المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : Npc للموتوسكل والعربيه


محمد ياسر
2019-08-06, 08:35 AM
السلام عليكم ورحمة الله وبركاته
بالنسبة لناس الي عنده مونت الموتوسكل ومونت العربية والثعبان وهكذا ..
ده انبي سي ليهم بدل ماتحير نفسك في الشوب
#region Npc Moto And Car
case 2020800:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there Would you like to Buy New Mount MoTOSikl And Car ?");
//dialog.Option("Dragon Killer(mounte) saint 5k cps ", 1);
// dialog.Option("The Daarknees(Gerament)Saint 5k cps", 2);
// dialog.Option("Dragon Killer(mounte) Normal 3 kcps", 3);
// dialog.Option("The Daarknees(Gerament)Normal 3 kcps", 4);
dialog.Option("MotoSikL 60k Cps", 5);
dialog.Option("Race Car 60k Cps", 6);
dialog.Option("No.Thanks", 250);
dialog.Avatar(80);
dialog.Send();
break;

}

case 1:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 5000)
{
client.Send(new Message("Congraulations You Have Got The New Garment", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 5000;
client.Inventory.Add(200531, 0, 1);

}
else
{
dialog.Text("Hey Man You Dont Have 5000 CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 2:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 5000)
{
client.Send(new Message("Congraulations You Have Got The New Garment", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 5000;
client.Inventory.Add(189065, 0, 1);

}
else
{
dialog.Text("Hey Man You Dont Have 5000 CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 3:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 3000)
{
client.Send(new Message("Congraulations You Have Got The New Garment", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 3000;
client.Inventory.Add(200528, 0, 1);

}
else
{
dialog.Text("Hey Man You Dont Have 3000 CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 4:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 3000)
{
client.Send(new Message("Congraulations You Have Got The New Garment", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 3000;
client.Inventory.Add(189045, 0, 1);

}
else
{
dialog.Text("Hey Man You Dont Have 3000 CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 5:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 60000)
{
client.Send(new Message("Congraulations You Have Got The New Garment", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 60000;
client.Inventory.Add(200533, 0, 1);

}
else
{
dialog.Text("Hey Man You Dont Have 6000 CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 6:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 60000)
{
client.Send(new Message("Congraulations You Have Got The New Garment", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 60000;
client.Inventory.Add(200532, 0, 1);

}
else
{
dialog.Text("Hey Man You Dont Have 6000 CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}


}
break;
}
#endregion

bebo100
2019-08-06, 08:44 AM
طب والى عايز يضيفوا

محمد ياسر
2019-08-06, 08:57 AM
طب والى عايز يضيفوا

اتفضل
اضافه الموتوسكل (عفواً لايمكن عرض الروابط في الإرشيف)

bebo100
2019-08-06, 11:09 AM
تسلم

Users
2019-08-06, 11:18 AM
عااش

LyokaWarior
2019-08-06, 01:17 PM
مـمــتــاااز.

islampepo33
2019-08-09, 10:38 AM
الف شكر

islampepo33
2019-08-09, 10:39 AM
مشكوووووووووووووور

ElSaher
2019-08-09, 01:36 PM
عاش يا حازم ربنا يخليك لينا كلنا

ViORX
2019-09-16, 12:21 PM
تسلم ايدك

ابو حمزه9
2019-09-17, 05:53 PM
عاش يا حازم أستمر

ahmedfathy
2019-10-23, 11:52 AM
الله ينور عليك

عمرو الجنرال
2019-10-26, 03:13 AM
تسلم ايدك

Omar Mohamed100
2019-10-30, 03:42 AM
استمرر

MaZzGanGYy
2020-01-25, 06:46 PM
عـآش

conquer4rQyoe
2020-01-29, 05:34 AM
عاش

goku7410
2020-02-04, 06:09 PM
شكرا ياريس

Mawdo3jded
2020-02-18, 07:37 PM
جاري التجربه

Islampepo00
2020-02-21, 06:03 AM
الف شكر

megokarika
2020-02-21, 10:04 AM
السلام عليكم ورحمة الله وبركاته
بالنسبة لناس الي عنده مونت الموتوسكل ومونت العربية والثعبان وهكذا ..
ده انبي سي ليهم بدل ماتحير نفسك في الشوب
#region npc moto and car
case 2020800:
{
switch (npcrequest.optionid)
{
case 0:
{
dialog.text("hey there would you like to buy new mount motosikl and car ?");
//dialog.option("dragon killer(mounte) saint 5k cps ", 1);
// dialog.option("the daarknees(gerament)saint 5k cps", 2);
// dialog.option("dragon killer(mounte) normal 3 kcps", 3);
// dialog.option("the daarknees(gerament)normal 3 kcps", 4);
dialog.option("motosikl 60k cps", 5);
dialog.option("race car 60k cps", 6);
dialog.option("no.thanks", 250);
dialog.avatar(80);
dialog.send();
break;

}

case 1:
{
if (client.inventory.count < 39)
{
if (client.entity.conquerpoints >= 5000)
{
client.send(new message("congraulations you have got the new garment", system.drawing.color.white, message.center));
client.entity.conquerpoints -= 5000;
client.inventory.add(200531, 0, 1);

}
else
{
dialog.text("hey man you dont have 5000 cps ");
dialog.option("oh,sorry", 255);
dialog.send();
break;
}
break;
}
else
{
dialog.text("you have to make free rooms in you item");
dialog.option("oh,ok", 255);
dialog.send();
break;
}
}
case 2:
{
if (client.inventory.count < 39)
{
if (client.entity.conquerpoints >= 5000)
{
client.send(new message("congraulations you have got the new garment", system.drawing.color.white, message.center));
client.entity.conquerpoints -= 5000;
client.inventory.add(189065, 0, 1);

}
else
{
dialog.text("hey man you dont have 5000 cps ");
dialog.option("oh,sorry", 255);
dialog.send();
break;
}
break;
}
else
{
dialog.text("you have to make free rooms in you item");
dialog.option("oh,ok", 255);
dialog.send();
break;
}
}
case 3:
{
if (client.inventory.count < 39)
{
if (client.entity.conquerpoints >= 3000)
{
client.send(new message("congraulations you have got the new garment", system.drawing.color.white, message.center));
client.entity.conquerpoints -= 3000;
client.inventory.add(200528, 0, 1);

}
else
{
dialog.text("hey man you dont have 3000 cps ");
dialog.option("oh,sorry", 255);
dialog.send();
break;
}
break;
}
else
{
dialog.text("you have to make free rooms in you item");
dialog.option("oh,ok", 255);
dialog.send();
break;
}
}
case 4:
{
if (client.inventory.count < 39)
{
if (client.entity.conquerpoints >= 3000)
{
client.send(new message("congraulations you have got the new garment", system.drawing.color.white, message.center));
client.entity.conquerpoints -= 3000;
client.inventory.add(189045, 0, 1);

}
else
{
dialog.text("hey man you dont have 3000 cps ");
dialog.option("oh,sorry", 255);
dialog.send();
break;
}
break;
}
else
{
dialog.text("you have to make free rooms in you item");
dialog.option("oh,ok", 255);
dialog.send();
break;
}
}
case 5:
{
if (client.inventory.count < 39)
{
if (client.entity.conquerpoints >= 60000)
{
client.send(new message("congraulations you have got the new garment", system.drawing.color.white, message.center));
client.entity.conquerpoints -= 60000;
client.inventory.add(200533, 0, 1);

}
else
{
dialog.text("hey man you dont have 6000 cps ");
dialog.option("oh,sorry", 255);
dialog.send();
break;
}
break;
}
else
{
dialog.text("you have to make free rooms in you item");
dialog.option("oh,ok", 255);
dialog.send();
break;
}
}
case 6:
{
if (client.inventory.count < 39)
{
if (client.entity.conquerpoints >= 60000)
{
client.send(new message("congraulations you have got the new garment", system.drawing.color.white, message.center));
client.entity.conquerpoints -= 60000;
client.inventory.add(200532, 0, 1);

}
else
{
dialog.text("hey man you dont have 6000 cps ");
dialog.option("oh,sorry", 255);
dialog.send();
break;
}
break;
}
else
{
dialog.text("you have to make free rooms in you item");
dialog.option("oh,ok", 255);
dialog.send();
break;
}
}


}
break;
}
#endregion




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تسلم ايدك ياستاذ حازم ♥ :d

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