ElSaher
2020-02-17, 05:37 AM
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#region Sell Stuff With Iskill
case 521470:
{
dialog.Avatar(225);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tWelcome at " + Constants.ServerName + " Server You Can buy\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Warrior", 1);
dialog.Option("Archer", 2);
dialog.Option("Ninja", 3);
dialog.Option("Monk", 4);
dialog.Option("Trojan", 5);
dialog.Option("Pirate", 6);
dialog.Option("Water..Fire", 7);
dialog.Option("DragonWarrior", 8);
dialog.Option("Windwalker", 9);
dialog.Option("Thanks", 255);
dialog.Send();
break;
}
#region Items Warrior
case 1:
{
if ((client.Player.Class >= 20) && (client.Player.Class <= 25))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(624439, 801218, 6, 12, 12, 1, true, false);//Fist
client.Inventory.AddPer(624439, 801218, 6, 12, 12, 1, true, false);//Fist
client.Inventory.AddPer(560439, 800215, 6, 12, 12, 1, true, false);//Spear
client.Inventory.AddPer(900309, 800422, 6, 12, 12, 1, true, false);//Shield
client.Inventory.AddPer(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior
client.Inventory.AddPer(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);//Boot
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 560 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 561 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 900 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1040", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1051", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10470", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11200", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11160", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Warrior).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Archer
case 2:
{
if ((client.Player.Class >= 40) && (client.Player.Class <= 45))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddPer(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddPer(500429, 800618, 6, 12, 12, 1, true, false);//Bow
client.Inventory.AddPer(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher
client.Inventory.AddPer(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);//Boot
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 500 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 613 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11600", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11610", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11620", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11650", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11670", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11660", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11590", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 8002", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 8003", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 8001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 9000", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10313", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 8000", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Archer).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Ninja
case 3:
{
if ((client.Player.Class >= 50) && (client.Player.Class <= 55))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);;
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(511439, 800255, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(616439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(616439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(601439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(601439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(601439, 800142, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(601439, 800142, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(135309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(123309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 601 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12070", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12080", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12090", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12110", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6010", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6000", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6002", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6004", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11180", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11170", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Ninja).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Monk
case 4:
{
if ((client.Player.Class >= 60) && (client.Player.Class <= 65))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(622439, 800725, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(622439, 800725, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(610439, 800725, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(610439, 800725, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(136309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(143309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 610 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 622 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10381", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10415", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10400", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10425", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10430", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10410", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12580", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12590", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12600", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12570", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12560", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12550", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Monk).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Trojan
case 5:
{
if ((client.Player.Class >= 10) && (client.Player.Class <= 15))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(480439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(614439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(614439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(490439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(410439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(420439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(130309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(118309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 3050", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11970", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11980", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11990", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1110", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Trojan).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Pirate
case 6:
{
if ((client.Player.Class >= 70) && (client.Player.Class <= 75))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(611439, 800811, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(612439, 800810, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(139309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(144309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 611 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 612 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11070", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11110", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11100", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11040", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11050", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11060", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Pirate).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Taoist
case 7:
{
if ((client.Player.Class >= 100) && (client.Player.Class <= 145))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPerTaoist(620439, 800522, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist2(619439, 801104, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(134309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(114309, 820076, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(152279, 823060, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(121269, 821034, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1090", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1095", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Taoist).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Dragonwarrior
case 8:
{
if ((client.Player.Class >= 80) && (client.Player.Class <= 85))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(617439, 801004, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(617439, 801004, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(138309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(148309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 617 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12270", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12280", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12290", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12350", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12320", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12330", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12340", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12120", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12130", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12140", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12170", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12160", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12240", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12300", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12200", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (DragonWarrior).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Windwalker
case 9:
{
if ((client.Player.Class >= 160) && (client.Player.Class <= 165))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;
uint itemid2 = 202009;
uint itemid3 = 201009;
uint itemid4 = 204009;
uint itemid5 = 203009;
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(626439, 801308, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(626439, 801308, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(101309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(170309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 626 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12960", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12950", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13020", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13030", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12940", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12930", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13090", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12850", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12890", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12840", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12970", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12860", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12830", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13070", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13080", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (WinWalker).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
}
break;
}
#endregion
áãÇ ÊÎáÕ ÇáÇÖÇÝÉ åÊãÓÍ
Constants.ServerName
æåÊÖíÝ ÈÏáåÇ ÇÓã áÚÈÊß
ßÇä ãÚßã Mr-ElSaher ÇÑÇßã Ýí ãæÖæÚ ÇÎÑ
æÇ ÇáÓáÇã Úáíßã
äí Èí Óí ÇÕØÝí +12 +ÈÑÝßÔä+ÈíÏíß ÇáÇÓßáÇÊ Úáí ÍÓÈ äæÚ ÔÎÕíÊß
ÞæÇäíä Çáäí Èí Óí
áæ ÇäÊÇ ääÌÇ ãÔ íäÝÚ íÏíß ÇÕØÝí ÛíÑ ÈÊÇÚÊ ÇáääÌÇ
ÕæÑÉ áãÇ Êßæä ÈÑæÓáí æÊíÌí ÊÌíÈ ÇÕØÝÉ ÇáÈÑæÓáí
ÚÝæÇð áÇíãßä ÚÑÖ ÇáÑæÇÈØ Ýí ÇáÅÑÔíÝ
ÕæÑÉ áãÇ ÇÌí ÇÌíÈ ÇáÇÕØÝí ÈÊÇÚÊ ÇáÈÑæÓáí
ÚÝæÇð áÇíãßä ÚÑÖ ÇáÑæÇÈØ Ýí ÇáÅÑÔíÝ
íáå ÈÞí Úáí ÇáÇÖÇÝÉ
#region Sell Stuff With Iskill
case 521470:
{
dialog.Avatar(225);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tWelcome at " + Constants.ServerName + " Server You Can buy\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Warrior", 1);
dialog.Option("Archer", 2);
dialog.Option("Ninja", 3);
dialog.Option("Monk", 4);
dialog.Option("Trojan", 5);
dialog.Option("Pirate", 6);
dialog.Option("Water..Fire", 7);
dialog.Option("DragonWarrior", 8);
dialog.Option("Windwalker", 9);
dialog.Option("Thanks", 255);
dialog.Send();
break;
}
#region Items Warrior
case 1:
{
if ((client.Player.Class >= 20) && (client.Player.Class <= 25))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(624439, 801218, 6, 12, 12, 1, true, false);//Fist
client.Inventory.AddPer(624439, 801218, 6, 12, 12, 1, true, false);//Fist
client.Inventory.AddPer(560439, 800215, 6, 12, 12, 1, true, false);//Spear
client.Inventory.AddPer(900309, 800422, 6, 12, 12, 1, true, false);//Shield
client.Inventory.AddPer(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior
client.Inventory.AddPer(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);//Boot
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 560 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 561 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 900 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1040", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1051", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10470", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11200", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11160", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Warrior).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Archer
case 2:
{
if ((client.Player.Class >= 40) && (client.Player.Class <= 45))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddPer(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddPer(500429, 800618, 6, 12, 12, 1, true, false);//Bow
client.Inventory.AddPer(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher
client.Inventory.AddPer(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);//Boot
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 500 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 613 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11600", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11610", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11620", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11650", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11670", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11660", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11590", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 8002", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 8003", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 8001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 9000", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10313", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 8000", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Archer).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Ninja
case 3:
{
if ((client.Player.Class >= 50) && (client.Player.Class <= 55))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);;
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(511439, 800255, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(616439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(616439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(601439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(601439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(601439, 800142, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(601439, 800142, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(135309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(123309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 601 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12070", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12080", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12090", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12110", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6010", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6000", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6002", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 6004", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11180", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11170", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Ninja).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Monk
case 4:
{
if ((client.Player.Class >= 60) && (client.Player.Class <= 65))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(622439, 800725, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(622439, 800725, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(610439, 800725, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(610439, 800725, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(136309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(143309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 610 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 622 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10381", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10415", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10400", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10425", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10430", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 10410", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12580", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12590", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12600", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12570", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12560", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12550", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Monk).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Trojan
case 5:
{
if ((client.Player.Class >= 10) && (client.Player.Class <= 15))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(480439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(614439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(614439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(490439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(410439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(420439, 800111, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(130309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(118309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 3050", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11970", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11980", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11990", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1110", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Trojan).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Pirate
case 6:
{
if ((client.Player.Class >= 70) && (client.Player.Class <= 75))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(611439, 800811, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(612439, 800810, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(139309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(144309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 611 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 612 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11070", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11110", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11100", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11040", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11050", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 11060", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Pirate).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Taoist
case 7:
{
if ((client.Player.Class >= 100) && (client.Player.Class <= 145))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPerTaoist(620439, 800522, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist2(619439, 801104, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(134309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(114309, 820076, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(152279, 823060, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(121269, 821034, 6, 12, 12, 1, true, false);
client.Inventory.AddPerTaoist(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1090", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 1095", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Taoist).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Dragonwarrior
case 8:
{
if ((client.Player.Class >= 80) && (client.Player.Class <= 85))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(617439, 801004, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(617439, 801004, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(138309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(148309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 617 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12270", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12280", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12290", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12350", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12320", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12330", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12340", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12120", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12130", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12140", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12170", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12160", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12240", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12300", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12200", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (DragonWarrior).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Windwalker
case 9:
{
if ((client.Player.Class >= 160) && (client.Player.Class <= 165))
{
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;
uint itemid2 = 202009;
uint itemid3 = 201009;
uint itemid4 = 204009;
uint itemid5 = 203009;
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Player.Name;
item1.OwnerUID = client.Player.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Player.Name;
item2.OwnerUID = client.Player.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Player.Name;
item3.OwnerUID = client.Player.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Player.Name;
item4.OwnerUID = client.Player.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Player.Name;
item5.OwnerUID = client.Player.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddPer(626439, 801308, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(626439, 801308, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(101309, 822071, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(170309, 820073, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
MsgChat.CheckCommand11(new MsgTalk("@profz 626 20", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12960", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12950", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13020", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13030", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12940", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12930", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13090", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12850", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12890", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12840", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12970", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12860", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 12830", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13070", System.Drawing.Color.Red, 0x7d1), client);
MsgChat.CheckCommand11(new MsgTalk("@spellz 13080", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (WinWalker).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
}
break;
}
#endregion
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Constants.ServerName
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