endregion
#region nin
if (client.Entity.Class <= 55 && client.Entity.Class >= 50)
{
if (!client.MySpells.ClientSpells.ContainsKey(6011))
client.MySpells.Add(stream, 6011);
if (!client.MySpells.ClientSpells.ContainsKey(6003))
client.MySpells.Add(stream, 6003);
if (!client.MySpells.ClientSpells.ContainsKey(6002))
client.MySpells.Add(stream, 6002);
if (!client.MySpells.ClientSpells.ContainsKey(6010))
client.MySpells.Add(stream, 6010);
if (!client.MySpells.ClientSpells.ContainsKey(6000))
client.MySpells.Add(stream, 6000);
if (!client.MySpells.ClientSpells.ContainsKey(12070))
client.MySpells.Add(stream, 12070);
if (!client.MySpells.ClientSpells.ContainsKey(12080))
client.MySpells.Add(stream, 12080);
if (!client.MySpells.ClientSpells.ContainsKey(12090))
client.MySpells.Add(stream, 12090);
if (!client.MySpells.ClientSpells.ContainsKey(6004))
client.MySpells.Add(stream, 6004);
if (!client.MySpells.ClientSpells.ContainsKey(11170))
client.MySpells.Add(stream, 11170);
if (!client.MySpells.ClientSpells.ContainsKey(11180))
client.MySpells.Add(stream, 11180);
if (!client.MySpells.ClientSpells.ContainsKey(12110))
client.MySpells.Add(stream, 12110);
}
#endregion
#region ar
if (client.Entity.Class <= 45 && client.Entity.Class >= 40)
{
if (!client.MySpells.ClientSpells.ContainsKey(11670))
client.MySpells.Add(stream, 11670);
if (!client.MySpells.ClientSpells.ContainsKey(11660))
client.MySpells.Add(stream, 11660);
if (!client.MySpells.ClientSpells.ContainsKey(11650))
client.MySpells.Add(stream, 11650);
if (!client.MySpells.ClientSpells.ContainsKey(11620))
client.MySpells.Add(stream, 11620);
if (!client.MySpells.ClientSpells.ContainsKey(11610))
client.MySpells.Add(stream, 11610);
if (!client.MySpells.ClientSpells.ContainsKey(11600))
client.MySpells.Add(stream, 11600);
if (!client.MySpells.ClientSpells.ContainsKey(11590))
client.MySpells.Add(stream, 11590);
if (!client.MySpells.ClientSpells.ContainsKey(8000))
client.MySpells.Add(stream, 8000);
if (!client.MySpells.ClientSpells.ContainsKey(8001))
client.MySpells.Add(stream, 8001);
if (!client.MySpells.ClientSpells.ContainsKey(8003))
client.MySpells.Add(stream, 8003);
}
#endregion
#region w
if (client.Entity.Class <= 25 && client.Entity.Class >= 20)
{
if (!client.MySpells.ClientSpells.ContainsKey(12700))
client.MySpells.Add(stream, 12700);
if (!client.MySpells.ClientSpells.ContainsKey(12690))
client.MySpells.Add(stream, 12690);
if (!client.MySpells.ClientSpells.ContainsKey(12680))
client.MySpells.Add(stream, 12680);
if (!client.MySpells.ClientSpells.ContainsKey(12670))
client.MySpells.Add(stream, 12670);
if (!client.MySpells.ClientSpells.ContainsKey(12660))
client.MySpells.Add(stream, 12660);
}
#endregion
#region wt
if (client.Entity.Class <= 135 && client.Entity.Class >= 130)
{
if (!client.MySpells.ClientSpells.ContainsKey(1175))
client.MySpells.Add(stream, 1175);
if (!client.MySpells.ClientSpells.ContainsKey(1170))
client.MySpells.Add(stream, 1170);
if (!client.MySpells.ClientSpells.ContainsKey(12390))
client.MySpells.Add(stream, 12390);
if (!client.MySpells.ClientSpells.ContainsKey(12370))
client.MySpells.Add(stream, 12370);
if (!client.MySpells.ClientSpells.ContainsKey(30000))
client.MySpells.Add(stream, 30000);
if (!client.MySpells.ClientSpells.ContainsKey(1100))
client.MySpells.Add(stream, 1100);
}
#endregion
#region ft
if (client.Entity.Class <= 145 && client.Entity.Class >= 140)
{
if (!client.MySpells.ClientSpells.ContainsKey(1002))
client.MySpells.Add(stream, 1002);
if (!client.MySpells.ClientSpells.ContainsKey(1180))
client.MySpells.Add(stream, 1180);
if (!client.MySpells.ClientSpells.ContainsKey(1165))
client.MySpells.Add(stream, 1165);
if (!client.MySpells.ClientSpells.ContainsKey(1160))
client.MySpells.Add(stream, 1160);
if (!client.MySpells.ClientSpells.ContainsKey(1150))
client.MySpells.Add(stream, 1150);
if (!client.MySpells.ClientSpells.ContainsKey(1120))
client.MySpells.Add(stream, 1120);
if (!client.MySpells.ClientSpells.ContainsKey(12400))
client.MySpells.Add(stream, 12400);
if (!client.MySpells.ClientSpells.ContainsKey(12380))
client.MySpells.Add(stream, 12380);
}
#endregion
#region pi
if (client.Entity.Class <= 75 && client.Entity.Class >= 70)
{
if (!client.MySpells.ClientSpells.ContainsKey(11030))
client.MySpells.Add(stream, 11030);
if (!client.MySpells.ClientSpells.ContainsKey(11110))
client.MySpells.Add(stream, 11110);
if (!client.MySpells.ClientSpells.ContainsKey(14710))
client.MySpells.Add(stream, 14710);
if (!client.MySpells.ClientSpells.ContainsKey(14680))
client.MySpells.Add(stream, 14680);
if (!client.MySpells.ClientSpells.ContainsKey(14720))
client.MySpells.Add(stream, 14720);
}
#endregion
#region DW
if (client.Entity.Class <= 85 && client.Entity.Class >= 80)
{
if (!client.MySpells.ClientSpells.ContainsKey(12300))
client.MySpells.Add(stream, 12300);
if (!client.MySpells.ClientSpells.ContainsKey(12120))
client.MySpells.Add(stream, 12120);
if (!client.MySpells.ClientSpells.ContainsKey(12130))
client.MySpells.Add(stream, 12130);
if (!client.MySpells.ClientSpells.ContainsKey(12140))
client.MySpells.Add(stream, 12140);
if (!client.MySpells.ClientSpells.ContainsKey(12160))
client.MySpells.Add(stream, 12160);
if (!client.MySpells.ClientSpells.ContainsKey(12170))
client.MySpells.Add(stream, 12170);
if (!client.MySpells.ClientSpells.ContainsKey(12200))
client.MySpells.Add(stream, 12200);
if (!client.MySpells.ClientSpells.ContainsKey(12240))
client.MySpells.Add(stream, 12240);
if (!client.MySpells.ClientSpells.ContainsKey(12350))
client.MySpells.Add(stream, 12350);
}
#endregion
#region ww
if (client.Entity.Class <= 165 && client.Entity.Class >= 160)
{
if (!client.MySpells.ClientSpells.ContainsKey(12980))
client.MySpells.Add(stream, 12980);
if (!client.MySpells.ClientSpells.ContainsKey(12940))
client.MySpells.Add(stream, 12940);
if (!client.MySpells.ClientSpells.ContainsKey(12950))
client.MySpells.Add(stream, 12950);
if (!client.MySpells.ClientSpells.ContainsKey(12930))
client.MySpells.Add(stream, 12930);
if (!client.MySpells.ClientSpells.ContainsKey(12990))
client.MySpells.Add(stream, 12990);
if (!client.MySpells.ClientSpells.ContainsKey(12960))
client.MySpells.Add(stream, 12960);
if (!client.MySpells.ClientSpells.ContainsKey(13000))
client.MySpells.Add(stream, 13000);
if (!client.MySpells.ClientSpells.ContainsKey(13030))
client.MySpells.Add(stream, 13030);
if (!client.MySpells.ClientSpells.ContainsKey(13020))
client.MySpells.Add(stream, 13020);
if (!client.MySpells.ClientSpells.ContainsKey(12890))
client.MySpells.Add(stream, 12890);
if (!client.MySpells.ClientSpells.ContainsKey(13090))
client.MySpells.Add(stream, 13090);
if (!client.MySpells.ClientSpells.ContainsKey(12850))
client.MySpells.Add(stream, 12850);
if (!client.MySpells.ClientSpells.ContainsKey(12840))
client.MySpells.Add(stream, 12840);
if (!client.MySpells.ClientSpells.ContainsKey(12970))
client.MySpells.Add(stream, 12970);
if (!client.MySpells.ClientSpells.ContainsKey(13080))
client.MySpells.Add(stream, 13080);
if (!client.MySpells.ClientSpells.ContainsKey(12860))
client.MySpells.Add(stream, 12860);
if (!client.MySpells.ClientSpells.ContainsKey(12870))
client.MySpells.Add(stream, 12870);
}
#endregion
#region pi
if (client.Entity.Class <= 95 && client.Entity.Class >= 90)
{
if (!client.MySpells.ClientSpells.ContainsKey(15790))
client.MySpells.Add(stream, 15790);
if (!client.MySpells.ClientSpells.ContainsKey(15750))
client.MySpells.Add(stream, 15750);
if (!client.MySpells.ClientSpells.ContainsKey(15780))
client.MySpells.Add(stream, 15780);
if (!client.MySpells.ClientSpells.ContainsKey(15720))
client.MySpells.Add(stream, 15720);
if (!client.MySpells.ClientSpells.ContainsKey(15710))
client.MySpells.Add(stream, 15710);
if (!client.MySpells.ClientSpells.ContainsKey(15800))
client.MySpells.Add(stream, 15800);
if (!client.MySpells.ClientSpells.ContainsKey(15810))
client.MySpells.Add(stream, 15810);
if (!client.MySpells.ClientSpells.ContainsKey(15770))
client.MySpells.Add(stream, 15770);
}
#endregion
}
#endregion
#endregion
#endregion
#endregion
#endregion
#endregion
#endregion
#endregion
#region OnlinePoints
if (Time32.Now > client.Entity.OnlinePointStamp.AddMinutes(10))
{
client.Entity.OnlinePoints += 5;
client.Send(new Message("You have got 5 OnlinePoints For Online The Game 10 Min You Have " + client.Entity.OnlinePoints + " OnlinePoints Now", Color.Red, Message.System));
client.Entity.OnlinePointStamp = Time32.Now;
}
#endregion
#region ItemTime
//foreach (var item in client.TimeItems())
//{
// if (DateTime.Now >= item.EndTimeOn)
// {
// client.Send(Database.ConquerItemInformation.BaseIn formations[item.ID].Name + " has expired!");
// if (client.Inventory.ContainsUID(item.UID))
// {
// client.Inventory.Remove(item);
// Database.ConquerItemTable.DeleteItem(item.UID);
// continue;
// }
// if (client.Equipment.ContainsUID(item.UID))
// {
// byte Position = (byte)ServerProject.Network.PacketHandler.GetPosit ionFromID(item.ID);
// client.Equipment.Remove(Position, true);
// Database.ConquerItemTable.DeleteItem(item.UID);
// continue;
// }
// }
// else
// continue;
//}
#endregion
#region TimeNobility
if (client.OnDonation)
{
if (DateTime.Now >= client.MatrixItem.AddHours(1.0))
{
SafeDictionary<uint, Game.ConquerStructures.NobilityInformation> Board = new SafeDictionary<uint, Game.ConquerStructures.NobilityInformation>(10000);
client.NobilityInformation.Donation -= client.Donationx;
Board.Add(client.Entity.UID, client.NobilityInformation);
Database.NobilityTable.UpdateNobilityInformation(c lient.NobilityInformation);
Game.ConquerStructures.Nobility.Sort(client.Entity .UID);
client.OnDonation = false;
}
}
#endregion
#region OverVigor
if (client.Entity.FullyLoaded)
{
if (client.Vigor > client.MaxVigor)
{
client.Vigor = client.MaxVigor;
}
}
#endregion
#region WardrobeTitles
if (Time32.Now >= client.Entity.LastWardrobeStamp.AddMinutes(2)) { client.Entity.LastWardrobeStamp = Time32.Now; new TitleStorage().CheckTitles(client); }
#endregion
#region Mentor
if(client.Entity.EntityFlag == EntityFlag.Entity)
client.ReviewMentor();
#endregion
#region OutMap
if (client.Entity.MapID == 2014)
{
if (DateTime.Now.Minute >= 19 && DateTime.Now.Minute >= 20)
{
client.Entity.Teleport(1002, 410, 354);
}
}
#endregion
#region ChiRanking
if ((client.Entity.attributes9 == true) && (DateTime.Now > client.Entity.attributestime9.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.MaxAttack -= 3000;
client.Entity.MinAttack -= 3000;
client.Entity.MaxHitpoints -= 3000;
client.Entity.Hitpoints -= 3000;
client.Entity.MagicAttack -= 3000;
client.Entity.attributes9 = false;
}
if ((client.Entity.attributes8 == true) && (DateTime.Now > client.Entity.attributestime8.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.attributes8 = false;
}
if ((client.Entity.attributes7 == true) && (DateTime.Now > client.Entity.attributestime7.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.Breaktrough -= 1500;
client.Entity.attributes7 = false;
}
if ((client.Entity.attributes6 == true) && (DateTime.Now > client.Entity.attributestime6.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.CriticalStrike -= 15000;
client.Entity.SkillCStrike -= 15000;
client.Entity.attributes6 = false;
}
if ((client.Entity.attributes5 == true) && (DateTime.Now > client.Entity.attributestime5.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.Counteraction -= 1500;
client.Entity.attributes5 = false;
}
if ((client.Entity.attributes4 == true) && (DateTime.Now > client.Entity.attributestime4.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.Immunity -= 15000;
client.Entity.attributes4 = false;
}
if ((client.Entity.attributes3 == true) && (DateTime.Now > client.Entity.attributestime3.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.PhysicalDamageIncrease -= 3000;
client.Entity.attributes3 = false;
}
if ((client.Entity.attributes2 == true) && (DateTime.Now > client.Entity.attributestime2.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.MagicDamageIncrease -= 3000;
client.Entity.attributes2 = false;
}
if ((client.Entity.attributes1 == true) && (DateTime.Now > client.Entity.attributestime1.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.PhysicalDamageDecrease -= 3000;
client.Entity.attributes1 = false;
}
if ((client.Entity.attributes == true) && (DateTime.Now > client.Entity.attributestime.AddSeconds(80.0)) && client.Entity.StartTimer)
{
client.Entity.MagicDamageDecrease -= 3000;
client.Entity.attributes = false;
}
#endregion
#region Training points
if (client.Entity.HeavenBlessing > 0 && !client.Entity.Dead)
{
if (Now32 > client.LastTrainingPointsUp.AddMinutes(10))
{
client.OnlineTrainingPoints += 10;
if (client.OnlineTrainingPoints >= 30)
{
client.OnlineTrainingPoints -= 30;
client.GainExpBall(600, true, Game.Enums.ExperienceEffect.angelwing);
}
client.LastTrainingPointsUp = Now32;
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.SendUpdate(stream, Game.MsgServer.MsgUpdate.OnlineTraining.ReceiveExp erience, Game.MsgServer.MsgUpdate.DataType.OnlineTraining);
}
}
}
#endregion
#region Minning
if (client.Mining && !client.Entity.Dead)
{
if (Now32 >= client.MiningStamp.AddSeconds(2))
{
client.MiningStamp = Now32;
Game.ConquerStructures.Mining.Mine(client);
}
}
#endregion
#region MentorPrizeSave
if (Now32 > client.LastMentorSave.AddSeconds(5))
{
Database.KnownPersons.SaveApprenticeInfo(client.As Apprentice);
client.LastMentorSave = Now32;
}
#endregion
#region Attackable
if (client.JustLoggedOn)
{
client.JustLoggedOn = false;
client.ReviveStamp = Now32;
}
if (!client.Attackable)
{
if (Now32 > client.ReviveStamp.AddSeconds(5))
{
client.Attackable = true;
}
}
#endregion
#region DoubleExperience
if (client.Entity.DoubleExperienceTime == 0 && client.SuperPotion > 0)
{
client.SuperPotion = 0;
}
if (client.Entity.DoubleExperienceTime > 0)
{
if (Now32 >= client.Entity.DoubleExpStamp.AddMilliseconds(1000) )
{
client.Entity.DoubleExpStamp = Now32;
client.Entity.DoubleExperienceTime--;
}
}
#endregion
#region HeavenBlessing
if (client.Entity.HeavenBlessing > 0)
{
if (Now32 > client.Entity.HeavenBlessingStamp.AddMilliseconds( 1000))
{
client.Entity.HeavenBlessingStamp = Now32;
client.Entity.HeavenBlessing--;
}
}
#endregion
#region starTeam
if (client.Team != null)
{
if (client.Entity.MapID == client.Team.Lider.Entity.MapID)
{
MsgActionProto Action = new MsgActionProto();
Action.ID = MsgActionEmulator.TeamMemberPos;
Action.UID = client.Team.Lider.Entity.UID;
Action.dwParam = (uint)client.Team.Lider.Entity.MapID;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
Action.wParam1 = client.Team.Lider.Entity.X;
Action.wParam2 = client.Team.Lider.Entity.Y;
client.Send(MsgActionEmulator.SendPacket(Action));
}
}
#endregion
#region PKPoints
if (Now32 >= client.Entity.PKPointDecreaseStamp.AddMinutes(5))
{
client.Entity.PKPointDecreaseStamp = Now32;
if (client.Entity.PKPoints > 0)
{
client.Entity.PKPoints--;
}
else
client.Entity.PKPoints = 0;
}
#endregion
#region OverHP
if (client.Entity.FullyLoaded)
{
if (client.Entity.Hitpoints > client.Entity.MaxHitpoints && client.Entity.MaxHitpoints > 1 && !client.Entity.Transformed)
{
client.Entity.Hitpoints = client.Entity.MaxHitpoints;
}
}
#endregion
#region Weekly PK
if (Now64.Hour == 22 && Now64.Minute == 00 && Now64.Second == 45)
{
client.MessageBox("Weekly PK has begun! Would you like to join?",
(p) => { p.Entity.Teleport(1002, 425, 279); }, null, 20);
}
#endregion
//// بعض من سيستم الحمايه الجديد بواسطهع Demha
#region chack cps
if ((client.Entity.ConquerPoints >= 210000000) && (client.Account.State != Database.AccountTable.AccountState.ProjectManager) )
{
client.Entity.ConquerPoints = 0;
client.Disconnect();
}
#endregion chack cps
////////////////Auto invit By Rayzo
#region Conquer-Got [15]
if (Now64.Minute == 15 && Now64.Second == 0)
{
client.MessageBox("The Conquer-Got hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 413); }, null);
}
#endregion
#region Teame War
if (Now64.Minute == 10 && Now64.Second == 0)
{
client.MessageBox("The TeamWar hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 410); }, null);
}
#endregion
#region New Got
if (Now64.Minute == 5 && Now64.Second == 0)
{
client.MessageBox("The New Got hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 407); }, null);
}
#endregion
#region Noblty war
if (Now64.Minute == 20 && Now64.Second == 0)
{
client.MessageBox("The Nopelty war hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 404); }, null);
}
#endregion
#region Unique PK
if (Now64.Minute == 00 && Now64.Second == 0)
{
client.MessageBox("The Unique PK hase been start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 401); }, null);
}
#endregion
#region Conquer Top
if (Now64.Minute == 40 && Now64.Second == 0)
{
client.MessageBox("The Conquer Top Hase been Start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 416); }, null);
}
#endregion
#region Top Guild
if (Now64.Minute == 35 && Now64.Second == 0)
{
client.MessageBox("The Top Guild Hase been Start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 419); }, null);
}
#endregion
#region DONition pk
if (Now64.Minute == 45 && Now64.Second == 0)
{
client.MessageBox("The DONition pk Hase been Start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 422); }, null);
}
#endregion
#region Attackers pk
if (Now64.Minute == 45 && Now64.Second == 0)
{
client.MessageBox("The Attackers pk Hase been Start now wod you like join ?",
p => { p.Entity.Teleport(1002, 392, 425); }, null);
}
#endregion
#region ransform
if (client.Entity.OnTransform)
{
if (client.Entity.TransformInfo != null)
{
if (client.Entity.TransformInfo.CheckUp(Timer))
client.Entity.TransformInfo = null;
}
}
#endregion
#region Skill's
client.Entity.UpdateTaoistPower(Timer);
#endregion
if (Now64.Hour == 00 && Now64.Minute == 15 && Now64.Second == 00) //Time Start
{
Program.Nobility = true;
Database.NobilityTable.Load();
}
if (Now64.Hour == 02 && Now64.Minute == 15 && Now64.Second == 00) //Time End
{
Program.Nobility = false;
Database.NobilityTable.Load();
}
#region PKPoints
if (client.Entity.PKPoints > 0)
{
if (Timer > client.Entity.PkPointsStamp.AddMinutes(6))
{
client.Entity.PKPoints -= 1;
client.Entity.PkPointsStamp = Rayzo.MsgServer.Time32.Now;
}
}
#endregion
}
private void AutoAttackCallback(GameState client, int time)
{
try
{
if (client == null || !client.Entity.FullyLoaded || client.Entity == null)
return;
if (!Valid(client)) return;
if (client.Entity.Alive == false)
{
if (DateTime.Now > client.Entity.GhostStamp)
{
if (client.Entity.Hitpoints == 0 && client.Entity.ContainFlag(Game.MsgServer.MsgUpdate .Flags.Dead) && !client.Entity.ContainFlag(MsgUpdate.Flags.Ghost))
{
client.Entity.AddFlag(Game.MsgServer.MsgUpdate.Fla gs.Ghost, Role.StatusFlagsBigVector32.PermanentFlag, true);
if (client.Entity.Body % 10 < 3)
client.Entity.TransformationID = 99;
else
client.Entity.TransformationID = 98;
}
}
}
Rayzo.MsgServer.Time32 timer = Rayzo.MsgServer.Time32.Now;
if (client.OnAutoAttack && client.Entity.Alive)
{
if (client.Entity.ContainFlag(Game.MsgServer.MsgUpdat e.Flags.Dizzy))
{
client.OnAutoAttack = false;
return;
}
InteractQuery action = new InteractQuery();
action = InteractQuery.ShallowCopy(client.AutoAttack);
client.Entity.RandomSpell = action.SpellID;
MsgAttackPacket.Process(client, action);
if (action.SpellID == 1002)
client.Entity.AttackStamp.AddMilliseconds(1);
//MsgAttackPacket.ProcessAttack.Enqueue(new MsgAttackPacket.AttackObj() { User = client, Attack = action });
}
var AttackPacket = client.Entity.AttackPacket;
if (AttackPacket != null && AttackPacket.ToArray() != null)
{
uint AttackType = AttackPacket.AttackType;
if (AttackType == Network.GamePackets.Attack.Magic || AttackType == Network.GamePackets.Attack.Melee || AttackType == Network.GamePackets.Attack.Ranged)
{
if (AttackType == Network.GamePackets.Attack.Magic)
{
if (System.Time32.Now > client.Entity.AttackStamp.AddSeconds(1))
{
if (AttackPacket.Damage != 12160 &&
AttackPacket.Damage != 12170 &&
AttackPacket.Damage != 12120 &&
AttackPacket.Damage != 12130 &&
AttackPacket.Damage != 12140 &&
AttackPacket.Damage != 12320 &&
AttackPacket.Damage != 12330 &&
AttackPacket.Damage != 12340 &&
AttackPacket.Damage != 12210)
{
InteractQuery action = new InteractQuery();
action = InteractQuery.ShallowCopy(client.AutoAttack);
new Game.Attacking.Handle(AttackPacket, client.Entity, null);
}
}
}
else
{
int decrease = -300;
if (client.Entity.OnCyclone())
decrease = 700;
if (client.Entity.OnSuperman())
decrease = 200;
if (System.Time32.Now > client.Entity.AttackStamp.AddMilliseconds((900 - client.Entity.Agility - decrease) * (int)(AttackType == Network.GamePackets.Attack.Ranged ? 1 : 1)))
{
InteractQuery action = new InteractQuery();
action = InteractQuery.ShallowCopy(client.AutoAttack);
new Game.Attacking.Handle(AttackPacket, client.Entity, null);
}
}
}
}
/* if (client.PrepareAttack != null)//&& client.TryAttacking > 0)
{
// client.TryAttacking--;
InteractQuery action = new InteractQuery();
action = InteractQuery.ShallowCopy(client.PrepareAttack.Att ack);
MsgAttackPacket.Process(client, action);
*}*/
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
private void PrayerCallback(GameState client, int time)
{
if (!Valid(client)) return;
Time32 Now = new Time32(time);
if (client.Entity.Reborn > 1)
return;
if (!client.Entity.ContainFlag(Game.MsgServer.MsgUpda te.Flags.Praying))
{
foreach (Interfaces.IMapObject ClientObj in client.Screen.Objects)
{
if (ClientObj != null)
{
if (ClientObj.MapObjType == Game.MapObjectType.Entity)
{
var Client = ClientObj.Owner;
if (client.Entity.ContainFlag(Game.MsgServer.MsgUpdat e.Flags.CastPray))
{
if (Kernel.GetDistance(client.Entity.X, client.Entity.Y, ClientObj.X, ClientObj.Y) <= 3)
{
client.Entity.AddFlag(Game.MsgServer.MsgUpdate.Fla gs.Praying, Role.StatusFlagsBigVector32.PermanentFlag, true);
client.PrayLead = Client;
client.Entity.Action = Client.Entity.Action;
Client.Prayers.Add(client);
break;
}
}
}
}
}
}
else
{
if (client.PrayLead != null)
{
if (Kernel.GetDistance(client.Entity.X, client.Entity.Y, client.PrayLead.Entity.X, client.PrayLead.Entity.Y) > 4)
{
client.Entity.RemoveFlag(Game.MsgServer.MsgUpdate. Flags.Praying);
client.PrayLead.Prayers.Remove(client);
client.PrayLead = null;
}
}
}
}
private void WorldTournaments(int time)
{
VoteSystem.CheckUP();
Time32 Now = new Time32(time);
DateTime Now64 = DateTime.Now;
#region Monk*HairStyle
foreach (var client in Program.GamePool)
{
if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
{
if (client.Entity.HairStyle >= 1)
client.Entity.HairStyle = 0;
}
else
{
if (client.Entity.HairStyle == 0)
{
client.Entity.HairStyle = 15;
client.Entity.HairColor = 3;
}
}
}
#endregion
//#region All-Quest
//#region UniqureKiller
//if (Now64.Minute == 1 && Now64.Second == 3)
//{
// Kernel.SendWorldMessage(new Message("UniqueKiller began! ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("UniqueKiller began Would you Like to join?",
// p => { p.Entity.Teleport(1002, 313, 253); }, null, 20);
//}
//#endregion
//#region InnerPwoer [5]
//if (Now64.Minute == 05 && Now64.Second == 2)
//{
// Kernel.SendWorldMessage(new Message("InnerPowerQuest War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("InnerPowerQuest began Would you like to join?",
// p => { p.Entity.Teleport(1002, 317, 253); }, null, 20);
//}
//#endregion
//#region TeamOFWar [10]
//if (DateTime.Now.Minute == 10 && DateTime.Now.Second == 01)
//{
// Kernel.SendWorldMessage(new Message("TeamWar Was began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("TeamWar began Would you like to join?",
// p => { p.Entity.Teleport(1002, 321, 253); }, null, 20);
//}
//#endregion
//#region Matrix-Conquer [15]
//if (Now64.Minute == 15 && Now64.Second == 10)
//{
// Kernel.SendWorldMessage(new Message(" OverPezzi War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox(" OverPezzi began Would you Like to join?",
// p => { p.Entity.Teleport(1002, 325, 253); }, null, 20);
//}
//#endregion
//#region Nobility [20]
//if (Now64.Minute == 20 && Now64.Second == 02)
//{
// Kernel.SendWorldMessage(new Message(" Nobility War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Nobility Man began Would you like to join?",
// p => { p.Entity.Teleport(1002, 329, 253); }, null, 20);
//}
//#endregion
//#region Fb&SS [25]
//if (Now64.Minute == 25 && Now64.Second == 10)
//{
// Kernel.SendWorldMessage(new Message(" Fast blade and ScentSword war is began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Fast blade and ScentSword began Would you like to join?",
// p => { p.Entity.Teleport(1002, 362, 253); }, null, 20);
//}
//#endregion
//#region HeroOFGame [30]
//if (Now64.Minute == 30 && Now64.Second == 10)
//{
// HeroOfGame.CheakUp();
//}
//#endregion
//#region Topguild [35]
//if (Now64.Minute == 35 && Now64.Second == 10)
//{
// Kernel.SendWorldMessage(new Message("Hero Guild War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Hero Guild began! Would you like to join?",
// p => { p.Entity.Teleport(1002, 366, 253); }, null, 20);
//}
//#endregion
//#region ConquerTop [40]
//if (DateTime.Now.Minute == 40 && DateTime.Now.Second == 08)
//{
// Kernel.SendWorldMessage(new Message(" Conquer War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("ConquerTop Has began Would you like to join Prize?",
// p => { p.Entity.Teleport(1002, 370, 253); }, null, 20);
//}
//#endregion
//#region Donation~PK [xx.45M]
//if (DateTime.Now.Minute == 45 && DateTime.Now.Second == 01)
//{
// Kernel.SendWorldMessage(new Message("Donation~PK War began", Color.White, Message.Center), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Donation~PK Has began Would you like to Join?",
// p => { p.Entity.Teleport(1002, 374, 253); }, null, 20);
//}
//#endregion
//#region Attacker Quest [50]
//if (Now64.Minute == 50 && Now64.Second == 10)
//{
// Kernel.SendWorldMessage(new Message(" Attacker Quest War began ", Color.White, Message.TopLeft), Program.Values);
// foreach (var client in Program.Values)
// client.MessageBox("Attacker Quest began Would you like to join?",
// p => { p.Entity.Teleport(1002, 378, 253); }, null, 20);
//}
//#endregion
//#region MR.Conquer [56]
//if (DateTime.Now.Minute == 56 && DateTime.Now.Second == 05)
//{
// foreach (var client in Program.Values)
// if (client.Entity.Body == 2006 || client.Entity.Body == 1006) // MR
// {
// Kernel.SendWorldMessage(new Message(" MR.Conquer War began ", Color.White, Message.Center), Program.Values);
// client.MessageBox("MR.Conquer began Would you like to Join Prize ? ",
// (p) => { p.Entity.Teleport(1002, 333, 238); client.Entity.RemoveFlag(MsgUpdate.Flags.Ride); }, null);
// MsgActionProto Action = new MsgActionProto();
// Action.ID = MsgAction_TATA.CountDown;
// Action.UID = client.Entity.UID;
// Action.dwParam = (uint)60;
// Action.TimeStamp = (uint)Time32.Now.GetHashCode();
// Action.wParam1 = client.Entity.X;
// Action.wParam2 = client.Entity.Y;
// client.Send(MsgAction_TATA.SendPacket(Action));
// }
//}
//#endregion
//#region Ms.Conquer [56]
//if (DateTime.Now.Minute == 56 && DateTime.Now.Second == 05)
//{
// foreach (var client in Program.Values)
// if (client.Entity.Body == 2005 || client.Entity.Body == 1005) // MS
// {
// Kernel.SendWorldMessage(new Message(" Ms.Conquer War began ", Color.White, Message.TopLeft), Program.Values);
// client.MessageBox("Ms.Conquer began! Would you like to Join Prize [10.000.000] ConquerPoints]? ",
// (p) => { p.Entity.Teleport(1002, 351, 238); client.Entity.RemoveFlag(MsgUpdate.Flags.Ride); }, null);
// MsgActionProto Action = new MsgActionProto();
// Action.ID = MsgAction_TATA.CountDown;
// Action.UID = client.Entity.UID;
// Action.dwParam = (uint)60;
// Action.TimeStamp = (uint)Time32.Now.GetHashCode();
// client.Send(MsgAction_TATA.SendPacket(Action));
// }
//}
//#endregion
//#endregion
#region The-Monster
#region SnowBanshee
if (Copra_Times.Start.SnowBanshee && Kernel.SpawnBanshee == false)
{
MonsterSpawn.SpawnSnowBanshee();
foreach (var client in Program.Values)
{
client.MessageBox("The SnowBanshee appeared in Dragon Island. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 716, 683); }, null);
}
Kernel.SendWorldMessage(new Message("The Snow Banshee appeared in Dragon Island (717,681)! Defeat it!", Color.White, Message.System));
}
#endregion
#region NemesisTyrant
if (Copra_Times.Start.NemesisTyrant && Kernel.SpawnNemesis == false)
{
MonsterSpawn.SpawnNemesisTyrant();
foreach (var client in Program.Values)
{
client.MessageBox("The NemesisTyrant appeared in Dragon island. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 579, 389); }, null);
}
Kernel.SendWorldMessage(new Message("The NemesisTyrant has shown up in Dragon island in (435, 282)", Color.White, Message.System));
}
#endregion
#region TeratoDragon
if (Copra_Times.Start.TeratoDragon && Kernel.TeratoDragon == false)
{
MonsterSpawn.TeratoDragon();
foreach (var client in Program.Values)
{
client.MessageBox("The TeratoDragon appeared in Dragon island. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 453, 480); }, null);
}
Kernel.SendWorldMessage(new Message("The TeratoDragon has shown up in Dragon island in (453, 480)", Color.White, Message.System));
}
#endregion
#region SwordMaster
if (Copra_Times.Start.SwordMaster && Kernel.SwordMaster == false)
{
MonsterSpawn.SwordMaster();
foreach (var client in Program.Values)
{
client.MessageBox("The SwordMaster appeared in Dragon island. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 241, 278); }, null);
}
Kernel.SendWorldMessage(new Message("The SwordMaster has shown up in Dragon island in (241, 278)", Color.White, Message.System));
}
#endregion
#region ThrillingSpook
if (Copra_Times.Start.ThrillingSpook && Kernel.ThrillingSpook == false)
{
MonsterSpawn.SpawnThrillingSpook();
foreach (var client in Program.Values)
{
client.MessageBox("The ThrillingSpook appeared in DragonIsland. Would you like to Defeat it?",
p => { p.Entity.Teleport(10137, 347, 636); }, null);
}
Kernel.SendWorldMessage(new Message("The ThrillingSpook appeared in DragonIsland (" + 349 + ", " + 635 + ")! Defeat it!", Color.White, Message.System));
}
#endregion
#endregion
#region Elite GW
if (Now64.DayOfWeek == DayOfWeek.Saturday || Now64.DayOfWeek == DayOfWeek.Sunday || Now64.DayOfWeek == DayOfWeek.Monday || Now64.DayOfWeek == DayOfWeek.Tuesday || Now64.DayOfWeek == DayOfWeek.Wednesday || Now64.DayOfWeek == DayOfWeek.Thursday|| Now64.DayOfWeek == DayOfWeek.Friday)
{
if (!Game.EliteGuildWar.IsWar)
{
if (Copra_Times.Start.EliteGW && Now64.Minute >= 30)
{
Game.EliteGuildWar.Start();
foreach (var client in Program.Values)
client.MessageBox("EliteGuildWar Started Again Would You Like To join?",
p => { p.Entity.Teleport(1002, 412, 322); }, null);
foreach (var client in Program.Values)
client.MessageBox("EliteGuildWar Started Again Would You Like To join?",
p => { p.Entity.Teleport(1002, 412, 322); }, null, 60, Languages.Arabic);
}
}
if (Game.EliteGuildWar.IsWar)
{
if (Time32.Now > Game.EliteGuildWar.ScoreSendStamp.AddSeconds(3))
{
Game.EliteGuildWar.ScoreSendStamp = Time32.Now;
Game.EliteGuildWar.SendScores();
}
if (Copra_Times.Start.EliteGW && Now64.Minute == 35 && Now64.Second == 2)
{
Kernel.SendWorldMessage(new Network.GamePackets.Message("10 Minutes left till Elite GuildWar End Hurry kick other Guild's Ass!.", System.Drawing.Color.White, Network.GamePackets.Message.System), Program.Values);
}
}
if (Game.EliteGuildWar.IsWar)
{
if (Copra_Times.End.EliteGW && Now64.Minute >= 45)
Game.EliteGuildWar.End();
}
}
#endregion
#region SuperGuildWar
if (Now64.DayOfWeek == DayOfWeek.Tuesday && (Now64.Hour == 19 && Now64.Minute == 2 && Now64.Second == 0))
{
Kernel.SendWorldMessage(new Message("Super Guild War now work will end at 21:00 Server time have Chance To Get [2.000.000] ConquerPoints & [100.000] Bound Cps ", Color.White, Message.BroadcastMessage), Program.Values);
foreach (var client in Program.Values)
client.MessageBox("Super Guild War now work will end at 21:00 Server time?",
p => { p.Entity.Teleport(1002, 345, 250); }, null, 20);
}
#endregion
#region SuperGuildWar
if (SuperGuildWar.IsWar)
{
if (Time32.Now > SuperGuildWar.ScoreSendStamp.AddSeconds(3))
{
SuperGuildWar.ScoreSendStamp = Time32.Now;
SuperGuildWar.SendScores();
}
}
if ((Now64.Hour >= 01 && Now64.Hour <= 19) && (Now64.DayOfWeek == DayOfWeek.Tuesday))
{
if (!SuperGuildWar.IsWar)
{
SuperGuildWar.Start();
foreach (var client in Program.Values)
if (client.Entity.GuildID != 0)
client.MessageBox(" Super GuildWar has begun Would you like to join?",
p => { p.Entity.Teleport(1002, 345, 250); }, null);
}
}
if (SuperGuildWar.IsWar)
{
if (Now64.Hour == 21 && Now64.Second <= 01)
{
SuperGuildWar.End();
}
}
#endregion
#region GuildWar
if ((Now64.Hour == 19 && Now64.Minute == 5 && Now64.Second == 0))
{
Kernel.SendWorldMessage(new Message("Guild War now work will end at 21:00 Server time have Chance To Get [5.000.000 Cps] !", Color.White, Message.BroadcastMessage), Program.Values);
foreach (var client in Program.Values)
client.MessageBox(" Guild War now work will end at 21:00 Server time?",
p => { p.Entity.Teleport(1002, 226, 237); }, null, 20);
}
#endregion
#region Elite PK Tournament
if (((Now64.Hour == ElitePK.EventTime) && Now64.Minute >= 55) && !ElitePKTournament.TimersRegistered)
{
ElitePKTournament.RegisterTimers();
ElitePKBrackets brackets = new ElitePKBrackets(true, 0);
brackets.Type = ElitePKBrackets.EPK_State;
brackets.OnGoing = true;
foreach (var client in Program.Values)
{
new TitleStorage().RemoveTitle(client, 6001, 20, false);
client.Send(brackets);
foreach (Client.GameState Client in Kernel.GamePool.Values)
{
if (client.Map.BaseID != 6001 && client.Map.BaseID != 6000 && !client.Entity.Dead)
{
client.ClaimedElitePk = 0;
EventAlert alert = new EventAlert
{
StrResID = 10533,
Countdown = 60,
UK12 = 1
};
client.Entity.StrResID = 10533;
client.Send(alert);
}
}
}
}
if ((((Now64.Hour == ElitePK.EventTime + 1)) && Now64.Minute >= 10) && ElitePKTournament.TimersRegistered)
{
bool done = true;
foreach (var epk in ElitePKTournament.Tournaments)
if (epk.Players.Count != 0)
done = false;
if (done)
{
ElitePKTournament.TimersRegistered = false;
ElitePKBrackets brackets = new ElitePKBrackets(true, 0);
brackets.Type = ElitePKBrackets.EPK_State;
brackets.OnGoing = false;
foreach (var client in Program.Values)
client.Send(brackets);
}
}
#endregion
#region TeamPk
if (((Now64.Hour == TeamPk.EventTime) && Now64.Minute >= 55) && !TeamPk.TeamTournament.Opened)
Game.Features.Tournaments.TeamPk.TeamTournament.Op en();
#endregion
#region SkillTeamPk
if (((Now64.Hour == SkillPk.EventTime) && Now64.Minute >= 55) && !SkillPk.SkillTournament.Opened)
Game.Features.Tournaments.SkillPk.SkillTournament. Open();
#endregion
#region GuildWar
if (GuildWar.IsWar)
{
if (Time32.Now > GuildWar.ScoreSendStamp.AddSeconds(3))
{
GuildWar.ScoreSendStamp = Time32.Now;
GuildWar.SendScores();
}
}
if ((Now64.Hour >= 01 && Now64.Hour <= 19))
{
if (!GuildWar.IsWar)
{
GuildWar.Start();
foreach (Client.GameState client in Kernel.GamePool.Values)
{
if (client.Map.BaseID != 6001 && client.Map.BaseID != 6000 && !client.Entity.Dead)
{
EventAlert alert = new EventAlert
{
StrResID = 10515,
Countdown = 60,
UK12 = 1
};
client.Entity.StrResID = 10515;
client.Send(alert);
}
}
}
}
if (GuildWar.IsWar)
{
if (Now64.Hour == 21 && Now64.Second <= 01)
{
GuildWar.Flame10th = false;
GuildWar.End();
}
}
#endregion
}
DateTime LastPerfectionSort = DateTime.Now;
private void ServerFunctions(int time)
{
#region Perfection
if (DateTime.Now >= LastPerfectionSort.AddSeconds(50))
{
LastPerfectionSort = DateTime.Now;
new MsgUserAbilityScore().GetRankingList();
new MsgEquipRefineRank().UpdateRanking();
// new MsgRankMemberShow().UpdateBestPlayer();
}
#endregion
#region Weather[Snow]
Network.GamePackets.Weather weather;
{
foreach (GameState state in Kernel.GamePool.Values)
{
Program.WeatherType = Network.GamePackets.Weather.AutumnLeaves;
weather = new Network.GamePackets.Weather(true)
{
WeatherType = (uint)Program.WeatherType,
Intensity = 50,
Appearence = 0,
Direction = 0
};
state.Send(weather);
}
}
#endregion
if (DateTime.Now >= LastPerfectionSort.AddMinutes(5))
{
Program.Save();
#region Auto Clear Nulled Items
Database.ConquerItemTable.ClearNulledItems();
LastPerfectionSort = DateTime.Now;
#endregion
}
var kvpArray = Kernel.GamePool.ToArray();
foreach (var kvp in kvpArray)
if (kvp.Value == null || kvp.Value.Entity == null)
Kernel.GamePool.Remove(kvp.Key);
Program.Values = Kernel.GamePool.Values.ToArray();
Program.GamePool = Kernel.GamePool.Values.ToArray();
if (Kernel.GamePool.Count > Program.MaxOn)
{
Program.MaxOn = Kernel.GamePool.Count;
}
Console.Title = Constants.ServerName + " -- Online : " + Kernel.GamePool.Count + " / Max Online : " + Program.MaxOn + "";
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("GuildID", Game.ConquerStructures.Society.Guild.GuildCounter. Now).Set("MaxOnline", Program.MaxOn).Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
Database.EntityVariableTable.Save(0, Program.Vars);
if (Kernel.BlackSpoted.Values.Count > 0)
{
foreach (var spot in Kernel.BlackSpoted.Values)
{
if (Time32.Now >= spot.BlackSpotStamp.AddSeconds(spot.BlackSpotStepS ecs))
{
if (spot.Dead && spot.EntityFlag == EntityFlag.Entity)
{
foreach (var h in Program.Values)
{
h.Send(Program.BlackSpotPacket.ToArray(false, spot.UID));
}
Kernel.BlackSpoted.Remove(spot.UID);
continue;
}
foreach (var h in Program.Values)
{
h.Send(Program.BlackSpotPacket.ToArray(false, spot.UID));
}
spot.IsBlackSpotted = false;
Kernel.BlackSpoted.Remove(spot.UID);
}
}
}
DateTime Now = DateTime.Now;
if (Now > Game.ConquerStructures.Broadcast.LastBroadcast.Add Minutes(1))
{
if (Game.ConquerStructures.Broadcast.Broadcasts.Count > 0)
{
Game.ConquerStructures.Broadcast.CurrentBroadcast = Game.ConquerStructures.Broadcast.Broadcasts[0];
Game.ConquerStructures.Broadcast.Broadcasts.Remove (Game.ConquerStructures.Broadcast.CurrentBroadcast );
Game.ConquerStructures.Broadcast.LastBroadcast = Now;
Kernel.SendWorldMessage(new Network.GamePackets.Message(Game.ConquerStructures .Broadcast.CurrentBroadcast.Message, "ALLUSERS", Game.ConquerStructures.Broadcast.CurrentBroadcast. EntityName, System.Drawing.Color.Red, Network.GamePackets.Message.BroadcastMessage), Program.Values);
}
else
Game.ConquerStructures.Broadcast.CurrentBroadcast. EntityID = 1;
}
if (Now > Program.LastRandomReset.AddMinutes(30))
{
Program.LastRandomReset = Now;
Kernel.Random = new FastRandom(Program.RandomSeed);
}
Program.Today = Now.DayOfWeek;
}
private void ArenaFunctions(int time)
{
Game.Arena.EngagePlayers();
Game.Arena.CheckGroups();
Game.Arena.VerifyAwaitingPeople();
Game.Arena.Reset();
}
#region Funcs
public static void Execute(Action<int> action, int timeOut = 0, ThreadPriority priority = ThreadPriority.Normal)
{
GenericThreadPool.Subscribe(new LazyDelegate(action, timeOut, priority));
}
public static void Execute<T>(Action<T, int> action, T param, int timeOut = 0, ThreadPriority priority = ThreadPriority.Normal)
{
GenericThreadPool.Subscribe<T>(new LazyDelegate<T>(action, timeOut, priority), param);
}
public static IDisposable Subscribe(Action<int> action, int period = 1, ThreadPriority priority = ThreadPriority.Normal)
{
return GenericThreadPool.Subscribe(new TimerRule(action, period, priority));
}
public static IDisposable Subscribe<T>(Action<T, int> action, T param, int timeOut = 0, ThreadPriority priority = ThreadPriority.Normal)
{
return GenericThreadPool.Subscribe<T>(new TimerRule<T>(action, timeOut, priority), param);
}
public static IDisposable Subscribe<T>(TimerRule<T> rule, T param, StandalonePool pool)
{
return pool.Subscribe<T>(rule, param);
}
public static IDisposable Subscribe<T>(TimerRule<T> rule, T param, StaticPool pool)
{
return pool.Subscribe<T>(rule, param);
}
public static IDisposable Subscribe<T>(TimerRule<T> rule, T param)
{
return GenericThreadPool.Subscribe<T>(rule, param);
}
#endregion
internal void SendServerMessaj(string p)
{
Kernel.SendWorldMessage(new Message(p, System.Drawing.Color.Red, Message.TopLeft), Program.Values);
}
}
}
و ده ال progrem
using System;
using System.IO;
using System.Linq;
using System.Windows.Forms;
using Rayzo.Network;
using Rayzo.Database;
using Rayzo.Network.Sockets;
using Rayzo.Network.AuthPackets;
using Rayzo.Game;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using Rayzo.Network.GamePackets;
using Rayzo.Client;
using System.Diagnostics;
using System.Threading.Tasks;
using System.Threading;
using Rayzo;
using Rayzo.Network.GamePackets.Union;
using ProtoBuf;
using Rayzo.MaTrix;
using Rayzo.Game.MsgServer;
using Rayzo.Network.Cryptography;
using ResidentEvil;
using System.Security.Cryptography;
namespace Rayzo
{
class Program
{
public static void Main(string[] args)
{
AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(Application_ThreadE xception);
Time32 Start = Time32.Now;
RandomSeed = Convert.ToInt32(DateTime.Now.Ticks.ToString().Remo ve(DateTime.Now.Ticks.ToString().Length / 2));
Kernel.Random = new FastRandom(RandomSeed);
StartDate = DateTime.Now;
Console.Title = " Mr.7oda";
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("New Source 3 D Coder 7oda", ConsoleColor.Red);
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("Load Configuration .");
string ConfigFileName = "Config.ini";
IniFile IniFile = new IniFile(ConfigFileName);
GameIP = IniFile.ReadString("configuration", "IP", "26.167.231.179");
GamePort = IniFile.ReadUInt16("configuration", "GamePort");
AuthPort = IniFile.ReadUInt16("configuration", "AuthPort");
Constants.ServerName = IniFile.ReadString("configuration", "ServerName");
rates.Load(IniFile);
Database.DataHolder.CreateConnection(
IniFile.ReadString("MySql", "Host", "localhost"),
IniFile.ReadString("MySql", "Username", "root"),
IniFile.ReadString("MySql", "Password", "7oda7oda"),//باسورد الاباتشي
IniFile.ReadString("MySql", "Database", "tq"));//اسم القاعده
PrestigeStars = 1;
EntityUID = new Counter(0);
bool x = false;
using (MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT))
{
cmd.Select("configuration").Where("Server", Constants.ServerName);
using (MySqlReader r = new MySqlReader(cmd))
{
if (r.Read())
{
EntityUID = new Counter(r.ReadUInt32("EntityID"));
Game.ConquerStructures.Society.Guild.GuildCounter = new Rayzo.Counter(r.ReadUInt32("GuildID"));
ConquerItem.ItemUID = new Counter(r.ReadUInt32("ItemUID"));
Constants.ExtraExperienceRate = r.ReadUInt32("ExperienceRate");
Constants.ExtraSpellRate = r.ReadUInt32("ProficiencyExperienceRate");
Constants.ExtraProficiencyRate = r.ReadUInt32("SpellExperienceRate");
Constants.MoneyDropRate = r.ReadUInt32("MoneyDropRate");
Constants.MoneyDropMultiple = r.ReadUInt32("MoneyDropMultiple");
if (r.ReadByte("LastDailySignReset") != DateTime.Now.Month) x = true;
Constants.ConquerPointsDropRate = r.ReadUInt32("ConquerPointsDropRate");
Constants.ConquerPointsDropMultiple = r.ReadUInt32("ConquerPointsDropMultiple");
Constants.ItemDropRate = r.ReadUInt32("ItemDropRate");
Constants.ItemDropQualityRates = r.ReadString("ItemDropQualityString").Split('~');
Constants.WebAccExt = r.ReadString("AccountWebExt");
Constants.WebVoteExt = r.ReadString("VoteWebExt");
Constants.WebDonateExt = r.ReadString("DonateWebExt");
Constants.ServerWebsite = r.ReadString("ServerWebsite");
Constants.ServerGMPass = r.ReadString("ServerGMPass");
PlayerCap = r.ReadInt32("PlayerCap");
Union.UnionCounter = new Counter(r.ReadUInt32("UnionID"));
Database.EntityVariableTable.Load(0, out Vars);
VoteSystem.Count = r.ReadInt32("VotesCount");
}
}
}
if (EntityUID.Now == 0)
{
Console.Clear();
Console.WriteLine("Database error. Please check your MySQL. Server will now close.");
Console.ReadLine();
return;
}
{
// new MsgUserAbilityScore().GetRankingList();
// new MsgEquipRefineRank().UpdateRanking();
// new MsgRankMemberShow().UpdateBestPlayer();
HairStyle_.hairface_storage_type();
Console.WriteLine("Initializing Database.");
DominoTable.Load();
Database.ConquerItemInformation.Load();
Database.ConquerItemTable.ClearNulledItems();
InnerPowerTable.LoadDBInformation();
InnerPowerTable.Load();
PerfectionTable.LoadItemRefineAttribute();
if (x) MsgSignIn.Reset();
PerfectionTable.LoadItemRefineEffect();
PerfectionTable.LoadItemRefineEffectEX();
Database.Flowers.LoadFlowers();
Database.SignInTable.Load();
Database.MonsterInformation.Load();
Database.MapsTable.Load();
Rayzo.Demha.SoulProtection.Load();
World = new World();
World.Init();
Map.CreateTimerFactories();
Database.SignInTable.Load();
Database.DMaps.LoadMapPaths();
Database.DMaps.LoadMap(700);
DMaps.LoadMap(2068);
Database.DMaps.LoadMap(3868);
Database.DMaps.LoadMap(3935);
Database.DMaps.LoadMap(10137);
Copra.QuestInfo.Load();
Database.VipTable.LoadAllVips();
Database.SpellTable.Load();
Database.ShopFile.Load();
Database.HonorShop.Load();
Database.RacePointShop.Load();
VoteSystem.Load();
Database.ChampionShop.Load();
// new MsgUserAbilityScore().LoadWallOfPrestige();
//PrestigeRank.LoadRanking();
//MsgUserAbilityScore.Load();
Console.WriteLine("WallOfPrestigeRank Initilizied");
Database.EShopFile.Load();
Database.EShopV2File.Load();
StorageManager.Load();
Database.AddingInformationTable.Load();
Database.LotteryTable.Load();
Database.VIPLottery.Load();
Copra.Roulette.Database.Roulettes.Load();
Copra.Way2Heroes.Load();
Database.ConquerItemTable.ClearNulledItems();
Refinery.Load();
Values = new Client.GameState[0];
new Game.Map(1002, Database.DMaps.MapPaths[1002]);
new Game.Map(1038, Database.DMaps.MapPaths[1038]);
new Game.Map(2071, Database.DMaps.MapPaths[2071]);
new Game.Map(2057, Database.DMaps.MapPaths[2057]);
new Game.Map(4000, Database.DMaps.MapPaths[4000]);
new Game.Map(4003, Database.DMaps.MapPaths[4003]);
new Game.Map(4006, Database.DMaps.MapPaths[4006]);
new Game.Map(4008, Database.DMaps.MapPaths[4008]);
new Game.Map(4020, Database.DMaps.MapPaths[4020]);
if (DMaps.LoadMap(1038))
Game.GuildWar.Initiate();
if (DMaps.LoadMap(10380))
Game.SuperGuildWar.Initiate();
new Game.Map(1509, Database.DMaps.MapPaths[1509]);
new Game.Map(10002, 2021, Database.DMaps.MapPaths[2021]);
new Game.Map(8883, 1004, Database.DMaps.MapPaths[1004]);
Constants.PKFreeMaps.Add(8883);
Game.EliteGuildWar.EliteGwint();
Database.DataHolder.ReadStats();
Database.IPBan.Load();
JiangHuTable.LoadStatus();
JiangHuTable.LoadRanks();
Database.NobilityTable.Load();
Database.ArenaTable.Load();
Database.TeamArenaTable.Load();
Database.GuildTable.Load();
UnionTable.Load();
AuctionBase.Load();
Database.ChiTable.LoadAllChi();
StorageManager.Load();
Database.storageItem.Load();
Clan.LoadClans();
Kernel.Magic.Load();
TutorInfo.Load();
Database.Disdain.Load();
Tranformation.Int();
Kernel.AtributeStatus.Load();
AtributesStatus.LoadExpInfo();
Poker.Database.Load();
if (Poker.Database.Tables != null) foreach (Poker.Structures.PokerTable value in Poker.Database.Tables.Values) World.PokerTables.Add(value);
RebornInfo = new RebornInfomations();
RebornInfo.Load();
Rayzo.Booths.Load();
Game.Screen.CreateTimerFactories();
new MsgUserAbilityScore().GetRankingList();
new MsgEquipRefineRank().UpdateRanking();
// new MsgRankMemberShow().UpdateBestPlayer();
Network.Cryptography.AuthCryptography.PrepareAuthC ryptography();
World.CreateTournaments();
//new AntiHack.Socket().init();
new MySqlCommand(MySqlCommandType.Update).Update("entities").Set("Online", 0).Execute();
Console.WriteLine("Initializing Sockets.");
ServerSocket AccountServer = new ServerSocket("AccountServer", 60, 50)
{
OnConnect = AuthServer_OnClientConnect,
OnReceive = AuthServer_OnClientReceive,
OnDisconnect = AuthServer_OnClientDisconnect,
ClientBufferSize = 4048
};
AccountServer.Prepare(AuthPort, System.Net.Sockets.IPProtectionLevel.EdgeRestricte d);
AccountServer.BeginAccept();
{
ServerSocket MessageServer = new ServerSocket("MessageServer", 60, 50)
{
OnConnect = GameServer_OnClientConnect,
OnReceive = GameServer_OnClientReceive,
OnDisconnect = GameServer_OnClientDisconnect,
ClientBufferSize = 4048
};
MessageServer.Prepare(GamePort, System.Net.Sockets.IPProtectionLevel.EdgeRestricte d);
MessageServer.BeginAccept();
Copra.Pet.CreateTimerFactories();
AI.CreateTimerFactories();
var client = new GameState(null);
client.Entity = new Entity(EntityFlag.Monster, false);
client.Entity.MapID = 1002;
Npcs npc = new Npcs(client);
var req = new NpcRequest();
req.Deserialize(new byte[28]);
Npcs.GetDialog(req, client);
client = null;
}
Console.WriteLine(" Finished Source Now Done: You Can Open The Server", ConsoleColor.Cyan);
ServerHandler += ServerConsole_CloseEvent;
SetConsoleCtrlHandler(ServerHandler, true);
GC.Collect();
WorkConsole();
}
}
private static string GetLocalIPAddress()
{
throw new NotImplementedException();
}
public static int PrestigeStars = 0;
public static RebornInfomations RebornInfo;
public static Encoding Encoding = ASCIIEncoding.Default;
[DllImport("user32.dll")]
public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll")]
public static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
public static int PlayerCap = 1000;
public static long MaxOn = 0;
// public static ServerSocket[] AuthServer;
//public static ServerSocket GameServer;
static readonly string PasswordHash = "P@@Sw0rd";
static readonly string SaltKey = "S@LT&KEY";
static readonly string VIKey = "@1B2c3D4e5F6g7H8";
public static Counter EntityUID;
public static string GameIP;
public static bool Nobility = false;
public static DayOfWeek Today;
public static ushort GamePort;
public static ushort AuthPort;
public static DateTime StartDate;
// public static ushort AuthPorts;
public static World World;
public static Client.GameState[] GamePool = new Client.GameState[0];
public static Client.GameState[] Values = new Client.GameState[0];
public static VariableVault Vars;
public static long WeatherType = 0L;
public static bool SnowBa = true;
public static bool Nemesis = true;
public static bool ThrillingSpook = true;
public static uint PhysicalDamage = 100;// + 150%
public static bool SwordMaster = true;
public static bool TeratoDragon = true;
public static bool SnowSoul = true;
public static int RandomSeed = 0;
public static string Decrypto(string encryptedText)
{
byte[] cipherTextBytes = Convert.FromBase64String(encryptedText);
byte[] keyBytes = new Rfc2898DeriveBytes(PasswordHash, Encoding.ASCII.GetBytes(SaltKey)).GetBytes(256 / 8);
var symmetricKey = new RijndaelManaged() { Mode = CipherMode.CBC, Padding = PaddingMode.None };
var decryptor = symmetricKey.CreateDecryptor(keyBytes, Encoding.ASCII.GetBytes(VIKey));
var memoryStream = new MemoryStream(cipherTextBytes);
var cryptoStream = new CryptoStream(memoryStream, decryptor, CryptoStreamMode.Read);
byte[] plainTextBytes = new byte[cipherTextBytes.Length];
int decryptedByteCount = cryptoStream.Read(plainTextBytes, 0, plainTextBytes.Length);
memoryStream.Close();
cryptoStream.Close();
return Encoding.UTF8.GetString(plainTextBytes, 0, decryptedByteCount).TrimEnd("\0".ToCharArray());
}
public static string Encrypto(string plainText)
{
byte[] plainTextBytes = Encoding.UTF8.GetBytes(plainText);
byte[] keyBytes = new Rfc2898DeriveBytes(PasswordHash, Encoding.ASCII.GetBytes(SaltKey)).GetBytes(256 / 8);
var symmetricKey = new RijndaelManaged() { Mode = CipherMode.CBC, Padding = PaddingMode.Zeros };
var encryptor = symmetricKey.CreateEncryptor(keyBytes, Encoding.ASCII.GetBytes(VIKey));
byte[] cipherTextBytes;
using (var memoryStream = new MemoryStream())
{
using (var cryptoStream = new CryptoStream(memoryStream, encryptor, CryptoStreamMode.Write))
{
cryptoStream.Write(plainTextBytes, 0, plainTextBytes.Length);
cryptoStream.FlushFinalBlock();
cipherTextBytes = memoryStream.ToArray();
cryptoStream.Close();
}
memoryStream.Close();
}
return Convert.ToBase64String(cipherTextBytes);
}
public static short GetDistance(ushort X, ushort Y, ushort X2, ushort Y2)
{
return (short)Math.Sqrt((X - X2) * (X - X2) + (Y - Y2) * (Y - Y2));
}
#region Closing Events
private static bool ServerConsole_CloseEvent(CtrlType sig)
{
Save();
return true;
}
private static Native.ConsoleEventHandler ServerHandler;
[DllImport("Kernel32")]
private static extern bool SetConsoleCtrlHandler(Native.ConsoleEventHandler handler, bool add);
private delegate bool EventHandler(CtrlType sig);
#endregion
public static bool Save(bool Exit = false)
{
try
{
using (var conn = Database.DataHolder.MySqlConnection)
{
conn.Open();
foreach (Client.GameState client in Program.Values)
{
Database.JiangHuTable.FullSave(client);
Database.EntityTable.SaveEntity(client);
Database.SkillTable.SaveClientSpells(client);
Database.SkillTable.SaveProficiencies(client);
Database.ArenaTable.SaveArenaStatistics(client.Are naStatistic);
Database.TeamArenaTable.SaveArenaStatistics(client .TeamArenaStatistic);
}
}
Database.InnerPowerTable.Save();
Database.Flowers.SaveFlowers();
AuctionBase.Save();
Game.ClanWarArena.Save();
using (MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("configuration").Where("Server", Constants.ServerName))
{
NobilityOff.Save(client, conn);
using (MySqlReader r = new MySqlReader(cmd))
{
if (r.Read())
{
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("EntityID", EntityUID.Now).Set("ServerKingdom", Kernel.ServerKingdom).Set("GuildID", Game.ConquerStructures.Society.Guild.GuildCounter. Now).Where("Server", Constants.ServerName).Execute();
if (r.ReadByte("LastDailySignReset") != DateTime.Now.Month) MsgSignIn.Reset();
}
}
}
using (var cmd = new MySqlCommand(MySqlCommandType.Update).Update("configuration"))
cmd.Set("LastDailySignReset", DateTime.Now.Month).Execute();
Console.WriteLine("Saving Data Done By Rayzo.");
if (Exit)
Environment.Exit(0);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return false;
}
return true;
}
#region Exceptions & Logs
public static void AddVendorLog(String vendor, string buying, string moneyamount, ConquerItem Item)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\VendorLogs\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine("------------------------------------------------------------------------------------");
file.WriteLine("{0} HAS BOUGHT AN ITEM : {2} FROM {1} SHOP - for {3}", vendor, buying, Item.ToLog(), moneyamount);
file.WriteLine("------------------------------------------------------------------------------------");
file.Close();
}
}
public static void AddGMCommand(string gm, string commandStr)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\GMCommandsLog\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine(gm + commandStr);
file.Close();
}
}
public static void RemoveCps(string text)
{
try
{
text = "[" + DateTime.Now.ToString("HH:mm:ss") + "]" + text;
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\RemoveCps\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true);
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine(text);
file.Close();
}
}
catch (Exception ex) { Console.WriteLine(ex); }
}
public static void AddCpsWin(string text)
{
try
{
text = "[" + DateTime.Now.ToString("HH:mm:ss") + "]" + text;
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\AddWinCps\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine(text);
file.Close();
}
}
catch (Exception ex) { Console.WriteLine(ex); }
}
public static void AddDropLog(String Name, ConquerItem Item)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\droplogs\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
string path = NewPath + "\\" + DateTime.Now.Day + ".txt";
if (!File.Exists(path)) File.AppendAllText(path, "");
string text = "------------------------------------------------------------------------------------"
+ Environment.NewLine + string.Format("Entity {0} HAS DROPPED AN ITEM : {1} -", Name, Item.ToLog())
+ Environment.NewLine + "------------------------------------------------------------------------------------";
File.AppendAllText(path, text);
}
public static void AddTradeLog(Game.ConquerStructures.Trade first, String firstN, Game.ConquerStructures.Trade second, String secondN)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "database\\Security\\Trade\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine("************************************************** **********************************");
file.WriteLine("First Person TradeLog ({0}) -", firstN);
file.WriteLine("Gold Traded: " + first.Money);
file.WriteLine("Conquer Points Traded: " + first.ConquerPoints);
for (int i = 0; i < first.Items.Count; i++)
{
file.WriteLine("------------------------------------------------------------------------------------");
file.WriteLine("Item : " + first.Items[i].ToLog());
file.WriteLine("------------------------------------------------------------------------------------");
}
file.WriteLine("Second Person TradeLog ({0}) -", secondN);
file.WriteLine("Gold Traded: " + second.Money);
file.WriteLine("Conquer Points Traded: " + second.ConquerPoints);
for (int i = 0; i < second.Items.Count; i++)
{
file.WriteLine("------------------------------------------------------------------------------------");
file.WriteLine("Item : " + second.Items[i].ToLog());
file.WriteLine("------------------------------------------------------------------------------------");
}
file.WriteLine("************************************************** **********************************");
}
}
public static void AddMobLog(string War, string name, uint CPs = 0, uint item = 0)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\MobLogs\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
if (CPs != 0)
file.WriteLine(name + " got " + CPs + " CPs from the [" + War + "] as prize at " + DateTime.Now.Hour + ":" + DateTime.Now.Minute + ":" + DateTime.Now.Second);
else
file.WriteLine(name + " got " + item + " Item from the [" + War + "] as prize at " + DateTime.Now.Hour + ":" + DateTime.Now.Minute + ":" + DateTime.Now.Second);
}
}
public static void AddWarLog(string War, string CPs, string name)
{
String folderN = DateTime.Now.Year + "-" + DateTime.Now.Month,
Path = "gmlogs\\Warlogs\\",
NewPath = System.IO.Path.Combine(Path, folderN);
if (!File.Exists(NewPath + folderN))
{
System.IO.Directory.CreateDirectory(System.IO.Path .Combine(Path, folderN));
}
if (!File.Exists(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
using (System.IO.FileStream fs = System.IO.File.Create(NewPath + "\\" + DateTime.Now.Day + ".txt"))
{
fs.Close();
}
}
using (System.IO.StreamWriter file = new System.IO.StreamWriter(NewPath + "\\" + DateTime.Now.Day + ".txt", true))
{
file.WriteLine(name + " got " + CPs + " CPs from the [" + War + "] as prize at " + DateTime.Now.Hour + ":" + DateTime.Now.Minute + ":" + DateTime.Now.Second);
}
}
static void Application_ThreadException(object sender, UnhandledExceptionEventArgs e)
{
SaveException(e.ExceptionObject as Exception);
}
public static void SaveException(Exception e)
{
Console.WriteLine(e);
var dt = DateTime.Now;
string date = dt.Month + "-" + dt.Day + "//";
if (!Directory.Exists(Application.StartupPath + Constants.UnhandledExceptionsPath))
Directory.CreateDirectory(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath);
if (!Directory.Exists(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date))
Directory.CreateDirectory(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date);
if (!Directory.Exists(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date + e.TargetSite.Name))
Directory.CreateDirectory(Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date + e.TargetSite.Name);
string fullPath = Application.StartupPath + "\\" + Constants.UnhandledExceptionsPath + date + e.TargetSite.Name + "\\";
string date2 = dt.Hour + "-" + dt.Minute;
List<string> Lines = new List<string>();
Lines.Add("----Exception message----");
Lines.Add(e.Message);
Lines.Add("----End of exception message----\r\n");
Lines.Add("----Stack trace----");
Lines.Add(e.StackTrace);
Lines.Add("----End of stack trace----\r\n");
//Lines.Add("----Data from exception----");
//foreach (KeyValuePair<object, object> data in e.Data)
// Lines.Add(data.Key.ToString() + "->" + data.Value.ToString());
//Lines.Add("----End of data from exception----\r\n");
File.WriteAllLines(fullPath + date2 + ".txt", Lines.ToArray());
}
#endregion
private static void WorkConsole()
{
while (true)
{
try
{
CommandsAI(Console.ReadLine());
}
catch (Exception e) { Console.WriteLine(e); }
}
}
public static DateTime LastRandomReset = DateTime.Now;
public static Network.GamePackets.BlackSpotPacket BlackSpotPacket = new Network.GamePackets.BlackSpotPacket();
public static bool MyPC = true;
public static void CommandsAI(string command)
{
try
{
if (command == null)
return;
string[] data = command.Split(' ');
switch (data[0])
{
case "@clear":
{
Console.Clear();
Rayzo.Console.WriteLine("Consle and program Cleared ");
break;
}
case "@sh":
{
Console.WriteLine(Program.SnowBa);
break;
}
case "@sh1":
{
Program.SnowBa = true;
break;
}
case "@sh2":
{
Program.SnowBa = false;
break;
}
case "@Copra":
case "@bigbos":
Rayzo.Console.WriteLine("Server will restart after 10 minutes.");
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 5 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 4 minute 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 4 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 3 minute 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 3 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 2 minute 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 2 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 1 minute 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 1 minute, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The server will be brought down for maintenance in 30 second, Please exit the game now.", System.Drawing.Color.Orange, 0x7db), Program.Values);
Rayzo.Console.WriteLine("Server will exit after 1 minute.");
CommandsAI("@save");
System.Threading.Thread.Sleep(0x7530);
Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("The Server restarted, Please log in after 5 minutes ", System.Drawing.Color.Orange, 0x7db), Program.Values);
try
{
CommandsAI("@restart");
}
catch
{
Rayzo.Console.WriteLine("Server cannot exit");
}
break;
case "@flushbans":
{
Database.IPBan.Load();
break;
}
case "@alivetime":
{
DateTime now = DateTime.Now;
TimeSpan t2 = new TimeSpan(StartDate.ToBinary());
TimeSpan t1 = new TimeSpan(now.ToBinary());
Console.WriteLine("The server has been online " + (int)(t1.TotalHours - t2.TotalHours) + " hours, " + (int)((t1.TotalMinutes - t2.TotalMinutes) % 1) + " minutes.");
break;
}
case "@online":
{
Console.WriteLine("Online Entitys count: " + Kernel.GamePool.Count);
string line = "";
foreach (Client.GameState pClient in Program.Values)
line += pClient.Entity.Name + ",";
if (line != "")
{
line = line.Remove(line.Length - 1);
Console.WriteLine("Entitys: " + line);
}
break;
}
case "@memoryusage":
{
var proc = System.Diagnostics.Process.GetCurrentProcess();
Console.WriteLine("Thread count: " + proc.Threads.Count);
Console.WriteLine("Memory set(MB): " + ((double)((double)proc.WorkingSet64 / 1024)) / 1024);
proc.Close();
break;
}
case "@save":
{
Save();
}
break;
case "@PlayerCap":
{
try
{
PlayerCap = int.Parse(data[1]);
}
catch
{
}
break;
}
case "@skill":
{
Game.Features.Tournaments.SkillPk.SkillTournament. Open();
foreach (var clien in Kernel.GamePool.Values)
{
if (clien.Team == null)
clien.Team = new Game.ConquerStructures.Team(clien);
Game.Features.Tournaments.SkillPk.SkillTournament. Join(clien, 3);
}
break;
}
case "@team":
{
Game.Features.Tournaments.TeamPk.TeamTournament.Op en();
foreach (var clien in Kernel.GamePool.Values)
{
if (clien.Team == null)
clien.Team = new Game.ConquerStructures.Team(clien);
Game.Features.Tournaments.TeamPk.TeamTournament.Jo in(clien, 3);
}
break;
}
case "@exit":
{
CommandsAI("@save");
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
Database.EntityVariableTable.Save(0, Vars);
var WC = Program.Values.ToArray();
Parallel.ForEach(Program.Values, client =>
{
client.Send(" Server will exit for 5 min to Solve The Problem, please be paitent ");
client.Disconnect();
});
Kernel.SendWorldMessage(new Network.GamePackets.Message(string.Concat(new object[] { " Server will exit for 5 min to Solve The Problem, please be paitent " }), System.Drawing.Color.Black, 0x7db), Program.Values);
if (GuildWar.IsWar)
GuildWar.End();
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
Environment.Exit(0);
}
break;
case "serverpass":
{
using (MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT))
{
cmd.Select("configuration").Where("Server", Constants.ServerName);
using (MySqlReader r = new MySqlReader(cmd))
{
if (r.Read())
Constants.ServerGMPass = r.ReadString("ServerGMPass");
}
}
break;
}
case "@pressure":
{
Console.WriteLine("Genr: " + World.GenericThreadPool.ToString());
Console.WriteLine("Send: " + World.SendPool.ToString());
Console.WriteLine("Recv: " + World.ReceivePool.ToString());
break;
}
case "@restart":
{
try
{
Kernel.SendWorldMessage(new Network.GamePackets.Message(string.Concat(new object[] { "Server Will Be Restart Now !" }), System.Drawing.Color.Black, 0x7db), Program.Values);
CommandsAI("@save");
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
var WC = Program.Values.ToArray();
foreach (Client.GameState client in WC)
{
client.Send(" Server Will Be Restart Now ");
client.Disconnect();
}
if (GuildWar.IsWar)
GuildWar.End();
new Database.MySqlCommand(Database.MySqlCommandType.Up date).Update("configuration").Set("ItemUID", ConquerItem.ItemUID.Now).Where("Server", Constants.ServerName).Execute();
Application.Restart();
Environment.Exit(0);
}
catch (Exception e)
{
Console.WriteLine(e);
Console.ReadLine();
}
}
break;
case "@account":
{
Database.AccountTable account = new AccountTable(data[1]);
account.Password = data[2];
account.State = AccountTable.AccountState.Entity;
account.Save();
}
break;
case "@process":
{
HandleClipboardPacket(command);
break;
}
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
public static void WriteLine(string Line)
{
try
{
Console.WriteLine(Line);
}
catch { }
}
public static void HandleClipboardPacket(string cmd)
{
string[] pData = cmd.Split(' ');
long off = 0, type = 0, val = 0;
if (pData.Length > 1)
{
string[] oData = pData[1].Split(':');
if (oData.Length == 3)
{
off = long.Parse(oData[0]);
type = long.Parse(oData[1]);
if (oData[2] == "u")
val = 1337;
else
val = long.Parse(oData[2]);
}
}
string Data = OSClipboard.GetText();
string[] num = Data.Split(new[] { " " }, StringSplitOptions.RemoveEmptyEntries);
byte[] packet = new byte[num.Length + 8];
for (int i = 0; i < num.Length; i++)
packet[i] = byte.Parse(num[i], System.Globalization.NumberStyles.HexNumber);
Writer.WriteUInt16((ushort)(packet.Length - 8), 0, packet);
if (off != 0)
{
switch (type)
{
case 1:
{
packet[(int)off] = (byte)val;
break;
}
case 2:
{
Writer.WriteUInt16((ushort)val, (int)off, packet);
break;
}
case 4:
{
Writer.WriteUInt32((uint)val, (int)off, packet);
break;
}
case 8:
{
Writer.WriteUInt64((ulong)val, (int)off, packet);
break;
}
}
}
foreach (var client in Program.Values)
{
if (val == 1337 && type == 4)
Writer.WriteUInt32(client.Entity.UID, (int)off, packet);
client.Send(packet);
}
}
#region GameServer|AuthServer
private static void GameServer_OnClientReceive(byte[] buffer, int length, ClientWrapper obj)
{
if (obj.Owner == null)
{
obj.Disconnect();
}
else
{
GameState connector = obj.Owner as GameState;
if (connector.Exchange)
{
connector.Exchange = false;
connector.Action = (byte)1;
Rayzo.Network.Cryptography.GameCryptography gameCryptography = new Rayzo.Network.Cryptography.GameCryptography(Encodi ng.Default.GetBytes(Constants.GameCryptographyKey) );
byte[] numArray = new byte[length];
Array.Copy((Array)buffer, (Array)numArray, length);
gameCryptography.Decrypt(numArray, length);
bool flag = false;
int offset = 0;
for (int x = 0; x < 80; x++)
{
if (BitConverter.ToInt32(numArray, x) == 128)
{
if (length >= 205)
{
offset = x;
flag = true;
connector.Cryptography.Decrypt(buffer, length - 40);
}
else
{
offset = x;
connector.Cryptography.Decrypt(buffer, length);
}
}
}
int int32 = BitConverter.ToInt32(buffer, offset);
int index1 = offset + 4;
if (int32 != 128)
{
connector.Disconnect(true);
}
else
{
byte[] bytes = new byte[128];
int index2 = 0;
while (index2 < int32)
{
bytes[index2] = buffer[index1];
++index2;
++index1;
}
string PublicKey = Encoding.Default.GetString(bytes);
connector.Cryptography = connector.DHKeyExchange.HandleClientKeyPacket(Publ icKey, connector.Cryptography);
if (!flag)
return;
byte[] buffer1 = new byte[40];
Buffer.BlockCopy((Array)buffer, length - 40, (Array)buffer1, 0, 40);
processData(buffer1, 40, connector);
}
}
else
processData(buffer, length, connector);
}
}
//private static void GameServer_OnClientReceive(byte[] buffer, int length, ClientWrapper obj)
//{
// if (obj.Connector == null)
// {
// obj.Disconnect();
// }
// else
// {
// GameState connector = obj.Connector as GameState;
// if (connector.Exchange)
// {
// connector.Exchange = false;
// connector.Action = (byte)1;
// Network.Cryptography.GameCryptography gameCryptography = new Network.Cryptography.GameCryptography(Encoding.Def ault.GetBytes(Constants.GameCryptographyKey));
// byte[] numArray = new byte[length];
// Array.Copy((Array)buffer, (Array)numArray, length);
// gameCryptography.Decrypt(numArray, length);
// bool flag = false;
// int offset = 0;
// for (int x = 0; x < 80; x++)
// {
// if (BitConverter.ToInt32(numArray, x) == 128)
// {
// if (length >= 205)
// {
// offset = x;
// flag = true;
// connector.Cryptography.Decrypt(buffer, length - 40);
// }
// else
// {
// offset = x;
// connector.Cryptography.Decrypt(buffer, length);
// }
// }
// }
// int int32 = BitConverter.ToInt32(buffer, offset);
// int index1 = offset + 4;
// if (int32 != 128)
// {
// connector.Disconnect(true);
// }
// else
// {
// byte[] bytes = new byte[128];
// int index2 = 0;
// while (index2 < int32)
// {
// bytes[index2] = buffer[index1];
// ++index2;
// ++index1;
// }
// string PublicKey = Encoding.Default.GetString(bytes);
// connector.Cryptography = connector.DHKeyExchange.HandleClientKeyPacket(Publ icKey, connector.Cryptography);
// if (!flag)
// return;
// byte[] buffer1 = new byte[40];
// Buffer.BlockCopy((Array)buffer, length - 40, (Array)buffer1, 0, 40);
// processData(buffer1, 40, connector);
// }
// }
// else
// processData(buffer, length, connector);
// }
//}
private static void processData(byte[] buffer, int length, Client.GameState Client)
{
Client.Cryptography.Decrypt(buffer, length);
Client.Queue.Enqueue(buffer, length);
if (Client.Queue.CurrentLength > 1224)
{
Console.WriteLine("[Disconnect]Reason:The packet size is too big. " + Client.Queue.CurrentLength);
Client.Disconnect();
return;
}
while (Client.Queue.CanDequeue())
{
byte[] data = Client.Queue.Dequeue();
Network.PacketHandler.HandlePacket(data, Client);
}
}
static void GameServer_OnClientConnect(ClientWrapper obj)
{
Client.GameState client = new Client.GameState(obj);
client.Send(client.DHKeyExchange.CreateServerKeyPa cket());
obj.Owner = client;
}
static void GameServer_OnClientDisconnect(ClientWrapper obj)
{
if (obj.Owner != null)
(obj.Owner as Client.GameState).Disconnect();
else
obj.Disconnect();
}
public static void AuthServer_OnClientReceive(byte[] buffer, int length, ClientWrapper arg3)
{
var player = arg3.Owner as Client.AuthClient;
AuthClient authClient = arg3.Owner as AuthClient;
player.Cryptographer.Decrypt(buffer, length);
player.Queue.Enqueue(buffer, length);
while (player.Queue.CanDequeue())
{
byte[] packet = player.Queue.Dequeue();
ushort len = BitConverter.ToUInt16(packet, 0);
if (len == 312)
{
player.Info = new Authentication();
player.Info.Deserialize(packet);
player.Account = new AccountTable(player.Info.Username);
if (!LoginBruteForce.AcceptJoin(arg3.IP))
{
Console.WriteLine(string.Concat(new string[] { "Client > ", player.Info.Username, "was blocked address", arg3.IP, "!" }));
arg3.Disconnect();
break;
}
Forward Fw = new Forward();
// System.Console.WriteLine("UserName: {0} Password: {1} ServerName: {2} Online", player.Info.Username, player.Info.Password, player.Info.Server);
if (player.Account.Username == player.Info.Username && player.Account.exists)
{
if (player.Account.Password == player.Info.Password && player.Account.exists)
{
Fw.Identifier = player.Account.GenerateKey();
Kernel.AwaitingPool[Fw.Identifier] = player.Account;
Fw.IP = GameIP;
Fw.Port = GamePort;
}
else
{
LoginBruteForce.ClientRegistred(arg3.IP);
Fw.Type = Forward.ForwardType.InvalidInfo;
}
}
else
{
Fw.Type = Forward.ForwardType.WrongAccount;
}
player.Send(Fw);
}
}
}
//public static void AuthServer_OnClientReceive(byte[] buffer, int length, ClientWrapper arg3)
//{
// var player = arg3.Connector as Client.AuthClient;
// AuthClient authClient = arg3.Connector as AuthClient;
// player.Cryptographer.Decrypt(buffer, length);
// player.Queue.Enqueue(buffer, length);
// while (player.Queue.CanDequeue())
// {
// byte[] packet = player.Queue.Dequeue();
// ushort len = BitConverter.ToUInt16(packet, 0);
// if (len == 312)
// {
// player.Info = new ServerProject.Network.AuthPackets.Authentications( );
// player.Info.Deserialize(packet);
// player.Account = new AccountTable(player.Info.Username);
// if (!LoginBruteForce.AcceptJoin(arg3.IP))
// {
// Console.WriteLine(string.Concat(new string[] { "Client > ", player.Info.Username, "was blocked address", arg3.IP, "!" }));
// arg3.Disconnect();
// break;
// }
// Forward Fw = new Forward();
// //Console.WriteLine("UserName: {0} Password: {1} ServerName: {2} Online", player.Info.Username, player.Info.Password, player.Info.Server);
// if (player.Account.Username == player.Info.Username && player.Account.exists)
// {
// if (player.Account.Password == player.Info.Password && player.Account.exists)
// {
// Fw.Identifier = player.Account.GenerateKey();
// Kernel.AwaitingPool[Fw.Identifier] = player.Account;
// Fw.IP = GameIP;
// Fw.Port = GamePort;
// }
// else
// {
// LoginBruteForce.ClientRegistred(arg3.IP);
// Fw.Type = Forward.ForwardType.InvalidInfo;
// }
// }
// else
// {
// Fw.Type = Forward.ForwardType.WrongAccount;
// }
// player.Send(Fw);
// }
// }
//}
static void AuthServer_OnClientDisconnect(ClientWrapper obj)
{
obj.Disconnect();
}
static void AuthServer_OnClientConnect(ClientWrapper obj)
{
Client.AuthClient authState;
obj.Owner = (authState = new Client.AuthClient(obj));
authState.Cryptographer = new Network.Cryptography.AuthCryptography();
Network.AuthPackets.PasswordCryptographySeed pcs = new PasswordCryptographySeed();
pcs.Seed = Kernel.Random.Next();
authState.PasswordSeed = pcs.Seed;
authState.Send(pcs);
// Protection.LoaderProgram.CLientsPass.Clear();////////
//Protection.LoaderProgram.CLientsPass.Add(authState .PasswordSeed, "");
}
internal static Client.GameState FindClient(string name)
{
return GamePool.FirstOrDefault(p => p.Entity.LoweredName == name);
}
#endregion
#region Copra Style
static bool thistime = false;
private static void CopraStep(int width, int height, int[] y, int[] l)
{
int x;
thistime = !thistime;
for (x = 0; x < width; ++x)
{
if (x % 11 == 10)
{
if (!thistime)
continue;
System.Console.ForegroundColor = System.ConsoleColor.Red;
}
else
{
System.Console.ForegroundColor = System.ConsoleColor.DarkGreen;
System.Console.SetCursorPosition(x, inBoxY(y[x] - 2 - (l[x] / 40 * 2), height));
System.Console.Write(R);
System.Console.ForegroundColor = System.ConsoleColor.Green;
}
System.Console.SetCursorPosition(x, y[x]);
System.Console.Write(R);
y[x] = inBoxY(y[x] + 1, height);
System.Console.SetCursorPosition(x, inBoxY(y[x] - l[x], height));
System.Console.Write(' ');
}
}
private static void Initialize(out int width, out int height, out int[] y, out int[] l)
{
int h1;
int h2 = (h1 = (height = System.Console.WindowHeight) / 2) / 2;
width = System.Console.WindowWidth - 1;
y = new int[width];
l = new int[width];
int x;
System.Console.Clear();
for (x = 0; x < width; ++x)
{
y[x] = r.Next(height);
l[x] = r.Next(h2 * ((x % 11 != 10) ? 2 : 1), h1 * ((x % 11 != 10) ? 2 : 1));
}
}
static Random r = new Random();
public static DateTime KingsTime;
static char R
{
get
{
int t = r.Next(10);
if (t <= 2)
return (char)('0' + r.Next(10));
else if (t <= 4)
return (char)('a' + r.Next(27));
else if (t <= 6)
return (char)('A' + r.Next(27));
else
return (char)(r.Next(32, 255));
}
}
public static int inBoxY(int n, int height)
{
n = n % height;
if (n < 0)
return n + height;
else
return n;
}
#endregion Copra Style
internal static void WriteLine(string p, ushort MsgId, short p_2)
{
throw new NotImplementedException();
}
public static int Carnaval { get; set; }
public static int Carnaval2 { get; set; }
public static int Carnaval3 { get; set; }
public static uint NextItemID { get; set; }
public static uint ExpRateSpell = 2;
public static string GetString(byte[] data, int position, int count)
{
var str = Program.Encoding.GetString(data, position, count);
str = str.Replace("\0", "").Replace("\r", "");
return str;
}
public static string GetString(byte[] data)
{
var str = Program.Encoding.GetString(data);
str = str.Replace("\0", "").Replace("\r", "");
return str;
}
public static List<ushort> EventsMap = new List<ushort>()
{
50001, 50002, 50003, 50004, 50005, 50006, 50007, 50008, 50009, 50010, 50011, 50012, 50013, 50014, 50015, 50016, 50017, 1508, 1518, 2014, 1507,
};
public static string NameGame;
private static unsafe GameState client;
private static MySql.Data.MySqlClient.MySqlConnection conn;
// public static bool Nobility { get; set; }
}
public class Copra_Times
{
public static DateTime now
{
get
{
return DateTime.Now;
}
}
public class Start
{
public static bool SnowBanshee
{
get
{
return (now.Minute == 57 && now.Second == 1);
}
}
public static bool SwordMaster
{
get
{
return (now.Minute == 5 && now.Second == 1);
}
}
public static bool TeratoDragon
{
get
{
return (now.Minute == 10 && now.Second == 1);
}
}
public static bool ThrillingSpook
{
get
{
return (now.Minute == 30 && now.Second == 1);
}
}
public static bool NemesisTyrant
{
get
{
return (now.Minute == 45 && now.Second == 1);
}
}
public static bool SkyWar
{
get
{
return (now.Hour == 1 || now.Hour == 13) && now.Minute == 10 && now.Second == 1;
}
}
public static bool TheTeam
{
get
{
return (now.Hour == 14 || now.Hour == 2) && now.Minute == 10 && now.Second == 1;
}
}
public static bool EliteGW
{
get
{
return (now.Minute == 30);
}
}
public static bool SkillTeam
{
get
{
return (now.Hour == 11) && now.Minute == 00;
}
}
public static bool TeamPK
{
get
{
return (now.Hour == 16) && now.Minute == 00;
}
}
public static bool NobiltyWarPole
{
get
{
return (now.Hour == 22 && now.Minute == 00) || (now.Hour == 4 && now.Minute == 0);
}
}
public static bool GuildScoreWar
{
get
{
return (now.Hour == 14 && now.Minute == 0) || (now.Hour == 23 && now.Minute == 0);
}
}
public static bool ClassWar
{
get
{
return (now.Hour == 18 && now.Minute == 0) || (now.Hour == 8 && now.Minute == 0);
}
}
public static bool HeroOfGame
{
get
{
return now.Minute == 30;
}
}
public static bool FBSS
{
get
{
return now.Minute == 25;
}
}
public static bool FBSS2
{
get
{
return now.Minute >= 25 && now.Minute < 28;
}
}
public static int hunterthief = 42;
public static int dashbash = 46;
public static int chase = 45;
public static int dizzy = 49;
public static bool Nobilty
{
get
{
return now.Minute >= 20 && now.Minute <= 24;
}
}
// public static bool TeratoDragon { get; set; }
}
public class End
{
public static bool FBSS
{
get
{
return now.Minute >= 28;
}
}
public static int hunterthief = 45;
public static int dashbash = 48;
public static bool Cyclone
{
get
{
return now.Minute == 29;
}
}
public static int chase = 45;
public static int dizzy2 = 50;
public static bool Nobilty
{
get
{
return now.Minute >= 25;
}
}
public static bool EliteGW
{
get
{
return now.Minute >= 45;
}
}
}
}
public class rates
{
/// <summary>
/// Player//Attack
/// </summary>
public static double SuperTwoFold;
public static double TwilightDance;//label17//trackBar9
public static double OshaFoldBlade;//label21//trackBar10
public static double Phoenix;//label22//trackBar11
public static double ChargingVortex;
public static double BlisteringWave;
public static double BladeTempest;
public static double DragonSlash;
public static double CrackingSwipe;//Yes
public static double SplittingSwipe;//Yes
public static double AirKick;//Yes
public static double AirSweep;//Yes
public static double AirRaid;//Yes
public static double DragonCyclone;//Yes
public static double SpeedKick;//Yes
public static double ViolentKick;//Yes
public static double StormKick;//YesYes
public static double DragonFury;//Yes
public static double DragonPunch;
public static double ScentSword;
public static double FastBlade;//label24//trackBar12
public static double Hercules;//label34//trackBar13
public static double TigerMonk;
/// <summary>
/// SobNpc//Attack
/// </summary>
public static double TwoFoldBlad;
public static double MortalWound;
public static double DaggerStorm;
public static double OshaPashaa;
public static double EagleEye;
public static double FatalCross;
public static double KickMonk;
public static uint GuildWar;
public static uint ChangeName;
public static uint king;
public static uint prince;
public static uint EliteGw;
public static uint SkillTeam1;
public static uint SkillTeam2;
public static uint SkillTeam3;
public static uint SkillTeam4;
public static uint WeeklyPk;
public static uint topguild;
public static uint mrconquer;
public static uint uniquepk;
public static uint Portals;
public static uint heroofgame;
public static uint NobilityPrize;
public static uint lastman;
public static uint Daily;
public static uint fbss;
public static uint Poles;
public static uint Clanwarday;
public static uint soulp6;
public static uint soulp7;
public static uint changebody;
public static uint ref6;
public static uint Twar;
public static uint stwar;
public static uint ctf;
public static uint cps;
public static uint ClanwarCity;
public static uint ClassPk;
public static uint DeathMatchs;
public static uint lobby;
public static uint hunter;
public static uint thief;
public static uint housepromete;
public static uint itembox;
public static uint houseupgrade;
public static uint MonthlyPk;
public static uint TopSpouse;
public static uint Bosses;
public static uint Night;
public static uint Broadcast;
public static uint GuildFee;
public static uint TeleportFee;
public static uint DragonBall;
public static uint Meteor;
public static string VoteUrl;
public static string coder = "RaMbO";
public static uint Reincarnation;
public static uint donationrate;
public static string servername { get { return Constants.ServerName; } }
public static void Load(IniFile IniFile)
{
DragonBall = IniFile.ReadUInt32("Rates", "DragonBall");
Meteor = IniFile.ReadUInt32("Rates", "Meteor");
GuildWar = IniFile.ReadUInt32("Rates", "GuildWar");
EliteGw = IniFile.ReadUInt32("Rates", "questday");
Bosses = IniFile.ReadUInt32("Rates", "Bosses");
Broadcast = IniFile.ReadUInt32("Rates", "Broadcast");
TeleportFee = IniFile.ReadUInt32("Rates", "TeleportFee");
GuildFee = IniFile.ReadUInt32("Rates", "GuildFee");
king = IniFile.ReadUInt32("Rates", "king");
prince = IniFile.ReadUInt32("Rates", "prince");
Reincarnation = IniFile.ReadUInt32("Rates", "Reincarnation");
MonthlyPk = IniFile.ReadUInt32("Rates", "MonthlyPk");
TopSpouse = IniFile.ReadUInt32("Rates", "TopSpouse");
ChangeName = IniFile.ReadUInt32("Rates", "ChangeName");
housepromete = IniFile.ReadUInt32("Rates", "housepromete");
itembox = IniFile.ReadUInt32("Rates", "itembox");
Night = IniFile.ReadUInt32("Rates", "Night");
VoteUrl = IniFile.ReadString("Rates", "VoteUrl");
Portals = IniFile.ReadUInt32("Rates", "Portals");
coder = IniFile.ReadString("Rates", "coder");
SkillTeam1 = IniFile.ReadUInt32("Rates", "SkillTeam1");
SkillTeam2 = IniFile.ReadUInt32("Rates", "SkillTeam2");
SkillTeam3 = IniFile.ReadUInt32("Rates", "SkillTeam3");
SkillTeam4 = IniFile.ReadUInt32("Rates", "SkillTeam4");
soulp6 = IniFile.ReadUInt32("Rates", "soulp6");
soulp7 = IniFile.ReadUInt32("Rates", "soulp7");
ref6 = IniFile.ReadUInt32("Rates", "ref6");
changebody = IniFile.ReadUInt32("Rates", "changebody");
uniquepk = IniFile.ReadUInt32("Rates", "uniquepk");
WeeklyPk = IniFile.ReadUInt32("Rates", "WeeklyPk");
fbss = IniFile.ReadUInt32("Rates", "fbss");
Poles = IniFile.ReadUInt32("Rates", "Poles");
Clanwarday = IniFile.ReadUInt32("Rates", "Clanwarday");
lastman = IniFile.ReadUInt32("Rates", "lastman");
Daily = IniFile.ReadUInt32("Rates", "Daily");
topguild = IniFile.ReadUInt32("Rates", "topguild");
mrconquer = IniFile.ReadUInt32("Rates", "mrconquer");
NobilityPrize = IniFile.ReadUInt32("Rates", "NobilityPrize");
heroofgame = IniFile.ReadUInt32("Rates", "heroofgame");
Twar = IniFile.ReadUInt32("Rates", "Twar");
stwar = IniFile.ReadUInt32("Rates", "stwar");
ctf = IniFile.ReadUInt32("Rates", "ctf");
cps = IniFile.ReadUInt32("Rates", "cps");
ClanwarCity = IniFile.ReadUInt32("Rates", "ClanwarCity");
ClassPk = IniFile.ReadUInt32("Rates", "ClassPk");
DeathMatchs = IniFile.ReadUInt32("Rates", "DeathMatchs");
lobby = IniFile.ReadUInt32("Rates", "lobby");
hunter = IniFile.ReadUInt32("Rates", "hunter");
thief = IniFile.ReadUInt32("Rates", "thief");
donationrate = IniFile.ReadUInt32("Rates", "donationrate");
}
}
}
لو العيب منهوم يريت حد يقولي المشكلة في اي بظبط او يظبطلي الموضوع ده و ينزلي الورلد و البروجرم تاني