ÇáãÓÇÚÏ ÇáÔÎÕí ÇáÑÞãí

ãÔÇåÏÉ ÇáäÓÎÉ ßÇãáÉ : áÃæá ãÑå Úáí ãäÊÏí ÇßæÇÏ ÇäÈÓí ßÇãá áí ÇáæÇä ÇáÍÕÇä


ahmedfathy
2019-11-20, 01:28 PM
ÇáÓáÇã Úáíßã æÑÍãÉ Çááå æÈÑßÇÊå

ÇáÍãÏ Çááå æÇáæÇÍÏ æÕá áí ãÓÊæí ãÊæÞÚÊÔ Ýí íæã åæÕáå Çå åí Ýí ÇáÇæá æÝí ÇáÇÎÑ áÚÈÉ ÈÓ ÇáÍãÏÇááå ãä æÇÍÏ ßÇä æáÇ ÍÇÌå

áí æÇÍÏ äÇÌÍ Ýí ÇáÍíÇå ÇáÚãÇáíÉ æÇáÚÇáã ÇáÇÝÊÑÇÖíÉ ÈÊÚÊäÇ

äÎæÔ Ýí Çáãåã áÇæá ãÑå Ýí ãäÊÏí ÇßæÇÏ æÚäÏí ÇäÇ æÈÓ ÇäÈÓí ÇáæÇä ÇáÍÕÇä

ãÞÏã ãä ÇÍãÏ ÝÊÍí åÏíÉ ãäí áíßã áæ ãáÝÊÔ ßæãäÊÇÊ Íáæå æãÔ åäÒá ÍÇÌå ÊÇäí
npc steedSeller

ääÒá ÈÞí ÇáãæÖæÚ ßÇãá æáÌãíÚ ÇáÓæÑÓÇÊ ÇáÇäÈÓí ááÓæÑÓÇÊ ÇáÚÇÏíÉ Çááí åí World æ program


#region SteedSeller
case 442557:
{
dialog.Avatar(225);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("Hello, i can help you to Buy New Special Steed For 100K Cps\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("NightMare Steed+12", 1);//200418
dialog.Option("FrostBite Steed+12", 2);//200420
dialog.Option("Spotted Steed+12", 3);//200413
dialog.Option("BlazeHoof Steed+12 ", 4);//200412
dialog.Option("Zebra Steed+12", 5);//200410
dialog.Option("Pasion Steed+12", 6);//720615
dialog.Option("SpitFire Steed+12", 7);//720636
dialog.Option("Star Steed+12", 8);//720619
dialog.Option("Paisley Steed+12", 9);//723613
dialog.Option("Pink Steed+12", 10);//728043
dialog.Option("Red Steed+12", 11);//728043
dialog.Option("Pine Steed+12", 12);//728043
dialog.Option("Jade Steed+12", 13);//728043
dialog.Option("Shadow Steed+12", 14);//728043
dialog.Option("Emerald Steed+12", 15);//728043
dialog.Option("Marble Steed+12", 16);//728043
dialog.Option("Tawny Steed+12", 17);//728043
dialog.Option("Mauve Steed+12", 18);//728043
dialog.Option("Pearl Steed+12", 19);//728043
dialog.Option("Ivory Steed+12", 20);//728043
dialog.Option("Agate Steed+12", 21);//728043
dialog.Option("Moon Steed+12", 22);//728043
dialog.Option("Kahki Steed+12", 23);//728043
dialog.Option("Indigo Steed+12", 24);//728043
dialog.Option("Misty Steed+12", 25);//728043
dialog.Option("Beige Steed+12", 26);//728043
dialog.Option("Coral Steed+12", 27);//728043
dialog.Option("Lavender Steed+12", 28);//728043
dialog.Option("Amber Steed+12", 29);//728043
dialog.Option("Sunset Steed+12", 30);//728043
dialog.Option("Diamond Steed+12", 31);//728043
dialog.Option("Purple Steed+12", 32);//728043
dialog.Option("Plaid Steed+12", 33);//728043
dialog.Option("Golden Steed+12", 34);//728043
dialog.Option("Brown Steed+12", 35);//728043
//dialog.Option("pink Steed+12", 36);//728043
client.Player.Update(_String.Effect, "ErLongTengFei", true);
dialog.Option("Thanks!", 0);
dialog.Send();
break;
}
case 36:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("Congratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("Please come back to me with 10000 Conquer Points.");
dialog.Option("Ahh sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("Please come back to me with 10000 Conquer Points..");
dialog.Option("Ahh sorry.", 255);
dialog.Send();
}
break;
}
case 35:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 172 125 23", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease Come Back To Me With 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 34:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 147 156 137", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 33:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 212 156 137", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 32:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 212 122 166", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 31:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 135 237 178", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 30:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 135 211 211", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 29:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 212 214 121", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 28:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 10", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 27:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 251 0 124", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 26:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 50", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 25:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 153 159 32", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 24:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;

PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 148 1 196", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 23:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 1", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 22:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 50", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 21:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 10000 50 10000", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 20:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 100 100 190", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 19:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 200 50", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 18:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 10000", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 17:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 220 220 1", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 16:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 125 1 125", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 15:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 160 90", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 14:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 130 40 205", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 13:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;

PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 0 206 122", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 12:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 90 142 190", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 11:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 130 79 186", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 10:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 9:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 125 125 200", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 8:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 11 42 12", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 7:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 187 135 201", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 6:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 154 136 236", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 5:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 4:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 148 156 137", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 3:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 147 134 122", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 2:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 62 63 184", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 1:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 10000 10000 50", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}

}
break;
}
#endregion




ÇáÇäÈÓí ÊÇäí ááÓæÑÓÇÊ ÇáãÓÌ Msg æãÓÌ íÚäí ÇáÓæÑÓÇÊ Çááí åí ÇáãáÝÇÊ ÈÊÚÊåÇ Thread Server

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#region SteedSeller
case 442557:
{
dialog.Avatar(225);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("Hello, i can help you to Buy New Special Steed For 100K Cps\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("NightMare Steed+12", 1);//200418
dialog.Option("FrostBite Steed+12", 2);//200420
dialog.Option("Spotted Steed+12", 3);//200413
dialog.Option("BlazeHoof Steed+12 ", 4);//200412
dialog.Option("Zebra Steed+12", 5);//200410
dialog.Option("Pasion Steed+12", 6);//720615
dialog.Option("SpitFire Steed+12", 7);//720636
dialog.Option("Star Steed+12", 8);//720619
dialog.Option("Paisley Steed+12", 9);//723613
dialog.Option("Pink Steed+12", 10);//728043
dialog.Option("Red Steed+12", 11);//728043
dialog.Option("Pine Steed+12", 12);//728043
dialog.Option("Jade Steed+12", 13);//728043
dialog.Option("Shadow Steed+12", 14);//728043
dialog.Option("Emerald Steed+12", 15);//728043
dialog.Option("Marble Steed+12", 16);//728043
dialog.Option("Tawny Steed+12", 17);//728043
dialog.Option("Mauve Steed+12", 18);//728043
dialog.Option("Pearl Steed+12", 19);//728043
dialog.Option("Ivory Steed+12", 20);//728043
dialog.Option("Agate Steed+12", 21);//728043
dialog.Option("Moon Steed+12", 22);//728043
dialog.Option("Kahki Steed+12", 23);//728043
dialog.Option("Indigo Steed+12", 24);//728043
dialog.Option("Misty Steed+12", 25);//728043
dialog.Option("Beige Steed+12", 26);//728043
dialog.Option("Coral Steed+12", 27);//728043
dialog.Option("Lavender Steed+12", 28);//728043
dialog.Option("Amber Steed+12", 29);//728043
dialog.Option("Sunset Steed+12", 30);//728043
dialog.Option("Diamond Steed+12", 31);//728043
dialog.Option("Purple Steed+12", 32);//728043
dialog.Option("Plaid Steed+12", 33);//728043
dialog.Option("Golden Steed+12", 34);//728043
dialog.Option("Brown Steed+12", 35);//728043
//dialog.Option("pink Steed+12", 36);//728043
client.Player.Update(MsgName.Mode.Effect, "ErLongTengFei", true);
dialog.Option("Thanks!", 0);
dialog.Send();
break;
}
case 36:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("Congratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("Please come back to me with 10000 Conquer Points.");
dialog.Option("Ahh sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("Please come back to me with 10000 Conquer Points..");
dialog.Option("Ahh sorry.", 255);
dialog.Send();
}
break;
}
case 35:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 172 125 23", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease Come Back To Me With 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 34:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 147 156 137", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 33:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 212 156 137", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 32:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 212 122 166", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 31:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 135 237 178", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 30:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 135 211 211", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 29:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 212 214 121", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 28:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 10", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 27:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 251 0 124", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 26:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 50", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 25:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 153 159 32", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 24:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 148 1 196", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 23:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 1", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 22:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 50", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 21:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 10000 50 10000", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 20:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 100 100 190", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 19:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 200 50", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 18:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 10000", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 17:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 220 220 1", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 16:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 125 1 125", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 15:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 160 90", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 14:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 130 40 205", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 13:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 0 206 122", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 12:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 90 142 190", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 11:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 130 79 186", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 10:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 9:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 125 125 200", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 8:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 11 42 12", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 7:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 187 135 201", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 6:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 154 136 236", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 5:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 4:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 148 156 137", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 3:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 147 134 122", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 2:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 62 63 184", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 1:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 10000 10000 50", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}

}
break;
}
#endregion


áæ ãÔÝÊÔ ßæãäÊÇÊ Íáæå æÏÚæÉ Íáæå ãÔ åäÒá ÍÇÌå ÊÇäí æåíÈÞí ÇáÍÇÌå Èí ÝáæÓ ßãÇä

ALz3em
2019-11-20, 02:32 PM
ÚÇÔ ÊÓáã

midoazoz
2019-11-20, 02:32 PM
ÚÇÇÇÔ ÈÓ ÇäÇ ßäÊ ÚÇãáå ãä ÍæÇáí ÇÑÈÚ Óäíä åååååååå
ÈÇáÊæÝíÞ

ahmedfathy
2019-11-20, 04:04 PM
ÇáÓáÇã Úáíßã æÑÍãÉ Çááå æÈÑßÇÊå

ÇáÍãÏ Çááå æÇáæÇÍÏ æÕá áí ãÓÊæí ãÊæÞÚÊÔ Ýí íæã åæÕáå Çå åí Ýí ÇáÇæá æÝí ÇáÇÎÑ áÚÈÉ ÈÓ ÇáÍãÏÇááå ãä æÇÍÏ ßÇä æáÇ ÍÇÌå

áí æÇÍÏ äÇÌÍ Ýí ÇáÍíÇå ÇáÚãÇáíÉ æÇáÚÇáã ÇáÇÝÊÑÇÖíÉ ÈÊÚÊäÇ

äÎæÔ Ýí Çáãåã áÇæá ãÑå Ýí ãäÊÏí ÇßæÇÏ æÚäÏí ÇäÇ æÈÓ ÇäÈÓí ÇáæÇä ÇáÍÕÇä

ãÞÏã ãä ÇÍãÏ ÝÊÍí åÏíÉ ãäí áíßã áæ ãáÝÊÔ ßæãäÊÇÊ Íáæå æãÔ åäÒá ÍÇÌå ÊÇäí
npc steedSeller

ääÒá ÈÞí ÇáãæÖæÚ ßÇãá æáÌãíÚ ÇáÓæÑÓÇÊ ÇáÇäÈÓí ááÓæÑÓÇÊ ÇáÚÇÏíÉ Çááí åí World æ program


#region SteedSeller
case 442557:
{
dialog.Avatar(225);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("Hello, i can help you to Buy New Special Steed For 100K Cps\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("NightMare Steed+12", 1);//200418
dialog.Option("FrostBite Steed+12", 2);//200420
dialog.Option("Spotted Steed+12", 3);//200413
dialog.Option("BlazeHoof Steed+12 ", 4);//200412
dialog.Option("Zebra Steed+12", 5);//200410
dialog.Option("Pasion Steed+12", 6);//720615
dialog.Option("SpitFire Steed+12", 7);//720636
dialog.Option("Star Steed+12", 8);//720619
dialog.Option("Paisley Steed+12", 9);//723613
dialog.Option("Pink Steed+12", 10);//728043
dialog.Option("Red Steed+12", 11);//728043
dialog.Option("Pine Steed+12", 12);//728043
dialog.Option("Jade Steed+12", 13);//728043
dialog.Option("Shadow Steed+12", 14);//728043
dialog.Option("Emerald Steed+12", 15);//728043
dialog.Option("Marble Steed+12", 16);//728043
dialog.Option("Tawny Steed+12", 17);//728043
dialog.Option("Mauve Steed+12", 18);//728043
dialog.Option("Pearl Steed+12", 19);//728043
dialog.Option("Ivory Steed+12", 20);//728043
dialog.Option("Agate Steed+12", 21);//728043
dialog.Option("Moon Steed+12", 22);//728043
dialog.Option("Kahki Steed+12", 23);//728043
dialog.Option("Indigo Steed+12", 24);//728043
dialog.Option("Misty Steed+12", 25);//728043
dialog.Option("Beige Steed+12", 26);//728043
dialog.Option("Coral Steed+12", 27);//728043
dialog.Option("Lavender Steed+12", 28);//728043
dialog.Option("Amber Steed+12", 29);//728043
dialog.Option("Sunset Steed+12", 30);//728043
dialog.Option("Diamond Steed+12", 31);//728043
dialog.Option("Purple Steed+12", 32);//728043
dialog.Option("Plaid Steed+12", 33);//728043
dialog.Option("Golden Steed+12", 34);//728043
dialog.Option("Brown Steed+12", 35);//728043
//dialog.Option("pink Steed+12", 36);//728043
client.Player.Update(_String.Effect, "ErLongTengFei", true);
dialog.Option("Thanks!", 0);
dialog.Send();
break;
}
case 36:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("Congratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("Please come back to me with 10000 Conquer Points.");
dialog.Option("Ahh sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("Please come back to me with 10000 Conquer Points..");
dialog.Option("Ahh sorry.", 255);
dialog.Send();
}
break;
}
case 35:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 172 125 23", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease Come Back To Me With 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 34:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 147 156 137", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 33:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 212 156 137", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 32:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 212 122 166", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 31:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 135 237 178", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 30:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 135 211 211", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 29:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 212 214 121", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 28:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 10", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 27:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 251 0 124", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 26:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 50", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 25:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 153 159 32", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 24:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;

PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 148 1 196", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 23:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 1", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 22:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 50", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 21:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 10000 50 10000", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 20:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 100 100 190", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 19:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 200 50", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 18:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 10000", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 17:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 220 220 1", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 16:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 125 1 125", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 15:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 160 90", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 14:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 130 40 205", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 13:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;

PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 0 206 122", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 12:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 90 142 190", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 11:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 130 79 186", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 10:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 9:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 125 125 200", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 8:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 11 42 12", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 7:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 187 135 201", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 6:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 154 136 236", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 5:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 4:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 148 156 137", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 3:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 147 134 122", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 2:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 62 63 184", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 1:
{
if (client.Player.ConquerPoints >= 500000000)
{
if (client.Player.ConquerPoints >= 500000000)
{
client.Player.ConquerPoints -= 500000000;
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 10000 10000 50", client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}

}
break;
}
#endregion




ÇáÇäÈÓí ÊÇäí ááÓæÑÓÇÊ ÇáãÓÌ Msg æãÓÌ íÚäí ÇáÓæÑÓÇÊ Çááí åí ÇáãáÝÇÊ ÈÊÚÊåÇ Thread Server

ßÏÇ ÊãÇã ÎæÏ ÇáÇäÈÓí Çåæå msg


#region SteedSeller
case 442557:
{
dialog.Avatar(225);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("Hello, i can help you to Buy New Special Steed For 100K Cps\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("NightMare Steed+12", 1);//200418
dialog.Option("FrostBite Steed+12", 2);//200420
dialog.Option("Spotted Steed+12", 3);//200413
dialog.Option("BlazeHoof Steed+12 ", 4);//200412
dialog.Option("Zebra Steed+12", 5);//200410
dialog.Option("Pasion Steed+12", 6);//720615
dialog.Option("SpitFire Steed+12", 7);//720636
dialog.Option("Star Steed+12", 8);//720619
dialog.Option("Paisley Steed+12", 9);//723613
dialog.Option("Pink Steed+12", 10);//728043
dialog.Option("Red Steed+12", 11);//728043
dialog.Option("Pine Steed+12", 12);//728043
dialog.Option("Jade Steed+12", 13);//728043
dialog.Option("Shadow Steed+12", 14);//728043
dialog.Option("Emerald Steed+12", 15);//728043
dialog.Option("Marble Steed+12", 16);//728043
dialog.Option("Tawny Steed+12", 17);//728043
dialog.Option("Mauve Steed+12", 18);//728043
dialog.Option("Pearl Steed+12", 19);//728043
dialog.Option("Ivory Steed+12", 20);//728043
dialog.Option("Agate Steed+12", 21);//728043
dialog.Option("Moon Steed+12", 22);//728043
dialog.Option("Kahki Steed+12", 23);//728043
dialog.Option("Indigo Steed+12", 24);//728043
dialog.Option("Misty Steed+12", 25);//728043
dialog.Option("Beige Steed+12", 26);//728043
dialog.Option("Coral Steed+12", 27);//728043
dialog.Option("Lavender Steed+12", 28);//728043
dialog.Option("Amber Steed+12", 29);//728043
dialog.Option("Sunset Steed+12", 30);//728043
dialog.Option("Diamond Steed+12", 31);//728043
dialog.Option("Purple Steed+12", 32);//728043
dialog.Option("Plaid Steed+12", 33);//728043
dialog.Option("Golden Steed+12", 34);//728043
dialog.Option("Brown Steed+12", 35);//728043
//dialog.Option("pink Steed+12", 36);//728043
client.Player.Update(MsgName.Mode.Effect, "ErLongTengFei", true);
dialog.Option("Thanks!", 0);
dialog.Send();
break;
}
case 36:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("Congratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("Please come back to me with 10000 Conquer Points.");
dialog.Option("Ahh sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("Please come back to me with 10000 Conquer Points..");
dialog.Option("Ahh sorry.", 255);
dialog.Send();
}
break;
}
case 35:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 172 125 23", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease Come Back To Me With 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 34:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 147 156 137", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 33:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 212 156 137", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 32:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 212 122 166", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 31:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 135 237 178", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 30:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 135 211 211", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 29:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 212 214 121", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 28:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 10", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 27:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 251 0 124", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 26:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 50", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 25:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 153 159 32", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 24:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 148 1 196", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 23:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 1", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 22:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 50", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 21:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 10000 50 10000", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 20:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 100 100 190", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 19:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 200 50", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 18:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 10000", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 17:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 220 220 1", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 16:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 125 1 125", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 15:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 160 90", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 14:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 130 40 205", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 13:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 0 206 122", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 12:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 90 142 190", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 11:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 130 79 186", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 10:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 9:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 125 125 200", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 8:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 11 42 12", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 7:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 187 135 201", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 6:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 154 136 236", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 5:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 4:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 148 156 137", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 3:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 147 134 122", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 2:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 62 63 184", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}
case 1:
{
if (client.Player.ConquerPoints >= 10000)
{
if (client.Player.ConquerPoints >= 10000)
{
client.Player.ConquerPoints -= 10000;
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 10000 10000 50", System.Drawing.Color.Red, 2001), client);
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tCongratulations you got new Special Steed\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
}
else
{
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\tPlease come back to me with 10000 Cps.\n");
dialog.Text("\t\t\t\tª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Sorry.", 255);
dialog.Send();
}
break;
}

}
break;
}
#endregion


áæ ãÔÝÊÔ ßæãäÊÇÊ Íáæå æÏÚæÉ Íáæå ãÔ åäÒá ÍÇÌå ÊÇäí æåíÈÞí ÇáÍÇÌå Èí ÝáæÓ ßãÇä
ÚÝæÇð áÇíãßä ÚÑÖ ÇáÑæÇÈØ Ýí ÇáÅÑÔíÝ

ahmedfathy
2019-11-20, 04:04 PM
ÚÝæÇð áÇíãßä ÚÑÖ ÇáÑæÇÈØ Ýí ÇáÅÑÔíÝ

Dark Online
2020-05-09, 10:29 AM
ÊÓáã ÇíÏß