مشاهدة النسخة كاملة : مشكله
bebo100
2019-08-07, 08:12 AM
عندى مشكلة الاستطف +12 باوند عدلتها وخليها مش باوند وادى الانبى سى
عفواً لايمكن عرض الروابط في الإرشيف
عفواً لايمكن عرض الروابط في الإرشيف
رجاء كتابة الان بي سي نظرا لوجود مشكله يف ميديا فير في الوقت الحالي
bebo100
2019-08-07, 08:21 AM
الانبى الباوند
#region Bound Stuff Plus 12
case 180103:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello " + client.Entity.Name + " You Are Ready To Adventure ?");
dialog.Text(" Okey Man Please Select Char Pack !");
dialog.Option("Ninja Pack.", 1);
dialog.Option("Trojan Pack.", 2);
dialog.Option("Monk Pack.", 3);
dialog.Option("Archer Pack.", 4);
dialog.Option("FireTaoist Pack.", 5);
dialog.Option("WaterTaoist Pack.", 6);
dialog.Option("Warrior Pack.", 7);
dialog.Option("Pirate Pack.", 8);
dialog.Option("leelong pack", 9);
dialog.Option("WindGuard pack", 10);
dialog.Send();
break;
}
case 1:
{
dialog.Text("are you sure you want this Ninja Pack ?");
dialog.Option("Sure.", 55);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 2:
{
dialog.Text("are you sure you want this Trojan Pack ?");
dialog.Option("Sure.", 15);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 3:
{
dialog.Text("are you sure you want this Monk Pack ?");
dialog.Option("Sure.", 65);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 4:
{
dialog.Text("are you sure you want this Archer Pack ?");
dialog.Option("Sure.", 45);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 5:
{
dialog.Text("are you sure you want this FireTaoist Pack ?");
dialog.Option("Sure.", 145);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 6:
{
dialog.Text("are you sure you want this WaterTaoist Pack ?");
dialog.Option("Sure.", 135);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 7:
{
dialog.Text("are you sure you want this Warrior Pack ?");
dialog.Option("Sure.", 25);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 8:
{
dialog.Text("are you sure you want this Pirate Pack ?");
dialog.Option("Sure.", 75);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 9:
{
dialog.Text("are you sure you want this lee long Pack ?");
dialog.Option("Sure.", 85);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 10:
{
dialog.Text("are you sure you want this Wind Guard Pack ?");
dialog.Option("Sure.", 95);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
#region BoundItems Trojan
case 15:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 118019;//Earrings
uint itemid7 = 130019;//Armor
uint itemid8 = 480019;//Club
uint itemid9 = 420019;//Sword
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Warrior
case 25:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 111019;//Earrings
uint itemid7 = 131019;//Armor
uint itemid8 = 560019;//Spar
uint itemid9 = 900019;//Shield
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Archer
case 45:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 113009;//Earrings
uint itemid7 = 133009;//Armor
uint itemid8 = 500009;//Bow
uint itemid9 = 613019;//knif
uint itemid10 = 613019;//knif
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item10 = new ConquerItem(true);
item10.ID = itemid10;
item10.Color = KhaledMohamed.Game.Enums.Color.White;
item10.Bound = true;
item10.Plus = 12;
item10.Enchant = 250;
item10.Bless = 7;
item10.SocketOne = Enums.Gem.SuperDragonGem;
item10.SocketTwo = Enums.Gem.SuperDragonGem;
item10.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Ninja
case 55:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 112009;//Earrings
uint itemid7 = 135009;//Armor
uint itemid8 = 601009;//Katana
uint itemid9 = 601009;//Katana
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Monk
case 65:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 143009;//Earrings
uint itemid7 = 136009;//Armor
uint itemid8 = 610029;//beads
uint itemid9 = 610029;//beads
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WaterTaoist
case 135:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 121029;//Bag
uint itemid5 = 152009;//Bracelet
uint itemid6 = 114019;//Cap
uint itemid7 = 134019;//Armor
uint itemid9 = 421019;//BackSword
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 7;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Pirate
case 75:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 144009;//Earrings
uint itemid7 = 139009;//Armor
uint itemid8 = 611029;//Rapier
uint itemid9 = 612029;//Pistol
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems leelong
case 85:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 148009;//Earrings
uint itemid7 = 138009;//Armor
uint itemid8 = 617029;//SkyNunchaku
uint itemid9 = 617029;//SkyNunchaku
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WindGuard
case 95:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 170009;//Hat
uint itemid7 = 101009;//Armor
uint itemid8 = 626029;//PrideFane
uint itemid9 = 626029;//PrideFane
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
}
break;
}
#endregion
الانبى سى الفرى
#region FullStuffa +12
case 1952916:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello*There*[*" + client.Entity.Name + "*]*Would*You*Like*To*Buy*Full*Stuff*+12*And*New*Wing s*Just*For*[*1*]*CPS");
dialog.Option("[*Full*Ninja*Stuff*+12*]", 3);
dialog.Option("[*Full*Monk*Stuff*+12*]", 4);
dialog.Option("[*Full*Toaist*Stuff*+12*TortoiseGem]", 5);
dialog.Option("[*Full*Fire*Stuff*+12*PhoenixGem]", 22);
dialog.Option("[*Full*Trojan*Stuff*+12*]", 6);
dialog.Option("[*Full*Pirate*Stuff*+12*]", 7);
dialog.Option("[*Full*Warrior*Stuff*+12*]", 8);
dialog.Option("[*Full*Archer*Stuff*+12*]", 9);
dialog.Option("[*Full*LeeLong*Stuff*+12*]", 11);
dialog.Option("[*Full*Windwalker*Stuff*+12*]", 12);
dialog.Option("Fan+Tower+Wing+Crop+Steed+Bow", 10);
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 12://WindWallker
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(101309, 12, 1);
client.Inventory.Add(170309, 12, 1);
client.Inventory.Add(626439, 12, 1);
client.Inventory.Add(626439, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 3://ninja**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(601439, 12, 1);
client.Inventory.Add(601439, 12, 1);
client.Inventory.Add(616439, 12, 1);
client.Inventory.Add(616439, 12, 1);
client.Inventory.Add(135309, 12, 1);
client.Inventory.Add(123309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1 );
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 4://Monk**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
//client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(622439, 12, 1);
client.Inventory.Add(622439, 12, 1);
client.Inventory.Add(610439, 12, 1);
client.Inventory.Add(610439, 12, 1);
client.Inventory.Add(136309, 12, 1);
client.Inventory.Add(143309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 5://Water**
{
client.Inventory.Add(619439, 12, 1);
client.Inventory.Add(421439, 12, 1);
client.Inventory.Add(620439, 12, 1);
client.Inventory.Add(134309, 12, 1);
client.Inventory.Add(114309, 12, 1);
client.Inventory.Add(152279, 12, 1);
client.Inventory.Add(121269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 22://Fire
{
client.Inventory.Add(619439, 12, 1);
client.Inventory.Add(421439, 12, 1);
client.Inventory.Add(620439, 12, 1);
client.Inventory.Add(134309, 12, 1);
client.Inventory.Add(114309, 12, 1);
client.Inventory.Add(152279, 12, 1);
client.Inventory.Add(121269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 6://Trojan**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(480439, 12, 1);
client.Inventory.Add(410439, 12, 1);
client.Inventory.Add(420439, 12, 1);
client.Inventory.Add(490439, 12, 1);
client.Inventory.Add(614439, 12, 1);
client.Inventory.Add(614439, 12, 1);
client.Inventory.Add(130309, 12, 1);
client.Inventory.Add(118309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 7://Pirate**
{
//PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(611439, 12, 1);
client.Inventory.Add(612439, 12, 1);
client.Inventory.Add(671439, 12, 1);
client.Inventory.Add(670439, 12, 1);
client.Inventory.Add(139309, 12, 1);
client.Inventory.Add(144309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 8://Warrior**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(560439, 12, 1);
client.Inventory.Add(900309, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(410439, 12, 1);
client.Inventory.Add(420439, 12, 1);
client.Inventory.Add(490439, 12, 1);
client.Inventory.Add(131309, 12, 1);
client.Inventory.Add(111309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 9://Archer**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(613429, 12, 1);
client.Inventory.Add(613429, 12, 1);
client.Inventory.Add(500429, 12, 1);
client.Inventory.Add(133309, 12, 1);
client.Inventory.Add(113309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 11://LeeLong*
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(617439, 12, 1);
client.Inventory.Add(617439, 12, 1);
client.Inventory.Add(138309, 12, 1);
client.Inventory.Add(148309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
#region Steed > tower > fan > wing > Crop > Bow
case 10:
{
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
uint itemid6 = 500009;//Bow
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = KhaledMohamed.Game.Enums.Color.White;
item1.Plus = 12;
item1.Durability = item1.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid1].Durability;
client.Inventory.Add(item1, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Plus = 12;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Plus = 12;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Plus = 12;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Plus = 12;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bless = 7;
client.Inventory.Add(500009, 12, 1, true, false);//Bow
// item6.AddSoul = 801004;
item6.Enchant = 251;
item6.Plus = 12;
item6.SocketOne = Game.Enums.Gem.SuperDragonGem;
item6.SocketTwo = Game.Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
break;
}
#endregion
}
break;
}
#endregion
bebo100
2019-08-07, 08:22 AM
الانبى الباوند
#region Bound Stuff Plus 12
case 180103:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello " + client.Entity.Name + " You Are Ready To Adventure ?");
dialog.Text(" Okey Man Please Select Char Pack !");
dialog.Option("Ninja Pack.", 1);
dialog.Option("Trojan Pack.", 2);
dialog.Option("Monk Pack.", 3);
dialog.Option("Archer Pack.", 4);
dialog.Option("FireTaoist Pack.", 5);
dialog.Option("WaterTaoist Pack.", 6);
dialog.Option("Warrior Pack.", 7);
dialog.Option("Pirate Pack.", 8);
dialog.Option("leelong pack", 9);
dialog.Option("WindGuard pack", 10);
dialog.Send();
break;
}
case 1:
{
dialog.Text("are you sure you want this Ninja Pack ?");
dialog.Option("Sure.", 55);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 2:
{
dialog.Text("are you sure you want this Trojan Pack ?");
dialog.Option("Sure.", 15);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 3:
{
dialog.Text("are you sure you want this Monk Pack ?");
dialog.Option("Sure.", 65);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 4:
{
dialog.Text("are you sure you want this Archer Pack ?");
dialog.Option("Sure.", 45);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 5:
{
dialog.Text("are you sure you want this FireTaoist Pack ?");
dialog.Option("Sure.", 145);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 6:
{
dialog.Text("are you sure you want this WaterTaoist Pack ?");
dialog.Option("Sure.", 135);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 7:
{
dialog.Text("are you sure you want this Warrior Pack ?");
dialog.Option("Sure.", 25);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 8:
{
dialog.Text("are you sure you want this Pirate Pack ?");
dialog.Option("Sure.", 75);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 9:
{
dialog.Text("are you sure you want this lee long Pack ?");
dialog.Option("Sure.", 85);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 10:
{
dialog.Text("are you sure you want this Wind Guard Pack ?");
dialog.Option("Sure.", 95);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
#region BoundItems Trojan
case 15:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 118019;//Earrings
uint itemid7 = 130019;//Armor
uint itemid8 = 480019;//Club
uint itemid9 = 420019;//Sword
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Warrior
case 25:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 111019;//Earrings
uint itemid7 = 131019;//Armor
uint itemid8 = 560019;//Spar
uint itemid9 = 900019;//Shield
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Archer
case 45:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 113009;//Earrings
uint itemid7 = 133009;//Armor
uint itemid8 = 500009;//Bow
uint itemid9 = 613019;//knif
uint itemid10 = 613019;//knif
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item10 = new ConquerItem(true);
item10.ID = itemid10;
item10.Color = KhaledMohamed.Game.Enums.Color.White;
item10.Bound = true;
item10.Plus = 12;
item10.Enchant = 250;
item10.Bless = 7;
item10.SocketOne = Enums.Gem.SuperDragonGem;
item10.SocketTwo = Enums.Gem.SuperDragonGem;
item10.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Ninja
case 55:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 112009;//Earrings
uint itemid7 = 135009;//Armor
uint itemid8 = 601009;//Katana
uint itemid9 = 601009;//Katana
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Monk
case 65:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 143009;//Earrings
uint itemid7 = 136009;//Armor
uint itemid8 = 610029;//beads
uint itemid9 = 610029;//beads
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WaterTaoist
case 135:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 121029;//Bag
uint itemid5 = 152009;//Bracelet
uint itemid6 = 114019;//Cap
uint itemid7 = 134019;//Armor
uint itemid9 = 421019;//BackSword
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 7;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Pirate
case 75:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 144009;//Earrings
uint itemid7 = 139009;//Armor
uint itemid8 = 611029;//Rapier
uint itemid9 = 612029;//Pistol
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems leelong
case 85:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 148009;//Earrings
uint itemid7 = 138009;//Armor
uint itemid8 = 617029;//SkyNunchaku
uint itemid9 = 617029;//SkyNunchaku
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WindGuard
case 95:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 170009;//Hat
uint itemid7 = 101009;//Armor
uint itemid8 = 626029;//PrideFane
uint itemid9 = 626029;//PrideFane
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
}
break;
}
#endregion
الانبى سى الفرى
#region FullStuffa +12
case 1952916:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello*There*[*" + client.Entity.Name + "*]*Would*You*Like*To*Buy*Full*Stuff*+12*And*New*Wing s*Just*For*[*1*]*CPS");
dialog.Option("[*Full*Ninja*Stuff*+12*]", 3);
dialog.Option("[*Full*Monk*Stuff*+12*]", 4);
dialog.Option("[*Full*Toaist*Stuff*+12*TortoiseGem]", 5);
dialog.Option("[*Full*Fire*Stuff*+12*PhoenixGem]", 22);
dialog.Option("[*Full*Trojan*Stuff*+12*]", 6);
dialog.Option("[*Full*Pirate*Stuff*+12*]", 7);
dialog.Option("[*Full*Warrior*Stuff*+12*]", 8);
dialog.Option("[*Full*Archer*Stuff*+12*]", 9);
dialog.Option("[*Full*LeeLong*Stuff*+12*]", 11);
dialog.Option("[*Full*Windwalker*Stuff*+12*]", 12);
dialog.Option("Fan+Tower+Wing+Crop+Steed+Bow", 10);
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 12://WindWallker
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(101309, 12, 1);
client.Inventory.Add(170309, 12, 1);
client.Inventory.Add(626439, 12, 1);
client.Inventory.Add(626439, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 3://ninja**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(601439, 12, 1);
client.Inventory.Add(601439, 12, 1);
client.Inventory.Add(616439, 12, 1);
client.Inventory.Add(616439, 12, 1);
client.Inventory.Add(135309, 12, 1);
client.Inventory.Add(123309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1 );
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 4://Monk**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
//client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(622439, 12, 1);
client.Inventory.Add(622439, 12, 1);
client.Inventory.Add(610439, 12, 1);
client.Inventory.Add(610439, 12, 1);
client.Inventory.Add(136309, 12, 1);
client.Inventory.Add(143309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 5://Water**
{
client.Inventory.Add(619439, 12, 1);
client.Inventory.Add(421439, 12, 1);
client.Inventory.Add(620439, 12, 1);
client.Inventory.Add(134309, 12, 1);
client.Inventory.Add(114309, 12, 1);
client.Inventory.Add(152279, 12, 1);
client.Inventory.Add(121269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 22://Fire
{
client.Inventory.Add(619439, 12, 1);
client.Inventory.Add(421439, 12, 1);
client.Inventory.Add(620439, 12, 1);
client.Inventory.Add(134309, 12, 1);
client.Inventory.Add(114309, 12, 1);
client.Inventory.Add(152279, 12, 1);
client.Inventory.Add(121269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 6://Trojan**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(480439, 12, 1);
client.Inventory.Add(410439, 12, 1);
client.Inventory.Add(420439, 12, 1);
client.Inventory.Add(490439, 12, 1);
client.Inventory.Add(614439, 12, 1);
client.Inventory.Add(614439, 12, 1);
client.Inventory.Add(130309, 12, 1);
client.Inventory.Add(118309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 7://Pirate**
{
//PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(611439, 12, 1);
client.Inventory.Add(612439, 12, 1);
client.Inventory.Add(671439, 12, 1);
client.Inventory.Add(670439, 12, 1);
client.Inventory.Add(139309, 12, 1);
client.Inventory.Add(144309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 8://Warrior**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(560439, 12, 1);
client.Inventory.Add(900309, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(410439, 12, 1);
client.Inventory.Add(420439, 12, 1);
client.Inventory.Add(490439, 12, 1);
client.Inventory.Add(131309, 12, 1);
client.Inventory.Add(111309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 9://Archer**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(613429, 12, 1);
client.Inventory.Add(613429, 12, 1);
client.Inventory.Add(500429, 12, 1);
client.Inventory.Add(133309, 12, 1);
client.Inventory.Add(113309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 11://LeeLong*
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(617439, 12, 1);
client.Inventory.Add(617439, 12, 1);
client.Inventory.Add(138309, 12, 1);
client.Inventory.Add(148309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+ 12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
#region Steed > tower > fan > wing > Crop > Bow
case 10:
{
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
uint itemid6 = 500009;//Bow
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = KhaledMohamed.Game.Enums.Color.White;
item1.Plus = 12;
item1.Durability = item1.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid1].Durability;
client.Inventory.Add(item1, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Plus = 12;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Plus = 12;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Plus = 12;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Plus = 12;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bless = 7;
client.Inventory.Add(500009, 12, 1, true, false);//Bow
// item6.AddSoul = 801004;
item6.Enchant = 251;
item6.Plus = 12;
item6.SocketOne = Game.Enums.Gem.SuperDragonGem;
item6.SocketTwo = Game.Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
break;
}
#endregion
}
break;
}
#endregion
تم الحل بواسطة صاحب المشكله <3
bebo100
2019-08-07, 08:40 AM
حبيبى يا رايدر <3
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