المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : NPC Inner power


محمد ياسر
2019-05-13, 02:52 AM
npc بيديك كل الانر بور وانت تعملهم بدل ماتشتري وحده وحده
#region NPC Inner
case 100100:
{
switch (npcRequest.OptionID)
{
case 0:
{


dialog.Text("im Selling InnerPower Items and InnePower System Full [Only VIP5+]");
// dialog.Option("Buy InnerPower items", 1);
dialog.Option("Buy Full InnerPower", 2);
//dialog.Option("Buy Temporaly CUP", 253);
dialog.Option("I will come later. ", 255);
dialog.Send();

break;
}
/* case 253:
{
client.Inventory.AddTime(2100125, 3);
break;
}
case 1:
{
byte count = 0;
foreach (var stage in Database.InnerPowerTable.Stages)
count += (byte)stage.NeiGongAtributes.Length;
if (client.Inventory.HaveSpace(count))
{
foreach (var stage in Database.InnerPowerTable.Stages)
{
foreach (var gong in stage.NeiGongAtributes)
client.Inventory.Add(gong.ItemID, 0, 1);
}
}
else
{
dialog.Text("Please do 8 spaces in your inventory");
dialog.Option("Ok, will come later. ", 255);
dialog.Send();

}


break;
}*/
case 2:
{
if (client.Player.ConquerPoints >= 1000)
{
client.Player.ConquerPoints -= 1000;
foreach (var m_stage in client.Player.InnerPower.Stages)
{
foreach (var m_gong in m_stage.NeiGongs)
{
m_stage.UnLocked = m_gong.Unlocked = true;
m_gong.Score = 100;
Database.InnerPowerTable.Stage DBStage = null;
Database.InnerPowerTable.Stage.NeiGong DBGong = null;
if (Database.InnerPowerTable.GetDBInfo(m_gong.ID, out DBStage, out DBGong))
m_gong.level = DBGong.MaxLevel;
}
//client.Send(new //InnerPowerStagesHandler//(InnerPowerStagesHandler.ActionID.UpdateStage, client.Player.UID, m_stage).ToArray());
//client.Send(new //InnerPowerStagesHandler(//InnerPowerStagesHandler.ActionID.UpdateScore, client.Player.UID, m_stage).ToArray());
}

//client.Send(new //InnerPowerGui(client.Player.InnerPower.GetNeiGongs ()).ToArray());
client.Player.InnerPower.UpdateStatus();

client.LoadItemStats();
InnerPower.InnerPowerRank.UpdateRank(client.Player .InnerPower);
}
else
{
dialog.Text("You do not have 1000 ConquerPoints with you.");
dialog.Option("Ok, will come later. ", 255);
dialog.Send();
}
break;
}

}
break;
}
#endregion