المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : ياجماعه عاوز اخلي البلاص +15


Eljoker
2019-07-27, 07:24 PM
حد يعرف الكود الي يخلي البلاص +15 او اتحكم في برحتي

Hassan Emprator
2019-07-27, 07:25 PM
عايز تخلي يعني اخر البلاص +15 ؟؟ لو عايز كد قولي وانا اقولهولك

Eljoker
2019-07-27, 07:29 PM
عايز تخلي يعني اخر البلاص +15 ؟؟ لو عايز كد قولي وانا اقولهولك

اه عاوز اخلي الاكونتات تبلص +15

ElSaher
2019-07-27, 07:29 PM
تمم يا صحبي

Eljoker
2019-07-27, 07:30 PM
تمم يا صحبي

هتبعتلي الكود وله هتعمل ايه

Hassan Emprator
2019-07-27, 07:33 PM
هتبعتلي الكود وله هتعمل ايه

السلام عليكم ورحمه الله وبركاته نبدا كدا اول حاجه هتفتح PacketHandler.cs وهتبحث عن الكود دا


static void ComposePlus(Compose compose, Client.GameState client)

هضور في الفويد دا كل شويه عن

Item.Plus == 12

هدنك تضور عا الكود دا كدا الي هوا ايتم بلاس دا هتلاقي قدامه +12 هتغير 12 دي لي البلاص الي انت عايزه بق :confused:

Eljoker
2019-07-27, 07:36 PM
السلام عليكم ورحمه الله وبركاته نبدا كدا اول حاجه هتفتح PacketHandler.cs وهتبحث عن الكود دا


static void ComposePlus(Compose compose, Client.GameState client)

هضور في الفويد دا كل شويه عن

Item.Plus == 12

هدنك تضور عا الكود دا كدا الي هوا ايتم بلاس دا هتلاقي قدامه +12 هتغير 12 دي لي البلاص الي انت عايزه بق :confused:

غيرتو ومنفعشي
ده
if (Item.Plus < 12 && Item.PlusProgress != 0)
{
double percent = (double)Item.PlusProgress / (double)Database.DataHolder.ComposePlusPoints(Item .Plus);
if (Kernel.Rate(percent))
{
Item.PlusProgress = 0;
Item.Plus++;
}

Hassan Emprator
2019-07-27, 08:07 PM
غيرتو ومنفعشي
ده
if (item.plus < 12 && item.plusprogress != 0)
{
double percent = (double)item.plusprogress / (double)database.dataholder.composepluspoints(item .plus);
if (kernel.rate(percent))
{
item.plusprogress = 0;
item.plus++;
}

خليه يحبي للبلاص الي انت عايزه بق يعني شايف 12 دي خليها بقا للبلاص الي انت عايزه

Hassan Emprator
2019-07-27, 08:08 PM
يحبي لازما تغيرها في الفويت كلو مش تشوف 12 وتغيره يبق كدا لا لازما تتغير في الفويت كلو يعني لو لاقيت 12 دي عدلها في الفويت كلو عشان يظبط معاك غير كدا مش هيعمل

Tefa
2019-07-27, 09:30 PM
ههههه متسمعش كلامهم

خد ان بي سي بيبلص الاصتف +15 اهوه
#region Plus 15 Maker
case 655:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there i can help you to upgrade ur gears to +13 ,+14, +15.");
dialog.Option("Make +13", 1);
dialog.Option("Make +14", 2);
dialog.Option("Make +15", 3);
//dialog.Option("Make Any Item In Stuff +15 -7 255 2Soc", 4);
dialog.Option("Just Passing By!.", 255);
dialog.Send();
break;
}
case 1:
{
dialog.Text("Select which item's details you want to +13 For 5.000.000 Cps.");
dialog.Option("Headgear.", 99);
dialog.Option("Necklace.", 89);
dialog.Option("Armor.", 100);
dialog.Option("Main Weapon.", 7);
dialog.Option("Left Weapon/Shield.", 8);
dialog.Option("Ring.", 9);
dialog.Option("Boots.", 10);
dialog.Option("Tower", 11);
dialog.Option("Fan", 12);
//dialog.Option("Steed", 13);
dialog.Option("Crop", 14);
//dialog.Option("R.Acces", 15);
//dialog.Option("L.Acces", 16);
//dialog.Option("Mount", 18);
//dialog.Option("Germant", 19);
//dialog.Option("Cup", 20);
break;
}
case 2:
{
dialog.Text("Select which item's details you want to +14 For 7.000.000 Cps,");
dialog.Option("Headgear.", 24);
dialog.Option("Necklace.", 25);
dialog.Option("Armor.", 26);
dialog.Option("Main Weapon.", 27);
dialog.Option("Left Weapon/Shield.", 28);
dialog.Option("Ring.", 29);
dialog.Option("Boots.", 30);
dialog.Option("Tower", 31);
dialog.Option("Fan", 32);
//dialog.Option("Steed", 33);
dialog.Option("Crop", 34);
//dialog.Option("R.Acces", 35);
//dialog.Option("L.Acces", 36);
//dialog.Option("Mount", 38);
//dialog.Option("Garment", 39);
//dialog.Option("Cup", 40);
break;
}
case 3:
{
dialog.Text("Select which item's details you want to +15 for 10.000.000 Cps.");
dialog.Option("Headgear.", 44);
dialog.Option("Necklace.", 45);
dialog.Option("Armor.", 46);
dialog.Option("Main Weapon.", 47);
dialog.Option("Left Weapon/Shield.", 48);
dialog.Option("Ring.", 49);
dialog.Option("Boots.", 50);
dialog.Option("Tower", 51);
dialog.Option("Fan", 52);
//dialog.Option("Steed", 53);
dialog.Option("Crop", 54);
//dialog.Option("R.Acces", 55);
//dialog.Option("L.Acces", 56);
//dialog.Option("Mount", 58);
//dialog.Option("Garment", 59);
//dialog.Option("Cup", 60);
break;
}
case 4:
{
dialog.Text("Select which item's details you want to +15 -7 255 2 Socket?.");
dialog.Option("Headgear.", 64);
dialog.Option("Necklace.", 65);
dialog.Option("Armor.", 66);
dialog.Option("Main Weapon.", 67);
dialog.Option("Left Weapon/Shield.", 68);
dialog.Option("Ring.", 69);
dialog.Option("Boots.", 70);
dialog.Option("Tower", 71);
dialog.Option("Fan", 72);
//dialog.Option("Steed", 73);
dialog.Option("Crop", 74);
//dialog.Option("R.Acces", 75);
//dialog.Option("L.Acces", 76);
//dialog.Option("Mount", 78);
//dialog.Option("Garment", 79);
//dialog.Option("Cup", 109);
break;
}
#region +13
#region boot
case 10:
{
if (!client.Equipment.Free(8))
{
if (client.Equipment.TryGetItem(8).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(8).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(8));
client.Equipment.TryGetItem(8).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(8).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Boot isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Tower
case 11:
{
if (!client.Equipment.Free(11))
{
if (client.Equipment.TryGetItem(11).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(11).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(11));
client.Equipment.TryGetItem(11).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(11).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Tower isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Tower cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Fan
case 12:
{
if (!client.Equipment.Free(10))
{
if (client.Equipment.TryGetItem(10).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(10).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(10));
client.Equipment.TryGetItem(10).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(10).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Fan cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Steed
case 13:
{
if (!client.Equipment.Free(12))
{
if (client.Equipment.TryGetItem(12).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(12).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(12));
client.Equipment.TryGetItem(12).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(12).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Ring
case 9:
{
if (!client.Equipment.Free(6))
{
if (client.Equipment.TryGetItem(6).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(6).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(6));
client.Equipment.TryGetItem(6).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(6).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Ring/Bracelet isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Rings/Bracelet cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region LeftWeapons
case 8:
{
if (!client.Equipment.Free(5))
{
if (client.Equipment.TryGetItem(5).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(5).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(5));
client.Equipment.TryGetItem(5).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(5).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your LeftWeapon isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any LeftWeapons cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region RightWeapon
case 7:
{
if (!client.Equipment.Free(4))
{
if (client.Equipment.TryGetItem(4).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(4).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(4));
client.Equipment.TryGetItem(4).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(4).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your RightWeapon isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any RightWeapons cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Armor
case 100:
{
if (!client.Equipment.Free(3))
{
if (client.Equipment.TryGetItem(3).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(3).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(3));
client.Equipment.TryGetItem(3).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(3).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Armor isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Armor cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Necklace
case 89:
{
if (!client.Equipment.Free(2))
{
if (client.Equipment.TryGetItem(2).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(2).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(2));
client.Equipment.TryGetItem(2).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(2).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Necklace isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Necklace cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region HeadGear
case 99:
{
if (!client.Equipment.Free(1))
{
if (client.Equipment.TryGetItem(1).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(1).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(1));
client.Equipment.TryGetItem(1).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(1).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Headgear isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any HeadGear cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Crop
case 14:
{
if (!client.Equipment.Free(18))
{
if (client.Equipment.TryGetItem(18).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(18).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(18));
client.Equipment.TryGetItem(18).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(18).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region R.Acces
case 15:
{
if (!client.Equipment.Free(15))
{
if (client.Equipment.TryGetItem(15).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(15).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(15));
client.Equipment.TryGetItem(15).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(15).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region L.Acces
case 16:
{
if (!client.Equipment.Free(16))
{
if (client.Equipment.TryGetItem(16).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(16).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(16));
client.Equipment.TryGetItem(16).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(16).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Mount
case 18:
{
if (!client.Equipment.Free(17))
{
if (client.Equipment.TryGetItem(17).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(17).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(17));
client.Equipment.TryGetItem(17).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(17).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Garment
case 19:
{
if (!client.Equipment.Free(9))
{
if (client.Equipment.TryGetItem(9).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(9).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(9));
client.Equipment.TryGetItem(9).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(9).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Cup
case 20:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 13;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#endregion
#region +14
#region boot
case 30:
{
if (!client.Equipment.Free(8))
{
if (client.Equipment.TryGetItem(8).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(8).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(8));
client.Equipment.TryGetItem(8).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(8).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Boot isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Tower
case 31:
{
if (!client.Equipment.Free(11))
{
if (client.Equipment.TryGetItem(11).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(11).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(11));
client.Equipment.TryGetItem(11).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(11).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Tower isnt +13 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Tower cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Fan
case 32:
{
if (!client.Equipment.Free(10))
{
if (client.Equipment.TryGetItem(10).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(10).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(10));
client.Equipment.TryGetItem(10).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(10).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +13 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Fan cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Steed
case 33:
{
if (!client.Equipment.Free(12))
{
if (client.Equipment.TryGetItem(12).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(12).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(12));
client.Equipment.TryGetItem(12).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(12).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Ring
case 29:
{
if (!client.Equipment.Free(6))
{
if (client.Equipment.TryGetItem(6).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(6).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(6));
client.Equipment.TryGetItem(6).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(6).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Ring/Bracelet isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Rings/Bracelet cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region LeftWeapons
case 28:
{
if (!client.Equipment.Free(5))
{
if (client.Equipment.TryGetItem(5).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(5).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(5));
client.Equipment.TryGetItem(5).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(5).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your LeftWeapon isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any LeftWeapons cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region RightWeapon
case 27:
{
if (!client.Equipment.Free(4))
{
if (client.Equipment.TryGetItem(4).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(4).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(4));
client.Equipment.TryGetItem(4).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(4).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your RightWeapon isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any RightWeapons cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Armor
case 26:
{
if (!client.Equipment.Free(3))
{
if (client.Equipment.TryGetItem(3).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(3).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(3));
client.Equipment.TryGetItem(3).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(3).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Armor isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Armor cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Necklace
case 25:
{
if (!client.Equipment.Free(2))
{
if (client.Equipment.TryGetItem(2).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(2).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(2));
client.Equipment.TryGetItem(2).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(2).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Necklace isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Necklace cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region HeadGear
case 24:
{
if (!client.Equipment.Free(1))
{
if (client.Equipment.TryGetItem(1).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(1).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(1));
client.Equipment.TryGetItem(1).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(1).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Headgear isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any HeadGear cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Crop
case 34:
{
if (!client.Equipment.Free(18))
{
if (client.Equipment.TryGetItem(18).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(18).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(18));
client.Equipment.TryGetItem(18).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(18).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region R.Acces
case 35:
{
if (!client.Equipment.Free(15))
{
if (client.Equipment.TryGetItem(15).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(15).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(15));
client.Equipment.TryGetItem(15).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(15).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region L.Acces
case 36:
{
if (!client.Equipment.Free(16))
{
if (client.Equipment.TryGetItem(16).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(16).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(16));
client.Equipment.TryGetItem(16).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(16).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Mount
case 38:
{
if (!client.Equipment.Free(17))
{
if (client.Equipment.TryGetItem(17).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(17).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(17));
client.Equipment.TryGetItem(17).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(17).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Garment
case 39:
{
if (!client.Equipment.Free(9))
{
if (client.Equipment.TryGetItem(9).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(9).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(9));
client.Equipment.TryGetItem(9).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(9).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Cup
case 40:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 14;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#endregion
#region +15
#region boot
case 50:
{
if (!client.Equipment.Free(8))
{
if (client.Equipment.TryGetItem(8).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(8).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(8));
client.Equipment.TryGetItem(8).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(8).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Boot isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any Boots, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region Tower
case 51:
{
if (!client.Equipment.Free(11))
{
if (client.Equipment.TryGetItem(11).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(11).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(11));
client.Equipment.TryGetItem(11).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(11).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Tower isnt +14 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Tower cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Fan
case 52:
{
if (!client.Equipment.Free(10))
{
if (client.Equipment.TryGetItem(10).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(10).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(10));
client.Equipment.TryGetItem(10).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(10).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +14 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Fan cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Steed
case 53:
{
if (!client.Equipment.Free(12))
{
if (client.Equipment.TryGetItem(12).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(12).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(12));
client.Equipment.TryGetItem(12).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(12).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Ring
case 49:
{
if (!client.Equipment.Free(6))
{
if (client.Equipment.TryGetItem(6).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(6).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(6));
client.Equipment.TryGetItem(6).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(6).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Ring/Bracelet isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any Rings/Bracelets, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region LeftWeapons
case 48:
{
if (!client.Equipment.Free(5))
{
if (client.Equipment.TryGetItem(5).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(5).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(5));
client.Equipment.TryGetItem(5).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(5).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your LeftWeapon isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any LeftWeapons, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region RightWeapon
case 47:
{
if (!client.Equipment.Free(4))
{
if (client.Equipment.TryGetItem(4).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(4).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(4));
client.Equipment.TryGetItem(4).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(4).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your RightWeapon isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any RightWeapons, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region Armor
case 46:
{
if (!client.Equipment.Free(3))
{
if (client.Equipment.TryGetItem(3).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(3).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(3));
client.Equipment.TryGetItem(3).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(3).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Armor isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any Armors, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region Necklace
case 45:
{
if (!client.Equipment.Free(2))
{
if (client.Equipment.TryGetItem(2).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(2).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(2));
client.Equipment.TryGetItem(2).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(2).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Necklace isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any Necklace, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region HeadGear
case 44:
{
if (!client.Equipment.Free(1))
{
if (client.Equipment.TryGetItem(1).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(1).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(1));
client.Equipment.TryGetItem(1).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(1).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Headgear isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any HeadGears, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region Crop
case 54:
{
if (!client.Equipment.Free(18))
{
if (client.Equipment.TryGetItem(18).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(18).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(18));
client.Equipment.TryGetItem(18).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(18).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region R.Acces
case 55:
{
if (!client.Equipment.Free(15))
{
if (client.Equipment.TryGetItem(15).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(15).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(15));
client.Equipment.TryGetItem(15).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(15).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region L.Acces
case 56:
{
if (!client.Equipment.Free(16))
{
if (client.Equipment.TryGetItem(16).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(16).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(16));
client.Equipment.TryGetItem(16).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(16).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Mount
case 58:
{
if (!client.Equipment.Free(17))
{
if (client.Equipment.TryGetItem(17).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(17).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(17));
client.Equipment.TryGetItem(17).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(17).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Garment
case 59:
{
if (!client.Equipment.Free(9))
{
if (client.Equipment.TryGetItem(9).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(9).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipm ent.TryGetItem(9));
client.Equipment.TryGetItem(9).Mode = KhaledMohamed.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(9).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Cup
case 60:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 14;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#endregion
#region +15 -7 255 2 Socket
#region boot
case 70:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Boots);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Tower
case 71:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Tower);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
//i.Plus = 15;
//i.SocketOne = ShekoProject.Game.Enums.Gem.SuperDragonGem;
//i.SocketTwo = ShekoProject.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
//ConquerItemTable.UpdatePlus(i);
//ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Fan
case 72:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Fan);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
//i.Plus = 12;
//i.SocketOne = ShekoProject.Game.Enums.Gem.SuperDragonGem;
//i.SocketTwo = ShekoProject.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
//ConquerItemTable.UpdatePlus(i);
//ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Steed
case 73:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Steed);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Ring
case 69:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Ring);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region LeftWeapons
case 68:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.LeftWeapon );
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region RightWeapon
case 67:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.RightWeapo n);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Armor
case 66:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Armor);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Necklace
case 65:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Necklace);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region HeadGear
case 64:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Head);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Crop
case 74:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.SteedCrop) ;
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region R.Acces
case 75:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.RightWeapo nAccessory);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region L.Acces
case 76:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.LeftWeapon Accessory);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Mount
case 78:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.SteedArmor );
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Garment
case 79:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Garment);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Cup
case 109:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#endregion
}
break;
}
#endregion